https://pokepast.es/e60ca03a3040d0e1
Here's a para-spam team that's mostly for fun.
For Zydog, I combined both glare and toxic with sub, similar to posted by others above.
Toxic for slow stally mons, while glare for any switchins like serp, torn and scarf lando, while a chance to cheese something like celesteela easier.
I opted for Metronome on it to have a good chance to create holes in stall. It's HP might be able to optimize better to get an additional sub, not sure.
EV'd to outspeed Serp, while rest of evs put into HP& spDef to absorb scalds better with sub.
Another reason for paraspam, other than fun and cheesing through bad situations, is cuz I read that Twave-CM-Clef + StoredPower-mLat is good together ... so why not combine that with glare if I'm using poochy right?
I'm going for Thunda on Lat cuz you can't have enough para-para. Gives me another way to get past celesteela, while hopefully helping to cheese through AV mage and mSciz better. Lat is ev'd to underspeed any lati@s that uses draco meteor, and predict with roost to take advantage of draco's spatk drops.
Mage's weird set is to help against psy-spam , while potentially crippling a paralyzed heatran, so that ClefLat can do its thang.
Lastly, the offensive tTar set is mostly here to both threaten stall and check non-bug-z 'Rona (I'd have to predict and take a bug-z with somethin else).
Ttar's attacks are chosen to beat quag and skarm and anything else stall pretty much by using screech, which unaware doesn't ignore. Outspeeds/creeps skarm.
But this slot is mostly for a way to beat 'Rona, which would otherwise decimate the team, and honestly there's likely a better option for TTar's slot.
Have fun makin' ppl salty with ur yellow magic ...
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