Matame
New Rules
Time to share Mega Alt sand!!!! I think this went 2-1 in the duu tour or smth, and its my team of choice when I test with other people.
Altaria-Mega @ Altarianite
Ability: Pixilate
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
- Protect
- Fire Blast
- Draco Meteor
- Hyper Voice
Hippowdon @ Sitrus Berry
Ability: Sand Stream
EVs: 252 HP / 168 Atk / 88 SpD
Careful Nature
- Slack Off
- Ice Fang
- Stone Edge
- Roar
Excadrill @ Life Orb
Ability: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Drill Run
- Rock Slide
- Iron Head
- Protect
Hitmontop @ Sitrus Berry
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Close Combat
- Wide Guard
- Feint
- Fake Out
Virizion @ Life Orb
Ability: Justified
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Protect
- Taunt
- Leaf Blade
- Close Combat
Volcarona @ Life Orb
Ability: Flame Body
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Quiver Dance
- Giga Drain
- Heat Wave
- Protect
Ability: Pixilate
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
- Protect
- Fire Blast
- Draco Meteor
- Hyper Voice
Hippowdon @ Sitrus Berry
Ability: Sand Stream
EVs: 252 HP / 168 Atk / 88 SpD
Careful Nature
- Slack Off
- Ice Fang
- Stone Edge
- Roar
Excadrill @ Life Orb
Ability: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Drill Run
- Rock Slide
- Iron Head
- Protect
Hitmontop @ Sitrus Berry
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Close Combat
- Wide Guard
- Feint
- Fake Out
Virizion @ Life Orb
Ability: Justified
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Protect
- Taunt
- Leaf Blade
- Close Combat
Volcarona @ Life Orb
Ability: Flame Body
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Quiver Dance
- Giga Drain
- Heat Wave
- Protect
Started with Mega Alt, Hippo and Exca. Hippo is the only setter of sand in duu (aside from Hippopotas loll). Sand is relatively unexplored and i think it has potential. Exca demolishes steels and fires while Altaria destroys Dragons and fighting types, of which threaten each other. I went with Fire Blast over tailwind because I wanted alt to be able to take on steels 1v1, or at least have a chance to. Hippo is kinda dead weight most of the time. IT only serves as a way to set sand, hit volc with stone edge and hit Mence with Ice fang. Roar was added as the last move to stop other set up mons and trick room. Hitmontop just acts as general support, weaking physical attackers and pressuring the opponent with feint and fake out. Virizion checks bulky waters and some steels. Went with Taunt over Stone edge as i felt Volarona MU wasn't that bad and Trick room gave this team a bit of a hard time. It also stops other potential set up. Volcarona was added as a last to break other steels, grasses and to just pressure the opp in general. It pairs really well with hitmontop and finds many opportunities to set up.