Completed this is gonna be flash fun

pratik:
:sv/darmanitan-galar:
Zolo (Darmanitan-Galar)
Level 1 EXP: 00 / 10

Hardy nature ( +None, -None )
Typing: Ice
Abilities: Gorilla Tactics Hidden Ability: Zen Mode [LOCKED]

HP: 100
Attack: 10
Defen.: 4
Sp.Atk: 3
Sp.Def: 4
Speed: 95
Size: 3
Weight: 5


:sv/darmanitan-galar-zen:
Zolo (Darmanitan-Galar-Zen)
Level 1 EXP: 00 / 10

Hardy nature ( +None, -None )
Typing: Ice/Fire
Abilities: Gorilla Tactics Hidden Ability: Zen Mode [LOCKED]

HP: 100
Attack: 11
Defen.: 4
Sp.Atk: 3
Sp.Def: 4
Speed: 135
Size: 3
Weight: 5


Movepool
Level 0:
Attract
Avalanche
Brick Break
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Iron Head
Protect
Psychic
Rock Slide
Round
Tackle
Zen Headbutt

Level 1:
Bite
Bulk Up
Flame Wheel
Ice Fang
Incinerate
Mega Punch
Powder Snow
Power-Up Punch
Snore
Sunny Day
Taunt
Will-O-Wisp
Work Up
Yawn
:sv/decidueye:
Moon Knight (Decidueye)
Level 1 EXP: 00 / 10

Hardy nature ( +None, -None )
Typing: Grass/Ghost
Abilities: Overgrow Hidden Ability: Long Reach [LOCKED]

HP: 90
Attack: 8
Defen.: 6
Sp.Atk: 7
Sp.Def: 7
Speed: 70
Size: 3
Weight: 3


Movepool
Level 0:
Aerial Ace
Air Slash
Astonish
Attract
Brave Bird
Bullet Seed
Confide
Double Team
Energy Ball
Facade
Growl
Leaf Blade
Protect
Psycho Cut
Round
Shadow Ball
Shadow Claw
Tackle
Toxic

Level 1:
Air Cutter
Confuse Ray
Curse
Defog
Dual Wingbeat
Echoed Voice
False Swipe
Haze
Leafage
Magical Leaf
Night Shade
Ominous Wind
Peck
Rain Dance
Razor Leaf
Safeguard
Seed Bomb
Shadow Sneak
Snore
Steel Wing
Sucker Punch
Sunny Day
Swagger
Swift
Work Up

Level 3:
Spirit Shackle (sig)
:sv/reuniclus:
Sibyl (Reuniclus)
Level 1 EXP: 00 / 10

Docile nature ( +None, -None )
Typing: Psychic
Abilities: Overcoat, Magic Guard Hidden Ability: Regenerator [LOCKED]

HP: 100
Attack: 5
Defen.: 6
Sp.Atk: 9
Sp.Def: 6
Speed: 30
Size: 2
Weight: 2


Movepool
Level 0:
Astonish
Attract
Confide
Dizzy Punch
Double Team
Energy Ball
Facade
Fire Punch
Flash
Flash Cannon
Focus Blast
Ice Punch
Protect
Psychic
Rock Slide
Round
Shadow Ball
Signal Beam
Strength
Thunder Punch
Thunder Wave
Toxic
Zen Headbutt

Level 1:
Calm Mind
Confuse Ray
Confusion
Magic Coat
Mega Punch
Night Shade
Power-Up Punch
Psybeam
Psywave
Rain Dance
Rock Smash
Role Play
Safeguard
Shock Wave
Snore
Swagger
Trick


:choice band: Choice Band
:enigma stone: Enigma Stone
:toxic orb: Toxic Orb




Dylando:

Gumi (Araquanid)
Level 1 EXP: 0/10
Hardy Nature ( +None, -None )
Typing: Water/Bug
Abilities: Water Bubble HA: Water Absorb
Name Etymology:
From Gummy (Like the candy).

Attitude and Motive:
Gumi is the sweetest little dewpider! Well. She used to be. Now she's a sweet big Araquanid. Just because she's sweet doesn't mean she doesn't pack a punch, though. She's not afraid to stand up for her teammates.

History:
Found snacking on fruit gummies from a nearby shop, she was given the name Gumi and now travels alongside the group.

HP: 85
Attack: 5
Defen.: 7
Sp.Atk: 4
Sp.Def: 9
Speed: 42
Size: 4
Weight: 4

Movepool
Level 0:
Attract
Bug Bite
Bug Buzz
Confide
Crunch
Double Team
Facade
Ice Beam
Liquidation
Mirror Coat
Poison Jab
Protect
Round
Signal Beam
Surf
Toxic
Waterfall
X-Scissor

Level 1:
Aurora Beam
Bite
Bubble
Bubble Beam
Magic Coat
Rain Dance
Safeguard
Snore
Swagger
Water Gun
Water Pulse
Wide Guard
View attachment 526797
The Bear (Ursaluna)
Level 1 EXP: 0/10
Hardy Nature ( +None, -None )
Typing: Ground/Normal
Abilities: Guts, Bulletproof HA: Unnerve [Locked]
Name Etymology:
The Bear. That's what everyone calls him...asides from just Ursaluna. I don't think he likes any names we give him asides from that.

Attitude and Motive:
He's usually pretty lazy... Until battle, of course. Motive Unknown.

History:
Well...he just appeared... What's up with pokemon and jump-scaring me in the middle of the night?!

HP: 105
Attack: 10
Defen.: 8
Sp.Atk: 4
Sp.Def: 6
Speed: 50
Size: 4
Weight: 7

Movepool
Level 0:
Aerial Ace
Attract
Avalanche
Brick Break
Confide
Counter
Crunch
Defense Curl
Double Team
Earth Power
Earthquake
Facade
Feint Attack
Fire Punch
Focus Blast
Hyper Voice
Ice Punch
Leer
Mud-Slap
Night Slash
Play Nice
Play Rough
Protect
Rock Slide
Round
Shadow Claw
Slash
Strength
Thunder Punch
Toxic

Level 1:
Baby-Doll Eyes
Bulk Up
Chip Away
Curse
Cut
High Horsepower
Hone Claws
Lick
Mega Punch
Metal Claw
Power-Up Punch
Rain Dance
Refresh
Roar
Rock Climb
Rock Smash
Scratch
Seed Bomb
Seismic Toss
Snore
Sunny Day
Swagger
Swift
Taunt
Work Up
Yawn

Trial: Homunculus (Reuniclus)
Level 1 EXP: 0/10
Hardy Nature ( +None, -None )
Typing: Psychic
Abilities: Overcoat, Magic Guard HA: Regenerator [Locked]
Name Etymology:
It was on a note next to the Pokeball. Along with some other things, but...I'm unsure what they mean. I think I'll call it Tri, for short?

Attitude and Motive:
It's...strange. It's not as emotive as most reuniclus, as far as I'm aware. Doesn't talk much, or at all, really. Gumi's the only one who's heard him talk, apparently. It's most active especially in the facilities... It's a bit concerning, honestly.

History:
I obtained this pokemon out of nowhere. I'm not even sure it's mine? I just have it's pokeball. I'm still looking for it's proper trainer, because it acts REALLY weird sometimes. It's pretty much always looking for a fight! And when you have pokemon as rowdy or dangerous as :gengar::ursaluna: mine, things tend to escalate pretty quickly...

HP: 100
Attack: 5
Defen.: 6
Sp.Atk: 9
Sp.Def: 6
Speed: 30
Size: 2
Weight: 2

Movepool
Level 0:
Astonish
Attract
Confide
Dizzy Punch
Double Team
Energy Ball
Facade
Fire Punch
Flash
Flash Cannon
Focus Blast
Ice Punch
Protect
Psychic
Rock Slide
Round
Shadow Ball
Signal Beam
Strength
Thunder Punch
Thunder Wave
Toxic
Zen Headbutt

Level 1:
Calm Mind
Confuse Ray
Confusion
Magic Coat
Mega Punch
Night Shade
Power-Up Punch
Psybeam
Psywave
Rain Dance
Rock Smash
Role Play
Safeguard
Shock Wave
Snore
Swagger
Trick

:mystic-water: Mystic Water
:flame-orb: Flame Orb
:life-orb: Life Orb

wtf.png

Dylando to send + equip
pratik2007 to send + equip + order
dylando to order
fort to ref​
 
"Alright, uhhh. So it seems we both have a reuniclus."

:reuniclus: ...

"You go out there and uh... do whatever you do!"

"..."

"No seriously, what DO you do???"

:reuniclus: Homunculus (Reuniclus) is coming out with a :life-orb: life orb!
 

Novax

Crossroads: Paths unchosen
is a Tiering Contributor
:sv/darmanitan-galar::enigma stone:

Sending Zolo The Darmanitan @ Enigma Stone

Avalanche ~ Avalanche ~ Avalanche

IF you are confused THEN Bulk Up the first instance
 
"OH NO ITS A GALARIAN DARMANITAN!"

:araquanid: "Whats wrong with that?"

"They're TOO STRONG!!!"

:reuniclus: "..."

Calm Mind -> Calm Mind -> Calm Mind

"whys he standing still. Why is Homunculus just standing there??????"
 
Pratik:
:enigma stone:
hp: 100/100
en: 100/100
[14]/4/3/4/95
Dylando:
:life orb:

hp: 100/100
en: 100/100
5/6/9/6/30
Rolls:
1693035580217.png


Step 1:
Calm Mind
+1 SpA, +1 SpD
-14 EN

Avalanche
crit: 5 (no)
6+3+(14-6) = 17 dmg
-8 en

Step 2:
Calm Mind
+1 SpA, +1 SpD
-14 EN

Avalanche
crit: 21 (no)
6+3+(14-6) = 17 dmg
-8 en

Step 3:
Calm Mind
+1 SpA, +1 SpD
-14 EN

Avalanche
crit: 12 (no)
6+3+(14-6) = 17 dmg
-8 en


Pratik:
:enigma stone:
hp: 100/100
en: 76/100
[14]/4/3/4/95
Dylando:
:life orb:

hp: 49/100
en: 58/100
5/6/9/6/30
+3 SpA (8t), +3 SpD (8t)
 
Psychic>Psychic>Psychic
At start of step If the opponent is under the effects of protection use calm mind.
At start of step If the opponent uses yawn AND opponent did not use yawn last step use protect.

"What is it doing...?"

:araquanid: "Maybe going for some kinda burst?"
 
Pratik:​
:enigma stone:
hp: 100/100
en: 76/100
[14]/4/3/4/95
Dylando:
:life orb:

hp: 49/100
en: 58/100
5/6/9/6/30
+3 SpA (8t), +3 SpD (8t)

Rolls:
low = thing happened
1693037842482.png


Step 1:
Psychic
Crit: 140 (no)
Effect: 220 (no)
(9+3+(9-4)+12+3)*0.8 = 18.4 => 26 dmg + 6 en dmg
-7 en

Avalanche
Crit: 368 (no)
12+3+(14-6) = 23 dmg
-8 en

Step 2:
Psychic
Crit: 252 (no)
Effect: 312 (no)
(9+3+(9-4)+12+3)*0.8 = 18.4 => 26 dmg + 6 en dmg
-7 en

Avalanche
Crit: 506 (no)
12+3+(14-6) = 23 dmg
-8 en

Step 3:
Bite
(6+(14-6))*1.5 = 21 dmg
-4 en
Reuniclus is KO'd!​

Pratik:
:enigma stone:
hp: 48/100
en: 44/100
[14]/4/3/4/95
Dylando:
:life orb:

hp: 0/100
en: 44/100
5/6/9/6/30
+3 SpA (5t), +3 SpD (5t)
And that's the match!
pratik2007 and Dylando: 1 tc, 2 rc, -2 jc
fort: 2 rc, 6 jc​
 
Last edited:

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