GenOne
DOU main. GMT-7. PS!: GenOne
I already posted this in the bazaar thread but may as well toss it here too. I topped the ladder using this
e: I actually ended up deciding to run 11 Speed IVs on Hoopa-U so Fini can Swagger Hoopa-U *before* it attacks.
Abomasnow-Mega @ Abomasite
Ability: Snow Warning
EVs: 252 HP / 4 Atk / 252 SpA
Quiet Nature
IVs: 0 Spe
- Blizzard
- Giga Drain
- Ice Shard
- Protect
Tapu Fini @ Aguav Berry
Ability: Misty Surge
EVs: 252 HP / 16 Def / 152 SpA / 88 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Muddy Water
- Moonblast
- Heal Pulse
- Swagger
Hoopa-Unbound @ Sitrus Berry
Ability: Magician
EVs: 80 HP / 236 Atk / 152 Def / 40 SpA
Brave Nature
IVs: 11 Spe
- Hyperspace Fury
- Hyperspace Hole
- Trick Room
- Protect
Victini @ Aguav Berry
Ability: Victory Star
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- V-create
- Bolt Strike
- Trick Room
- Protect
Snorlax @ Aguav Berry
Ability: Gluttony
EVs: 160 HP / 96 Atk / 252 Def
Brave Nature
IVs: 0 Spe
- Return
- Curse
- High Horsepower
- Recycle
Scrafty @ Eject Button
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Knock Off
- Drain Punch
- Ice Punch
- Fake Out
Ability: Snow Warning
EVs: 252 HP / 4 Atk / 252 SpA
Quiet Nature
IVs: 0 Spe
- Blizzard
- Giga Drain
- Ice Shard
- Protect
Tapu Fini @ Aguav Berry
Ability: Misty Surge
EVs: 252 HP / 16 Def / 152 SpA / 88 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Muddy Water
- Moonblast
- Heal Pulse
- Swagger
Hoopa-Unbound @ Sitrus Berry
Ability: Magician
EVs: 80 HP / 236 Atk / 152 Def / 40 SpA
Brave Nature
IVs: 11 Spe
- Hyperspace Fury
- Hyperspace Hole
- Trick Room
- Protect
Victini @ Aguav Berry
Ability: Victory Star
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- V-create
- Bolt Strike
- Trick Room
- Protect
Snorlax @ Aguav Berry
Ability: Gluttony
EVs: 160 HP / 96 Atk / 252 Def
Brave Nature
IVs: 0 Spe
- Return
- Curse
- High Horsepower
- Recycle
Scrafty @ Eject Button
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Knock Off
- Drain Punch
- Ice Punch
- Fake Out
I noticed that Mega Abomasnow, in addition to being the meta's first truly viable TR mega (sorry Mawile) also does a fantastic job at keeping the meta's prominent Intimidate users at bay. So SwagPulse Fini + physical attackers seemed like a good fit here, and the type synergy with Abomasnow was looking good too. Hoopa-U is the obligatory offensive TR setter, and it works well with Fini which can give it both recovery and attack boosts. I added Victini mainly because I wanted a second TR setter that also helped the Ferrothorn match-up (a beta version of this team had Diancie in this slot), but as it turns out a V-Create Victini at +2 attack is an absolute beast. On this team, Fini moves before Victini inside of TR, so you can power up Victini prior to launching a V Create or Bolt Strike -- I can name on one hand the mons that want to absorb either of those hits lol. With a solid FWG core + Hoopa-U complete, I added in Snorlax as the obligatory late-game wincon that just doesn't die assuming its checks are cleared out, and I'd say the first four mons on this team do a good job of exactly that. Finally, I added Scrafty for Intimidate and Fake Out support, but added my own personal twist; Eject Button is a seriously underrated item that so far has only seen mainstream use on Politoed. Scrafty is a good candidate for Eject Button as it provides upfront utility, but can quickly become dead weight if left on the field. Eject Button lets this team maintain more favorable positioning overall.
e: I actually ended up deciding to run 11 Speed IVs on Hoopa-U so Fini can Swagger Hoopa-U *before* it attacks.
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