BlackJak
formerly Balanced Break
Omega-Xis14
Feraligatr @ Life Orb
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Waterfall
- Superpower
- Ice Punch
Sharpedo @ Sharpedonite
Ability: Speed Boost
EVs: 212 Atk / 44 SpA / 252 Spe
Naive Nature
- Protect
- Ice Fang
- Crunch
- Hydro Pump
Omastar @ Focus Sash
Ability: Weak Armor
EVs: 252 Def / 4 SpA / 252 Spe
Timid Nature
- Stealth Rock
- Spikes
- Hydro Pump
- Toxic Spikes
Keldeo-Resolute @ Life Orb
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Secret Sword
- Hidden Power Rock
- Icy Wind
- Hydro Pump/Scald
Gyarados @ Leftovers
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bounce
- Substitute/Taunt/Ice Fang
- Waterfall
- Dragon Dance
Rotom-Wash @ Light Clay
Ability: Levitate
EVs: 248 HP / 204 Def / 56 SpD
Calm Nature
- Reflect
- Light Screen
- Volt Switch
- Will-O-Wisp
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Waterfall
- Superpower
- Ice Punch
Sharpedo @ Sharpedonite
Ability: Speed Boost
EVs: 212 Atk / 44 SpA / 252 Spe
Naive Nature
- Protect
- Ice Fang
- Crunch
- Hydro Pump
Omastar @ Focus Sash
Ability: Weak Armor
EVs: 252 Def / 4 SpA / 252 Spe
Timid Nature
- Stealth Rock
- Spikes
- Hydro Pump
- Toxic Spikes
Keldeo-Resolute @ Life Orb
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Secret Sword
- Hidden Power Rock
- Icy Wind
- Hydro Pump/Scald
Gyarados @ Leftovers
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bounce
- Substitute/Taunt/Ice Fang
- Waterfall
- Dragon Dance
Rotom-Wash @ Light Clay
Ability: Levitate
EVs: 248 HP / 204 Def / 56 SpD
Calm Nature
- Reflect
- Light Screen
- Volt Switch
- Will-O-Wisp
This core was very fun to build, and inspired some ideas on me. I did change the Feraligtr set to DD which I'll explain later. I wanted to make Hyper Offensive Water and wanted as much hazard stack as I could, so I added Omastar. Omastar gets access to Spikes, Rocks, and T-Spikes, and thanks to it's Weak Armor Ability, it can potentially get more layers up. After noticing how ferrothorn tears up the team, I added Keldeo to deal with that plus steel and dark match ups. Hidden Power Rock is to kill Charizard Y as it is a big threat to the team. As a Mega Venusaur counter, I added Gyarados with DD and Bounce to help alleviate the pressure of that Mon. And Finally, as the main core of the team, I added Rotom-Wash as a sponge with mixed defenses, acting as a sponge to absorb hits, set up screens, and slow volt turn into a set up sweeper like Gyara or Gatr or a sweeper in general. I also had another Mon to add to the squad via starmie as a counter to steel with hp fire, a counter to zard Y with power gem, and a basic Venu check.
Starmie @ Life Orb
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Ice Beam
- Hydro Pump
- Power Gem
- Psyshock
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Ice Beam
- Hydro Pump
- Power Gem
- Psyshock