Don't Fuckle with (Shuckle) @ Sitrus Berry
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature
- Sticky Web
- Knock Off
- Toxic
- Encore
At first, I was unconvinced of Shuckle's bulk, despite its base 230 defenses due to its base 20 HP. But after tanking Chesnaught Stone Edges, Ice Beams from various sources, and even Victini's V-Create (it lived with like 10% but still, GODDAM) I have grown to trust this guy. He is pretty much my anti-sweeper, encoring them into a nondamaging move and proceeding to knock off their item, and setting up them Sticky Webz. Even though it is not willing to take Scald from any pokemon whatsoever, I have drilled into my friends at school one thing: Don't fuckle With the Shuckle. I'd like to find a better hold item than Sitrus berry for shuckle, and I don't find Leftovers very useful on Shuckle. (I'm not opposed to the idea tho)
EchoEcho II (Exploud) @ Choice Specs
Ability: Scrappy
EVs: 252 SAtk / 252 Spd / 4 HP
Modest Nature
- Boomburst
- Fire Blast
- Ice Beam
- Focus Blast
The original EchoEcho is a specs Noivern. Specs Exploud, on the other hand, is a freaking special monster, 2HKOing most of what I've encountered of the tier's special walls, and OHKOing the physical walls. STAB Boomburst is obligatory and has made me lol more times than I can count.
Mr. Krabs (Crawdaunt) @ Life Orb
Ability: Adaptability
EVs: 252 Atk / 252 Spd / 4 HP
Adamant Nature
- Knock Off
- Aqua Jet
- Waterfall
- Substitute
The only reason why I don't have crabhammer is because I have had very bad luck with 90 accuracy moves. (I have lost many sweeps because I missed Play Rough twice, or Draco twice) Mr Krabs does INSANE amounts of work while Sticky Web is up, damn near oneshotting everything it sees with Adaptability Knock Off while sitting pretty behind a sub. I have no complaints with how this set has been working so far, but any improvements are welcome.
Bruce (Crobat) @ Black Sludge
Ability: Infiltrator
EVs: 4 SDef / 152 HP / 192 Atk / 160 Spd
Jolly Nature
- Brave Bird
- Defog
- Taunt
- U-turn
The stallbreaking Crobat set adapted from Crobat's Gen 5 page. Crobat is the reason why Sticky Web stays up once Shuckle has laid them down. The reason for the odd speed EVs is that APPARENTLY scarf Exploud outspeeds the stallbreaker by a few points of speed and I am determined not to let that happen again. I have used this set to some nice ends through good prediction, but I find myself missing Roost a lot. Defog because Crawdaunt needs all the health it can get and having rocks or spikes up doesn't exactly help.
Scarfrachi (Jirachi) @ Choice Scarf
Ability: Serene Grace
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Iron Head
- U-turn
- Ice Punch
- Trick
Trolliest thing in the tier. Has ruined plenty of sweeps in Gen 5, and will do so again in Gen 6. The nerf to steel's defenses makes me :(, but when you can outspeed Hydreigon and Crawdaunt and flinchhax them to death, you stop caring after the first 5 kills.
Hail Hydra (Hydreigon) @ Life Orb
Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- Draco Meteor
- Roost
- Superpower
- Dark Pulse
I am convinced that there is a move that I can replace Roost with. I'd like to know just what that move may be. This thing is a absolute beast, providing the resistances necessary to stop things like Jolteon, threatening out Metagross (nonAV) and Victini, while cleaning lategame. Yes, I see the huge gaping fairy weakness, but I'd like said fairies to answer to Jirachi, who is no slouch in the bulk department either, uninvested or not.
I am aware that there is a notable fairy weakness in my team, and that the team relies on Sticky Web to put out a majority of its damage reliably. I am not convinced Crobat needs Defog, and I'd also would like suggestions on a replacement for Sitrus berry on Shuckle.
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature
- Sticky Web
- Knock Off
- Toxic
- Encore
At first, I was unconvinced of Shuckle's bulk, despite its base 230 defenses due to its base 20 HP. But after tanking Chesnaught Stone Edges, Ice Beams from various sources, and even Victini's V-Create (it lived with like 10% but still, GODDAM) I have grown to trust this guy. He is pretty much my anti-sweeper, encoring them into a nondamaging move and proceeding to knock off their item, and setting up them Sticky Webz. Even though it is not willing to take Scald from any pokemon whatsoever, I have drilled into my friends at school one thing: Don't fuckle With the Shuckle. I'd like to find a better hold item than Sitrus berry for shuckle, and I don't find Leftovers very useful on Shuckle. (I'm not opposed to the idea tho)
EchoEcho II (Exploud) @ Choice Specs
Ability: Scrappy
EVs: 252 SAtk / 252 Spd / 4 HP
Modest Nature
- Boomburst
- Fire Blast
- Ice Beam
- Focus Blast
The original EchoEcho is a specs Noivern. Specs Exploud, on the other hand, is a freaking special monster, 2HKOing most of what I've encountered of the tier's special walls, and OHKOing the physical walls. STAB Boomburst is obligatory and has made me lol more times than I can count.
Mr. Krabs (Crawdaunt) @ Life Orb
Ability: Adaptability
EVs: 252 Atk / 252 Spd / 4 HP
Adamant Nature
- Knock Off
- Aqua Jet
- Waterfall
- Substitute
The only reason why I don't have crabhammer is because I have had very bad luck with 90 accuracy moves. (I have lost many sweeps because I missed Play Rough twice, or Draco twice) Mr Krabs does INSANE amounts of work while Sticky Web is up, damn near oneshotting everything it sees with Adaptability Knock Off while sitting pretty behind a sub. I have no complaints with how this set has been working so far, but any improvements are welcome.
Bruce (Crobat) @ Black Sludge
Ability: Infiltrator
EVs: 4 SDef / 152 HP / 192 Atk / 160 Spd
Jolly Nature
- Brave Bird
- Defog
- Taunt
- U-turn
The stallbreaking Crobat set adapted from Crobat's Gen 5 page. Crobat is the reason why Sticky Web stays up once Shuckle has laid them down. The reason for the odd speed EVs is that APPARENTLY scarf Exploud outspeeds the stallbreaker by a few points of speed and I am determined not to let that happen again. I have used this set to some nice ends through good prediction, but I find myself missing Roost a lot. Defog because Crawdaunt needs all the health it can get and having rocks or spikes up doesn't exactly help.
Scarfrachi (Jirachi) @ Choice Scarf
Ability: Serene Grace
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Iron Head
- U-turn
- Ice Punch
- Trick
Trolliest thing in the tier. Has ruined plenty of sweeps in Gen 5, and will do so again in Gen 6. The nerf to steel's defenses makes me :(, but when you can outspeed Hydreigon and Crawdaunt and flinchhax them to death, you stop caring after the first 5 kills.
Hail Hydra (Hydreigon) @ Life Orb
Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- Draco Meteor
- Roost
- Superpower
- Dark Pulse
I am convinced that there is a move that I can replace Roost with. I'd like to know just what that move may be. This thing is a absolute beast, providing the resistances necessary to stop things like Jolteon, threatening out Metagross (nonAV) and Victini, while cleaning lategame. Yes, I see the huge gaping fairy weakness, but I'd like said fairies to answer to Jirachi, who is no slouch in the bulk department either, uninvested or not.
I am aware that there is a notable fairy weakness in my team, and that the team relies on Sticky Web to put out a majority of its damage reliably. I am not convinced Crobat needs Defog, and I'd also would like suggestions on a replacement for Sitrus berry on Shuckle.