Facility The Safari Zone: Pratik2007

Only pratik2007 and the current referee should post in this thread. This match is working under the testing ruleset.

Pokemon Profiles:
:sv/volkraken:
Zelda (Volkraken)
Level 3 EXP: 00 / 10

Modest nature ( +Sp. Atk, -Atk )
Typing: Water/Fire
Abilities: Analytic, Infiltrator Hidden Ability: Pressure [UNLOCKED]

HP: 95
Attack: 3 (-)
Defen.: 6
Sp.Atk: 11 (+)
Sp.Def: 7
Speed: 95
Size: 3
Weight: 3

Movepool
Level 0:
Attract
Confide
Constrict
Double Team
Facade
Flamethrower
Flash
Flash Cannon
Liquidation
Protect
Round
Surf
Toxic
Waterfall

Level 1:
Absorb
Aqua Jet
Bite
Ember
Extrasensory
False Swipe
Incinerate
Rain Dance
Snore
Sunny Day
Swagger
Tickle
Water Gun
Water Pulse
Will-O-Wisp

Level 2:
Aqua Ring
Assurance
Bind
Burning Jealousy
Captivate
Clear Smog
Covet
Fire Blast
Fire Spin
Flare Blitz
Heat Wave
Hydro Pump
Infestation
Payback
Quash
Rest
Scary Face
Secret Power
Thief
Whirlpool

Level 3:
Bounce
Dive
Fire Lash
Flame Burst
Flip Turn
Frustration
Laser Focus
Lava Plume
Leech Life
Muddy Water
Pounce
Power Gem
Reflect
Return
Scald
Scorching Sands
Skitter Smack
Torment
U-turn
Wring Out

:sv/heracross:
The eldest and most serious member of Pratik's team - Rudy . Rudy used to protect the team like a wall when it was in its early stages with Chomp and Tracy being in their kid stage . Rudy though rough from exterior has a very weak spot all his team members , specially Tracy the Blaziken and Chomp the Garchomp , since he has spent most of his journey with them . Rudy was also among the 3 mons who first joined Pratik's team . Being a fighting type pokemon , Rudy aspires to the strongest mon BBP has to offer . For now , he is one of the most trusted members of the team and sort of a father figure to both Garchomp and Blaziken .

How they met :
Pratik met Rudy along with Tracy and Chomp . Rudy seemed like the leader of the pack ( which was obvious since he was the only one who was fully evolved , considering Heracross don't evolve at all ) He just happened to come across them in the Vermilion forest ( how did they even reach there ? ) while going to Vermilian city to catch a ship towards Galar . He felt like he should not leave 3 pokemon alone in the forest ( since 2 of them were in their baby stage ) full of Beedrills and invited them to join his team , which they did .

Behavior :
Rudy is protective towards his teammates in not the most non-violent sort of way . He likes to pick up fights with wild pokemons and trainers to become stronger since he believes that it is his responsibility to protect his friends from any harm . Being one of the starting member of the team , Rudy helps Chomp training the newcomers , although he rarely fights them , and prefers to fight wild pokemons instead . He is yet to tap on his full potential , maybe there is something in Kalos that can help us ?

Rudy (Heracross)
Level 3 EXP 00 / 10

Jolly Nature (+Speed, -Special Attack, Accuracy +10%)

Typing:
Bug
Fighting


Abilities:

Guts: The Pokémon fights even more tenaciously in the face of adversity. When the user attacks with a Physical attack, if the user has a Major Status: Give that attack a power bonus of five (5).The user's attacks can't be reduced by Burn.

Swarm: The Pokémon turns to their inner reserve of bug-ish-ness in a pinch. When the user attacks with a Bug-type attack, while the user's HP is at or below a third of their maximum HP (x1/3): Give that attack a power boost of three (3).

Moxie (HA): The Pokémon swells with confidence after defeating an opponent. When the user knocks out a Pokemon with a hit: Raises the user's Attack stage by one (1) for their next six (6) turns. [UNLOCKED]

Stats :
HP:
90
Attack: 9
Defense: 6
Sp.Atk: 2 (-)
Sp.Def: 7
Speed: 98 (+)
Size: 3
Weight: 4

Movepool

Level 0 :
Aerial Ace
Attract
Brick Break
Bug Bite
Bug Buzz
Bullet Seed
Confide
Counter
Double Team
Earthquake
Facade
Focus Blast
Harden
Horn Attack
Leer
Night Slash
Protect
Rock Slide
Round
Shadow Claw
Smart Strike
Strength
Tackle
Toxic

Level 1 :
Brutal Swing
Bulk Up
Chip Away
Coaching
Curse
Cut
Detect
False Swipe
High Horsepower
Rain Dance
Rock Smash
Seismic Toss
Snore
Sunny Day
Swagger
Vacuum Wave
Work Up

Level 2 :
Arm Thrust
Assurance
Captivate
Close Combat
Double-Edge
Feint
Flail
Focus Punch
Fury Attack
Iron Defense
Low Kick
Megahorn
Pin Missile
Rest
Revenge
Reversal
Rock Blast
Secret Power
Spikes
Stone Edge
Swords Dance
Take Down
Thief
Venoshock

Level 3 :
Bide
Body Slam
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Knock Off
Pounce
Pursuit
Return
Rock Tomb
Smack Down
Struggle Bug
Thrash
Throat Chop
Trailblaze

Backpack
:shell bell: Shell Bell
:flame orb: Flame Orb
:revive: Revive
:super potion: Super Potion
:potion: Potion x 2
:poke ball: Poke ball x 3
:great ball: Great Ball x 2
:premier ball: Premier Ball x 1


Mark: Kingambit

Eviolite Extraction Cave
Eviolite ore is somewhat rare and precious, and must be painstakingly extracted from the ground. A local mine was exploiting a vein, but the cave is home to aggressive Pokémon and the mine was quickly abandoned... to the relief of the locals. The mine itself still stands, but the materials have been damaged over time.

Habitat Info:
This habitat is linear. Treks 1 through 3 are explored in sequence.​

Trek 1: Mines' Entrance
The first stop, after passing under the decaying warning tape, is the staging area at the entrance of the mines, nestled into the high hills. Heavy mining equipment has been left mostly intact by the previous workers, if in evident disuse, and mine carts can be seen strewn around. A railroad can be seen going further in, but what really catches your attention is the roaming Pokémon around. They search through the abandoned machines and personal effects without care, but you haven't seen but one of them come or go from the yawning mine entrance beyond...

No arena effects.

Wild Items: :oran berry:Oran Berry, :white herb:White Herb, :jaboca berry:Jaboca Berry, :rowap berry:Rowap Berry

Camouflage: Ground | Nature Power: Drill Run | Secret Power: Inflict Grounded on the defender until they leave play.

Opponents [d4, duplicates rerolled]=4, Marked
Porygon-Z
Kingambit

:sv/porygon-z:
Porygon-Z
Level:
3 | EXP: 00

Types: Normal
Abilities: Adaptability, Download Hidden Ability: Analytic
Nature: Serious ( +None, -None )

Fatigue: 90

Wild Behaviors:
  • Once, at priority +1 IF no opponent is subject to Protection THEN use Skull Bash
Capture Methods
  • While my HP is below 50%
  • While I have a Major Status
  • While my Skull Bash has been Cancelled by an effect last round
  • While my Defense stage is negative

HP: 90
Attack: 6
Defen.: 5
Sp.Atk: 10
Sp.Def: 6
Speed: 90
Size: 1
Weight: 3


Moves:
Level 0:
Aerial Ace
Confide
Defense Curl
Double Team
Facade
Flash
Ice Beam
Protect
Psychic
Round
Shadow Ball
Sharpen
Signal Beam
Tackle
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Zen Headbutt

Level 1:
Curse
Discharge
Magic Coat
Psybeam
Psywave
Rage
Rain Dance
Recycle
Shock Wave
Snore
Sunny Day
Swagger
Swift
Thunder Shock
Trick

Level 2:
Agility
Barrier
Blizzard
Double-Edge
Dream Eater
Eerie Impulse
Foul Play
Iron Tail
Nightmare
Recover
Rest
Secret Power
Skull Bash
Solar Beam
Take Down
Thief
Thunder
Zap Cannon

Level 3:
Bide
Charge Beam
Electroweb
Frustration
Guard Swap
Headbutt
Icy Wind
Lock-On
Power Swap
Psych Up
Psyshock
Reflect
Return
Speed Swap
Telekinesis
Teleport

:sv/kingambit:
Kingambit
Level:
3 | EXP: 00

Types: Dark/Steel
Abilities: Defiant, Supreme Overlord Hidden Ability: Pressure
Nature: Serious ( +None, -None )

Fatigue: 90

Wild Behaviors:
  • Once, IF an opponent's Evasion stage is greater than your own Accuracy stage THEN use Kowtow Cleave
Capture Methods
  • While my HP is below 50%
  • While I have a Major Status
  • While I have been hit three or more times since I last entered play
  • While I am Taunted

HP: 95
Attack: 10
Defen.: 9
Sp.Atk: 5
Sp.Def: 6
Speed: 50
Size: 3
Weight: 5


Moves:
Level 0:
Aerial Ace
Air Slash
Attract
Brick Break
Confide
Dark Pulse
Double Team
Facade
Feint Attack
Flash Cannon
Focus Blast
Iron Head
Kowtow Cleave
Leer
Metal Burst
Night Slash
Poison Jab
Protect
Psycho Cut
Round
Shadow Claw
Slash
Thunder Wave
Toxic
X-Scissor
Zen Headbutt

Level 1:
Cut
Dual Chop
False Swipe
Hone Claws
Metal Claw
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Role Play
Sandstorm
Scratch
Snore
Sucker Punch
Swagger
Taunt

Level 2:
Assurance
Beat Up
Foul Play
Grass Knot
Iron Defense
Low Kick
Metal Sound
Payback
Rest
Revenge
Reversal
Rock Polish
Scary Face
Screech
Secret Power
Stealth Rock
Steel Beam
Stone Edge
Swords Dance
Take Down
Thief

Level 3:
Dig
Frustration
Fury Cutter
Headbutt
Knock Off
Laser Focus
Lash Out
Low Sweep
Pursuit
Return
Rock Tomb
Snarl
Throat Chop
Torment


Porygon-Z @ Oran Berry steps forward.

Pradik sends out and issues orders.
 
Last edited:
:sv/volkraken::shell bell:

Sending Volkraken @ Shell Bell

Flamethrower ~ Flamethrower ~ Flamethrower

Check at start of the step, IF Zap Cannon is combination THEN use Protect
Check at the start of Volkraken's turn, IF Porygon-Z is readying Skull Bash THEN use Will-o-Wisp the first instance and Torment the 2nd instance
Check at start of Volkraken's turn, IF Porygon-Z is to use Bide THEN initiate string : Flamethrower ~ Flamethrower ~ Protect
IF Thunderbolt outside combination AND Volkraken is faster THAN Porygon-Z THEN use Bounce
 
:Porygon-Z: Discharge~Discharge~Discharge
B. Once, at priority +1 IF no opponent is subject to Protection THEN use Skull Bash.
1. At start of turn, if Volkraken is paralyzed, then use Thunder.

==============================
Team Pratik:
:Volkraken:
95/100
3/6/11/7/95
I: Shell Bell
A: Analytic, Infiltrator, Pressure
O: None

:Heracross:
90/100
9/6/2/7/98 (+)
I: None Set
A: Guts, Swarm, Moxie
O: None

:shell bell: Shell Bell
:flame orb: Flame Orb
:revive: Revive
:super potion: Super Potion
:potion: Potion x 2
:poke ball: Poke ball x 3
:great ball: Great Ball x 2
:premier ball: Premier Ball x 1


Wild Pokemon:
:Porygon-Z:
90/100
6/5/10/6/90
I: Oran Berry
A: Adaptability, Download, Analytic
O: None
F: 90

:Kingambit:
95/100
10/9/5/6/50
I: None Set
A: Defiant, Supreme Overlord, Pressure
O: None
F: 90

Wild Items: :oran berry:Oran Berry, :white herb:White Herb, :jaboca berry:Jaboca Berry, :rowap berry:Rowap Berry


Field: None
Active Capture Orders: 0
----------------

Pre-Round:
Dice Used:
d24 for Crits
d100 for Effects
Other dice as specified

Download:
[+1 Atk Pory 6t]

Step One:
Porygon-Z Skull Bash - Charge
+1 Def 2t

Vol Will-o-Wisp
Hit: [15>= Miss]=96=Hit
Pory burned
[7 Energy Vol]

Pory Skull Bash
Crit: [1=Yes]=2=No
Damage: [13+3+2-3+6-6-1]+4=18
[18 Damage Vol] [10 Energy Pory]

Burn: [2 Damage Pory]

Step Two:
Vol Flamethrower
Crit: [1=Yes]=10=No
Damage: [9+3+11-6+1]=18
[18 Damage Pory] [7 Energy Vol] [+2 HP Vol]
Oran Berry: [+10 HP Pory]

Porygon-Z Discharge
Crit: [1=yes]=16=No
Para: [30>= yes]=51=No
Damage: [8+2+10-7-1]*1.5=18
[18 Damage Vol] [8 Energy Pory]

Burn: [2 Damage Pory]

Step Three:
Vol Flamethrower
Crit: [1=Yes]=19=No
Damage: [9+3+11-6+1]=18
[18 Damage Pory] [7 Energy Vol] [+2 HP Vol]

Porygon-Z Discharge
Crit: [1=yes]=10=No
Para: [30>= yes]=63=No
Damage: [8+2+10-7-1]*1.5=18
[18 Damage Vol] [8 Energy Pory]

Burn: [2 Damage Pory]

Total
Volkraken: 50 Damage, 21 Energy
Porygon-Z: 32 Damage, 26 Energy

---------------
Team Pratik:
:Volkraken:
45/79
3/6/11/7/95
I: Shell Bell
A: Analytic, Infiltrator, Pressure
O: None

:Heracross:
90/100
9/6/2/7/98 (+)
I: None Set
A: Guts, Swarm, Moxie
O: None

:shell bell: Shell Bell
:flame orb: Flame Orb
:revive: Revive
:super potion: Super Potion
:potion: Potion x 2
:poke ball: Poke ball x 3
:great ball: Great Ball x 2
:premier ball: Premier Ball x 1


Wild Pokemon:
:Porygon-Z:
58/74
6/5/10/6/90
I: None
A: Adaptability, Download, Analytic
O: Burn, +1 Attack (3t)
F: 90

:Kingambit:
95/100
10/9/5/6/50
I: None Set
A: Defiant, Supreme Overlord, Pressure
O: None
F: 90

Wild Items: :oran berry:Oran Berry, :white herb:White Herb, :jaboca berry:Jaboca Berry, :rowap berry:Rowap Berry


Field: None
Active Capture Orders: 1 (Major Status)

Turn Order:
Wild Pokemon order
pratik2007 orders
Maxim refs
======================
:Porygon-Z: Recover~Thunderbolt~Tri Attack
B. Once, at priority +1 IF no opponent is subject to Protection THEN use Skull Bash.
1. At start of step, if Volkraken is to use Bounce, then use Thunder.
2. Once, at start of turn, if Volkraken is Asleep, then use Nightmare.

pratik2007 to order.
 
Last edited:
Team Pratik:
:Volkraken:
45/79
3/6/11/7/95
I: Shell Bell
A: Analytic, Infiltrator, Pressure
O: None

:Heracross:
90/100
9/6/2/7/98 (+)
I: None Set
A: Guts, Swarm, Moxie
O: None

:shell bell: Shell Bell
:flame orb: Flame Orb
:revive: Revive
:super potion: Super Potion
:potion: Potion x 2
:poke ball: Poke ball x 3
:great ball: Great Ball x 2
:premier ball: Premier Ball x 1


Wild Pokemon:
:Porygon-Z:
58/74
6/5/10/6/90
I: None
A: Adaptability, Download, Analytic
O: Burn, +1 Attack (3t)
F: 90

:Kingambit:
95/100
10/9/5/6/50
I: None Set
A: Defiant, Supreme Overlord, Pressure
O: None
F: 90

Wild Items: :oran berry:Oran Berry, :white herb:White Herb, :jaboca berry:Jaboca Berry, :rowap berry:Rowap Berry


Field: None
Active Capture Orders: 1 (Major Status)
-----------------
Step One:
Pory Skull Bash
Charging

Vol Aqua Ring
Aqua Ring 6s
[9 Energy Vol]

Pory Skull Bash
Crit: [1=Yes]=6=No
Damage: [13+3+2-3+6-6-1]+4=18
[18 Damage Vol] [10 Energy Pory]

Aqua Ring: [+4 HP Vol]
Burn: [2 Damage Pory]

Step Two:
Vol Protect
[12 Energy Vol]

Pory Thunderbolt
Nope
[9 Energy Pory]

Aqua Ring: [+4 HP Vol]
Burn: [2 Damage Pory]

Step Three:
Vol Flamethrower
Crit: [1=Yes]=23=No
Damage: [9+3+11-6+3]=20
[20 Damage Pory] [7 Energy Vol] [+2 HP Vol]

Pory Tri Attack
Crit: [1=yes]=4=No
Effect: [20>= yes]=78=No
Damage: [8+3+2+10-7-1]=15
[15 Damage Vol] [8 Energy Pory]

Aqua Ring: [+4 HP Vol]
Burn: [2 Damage Pory]

Total
Volkraken: 19 Damage, 28 Energy
Porygon-Z: 26 Damage, 27 Energy

-----------------

Team Pratik:
:Volkraken:
26/51
3/6/11/7/95
I: Shell Bell
A: Analytic, Infiltrator, Pressure
O: Aqua Ring (3s)

:Heracross:
90/100
9/6/2/7/98 (+)
I: None Set
A: Guts, Swarm, Moxie
O: None

:shell bell: Shell Bell
:flame orb: Flame Orb
:revive: Revive
:super potion: Super Potion
:potion: Potion x 2
:poke ball: Poke ball x 3
:great ball: Great Ball x 2
:premier ball: Premier Ball x 1


Wild Pokemon:
:Porygon-Z:
32/47
6/5/10/6/90
I: None
A: Adaptability, Download, Analytic
O: Burn
F: 90

:Kingambit:
95/100
10/9/5/6/50
I: None Set
A: Defiant, Supreme Overlord, Pressure
O: None
F: 90

Wild Items: :oran berry:Oran Berry, :white herb:White Herb, :jaboca berry:Jaboca Berry, :rowap berry:Rowap Berry


Field: None
Active Capture Orders: 2 (Half Health, Major Status)
===============
Turn order:
pratik2007 orders
Porygon-Z orders
Maxim refs
 
:Sv/heracross::flame orb:
"Lets get this computer pokemon out of the way, we are not looking for you anyways."

Brick Break ~ Brick Break ~ Brick Break

Check at start of step, IF Porygon-Z is to use Skull Bash THEN use Bullet Seed
Check at start of step 1, IF damaging psychic type move THEN use Protect
Check at start of step 1, IF Damaging normal type move THEN use Protect
Check at start of step 1, IF Trick THEN use Protect
 
:Porygon-Z: Psyshock~Psyshock~Psyshock
B. Once, at priority +1 IF no opponent is subject to Protection THEN use Skull Bash.
=============================
Team Pratik:
:Heracross:
90/100
9/6/2/7/98 (+)
I: Flame Orb
A: Guts, Swarm, Moxie
O: None

:Volkraken:
26/51
3/6/11/7/95
I: Shell Bell
A: Analytic, Infiltrator, Pressure
O: Aqua Ring (3s)

:shell bell: Shell Bell
:flame orb: Flame Orb
:revive: Revive
:super potion: Super Potion
:potion: Potion x 2
:poke ball: Poke ball x 3
:great ball: Great Ball x 2
:premier ball: Premier Ball x 1


Wild Pokemon:
:Porygon-Z:
32/47
6/5/10/6/90
I: None
A: Adaptability, Download, Analytic
O: Burn
F: 90

:Kingambit:
95/100
10/9/5/6/50
I: None Set
A: Defiant, Supreme Overlord, Pressure
O: None
F: 90

Wild Items: :oran berry:Oran Berry, :white herb:White Herb, :jaboca berry:Jaboca Berry, :rowap berry:Rowap Berry


Field: None
Active Capture Orders: 2 (Half Health, Major Status)
-----------------
Step One:
Pory Skull Bash
Charge, +1 Def

Heracross Bullet Seed
Hits: [d6; 1-2=2 hits, 3-4=3 hits, 5=4 hits, 6=5 hits]=6=5 hits
Crit: [1=Yes]=8, 15, 7, 7, 22=None
Damage: [3*5+9-5]=19
[19 Damage Pory] [7 Energy Hera]

Pory Skull Bash Canceled
[8 Energy Pory]

Flame Orb: Heracross Burned
Burn: [2 Damage Pory, Hera]

Step Two:
Heracross Brick Break
Crit: [1=Yes]=6=No
Damage: [8+3+5+9-5]*1.5-4=26
[26 Damage Pory] [6 Energy Hera]
Porygon Fainted

Burn: [2 Damage Hera]
Moxie: [+1 Attack Hera 6t]

Total
Porygon-Z: 47 Damage, 8 Energy
Heracross: 4 Damage, 13 Energy

-------------
Team Pratik:
:Heracross:
86/87
9/6/2/7/98 (+)
I: Flame Orb
A: Guts, Swarm, Moxie
O: Burn, +1 Atk (6t)

:Volkraken:
26/51
3/6/11/7/95
I: Shell Bell
A: Analytic, Infiltrator, Pressure
O: Aqua Ring (3s)

:shell bell: Shell Bell
:flame orb: Flame Orb
:revive: Revive
:super potion: Super Potion
:potion: Potion x 2
:poke ball: Poke ball x 3
:great ball: Great Ball x 2
:premier ball: Premier Ball x 1


Wild Pokemon:
:Porygon-Z:
KO/39
6/5/10/6/90
I: None
A: Adaptability, Download, Analytic
O: Burn
F: 90

:Kingambit:
95/100
10/9/5/6/50
I: None Set
A: Defiant, Supreme Overlord, Pressure
O: None
F: 90

Wild Items: :oran berry:Oran Berry, :white herb:White Herb, :jaboca berry:Jaboca Berry, :rowap berry:Rowap Berry


Field: None
Active Capture Orders: 0
=====================
Kingambit with Jaboca Berry is sent out.

:Kingambit: Aerial Ace~Aerial Ace~Aerial Ace
B. Once, IF an opponent's Evasion stage is greater than your own Accuracy stage THEN use Kowtow Cleave
1. At start of Step, If Heracross is to use Counter, then Air Slash.
2. At start of Turn, if Heracross is under the effects of Protection, then Swords Dance.
3. At start of Step, if Heracross is to use Double Team, then use Hone Claws.

pratik2007 to order
 
Team Pratik:
:Heracross:
86/87
9/6/2/7/98 (+)
I: Flame Orb
A: Guts, Swarm, Moxie
O: Burn, +1 Atk (6t)

:Volkraken:
26/51
3/6/11/7/95
I: Shell Bell
A: Analytic, Infiltrator, Pressure
O: Aqua Ring (3s)

:shell bell: Shell Bell
:flame orb: Flame Orb
:revive: Revive
:super potion: Super Potion
:potion: Potion x 2
:poke ball: Poke ball x 3
:great ball: Great Ball x 2
:premier ball: Premier Ball x 1


Wild Pokemon:
:Kingambit:
95/100
[11]/9/[6]/6/50
I: Jaboca Berry
A: Defiant, Supreme Overlord, Pressure
O: None
F: 90

:Porygon-Z:
KO/39
6/5/10/6/90
I: None
A: Adaptability, Download, Analytic
O: Burn
F: 90

Wild Items: :oran berry:Oran Berry, :white herb:White Herb, :jaboca berry:Jaboca Berry, :rowap berry:Rowap Berry


Field: None
Active Capture Orders: 0
-----------------
Pre-Round:

Step One:

Hera Dig
Underground

King Aerial Ace
Evaded
[4 Energy King]

Hera Dig
Crit: [1=Yes]=3=No
Damage: [8+5-1+9-9]*1.5+4=22
Jaboca Berry activated
[22 Damage King, Hera] [10 Energy Hera]

Burn: [2 Damage Hera]

Step Two:
Hera Dig
Underground

King Aerial Ace
Evaded
[4 Energy King]

Hera Dig
Crit: [1=Yes]=22=No
Damage: [8+5-1+9-9]*1.5+4=22
[22 Damage King] [10 Energy Hera]

Burn: [2 Damage Hera]

Step Three:
Hera Dig
Underground

King Aerial Ace
Evaded
[4 Energy King]

Hera Dig
Crit: [1=Yes]=3=No
Damage: [8+5-1+9-9]*1.5+4=22
[22 Damage King] [10 Energy Hera]

Burn: [2 Damage Hera]

Total
Heracross: 28 Damage, 30 Energy
Kingambit: 66 Damage, 12 Energy

----------------
Team Pratik:
:Heracross:
58/57
9/6/2/7/98 (+)
I: Flame Orb
A: Guts, Swarm, Moxie
O: Burn, +1 Atk (3t)

:Volkraken:
26/51
3/6/11/7/95
I: Shell Bell
A: Analytic, Infiltrator, Pressure
O: Aqua Ring (3s)

:shell bell: Shell Bell
:flame orb: Flame Orb
:revive: Revive
:super potion: Super Potion
:potion: Potion x 2
:poke ball: Poke ball x 3
:great ball: Great Ball x 2
:premier ball: Premier Ball x 1


Wild Pokemon:
:Kingambit:
29/88
[11]/9/[6]/6/50
I: None
A: Defiant, Supreme Overlord, Pressure
O: None
F: 90

:Porygon-Z:
KO/39
6/5/10/6/90
I: None
A: Adaptability, Download, Analytic
O: Burn
F: 90

Wild Items: :oran berry:Oran Berry, :white herb:White Herb, :jaboca berry:Jaboca Berry, :rowap berry:Rowap Berry


Field: None
Active Capture Orders: 2 (50% Health, Hit three or more times)
======================
pratik2007 orders
Kingambit orders
Maxim refs
 
Last edited:
Switching to Volkraken @ Shell Bell

:Sv/volkraken:

Will-o-wisp ~ Aqua Ring ~ Protect

IF KIngambit is not burned THEN use Will-o-wisp
 

"Nice plan but it has some holes in it."

:Kingambit: Dig~Dig~Swords Dance
B. Once, IF an opponent's Evasion stage is greater than your own Accuracy stage THEN use Kowtow Cleave.
================
Team Pratik:
:Volkraken:
26/51
3/6/11/7/95
I: Shell Bell
A: Analytic, Infiltrator, Pressure
O: None

:Heracross:
58/57
9/6/2/7/98 (+)
I: Flame Orb
A: Guts, Swarm, Moxie
O: Burn, +1 Atk (3t)

:shell bell: Shell Bell
:flame orb: Flame Orb
:revive: Revive
:super potion: Super Potion
:potion: Potion x 2
:poke ball: Poke ball x 3
:great ball: Great Ball x 2
:premier ball: Premier Ball x 1


Wild Pokemon:
:Kingambit:
29/88
[11]/9/[6]/6/50
I: None
A: Defiant, Supreme Overlord, Pressure
O: None
F: 90

:Porygon-Z:
KO/39
6/5/10/6/90
I: None
A: Adaptability, Download, Analytic
O: Burn
F: 90

Wild Items: :oran berry:Oran Berry, :white herb:White Herb, :jaboca berry:Jaboca Berry, :rowap berry:Rowap Berry


Field: None
Active Capture Orders: 2 (50% Health, Hit three or more times)
-------------------
Step One:
Vol Will-o-Wisp
Hit: [15>= Miss]=59=Hit
King Burned
[9 Energy Vol]

King Dig
Crit: [1=Yes]=15=No
Damage: [8-3+6-6]*1.5=8
[8 Damage Vol] [10 Energy King]

Burn: 2 Damage King

Step Two:
Vol Aqua Ring
Aqua Ring 6t
[11 Energy Vol]

King Dig
Crit: [1=Yes]=20=No
Damage: [8-3+6-6]*1.5=8
[8 Damage Vol] [10 Energy King]

Burn: 2 Damage King
Aqua Ring: [+4 HP Vol]

Step Three:
Vol Protect
[14 Energy Vol]

King Swords Dance
[+2 Attack King 3t] [9 Energy King]

Burn: 2 Damage King
Aqua Ring: [+4 HP Vol]

Total
Volkraken: 8 Damage, 34 Energy
Kingambit: 6 Damage, 29 Energy


Team Pratik:
:Volkraken:
18/17
3/6/11/7/95
I: Shell Bell
A: Analytic, Infiltrator, Pressure
O: Aqua Ring 4t

:Heracross:
58/57
9/6/2/7/98 (+)
I: Flame Orb
A: Guts, Swarm, Moxie
O: Burn, +1 Atk (3t)

:shell bell: Shell Bell
:flame orb: Flame Orb
:revive: Revive
:super potion: Super Potion
:potion: Potion x 2
:poke ball: Poke ball x 3
:great ball: Great Ball x 2
:premier ball: Premier Ball x 1


Wild Pokemon:
:Kingambit:
23/59
[6]/9/[6]/6/50
I: None
A: Defiant, Supreme Overlord, Pressure
O: Burned, +2 Attack (3t)
F: 90

:Porygon-Z:
KO/39
6/5/10/6/90
I: None
A: Adaptability, Download, Analytic
O: Burn
F: 90

Wild Items: :oran berry:Oran Berry, :white herb:White Herb, :jaboca berry:Jaboca Berry, :rowap berry:Rowap Berry


Field: None
Active Capture Orders: 3 (50% Health, Major Status, Hit three times)
==================
Turn Order:
Kingambit orders
pratik2007 orders
Maxim refs

:Kingambit: Kowtow Cleave x3
B. Once, IF an opponent's Evasion stage is greater than your own Accuracy stage THEN use Kowtow Cleave
 
Last edited:
:sv/heracross:
"You look tired, just get inside the pokeballs."

:poke ball: Poke ball ~ :premier ball:Premier Ball ~:great ball: Great Ball ~ :great ball: Great Ball
 
Last edited:
Capture Phase:
Active Capture Orders: 3 (50% Health, Major Status, Hit three times)
Percentage Health: 23/95=24%
Poke Ball: 5*3=15
Premier Ball: 10*3=30
Great Ball: 8*3=24
Great Ball: 8*3=24
Total Fatigue Damage=15+30+24+24=93
Kingambit's Fatigue=90-93=-3

Kingambit was caught!
====================
The trainer's Poke Ball, Premier Ball, and Great Ball were returned.

Team Pratik:
:Volkraken:
18/17
3/6/11/7/95
I: Shell Bell
A: Analytic, Infiltrator, Pressure
O: None

:Heracross:
58/57
9/6/2/7/98 (+)
I: Flame Orb
A: Guts, Swarm, Moxie
O: Burn

:shell bell: Shell Bell
:flame orb: Flame Orb
:revive: Revive
:super potion: Super Potion
:potion: Potion x 2
:poke ball: Poke ball x3
:great ball: Great Ball x1
:premier ball: Premier Ball x1

(Note: I'm not entirely clear whether Kingambit joins you on the remainder of this battle or if you get a round to heal between treks. Thread does not specify so I am making the assumption that neither happens.)

Trek 2: Main Vein
Evidently, this is where most of the mining activity took place. Though it is abandoned now, the place paints a vivid picture of what it must have been in the glory days. Pickaxes, lanterns and other mining equipment lay around, rusty and broken. The vein itself still seem to be active, and glows a soft, mauve light into the cavern.

The Defense and Special Defense ranks of Pokemon in play, that are not fully evolved, are each increased by 50% (x1.5), rounded up.

Wild Items: :rocky helmet:Rocky Helmet, :blunder policy:Blunder Policy, :bug gem:Bug Gem, :charcoal:Charcoal, :magnet:Magnet, :lagging tail:Lagging Tail

Camouflage: Rock | Nature Power: Dig | Secret Power: Inflict Identified on the defender until they leave play.

Opponents (d4, duplicate rolls ignored)=2,3

:sv/sneasel:
Sneasel
Level:
3 | EXP: 00

Types: Dark/Ice
Abilities: Inner Focus, Keen Eye Hidden Ability: Pickpocket
Nature: Serious ( +None, -None )

Fatigue: 90

Wild Behaviors:
  • Once, at start of step IF an opponent is holding an item THEN use Thief
Capture Methods
  • While my HP is below 50%
  • While I have a Major Status
  • While I am holding no item
  • While an opponent has replaced a teammate in play this round.

HP: 80
Attack: 7
Defen.: 4
Sp.Atk: 3
Sp.Def: 6
Speed: 115
Size: 2
Weight: 3


Moves:
Level 0:
Aerial Ace
Attract
Avalanche
Brick Break
Confide
Counter
Dark Pulse
Defense Curl
Double Team
Facade
Feint Attack
Ice Beam
Ice Punch
Leer
Mud-Slap
Poison Jab
Protect
Psycho Cut
Round
Shadow Ball
Shadow Claw
Slash
Strength
Surf
Toxic
X-Scissor

Level 1:
Bite
Calm Mind
Curse
Cut
Detect
Double Hit
Fake Out
False Swipe
Hail
Hone Claws
Ice Shard
Mega Punch
Metal Claw
Power-Up Punch
Quick Attack
Rain Dance
Rock Smash
Scratch
Snore
Snowscape
Sunny Day
Swagger
Swift
Taunt
Water Pulse

Level 2:
Agility
Beat Up
Blizzard
Captivate
Double-Edge
Dream Eater
Dynamic Punch
Fake Tears
Feint
Focus Punch
Foul Play
Fury Swipes
Iron Tail
Low Kick
Mega Kick
Moonlight
Nasty Plot
Nightmare
Payback
Punishment
Rest
Reversal
Scary Face
Screech
Secret Power
Swords Dance
Take Down
Thief
Triple Axel
Whirlpool

Level 3:
Crush Claw
Dig
Foresight
Frustration
Fury Cutter
Headbutt
Icicle Crash
Icy Wind
Knock Off
Laser Focus
Lash Out
Low Sweep
Psych Up
Pursuit
Reflect
Return
Snarl
Throat Chop
Torment
Trailblaze

:sv/magneton:
Magneton
Level:
3 | EXP: 00

Types: Electric/Steel
Abilities: Magnet Pull, Sturdy Hidden Ability: Analytic
Nature: Serious ( +None, -None )

Fatigue: 90

Wild Behaviors:
  • Once, at start of step IF Electric Terrain is in play THEN use Rising Voltage
Capture Methods
  • While my HP is below 50%
  • While I have a Major Status
  • While an opponent is Steel-type
  • While Electric Terrain is in play

HP: 80
Attack: 5
Defen.: 7
Sp.Atk: 9
Sp.Def: 5
Speed: 70
Size: 2
Weight: 4


Moves:
Level 0:
Confide
Double Team
Facade
Flash
Flash Cannon
Iron Head
Protect
Round
Signal Beam
Tackle
Thunder Wave
Thunderbolt
Toxic
Tri Attack

Level 1:
Confuse Ray
Curse
Discharge
Magic Coat
Magnet Bomb
Rage
Rain Dance
Recycle
Refresh
Sandstorm
Shock Wave
Snore
Sonic Boom
Spark
Sunny Day
Supersonic
Swagger
Swift
Thunder Shock

Level 2:
Agility
Double-Edge
Eerie Impulse
Electric Terrain
Iron Defense
Metal Sound
Mirror Shot
Rest
Rising Voltage
Screech
Secret Power
Steel Beam
Take Down
Thunder
Wild Charge
Zap Cannon

Level 3:
Bide
Charge Beam
Electro Ball
Electroweb
Frustration
Gyro Ball
Headbutt
Heavy Slam
Light Screen
Lock-On
Psych Up
Reflect
Return
Rollout
Teleport
Volt Switch


Magneton with Magnet steps forward.

pratik2007 to send out and order.
 
Last edited:
sending Volkraken @ Nothing

:Sv/volkraken:

Potion (Heracross) ~ Flamethrower ~ Flamethrower

IF Magneton is under the effects of Protection THEN Aqua Ring the first instance and Chill remaining instances
 
:Magneton: Electric Terrain~Thunderbolt~Thunderbolt
B. Once, at start of step IF Electric Terrain is in play THEN use Rising Voltage
=====================
Team Pratik:
:Volkraken:
18/17
3/6/11/7/95
I: None
A: Analytic, Infiltrator, Pressure
O: None

:Heracross:
58/57
9/6/2/7/98 (+)
I: Flame Orb
A: Guts, Swarm, Moxie
O: Burn

:shell bell: Shell Bell
:flame orb: Flame Orb
:revive: Revive
:super potion: Super Potion
:potion: Potion x 2
:poke ball: Poke ball x3
:great ball: Great Ball x1
:premier ball: Premier Ball x1


Wild Pokemon:
:Magneton:
80/100
5/[11]/9/[8]/70
I: Magnet
A: Magnet Pull, Sturdy, Analytic
O: None

:Sneasel:
80/100
7/[6]/3/[9]/115
I: None Set
A: Inner Focus, Keen Eye, Pickpocket
O: None

Wild Items: :rocky helmet:Rocky Helmet, :blunder policy:Blunder Policy, :bug gem:Bug Gem, :charcoal:Charcoal, :magnet:Magnet, :lagging tail:Lagging Tail


Field: None
Active Capture Orders: 0
---------------------
Step One:
Pratik used a Potion!
[+20 HP Heracross]

Mag Electric Terrain
Electric Terrain 4R
[10 Energy Mag]

Step Two:
Volkraken used Flamethrower
Crit: [1=Yes]=14=No
Burn: [10>= Yes]=19=No
Damage: [9-1+3+11-8]*1.5=21
[21 Damage Mag] [7 Energy Vol]

Mag Rising Voltage
Crit: [1=Yes]=11=No
Damage: [14+3+9-7]*1.5+4=33
[33 Damage Vol] [11 Energy Mag]
Volkraken fainted!

Total
Volkraken: FAINTED (33 Damage)
Magneton: 21 Damage, 21 Energy

---------------
Team Pratik:
:Volkraken:
KO/KO
3/6/11/7/95
I: None
A: Analytic, Infiltrator, Pressure
O: None

:Heracross:
78/57
9/6/2/7/98 (+)
I: Flame Orb
A: Guts, Swarm, Moxie
O: Burn

:shell bell: Shell Bell
:flame orb: Flame Orb
:revive: Revive
:super potion: Super Potion
:potion: Potion x 2
:poke ball: Poke ball x3
:great ball: Great Ball x1
:premier ball: Premier Ball x1


Wild Pokemon:
:Magneton:
59/79
5/[11]/9/[8]/70
I: Magnet
A: Magnet Pull, Sturdy, Analytic
O: None

:Sneasel:
80/100
7/[6]/3/[9]/115
I: None Set
A: Inner Focus, Keen Eye, Pickpocket
O: None

Wild Items: :rocky helmet:Rocky Helmet, :blunder policy:Blunder Policy, :bug gem:Bug Gem, :charcoal:Charcoal, :magnet:Magnet, :lagging tail:Lagging Tail


Field: Electric Terrain 3R
Active Capture Orders: 1 (Electric Terrain Active)
================
Turn order:
pratik2007 sends out Heracross with item
Magneton orders
pratik2007 orders with Heracross
Maxim refs
 
Last edited:
:Magneton: Rising Voltage~Rising Voltage~Rising Voltage
B. Once, at start of step IF Electric Terrain is in play THEN use Rising Voltage
1. At start of turn, if Heracross is under the effects of Protection, then use Chill.
2. At start of Step 3, if Heracross is to use Bide AND Heracross executed Bide Step 1, then use Protect.

pratik2007 to order
 
Team Pratik:
:Heracross:
78/57
9/6/2/7/98 (+)
I: Shell Bell
A: Guts, Swarm, Moxie
O: Burn

:Volkraken:
0/0
3/6/11/7/95
I: None
A: Analytic, Infiltrator, Pressure
O: Fainted

:shell bell: Shell Bell
:flame orb: Flame Orb
:revive: Revive
:super potion: Super Potion
:potion: Potion x 2
:poke ball: Poke ball x3
:great ball: Great Ball x1
:premier ball: Premier Ball x1


Wild Pokemon:
:Magneton:
59/79
5/[11]/9/[8]/70
I: Magnet
A: Magnet Pull, Sturdy, Analytic
O: None

:Sneasel:
80/100
7/[6]/3/[9]/115
I: None Set
A: Inner Focus, Keen Eye, Pickpocket
O: None

Wild Items: :rocky helmet:Rocky Helmet, :blunder policy:Blunder Policy, :bug gem:Bug Gem, :charcoal:Charcoal, :magnet:Magnet, :lagging tail:Lagging Tail


Field: Electric Terrain 3R
Active Capture Orders: 1 (Electric Terrain Active)
-----------------
Step One:
Hera Protect
Protected
[12 Energy Hera]

Magneton Rising Voltage
Blocked
[9 Energy Mag]

Burn: [2 Damage Hera]

Step Two:
Magneton Rising Voltage
Crit: [1=Yes]=6=No
Damage: [14+3+2+9-7]+4=25
[25 Damage Hera] [9 Energy Mag]

Hera Revenge
Crit: [1=Yes]=1=Yes
Damage: [12+4-1+3+3+5+9-11]*1.5=36
[36 Damage Mag] [+4 HP Hera] [8 Energy Hera]

Burn: [2 Damage Hera]

Step Three:
Hera Brick Break
Crit: [1=Yes]=18=No
Damage: [8+4-1+3+5+9-11]*1.5=26
[26 Damage Mag] [+3 HP Hera] [6 Energy Hera]
Magneton fainted!
Moxie [+1 Atk 6t]

Burn: [2 Damage Hera]

Total
Heracross: 24 Damage, 26 Energy
Magneton: FAINTED (62 Damage)

-----------------
Team Pratik:
:Heracross:
54/31
9/6/2/7/98 (+)
I: Shell Bell
A: Guts, Swarm, Moxie
O: Burn, +1 Atk (6t)

:Volkraken:
0/0
3/6/11/7/95
I: None
A: Analytic, Infiltrator, Pressure
O: Fainted

:shell bell: Shell Bell
:flame orb: Flame Orb
:revive: Revive
:super potion: Super Potion
:potion: Potion x 2
:poke ball: Poke Ball x3
:great ball: Great Ball x1
:premier ball: Premier Ball x1


Wild Pokemon:
:Magneton:
KO/KO
5/[11]/9/[8]/70
I: Magnet
A: Magnet Pull, Sturdy, Analytic
O: None

:Sneasel:
80/100
7/[6]/3/[9]/115
I: None Set
A: Inner Focus, Keen Eye, Pickpocket
O: None

Wild Items: :rocky helmet:Rocky Helmet, :blunder policy:Blunder Policy, :bug gem:Bug Gem, :charcoal:Charcoal, :magnet:Magnet, :lagging tail:Lagging Tail


Field: Electric Terrain 2R
Active Capture Orders: 0
=======================
Turn order:
Sneasel is sent out
pratik2007 orders
Sneasel orders
Maxim refs

Sneasel with a Rocky Helmet is sent out.
 
Last edited:
:sv/heracross:

Revive (Volkraken) ~ Revenge ~ Revenge

IF Sneasel is under the effects of Protection THEN Potion (Heracross) the first instance and Chill remaining instances pushing back
IF Aerial ace then Counter the first instance and Protect the 2nd instance
IF you are confused then Chill the first instance pushing back
IF Torment THEN use Close Combat
 
:Sneasel: Psycho Cut~Counter~Aerial Ace
B. Once, at start of step IF an opponent is holding an item THEN use Thief.
======================
Team Pratik:
:Heracross:
54/31
9/6/2/7/98 (+)
I: Shell Bell
A: Guts, Swarm, Moxie
O: Burn, +1 Atk (6t)

:Volkraken:
0/0
3/6/11/7/95
I: None
A: Analytic, Infiltrator, Pressure
O: Fainted

:shell bell: Shell Bell
:flame orb: Flame Orb
:revive: Revive
:super potion: Super Potion
:potion: Potion x 2
:poke ball: Poke Ball x3
:great ball: Great Ball x1
:premier ball: Premier Ball x1


Wild Pokemon:
:Sneasel:
80/100
7/[6]/3/[9]/115
I: None Set
A: Inner Focus, Keen Eye, Pickpocket
O: None

:Magneton:
KO/KO
5/[11]/9/[8]/70
I: Magnet
A: Magnet Pull, Sturdy, Analytic
O: None

Wild Items: :rocky helmet:Rocky Helmet, :blunder policy:Blunder Policy, :bug gem:Bug Gem, :charcoal:Charcoal, :magnet:Magnet, :lagging tail:Lagging Tail


Field: Electric Terrain 2R
Active Capture Orders: 0
-----------
Step One:
Pratik used a Revive!
Volkraken recovered from fainting!
[+45 HP Vol] [+35 EN Vol]

Sneasel used Thief
Crit: [1=Yes]=9=No
Damage: [6+3+7-6]*0.75=8
[8 Damage Hera] [4 Energy Sne]
Heracross's Shell Bell was stolen!

Burn: [2 Damage Hera]

Step Two:
Heracross used Revenge
Crit: [1=Yes]=22=No
Damage: [6+3+5+9-6]*2+4=38
[38 Damage Sne] [8 Energy Hera]
Rocky Helmet: [10 Damage Hera]

Sne Counter
Damage: [38*1.5]=57
[57 Damage Hera] [25 Energy Sne] [+4 HP Sne]
Heracross fainted!

Total
Heracross: FAINTED (69 Damage)
Sneasel: 34 Damage, 29 Energy

-------------------
Team Pratik:
:Heracross:
0/0
9/6/2/7/98 (+)
I: None
A: Guts, Swarm, Moxie
O: Burn, +1 Atk (6t)

:Volkraken:
45/35
3/6/11/7/95
I: None
A: Analytic, Infiltrator, Pressure
O: None

:shell bell: Shell Bell
:flame orb: Flame Orb
:revive: Revive
:super potion: Super Potion
:potion: Potion x1 *Updated to account for the Potion used earlier this trek*
:poke ball: Poke Ball x3
:great ball: Great Ball x1
:premier ball: Premier Ball x1


Wild Pokemon:
:Sneasel:
46/71
7/[6]/3/[9]/115
I: Rocky Helmet, Shell Bell
A: Inner Focus, Keen Eye, Pickpocket
O: None

:Magneton:
KO/KO
5/[11]/9/[8]/70
I: Magnet
A: Magnet Pull, Sturdy, Analytic
O: None

Wild Items: :rocky helmet:Rocky Helmet, :blunder policy:Blunder Policy, :bug gem:Bug Gem, :charcoal:Charcoal, :magnet:Magnet, :lagging tail:Lagging Tail


Field: Electric Terrain 1R
Active Capture Orders: 0
=================
Turn order:
pratik2007 equips Volkraken with item, or chooses not to.
Sneasel orders
pratik2007 orders
Maxim refs
 

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