marilli
With you
Milotic @ Maranga Berry
Ability: Competitive
EVs: 252 HP / 196 Def / 4 SpA / 52 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Recover
- Protect
- Scald
- Icy Wind
Landorus-Therian @ Assault Vest
Ability: Intimidate
EVs: 148 HP / 184 Atk / 4 Def / 4 SpD / 168 Spe
Jolly Nature
- Earthquake
- Rock Slide
- Superpower
- U-turn
Gardevoir-Mega @ Gardevoirite
Ability: Trace
EVs: 8 HP / 248 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Hyper Voice
- Protect
- Encore
Raichu @ Focus Sash
Ability: Lightning Rod
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Nuzzle
- Encore
- Volt Switch
Volcanion @ Safety Goggles
Ability: Water Absorb
EVs: 116 HP / 252 SpA / 140 Spe
Modest Nature
- Heat Wave
- Steam Eruption
- Stone Edge
- Protect
Hydreigon @ Dread Plate
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Dark Pulse
- Draco Meteor
- Protect
- Tailwind
Ability: Competitive
EVs: 252 HP / 196 Def / 4 SpA / 52 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Recover
- Protect
- Scald
- Icy Wind
Landorus-Therian @ Assault Vest
Ability: Intimidate
EVs: 148 HP / 184 Atk / 4 Def / 4 SpD / 168 Spe
Jolly Nature
- Earthquake
- Rock Slide
- Superpower
- U-turn
Gardevoir-Mega @ Gardevoirite
Ability: Trace
EVs: 8 HP / 248 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Hyper Voice
- Protect
- Encore
Raichu @ Focus Sash
Ability: Lightning Rod
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Nuzzle
- Encore
- Volt Switch
Volcanion @ Safety Goggles
Ability: Water Absorb
EVs: 116 HP / 252 SpA / 140 Spe
Modest Nature
- Heat Wave
- Steam Eruption
- Stone Edge
- Protect
Hydreigon @ Dread Plate
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Dark Pulse
- Draco Meteor
- Protect
- Tailwind
just throwin stuff on teams as always just tryin to practice building
The team is built around bulky Icy Wind Milotic. Icy Wind is so good with them 100 base speed mega evolutions it provides a good start to a lot of cores, but I had to choose one.
I wanted to start off the team with Mega Gardevoir as my mega through process of elimination. THALK with Milotic sounds too plain to submit unironically, Zard-Y usually not the best with waters that have no secondary STAB, designating Milotic to Icy Wind bot with 0 pressure. Diancie works well with pressuring Landorus, but ultimately does not benefit as much from Icy Wind support due to its higher base Speed.
With Gardevoir as my mega, Hydreigon was put on the team for synergy with Gardevoir and Milotic. Both much more threatening in tailwind, loves steels such as Rachi, Aegislash, etc. broken down. Volcanion was a reflex pick due to its synergies with Hydreigon and Gardevoir, but admittedly does not add too much synergy next to Milotic.
Two of the most common ways Milotic gets handled are Mega Kangaskhan and Thundurus. Landorus is a decent start to have both of them checked by committee, and Raichu deals with the Thundurus t-wave spam part if they have HP Ice.
Still, I really think this covers Kangaskhan quite poorly, especially Kanga / Rachi / Azu cores. Perhaps I could get rid of Stone Edge on Volcanion with Hydreig / Lando to cover Charizard, and instead opt for Sub for superior Jirachi matchup, but then I would lose my Safety Goggles user. Kind of also want to get rid of Raichu but not sure what else to use. Maybe I could use Rhyperior instead as a better switch-in to Kanga, but its low speed means many Kanga partners will have a way with Rhyperior. Fake Out pressure also generally is one of my better ways to deal with Kanga in this iteration, so if I want to take it out I'd have to make sure it's an even better Kang check as well as a Thund check. Maybe Terrakion doesn't sound too bad.
Think I have a decent 2-3 mon core to work off of but I'm not quite sure how to proceed further. Advice would be much appreciated. Thanks!
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