Hello everyone, Shadowtex1 here, (BladeofFriendship at Pokemon Showdown), for my 100th post, my first Rate My Team! Since I'm not an amazing player, I have been pretty happy with the results so far. My team could definitely use work though. So, without further Ado, here is my team!
The team at a Glance.
Team Building Process
I started building around Volcarona, as it is my favorite fire type and is one one of the most powerful threats in the metagame.
Latios was the next teammate, as I needed a defogger and Latios is one of the best options for that department. I also needed a revenge killer, which Latios also does well. It can also check Scarf Keldeo.
Next, I added the Lando Ferrothorn core, as it can check a lot of threats for my team such as Tapu Koko, Landorus Therian, Zygarde, and (Ash) Greninja. They also provide entry hazards for my team.
Then I added Mega Mawile, as I needed a wallbreaker, stallbreaker, and a Heatran Lure, as my Volcarona does not have HP ground.
Finally, I added Keldeo for a more consistent steel check, a backup Ash Greninja check, and a Heatran switch in.
Savage Flame (Volcarona) @ Psychium Z
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Bug Buzz
- Psychic
- Quiver Dance
Volcarona is the Pokemon this team is built around. I chose to use the Psychium Z set as at this time and age, you do not want to be walled by Toxapex. Bug Buzz is used to hit Latios and Tyranitar. Fire Blast and Quiver Dance are self explanatory.
Latios (M) @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Defog
- Grass Knot
Latios is my main revenge killer and Defogger. He also checks Keldeo that try to Revenge Kill Volcarona. Defog is crucial to eliminate entry hazards, and Grass knot is used to revenge kill Mega Swampert, a big threat to my team. Psyshock is used over Psychic to revenge kill CM Keldeo and Volcarona.
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 248 HP / 240 Def / 20 Spe
Impish Nature
- Earthquake
- U-turn
- Stealth Rock
- Hidden Power [Ice]
Landorus Therian is my Stealth Rock Setter and part of my defensive core that I use to check threats for my team. U-turn is useful as Landorus Therian can sometimes lure Pokemon Volcarona can use as set up bait, like Tangrowth. The Speed Evs is to speed creep opposing defensive Landorus Therian.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Gyro Ball
- Power Whip
- Spikes
- Leech Seed
Ferrothorn completes my defensive core, and it is the bulky steel type for my team. Spikes are very useful for Volcarona to gain crucial KOs, and Leech seed is for semi reliable recovery. I chose a more specially defensive spread to check threats like Tapu Koko and Magearna better.
Mawile-Mega @ Mawilite
Ability: Hyper Cutter
EVs: 40 HP / 252 Atk / 216 Spe
Adamant Nature
- Play Rough
- Sucker Punch
- Focus Punch
- Thunder Punch
I chose Mawile as my Mega evolution for its abilities to wall break for Volcarona, as well as 6 v 0 stall, which Volcarona struggles to do much against because of Chansey. Focus Punch is used to lure and OHKO Heatran, a hard counter to non HP ground Volcarona sets. The speed evs are to outspeed Alolan Marowak and 2HKO it after Stealth Rocks.
War (Keldeo) @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Secret Sword
- Scald
- Hidden Power [Electric]
A rather unconventional Keldeo set, Keldeo is my primary fire resist, and acts as a more consistent Steel type answer. Choice Specs is used as I already had a scarfer and a Z move. HP electric is used to lure Mantine, another hard counter to Volcarona. One thing I noticed is that Offense has almost nothing to switch into Specs Keldeo, thus, Keldeo has done a lot of work so far. Psychium Z Volcarona works great with this set to lure and OHKO Toxapex, allowing Keldeo to freely wall break.
I have been having a lot of fun with this Team, and this site in general. I am looking to improve, So feel more than free to critique.
The team at a Glance.
Team Building Process
I started building around Volcarona, as it is my favorite fire type and is one one of the most powerful threats in the metagame.
Latios was the next teammate, as I needed a defogger and Latios is one of the best options for that department. I also needed a revenge killer, which Latios also does well. It can also check Scarf Keldeo.
Next, I added the Lando Ferrothorn core, as it can check a lot of threats for my team such as Tapu Koko, Landorus Therian, Zygarde, and (Ash) Greninja. They also provide entry hazards for my team.
Then I added Mega Mawile, as I needed a wallbreaker, stallbreaker, and a Heatran Lure, as my Volcarona does not have HP ground.
Finally, I added Keldeo for a more consistent steel check, a backup Ash Greninja check, and a Heatran switch in.
Savage Flame (Volcarona) @ Psychium Z
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Bug Buzz
- Psychic
- Quiver Dance
Volcarona is the Pokemon this team is built around. I chose to use the Psychium Z set as at this time and age, you do not want to be walled by Toxapex. Bug Buzz is used to hit Latios and Tyranitar. Fire Blast and Quiver Dance are self explanatory.
Latios (M) @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Defog
- Grass Knot
Latios is my main revenge killer and Defogger. He also checks Keldeo that try to Revenge Kill Volcarona. Defog is crucial to eliminate entry hazards, and Grass knot is used to revenge kill Mega Swampert, a big threat to my team. Psyshock is used over Psychic to revenge kill CM Keldeo and Volcarona.
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 248 HP / 240 Def / 20 Spe
Impish Nature
- Earthquake
- U-turn
- Stealth Rock
- Hidden Power [Ice]
Landorus Therian is my Stealth Rock Setter and part of my defensive core that I use to check threats for my team. U-turn is useful as Landorus Therian can sometimes lure Pokemon Volcarona can use as set up bait, like Tangrowth. The Speed Evs is to speed creep opposing defensive Landorus Therian.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Gyro Ball
- Power Whip
- Spikes
- Leech Seed
Ferrothorn completes my defensive core, and it is the bulky steel type for my team. Spikes are very useful for Volcarona to gain crucial KOs, and Leech seed is for semi reliable recovery. I chose a more specially defensive spread to check threats like Tapu Koko and Magearna better.
Mawile-Mega @ Mawilite
Ability: Hyper Cutter
EVs: 40 HP / 252 Atk / 216 Spe
Adamant Nature
- Play Rough
- Sucker Punch
- Focus Punch
- Thunder Punch
I chose Mawile as my Mega evolution for its abilities to wall break for Volcarona, as well as 6 v 0 stall, which Volcarona struggles to do much against because of Chansey. Focus Punch is used to lure and OHKO Heatran, a hard counter to non HP ground Volcarona sets. The speed evs are to outspeed Alolan Marowak and 2HKO it after Stealth Rocks.
War (Keldeo) @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Secret Sword
- Scald
- Hidden Power [Electric]
A rather unconventional Keldeo set, Keldeo is my primary fire resist, and acts as a more consistent Steel type answer. Choice Specs is used as I already had a scarfer and a Z move. HP electric is used to lure Mantine, another hard counter to Volcarona. One thing I noticed is that Offense has almost nothing to switch into Specs Keldeo, thus, Keldeo has done a lot of work so far. Psychium Z Volcarona works great with this set to lure and OHKO Toxapex, allowing Keldeo to freely wall break.
I have been having a lot of fun with this Team, and this site in general. I am looking to improve, So feel more than free to critique.
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