I disagree with some of those (not that it matters but still...).made changes.
tyranitar: B+ -> A- :: ttar has high stats, amazing movepool, and great ability. i guess it isn't something to underestimate after all.
gardevoir-mega: B+ -> A :: i've been looking at gardevoir just for fun before nats and japan nats, and i've been loving it. its builds are kinda like zardy where you dump a bunch of EVs into defenses, run a modest nature, outspeed something important (20 speed outspeeds bisharp outside of TR... try holding off on evolving to outspeed it under TR!), and let its ability and naturally high attack do most of the heavy lifting. you do have to keep it away from other megas, but you have like 5 team slots to help you with that. not to mention it does better than sylveon against amoonguss/venusaur and has a better matchup with zard than sylv thanks to STAB psychic. i could move it up to A+, but i would like to see more discussion on it, especially since i still see talk of stuff like ally switch, which is complete garbage and you shouldn't waste your time with ally switch mega gardevoir. encore and trick room are frankly the only support options gardevoir should be concerned with, or at the very least, shit that isn't fucking ally switch (using taunt and wow on garde is like running wow zard-y... it just doesn't work)
milotic: B+ -> A :: fits in with suicune in terms of landorus hate and bulky water stuff. it's more offensive if your opponent feeds it.
ludicolo: A- -> B+ :: rain with ludicolo needs to die or use protect ludicolo. ludi's naturally low stats means you need rain for it to have good speed and therefore a good pokemon, but then you're sacrificing two team slots for one good pokemon basically. its low base power moves relies on it getting super effective hits, and against kang... hope for a burn or you're getting double edged or sucker punched. ttar being more popular doesn't help it too much, even if it has a good matchup with ttar itself.
terrakion: A -> A- :: terrakion gets walled easily by aegislash like mega metagross and has a huge problem with redirection and intimidate. not to mention it gets creamed by the #1 mon, landorus-t, but it does create positive matchups with fire types, kang, and sand to an extent.
metagross-mega: A+ -> A- :: hard walled by aegislash, heatran, and bisharp (kinda). doesn't have an amazing matchup with stuff it should beat either (kangaskhan, mawile, salamence, even cress). still a powerhouse that checks problem pokemon.
garchomp: B+ -> B :: chomper is outclassed badly by landorus-t. that's about it, really.
Clefable A+ -> A :: outclassed slightly by clefairy. it could move back up though.
i will also ask you all to consider moving regular metagross up to C+. it's pretty good right now (well, better) with everyone's attention starting to shift towards gardevoir and megamence, and beats amoonguss/mega venusaur, cresselia, does well as a fighting check, and helps with fairy-types in general. that's mostly theorymon though, and of course it kinda struggles with a lot of the meta, but its niche seems a little stronger, much like the other stuff in C+.
Tyranitar: Should remain in where it is. If scarfed it's pretty easy to lock in a move and playing it around. If not scarfed it get outspeeds by almost everything and usually dies. As someone before me said, i think it's just a sand bot.
Gardevoir: I'm on a fence on A- or A with this. I mean, i'm not really sure if it'll last because it's a good meta call against japan sand team (at least the top 2 team in US seemed to be made just to counter that). The problem is that's still walled by pretty common thing and usually dies to a direct strong physical attack even neutral.
Milotic: Pretty good on this one.
Ludicolo: the problem lies in the fact that with an item and weather it become a 600 stats pokemon, when one of them is not present its potential lowers drastically (even if the typing is still darn good). Imho if rain will become prevalent again it could remain where it is (or even rise) but now it can drop a little.
Terrakion: i don't know about this one. A pokemon that single handly destroy heatran, kanga, bisharp and charizard while still being good against thundurus is always nice. Still it struggles against some other common poke so i think we will see in future.
Mega Metagross: Premise, it's not hard walled by bisharp and heatran until it can learn hammer arm, this leads to the core of the problem. People crystallized on one thing and never managed to get through. SubMetagross is good but now that there's no more the element of surprise they never adapted. For example when not sub it usually run ice punch for coverage but personally the more i play the more i realize that hammer arm is a lot better. Basically you run ice punch for lando-t (that it's still 2KHO by iron head), salamence (if salamence lacks a fire move metagross tackles it pretty easily) and thundurus (the bulky one never gets OHKed so you can still use zen headbutt and obtain the same 2HKO). Instead hammer arm transforms a bad matchup, like heatran, into a good one. Of course the speed drop sucks but given the amount of semi trick room that are around it's not always so bad. One more thing to add is why people still use 4/252/252 jolly spread. The only meaningful pokemons that you outspeed this way are terrakion (and virizion) and kanga but if terrakion is less played and the other will just sucker punch it makes no sense going full speed. Adamant full atk can get some neat KOs like
252+ Atk Tough Claws Mega Metagross Hammer Arm vs. 4 HP / 0 Def Heatran: 172-204 (102.9 - 122.1%) -- guaranteed OHKO
252+ Atk Tough Claws Mega Metagross Hammer Arm vs. 4 HP / 0 Def Mega Kangaskhan: 180-214 (99.4 - 118.2%) -- 93.8% chance to OHKO
Of if you go bulky and play Sub it will not break by weaker neutral attacks (scalds from politoed or milotic for example).
For those reason it should be at least A.
Garchomp: I don't think it's just a weaker version of landorus tbh. It has a great speed so it doesn't need to run choice scarf and rough skin can be incredibly useful. Lately i noticed a trend of Sdance chomp and i assure you that if it sets up you can basically concede.
Clefable, probably a good call here.
I wanted to add some nominations
Arcanine to B+: Why is this thing so high? I think i've never seen one doing good in a tournament nor doing something in general. Imho it's a patchwerk of thing other pokemon can do better. Fire type? Heatran, Charizard, Rotom-H. Intimidate? Lando-t, Salamence, Scrafty. Snarl? Well, there are not a lot of pokemons using it except for suicune. WoW? Rotom, Gengar.
It's the same for entei because except for sacred fire and some bulk it doesn't offer much to the table.
Cresselia to A: In a lot of streming matches featuring Cress i always noticed a thing. She almost doesn't do anything. You basically need calm mind to make her threatening or helping hand to support your teammate. If it lacks one of those you can ignore her because she is passive as ****.
Last edited: