Also I won vs my man The Thorn 2-0 in one good game and one totally based on matchup.
g1
http://replay.pokemonshowdown.com/origin-monotype-330032 Electric v Psychic
So looking at this matchup to start i felt a bit threatened by victini hoopa and gardevoir as i didnt have very good switch ins to them and victini while i did have rotom forces a ton of my mons out. Luckily the sets I had on Ampharos and Thundy helped a ton in this match and I knew they would if i could get thundurus in as much as i could. One key turn for me was turn 11 where I was able to double knock off jirachi preventing him from getting rocks up. Turn 13 was unfortunate for thorn bc i crit him on a volt switch putting him in range of knock off next time thundurus came in and in range of a tbolt from amphy (ill explain later). Turn 18 was a bit of a weird turn but a very important one. This was the calc of knock on latios which was at 90% 68 Atk Life Orb Thundurus Knock Off (97.5 BP) vs. 0 HP / 4 Def Latios: 263-309 (87.9 - 103.3%) -- guaranteed OHKO after Stealth Rock. Im not sure why i didnt just kill of the Lati but regardless him living actually won the game. He chose to recover the next turn as i saved my 2% thundy so that i could either kill gardevoir late game or kill victini after using v create. So he chooses to draco one more time as i volt out with my rotom and i go into ampharos on turn 22. This is where i won the game i stayed in my regular form knowingg i survive draco and clicked agility. He sent in victini I agilitied again ensuring I outspeed everything which I believe i did at +2 but I knew i easily lived two v creates. I then just clicked tbolt and dpulse and swept the rest of thorns weakened team.
http://replay.pokemonshowdown.com/origin-monotype-329999 fairy v dark
Not much to say here I clicked super effective attacks and won. There was one crucial turn. Turn 15 I knew if he used swords dance the game was over so I used flamethrower w clefable to put bisharp in aj range from azu. After that i clicked SE attacks and won.