Akir
A true villain!
Well, I never said it wasn't broken nor did I say not to ban. All I said is that it wasn't unstoppable. You are right that all of the checks need to be high health, and therefore the opponent has to play extremely conservatively. My comparison to OU was not meant to be flattering: I hate that meta for being so mega-centric. Entire games come down to how you handle the opposing mega...if you even can. Then you just lose turn 1 if you can't.I'm a little confused by this post. You're saying to not ban barb because all teams have a way around it. What ways do you suggest that aren't stressful on teambuilding? Sure Gourgeist is a counter, defensive Tangela if healthy, metang although it lacks recovery. Yes I can run scarf Raichu a lot. Other than that, what ways to deal with it are you talking about? You've basically said "it's manageable" with no examples. I can't really think of anything else outside of kadabra, and even that loses to dual chop. There's also a lot of stress on it being outsped by offense, but only scarfchu beats jolly barb which is far more threatening rn imo because it can beat scarf buck/simi which are getting far more common. Can you give any serious examples of how teams actually deal with barb in a way that doesn't make it totally overcentralizing?
Edit: Anty's response to this was that we have more checks than these, but they all have to be at high health. So you could probably mention Dusknoir or phys def missy, it's just much harder to keep them healthy than these checks
As you said, Gourgeist is a pretty good counter. So is defensive Tangela, which if played well should always be near full health. I had a long conversation where someone stated that Tangela would always beat Barbaracle so long as there is death fodder available to heal it if needed...which is possible with defensive play but the fact that you have to do that is a problem. For offense, Scarfchu is definitely an option that also makes for a fast scarfer and switch priority, with Kadabra being a secondary option that is also good minus Dual Chop variants that are stopped by Grass. Offense is also starting to use Misdreavus a lot, which can also work as a one-shot check. Band Dusknoir can also work for revenge killer or just tank a single hit if at full. Tank Dusknoir can also take a hit better and burn. Machoke can also work if you invest enough bulk. There are also more obscure checks like Palpitoed, but then you are starting to reach. Generalized offensive pressure from the heavy hitters in the tier like Simipour or Machoke or Zebstrika can also keep Barbaracle from ever getting a good turn to smash. Sticky Web is also a more obscure answer that can inhibit Barbaracle. My main point was that Barb is more manageable than Carracosta and that there are options that deal with Barb that aren't entirely out of the way.
But seriously, I'm heavily on the fence on whether or not it is centralizing. My gut says yes, but there are arguments against it. I will say that Barbaracle reminds me a lot of Sneasel in the sense that everyone needs an answer to it. Everyone is saying to ban, so I wanted to play the opposite side some to flesh out the argument more to help decide. But seriously, the fact that you have to play SO conservatively from turn 1 JUST to only check Barb is crazy.
Gourgeist
+2 252 Atk Barbaracle Stone Edge vs. 252 HP / 252+ Def Gourgeist-Super: 177-208 (47.3 - 55.6%) -- 19.9% chance to 2HKO after Leftovers recovery
0 Atk Gourgeist-Super Seed Bomb vs. 4 HP / 0 Def Barbaracle: 304-364 (106.2 - 127.2%) -- guaranteed OHKO
Tangela
+2 252 Atk Barbaracle Stone Edge vs. 252 HP / 252+ Def Eviolite Tangela: 123-145 (36.8 - 43.4%) -- guaranteed 3HKO
+2 252 Atk Tough Claws Barbaracle Poison Jab vs. 252 HP / 252+ Def Eviolite Tangela: 174-206 (52 - 61.6%) -- guaranteed 2HKO
4 SpA Tangela Giga Drain vs. 4 HP / 0 SpD Barbaracle: 372-436 (130 - 152.4%) -- guaranteed OHKO
Raichu
252 SpA Raichu Thunderbolt vs. 4 HP / 0 SpD Barbaracle: 260-308 (90.9 - 107.6%) -- guaranteed OHKO after Stealth Rock
252 SpA Raichu Volt Switch vs. 4 HP / 0 SpD Barbaracle: 204-240 (71.3 - 83.9%) -- guaranteed 2HKO
Kadabra
252 SpA Kadabra Psychic vs. 4 HP / 0 SpD Barbaracle: 159-187 (55.5 - 65.3%) -- guaranteed 2HKO
252 SpA Kadabra Energy Ball vs. 4 HP / 0 SpD Barbaracle: 424-500 (148.2 - 174.8%) -- guaranteed OHKO
Yes, I have seen that so I figured it was worth mention.
Misdreavus
+2 252 Atk Barbaracle Stone Edge vs. 252 HP / 216 Def Eviolite Misdreavus: 211-249 (65.1 - 76.8%) -- guaranteed 2HKO
0 SpA Misdreavus Shadow Ball vs. 4 HP / 0 SpD Barbaracle: 85-102 (29.7 - 35.6%) -- 25.4% chance to 3HKO
At least you can burn...or maybe Memento.
Dusknoir
+2 252 Atk Barbaracle Stone Edge vs. 252 HP / 0 Def Dusknoir: 217-256 (73.8 - 87%) -- guaranteed 2HKO
+2 252 Atk Barbaracle Stone Edge vs. 252 HP / 252+ Def Dusknoir: 165-195 (56.1 - 66.3%) -- guaranteed 2HKO
252+ Atk Choice Band Dusknoir Earthquake vs. 4 HP / 0 Def Barbaracle: 266-314 (93 - 109.7%) -- guaranteed OHKO after Stealth Rock
252+ Atk Choice Band Dusknoir Shadow Sneak vs. 4 HP / 0 Def Barbaracle: 81-96 (28.3 - 33.5%) -- 0.1% chance to 3HKO
0 Atk Dusknoir Earthquake vs. 4 HP / 0 Def Barbaracle: 128-152 (44.7 - 53.1%) -- guaranteed 2HKO after Stealth Rock
Machoke
+2 252 Atk Tough Claws Barbaracle Razor Shell vs. 160 HP / 24 Def Eviolite Machoke: 244-288 (71.5 - 84.4%) -- guaranteed 2HKO
252+ Atk Machoke Close Combat vs. 4 HP / 0 Def Barbaracle: 320-378 (111.8 - 132.1%) -- guaranteed OHKO
Palpitoad (to be thorough)
+2 252 Atk Barbaracle Stone Edge vs. 252 HP / 252+ Def Eviolite Palpitoad: 97-114 (27.4 - 32.2%) -- guaranteed 4HKO
0 SpA Palpitoad Earth Power vs. 4 HP / 0 SpD Barbaracle: 156-186 (54.5 - 65%) -- guaranteed 2HKO
General Offensive Pressure
252 SpA Simipour Hydro Pump vs. 4 HP / 0 SpD Barbaracle: 169-199 (59 - 69.5%) -- guaranteed 2HKO
252 SpA Life Orb Zebstrika Thunderbolt vs. 4 HP / 0 SpD Barbaracle: 315-374 (110.1 - 130.7%) -- guaranteed OHKO
252 Atk Choice Band Dodrio Brave Bird vs. 4 HP / 0 Def Barbaracle: 116-137 (40.5 - 47.9%) -- 58.2% chance to 2HKO after Stealth Rock
252+ Atk Piloswine Earthquake vs. 4 HP / 0 Def Barbaracle: 266-314 (93 - 109.7%) -- guaranteed OHKO after Stealth Rock
252 Atk Rapidash Drill Run vs. 4 HP / 0 Def Barbaracle: 130-154 (45.4 - 53.8%) -- 42.6% chance to 2HKO
252 SpA Mr. Mime Psychic vs. 4 HP / 0 SpD Barbaracle: 139-165 (48.6 - 57.6%) -- guaranteed 2HKO after Stealth Rock
And the list for this goes on similarly to that. These final calcs are just to show that Barbaracle can have difficulty getting a free turn to set up without a lot of support.
+2 252 Atk Barbaracle Stone Edge vs. 252 HP / 252+ Def Gourgeist-Super: 177-208 (47.3 - 55.6%) -- 19.9% chance to 2HKO after Leftovers recovery
0 Atk Gourgeist-Super Seed Bomb vs. 4 HP / 0 Def Barbaracle: 304-364 (106.2 - 127.2%) -- guaranteed OHKO
Tangela
+2 252 Atk Barbaracle Stone Edge vs. 252 HP / 252+ Def Eviolite Tangela: 123-145 (36.8 - 43.4%) -- guaranteed 3HKO
+2 252 Atk Tough Claws Barbaracle Poison Jab vs. 252 HP / 252+ Def Eviolite Tangela: 174-206 (52 - 61.6%) -- guaranteed 2HKO
4 SpA Tangela Giga Drain vs. 4 HP / 0 SpD Barbaracle: 372-436 (130 - 152.4%) -- guaranteed OHKO
Raichu
252 SpA Raichu Thunderbolt vs. 4 HP / 0 SpD Barbaracle: 260-308 (90.9 - 107.6%) -- guaranteed OHKO after Stealth Rock
252 SpA Raichu Volt Switch vs. 4 HP / 0 SpD Barbaracle: 204-240 (71.3 - 83.9%) -- guaranteed 2HKO
Kadabra
252 SpA Kadabra Psychic vs. 4 HP / 0 SpD Barbaracle: 159-187 (55.5 - 65.3%) -- guaranteed 2HKO
252 SpA Kadabra Energy Ball vs. 4 HP / 0 SpD Barbaracle: 424-500 (148.2 - 174.8%) -- guaranteed OHKO
Yes, I have seen that so I figured it was worth mention.
Misdreavus
+2 252 Atk Barbaracle Stone Edge vs. 252 HP / 216 Def Eviolite Misdreavus: 211-249 (65.1 - 76.8%) -- guaranteed 2HKO
0 SpA Misdreavus Shadow Ball vs. 4 HP / 0 SpD Barbaracle: 85-102 (29.7 - 35.6%) -- 25.4% chance to 3HKO
At least you can burn...or maybe Memento.
Dusknoir
+2 252 Atk Barbaracle Stone Edge vs. 252 HP / 0 Def Dusknoir: 217-256 (73.8 - 87%) -- guaranteed 2HKO
+2 252 Atk Barbaracle Stone Edge vs. 252 HP / 252+ Def Dusknoir: 165-195 (56.1 - 66.3%) -- guaranteed 2HKO
252+ Atk Choice Band Dusknoir Earthquake vs. 4 HP / 0 Def Barbaracle: 266-314 (93 - 109.7%) -- guaranteed OHKO after Stealth Rock
252+ Atk Choice Band Dusknoir Shadow Sneak vs. 4 HP / 0 Def Barbaracle: 81-96 (28.3 - 33.5%) -- 0.1% chance to 3HKO
0 Atk Dusknoir Earthquake vs. 4 HP / 0 Def Barbaracle: 128-152 (44.7 - 53.1%) -- guaranteed 2HKO after Stealth Rock
Machoke
+2 252 Atk Tough Claws Barbaracle Razor Shell vs. 160 HP / 24 Def Eviolite Machoke: 244-288 (71.5 - 84.4%) -- guaranteed 2HKO
252+ Atk Machoke Close Combat vs. 4 HP / 0 Def Barbaracle: 320-378 (111.8 - 132.1%) -- guaranteed OHKO
Palpitoad (to be thorough)
+2 252 Atk Barbaracle Stone Edge vs. 252 HP / 252+ Def Eviolite Palpitoad: 97-114 (27.4 - 32.2%) -- guaranteed 4HKO
0 SpA Palpitoad Earth Power vs. 4 HP / 0 SpD Barbaracle: 156-186 (54.5 - 65%) -- guaranteed 2HKO
General Offensive Pressure
252 SpA Simipour Hydro Pump vs. 4 HP / 0 SpD Barbaracle: 169-199 (59 - 69.5%) -- guaranteed 2HKO
252 SpA Life Orb Zebstrika Thunderbolt vs. 4 HP / 0 SpD Barbaracle: 315-374 (110.1 - 130.7%) -- guaranteed OHKO
252 Atk Choice Band Dodrio Brave Bird vs. 4 HP / 0 Def Barbaracle: 116-137 (40.5 - 47.9%) -- 58.2% chance to 2HKO after Stealth Rock
252+ Atk Piloswine Earthquake vs. 4 HP / 0 Def Barbaracle: 266-314 (93 - 109.7%) -- guaranteed OHKO after Stealth Rock
252 Atk Rapidash Drill Run vs. 4 HP / 0 Def Barbaracle: 130-154 (45.4 - 53.8%) -- 42.6% chance to 2HKO
252 SpA Mr. Mime Psychic vs. 4 HP / 0 SpD Barbaracle: 139-165 (48.6 - 57.6%) -- guaranteed 2HKO after Stealth Rock
And the list for this goes on similarly to that. These final calcs are just to show that Barbaracle can have difficulty getting a free turn to set up without a lot of support.
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