Facility The Safari Zone: Maxim

:zygarde: "Initiating Capture Procedures."

:Swampert: "Hopefully we can save these two..."

Glare~Tera Blast~Tera Blast
1. At start of Step 1, if Rest this round then use Tera Blast
2. At start of Step 3, If Protective move then Chill.
3. At start of Turn 3, If Walking Wake is under the Evasive Status, then Chill.
4. At start of Turn 3, If you are Confused then Chill.
 
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:zygarde complete: :shell-bell: | Aura Break, Power Construct | OK!
HP 131/135 EN 100 CT: 1
Att: 8 Def: 9 SpAtt: 6 SpDef: 7 Spe: 85 S/W: 6/10

The Beast standing before you... It seems to be in great pain...
It attempts to shake off...something.
It looks over and roars at the Iron Leaves, who lets out an electronic shout in return.

Flinch > Hydro Steam > Fissure+Brine

With an opening like this...
Zygarde used Glare! (-7 EN)
Walking wake is Paralyzed! (2c)

Zygarde used Tera Blast! (-6 EN)
Crit: 19 (No)
(8+5+8-7+1)*1.5 = 23 Damage! (2 Heal)


It snarls in pain as it looks over at you.
Walking Wake used Hydro Steam! (-6 EN)
Crit: 7 (No)
(8+10-7) = 11 Damage!

Zygarde used Tera Blast! (-6 EN)
Crit: 4 (No)
(8+5+8-7+1)*1.5 = 23 Damage! (2 Heal)

The beast is struggling as it attempts to charge at you... It crashes into the ground, colliding with you!
Walking Wake used Wavebreaker! (56 EN)
Crit: 14 (No)
(12+5-9) = 8 Damage (So much for wavebreaking...)

:sv/walking wake:
HP: 49/95
EN: 38

Conditions: Paralysed (3c)

Hydro Steam > Fissure > Fissure
WBs go here.

While my HP is at or below 80% (76 HP)
While I have a Major Status
While an opponent is Terastallized

While the round count is 3 or more

:zygarde complete: :shell-bell: | Aura Break, Power Construct | OK!
HP 114/135 EN 81 CT: 1
Att: 8 Def: 9 SpAtt: 6 SpDef: 7 Spe: 85 S/W: 6/10

Maxim to order.
 
No damage from fissure, hydro steam was protected. (No damage, Zygarde loses 12 EN)

Zygarde uses DDance, +1 Att and Spe (-7 EN)
It's time for the second Walking Wake Hydro Steam!!!
Crit: 1 (No)
11 damage heehoo

Zygarde used Rock slide (-6 EN)
Roll: 96 (Hit)
Crit: 6 (No)
8+8-7+3+4 = 16 Damage!
1 HP healed.
Roll: 50 (No Flinch)

Fissure misses (18 EN)

It falls to the ground, exhausted and barely breathing. One more round and it's a goner for sure.

:sv/walking wake:
HP: 33
EN: 8

(Technically next round is 3, so all Capture Conditions have been filled! Darn.)
:zygarde complete: :shell-bell: | Aura Break, Power Construct | OK!
HP 104/135 EN 56 CT: 1
Att: 8 Def: 9 SpAtt: 6 SpDef: 7 Spe: 85 S/W: 6/10

Maxim to order​
 
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Ball

It struggles out of the first 3, but manages to get caught in the level ball...Thank goodness.

:sv/iron leaves:
Switching in. 60 Fatigue! Round Count's done, so HP, Status, here we GO!

Terastalizing to ICE! (No Counterswitch allowed)

The terrain is always Electric Terrain, and other effects can't discard, create, or modify Terrain.
Psyblade's type is Iron Leaves' Tera Type.

Psyblade > Psyblade > Psyblade
WB goes here
 
:Zygarde: "Corruption has worsened to an advanced state. Initiating Purge Mode."

:Swampert: "We don't need to give up so soon, let us see where this leads."

Glare~Outrage~Outrage
 
Oops yes hello, reffing
IL crits: 3, 14, 2
Zygarde Crits: 10, 7
No crits lol

Iron Leaves used Psyblade! (-6 EN)
(8+4+3+12-9)*1.5 = 27 Damage!

Zygarde used Glare! (-7 EN) (49 EN)
Paralysis! (2c)

Zygarde used Outrage! (-8 EN) (41 EN)
12+5+8-6+3 = 22 Damage!
Heal 2 HP.

Iron Leaves used Psyblade! (-6 EN)
(8+4+3+12-9)*1.5 = 27 Damage!

Zygarde used Outrage! (-8 EN) (33 EN)
12+5+8-6+4 = 23 Damage!
Heal 2 HP.

Iron Leaves used Psyblade! (-6 EN)
(8+4+3+12-9)*1.5 = 27 Damage!

:sv/iron leaves:
HP: 46
EN: 82
Conditions: Par (3c)

Fatigue: 60

While my HP is at or below 80% (76 HP)
While I have a Major Status
While an opponent is Terastallized
While the round count is 3 or more

:zygarde complete: :shell-bell: | Aura Break, Power Construct | OK!
HP 27/135 EN 33 CT: 1
Att: 8 Def: 9 SpAtt: 6 SpDef: 7 Spe: 85 S/W: 6/10
Maxim to order
IL to order
Dylando to ref​
 
Ball ball ball
Fatigue:30/60

Psyblade does 27 damage exactly.

HP is Unchanged from previous post.
EN: 76

Zygarde is KO'd

Maxim to send in Swampert and equip
IL To order
Maxim to order​
 
:sv/iron leaves:
"CRITICAL ERROR- OS NOT COMPATIBLE- ATTACKING-ING-ING!"
The Iron Leaves charges at you and swings erratically, trying to shake something off.."

(I think Maxim just wins, honestly. :[ Darn. I shoulda hit him with that Scale Shot Acid Spray earlier or something instead of enkoing everyone lol)

(Good thing this is a test run, eh?)

Psyblade > Psyblade > Psyblade
WB goes here
At the start of your turn If Swampert is under the effects of Protection, then use work up.
 
A figure steps out of the shadows. From a distance they looked like an ordinary trainer . But the trainer of these two Pokémon was not a human at all…

:Iron-Valiant: “Itzanma! Are you hurt? Here, let me get you patched up.”

:Zygarde: “Your assistance, as always, is appreciated. My sensors indicate that this Iron Leaves has been heavily corrupted by Grima’s influence. I would suggest immediate termination.”

:Iron-Valiant: “I am…uncertain. Thoughts my friend?”

:Swampert: “I think we should still try. Iron Leaves ain’t glowing in dat purple mist yet, nor is it attacking you, the Trainer.”

:Iron-Valiant: “ I am not a Trainer, remember. Still, I’ll trust your judgement.”

Protect~Sacred Ash (Zygarde)~Protect
 
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Step 1
Swampert used Protect! (-12 EN)
Iron Leaves used Work up! (-7 EN)
Both attacking stages +1 for 5 turns.

Step 2
Zygarde was revived by the Sacred Ash! (+70 HP, 50 EN)
Iron Leaves used Psyblade! (-6 EN)
Crit: 16 (No)
8+4+3+12-7+4 = 24 Damage!

Step 3
Swampert used Protect! (-12 EN)
Iron Leaves used Work Up! (-7 EN)
+2 now. 5t.
:swampert: :soft-sand: | Torrent, Damp | OK!
HP 36/95 EN 46 CT: 1
Att: 9 Def: 7 SpAtt: 5 SpDef: 7 Spe: 45 S/W: 3/4
:zygarde complete: | Aura Break, Power Construct | OK!
HP 70/135 EN 50 CT: 1
Att: 8 Def: 9 SpAtt: 6 SpDef: 7 Spe: 85 S/W: 6/10
:sv/iron leaves:
HP: 46
EN: 62
Conditions: Par (4c)

Maxim to order
Dylando to Ref​
 
Swampert Terastylize into Water type

Iron Leaves cannot switch out and is already Terastylize

Capture Round:
Poke Ball~Great Ball~Ultrs Ball~Level Ball
 
:sv/iron leaves:
"ERROR..."
You swear you can hear a shout of anguish as it enters the level ball.

With a 3 shakes and a click, :iron leaves: Iron Leaves was Caught!

Congratulations! You beat the Dragon and Water (kind of) Ground Zero Treks, as well as fought the 2 Great Shadows within the Crater!
Unfortunately, it seems you didn't catch enough pokemon with Terastal Energy to gain access to Terastalization...
(Not to mention it's a test, too.)

Final Haul (If this was a real run)
:Drampa: :dragalge: :walking wake::iron leaves:

Maxim: 6 TC | 9 RC | -6 JC
Me: 9 RC | 18 JC

Thanks for playing!​
 
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