Governess
A Beautiful Blossom Waiting to Bloom
Sun... Rain... Sand... Hail...
Weathers In NU: Blessing Or Curse?
Weathers In NU: Blessing Or Curse?
Have you ever wanted to use a Pokemon for your team, just for its ability? Everyone has had that feeling at one point. Whether its that Leafeon who craves sun for Leaf Guard to activate, or for that extra speed and immunity to Sandstorm with Stoutland's Sand Rush, Weather related abilities has shaped some of our most recently used Pokemon.
Remember how hectic things were when suddenly, Snover's Snow Warning ability was able to be used in NU? Most of the NU users began carving teams from that Pokemon alone; that limited time, it changed NU, just for that one weather.
But enough History. Is weather related moves really worth it in NU?
Abilities+Pokemon Related to Weather:
Rain:-Gorebyss, Swanna, Ludicolo, etc. (Swift Swim, Hydration, Rain Dish)
Sand-Stoutland, Gigalith, Gabite, etc. (Sand Rush, Sand Force, Sand Veil)
Sun-Exeggutor, Leafeon, Charizard, etc. (Chlorophyll, Leaf Guard, Solar Power)
Hail-Glaceon, Regice, etc. (Snow Cloak, Ice Body)
Weather Inducting Pokemon+Moves:
-Volbeat (Very common for Rain/Sun teams).
-Regirock (Same as Volbeat, though slightly less common).
-Armaldo, Gardevoir (Not as common, but it can be seen usually).
-Glaceon, Articuno (Very rare, as Hail isnt seen much, but it has been seen).
There are many more, but those mentioned above are the most 'common' ones around, from my experiences and memory.
Sunny Day, Hail, Rain Dance, Sandstorm. In NU, these are the only four moves that gives your teams access to weather moves. Usually, they are paired with one of the rocks, (Heat Rock, for example) to lengthen the time. But is it really worth it? Others may argue that NU doesnt have anough 'weather abusers' for the weather moves ti be truly effective. Others may say that without permanent uses for weather, its a waste of time.
We all know Rain and Sun are used normally in NU, with Ludicolo and Exeggutor running about, with their fancy abilities, making them hard to beat. But what about Sand? Or even Hail?
We all know Rain and Sun are used normally in NU, with Ludicolo and Exeggutor running about, with their fancy abilities, making them hard to beat. But what about Sand? Or even Hail?
Would you use these weather moves, or are they a waste of 5-8 turns? Is there a successful team that you would like to share, using one of those moves? How do you think NU would change if permanent weather was allowed, like OU? How did it go in your experience with using it?
I'd like to share this team: http://www.smogon.com/forums/showthread.php?t=3477034 It's a sun team I made and RMT'd, and from my perspective, Weather teams to work just fine. What do you guys think?
I made this thread, because I'm so curious about how certain, small things shape Pokemon tiers, and how they get classified in them, btw. I also like seeing other people's point of view on certain ideas. Some people may not like weather; which is perfectly fine, I just like seeing things in different ways.
Talk your heart outs below.
I'd like to share this team: http://www.smogon.com/forums/showthread.php?t=3477034 It's a sun team I made and RMT'd, and from my perspective, Weather teams to work just fine. What do you guys think?
I made this thread, because I'm so curious about how certain, small things shape Pokemon tiers, and how they get classified in them, btw. I also like seeing other people's point of view on certain ideas. Some people may not like weather; which is perfectly fine, I just like seeing things in different ways.
Talk your heart outs below.