With Mence possibly going Uber, I decided to make a team based around a sweeping Shaymin, since it has a much easier time without Mence. That being said, I am also using it in the current metagame, so considerations of both metagames would be much appreciated.
Team at a Glance:
Heatran (M) @ Shuca Berry
Trait: Flash Fire
EVs: 4 Def / 252 Spd / 252 SAtk
Naive Nature (+Spd, -SDef)
- Fire Blast
- Explosion
- Earth Power
- Stealth Rock
Heatran serves as a fairly consistent lead for this team. Stealth Rock is very important, as it helps Shaymin and Dragonite as they attempt to sweep lategame. Heatran is also my main Scizor counter, meaning it is important to keep it around. It also serves as a Metagross check. Also, the ability to Explode on threats is another important role that Heatran holds for the team.
Vaporeon (M) @ Leftovers
Trait: Water Absorb
EVs: 188 HP / 252 Def / 68 Spd
Hardy Nature
- Surf
- Hidden Power [Electric]
- Wish
- Protect
Initially this spot on my team was held by an Offensive Suicune. However, I was not satisfied with the survivability of both Suicune and the team as a whole. Thus, a Wish passer seemed like it would fit the team best. Hence Vaporeon seemed to be destined for this spot. It serves as a Wish passer, as well as counter to Gyarados, Heatran, and Infernape. It also provides another water resist, which is always helpful.
Bronzong @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 Def / 252 SDef
Sassy Nature (+SDef, -Spd)
- Hidden Power [Ice]
- Gyro Ball
- Payback
- Earthquake
This is by far the stragest set on the team. After filling the first five spots, I noticed that the team could have problems with special attackers suck as Jolteon and Gengar, as well as dragons such as mence and flygon. Thus, this set was created. With max special defense, Bronzong takes 47% max from Specs Jolteon, doing sizeable damage back with Earthquake. Bronzong also takes 39% max from Gengar, hitting back with Payback. HP Ice made the set in order to hit Salamence, as well as completely walling Gliscor and Flygon. Finally, this set also provides a check to Ttar as it resists the majority of its moves and can hit back with Gyro Ball.
Dragonite (M) @ Life Orb
Trait: Inner Focus
EVs: 112 Atk / 200 Spd / 196 SAtk
Rash Nature (+SAtk, -SDef)
- Superpower
- Draco Meteor
- ExtremeSpeed
- Flamethrower
As I was building this team, I noticed it was lacking priority, as well as a strong physical attacker to deal with Blissey. Mixnite just seemed to fit the team nicely. With the given EVs, it is a OHKO on Blissey with Superpower. It also serve as a nice wall breaker with the ablility to hit both Skarmory and Blissey. Extremespeed provides the much needed prioirty to the team, and Draco Meteor is for obvious STAB. Unfortunately, Dragonite is the only fighting resist on the team, and that combined with SR has really hurt its survivability. Any suggestions to help this?
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 164 HP / 168 Atk / 176 Spd
Jolly Nature (+Spd, -SAtk)
- Iron Head
- Fire Punch
- Substitute
- Thunder Wave
While building the team, it became obvious that it was not a very fast team in general. Thus it followed that I would either need a scarfer or something to spread T-Wave around the opponents team. I decided on the second, as I had been wanting to try out this set for a while. With T-Wave and Iron Head, the opponent has a 15% chance to move, and that combined with Sub, means Jirachi is staying around for a while. It provides a nice secondary dragon resist alongside Bronzong, as well as the ability to Revenge Lucario and Scizor. It also provides the team with a secondary check to Tyranitar.
Shaymin @ Life Orb
Trait: Natural Cure
EVs: 32 HP / 224 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Seed Flare
- Hidden Power [Fire]
- Earth Power
- Rest
The enitre premise of this team was around a sweeping Shaymin. Seed Flare is an obvious choice, serving as a very powerful STAB with a 40% chance of lowering Sp Def. From there, HP Fire was added in order to deal with Scizor swith-ins, as they were bound to come. Rest was then added over Synthesis, as Synthesis is hindered by SS, and Rest provides more reliable recovery. However, I am considering changing to Synthesis. Finally, I decided on Earth Power for the last move, as it could hit opposing switch-ins such as Infernape and Heatran.
Currently this team has a couple of issues. First off, Zapdos seems to be a major pain, as I do not have any safe switch-ins. Also, Cresselia can be a hassle to take down, leaving me having to resort to Paraflinch with Rachi. Another issue this team has it was lead Machamps, as I dont really have any safe switchins to Dynamic Punch. Any help with these issues would be much appreciated. A Threat list may be added depending on how much time I have later.
Well, there is the team. It has been fairly succesful so far, but I feel that it needs a little bit of help, any rates would be much appreciated.
Team at a Glance:
Heatran (M) @ Shuca Berry
Trait: Flash Fire
EVs: 4 Def / 252 Spd / 252 SAtk
Naive Nature (+Spd, -SDef)
- Fire Blast
- Explosion
- Earth Power
- Stealth Rock
Heatran serves as a fairly consistent lead for this team. Stealth Rock is very important, as it helps Shaymin and Dragonite as they attempt to sweep lategame. Heatran is also my main Scizor counter, meaning it is important to keep it around. It also serves as a Metagross check. Also, the ability to Explode on threats is another important role that Heatran holds for the team.
Vaporeon (M) @ Leftovers
Trait: Water Absorb
EVs: 188 HP / 252 Def / 68 Spd
Hardy Nature
- Surf
- Hidden Power [Electric]
- Wish
- Protect
Initially this spot on my team was held by an Offensive Suicune. However, I was not satisfied with the survivability of both Suicune and the team as a whole. Thus, a Wish passer seemed like it would fit the team best. Hence Vaporeon seemed to be destined for this spot. It serves as a Wish passer, as well as counter to Gyarados, Heatran, and Infernape. It also provides another water resist, which is always helpful.
Bronzong @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 Def / 252 SDef
Sassy Nature (+SDef, -Spd)
- Hidden Power [Ice]
- Gyro Ball
- Payback
- Earthquake
This is by far the stragest set on the team. After filling the first five spots, I noticed that the team could have problems with special attackers suck as Jolteon and Gengar, as well as dragons such as mence and flygon. Thus, this set was created. With max special defense, Bronzong takes 47% max from Specs Jolteon, doing sizeable damage back with Earthquake. Bronzong also takes 39% max from Gengar, hitting back with Payback. HP Ice made the set in order to hit Salamence, as well as completely walling Gliscor and Flygon. Finally, this set also provides a check to Ttar as it resists the majority of its moves and can hit back with Gyro Ball.
Dragonite (M) @ Life Orb
Trait: Inner Focus
EVs: 112 Atk / 200 Spd / 196 SAtk
Rash Nature (+SAtk, -SDef)
- Superpower
- Draco Meteor
- ExtremeSpeed
- Flamethrower
As I was building this team, I noticed it was lacking priority, as well as a strong physical attacker to deal with Blissey. Mixnite just seemed to fit the team nicely. With the given EVs, it is a OHKO on Blissey with Superpower. It also serve as a nice wall breaker with the ablility to hit both Skarmory and Blissey. Extremespeed provides the much needed prioirty to the team, and Draco Meteor is for obvious STAB. Unfortunately, Dragonite is the only fighting resist on the team, and that combined with SR has really hurt its survivability. Any suggestions to help this?
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 164 HP / 168 Atk / 176 Spd
Jolly Nature (+Spd, -SAtk)
- Iron Head
- Fire Punch
- Substitute
- Thunder Wave
While building the team, it became obvious that it was not a very fast team in general. Thus it followed that I would either need a scarfer or something to spread T-Wave around the opponents team. I decided on the second, as I had been wanting to try out this set for a while. With T-Wave and Iron Head, the opponent has a 15% chance to move, and that combined with Sub, means Jirachi is staying around for a while. It provides a nice secondary dragon resist alongside Bronzong, as well as the ability to Revenge Lucario and Scizor. It also provides the team with a secondary check to Tyranitar.
Shaymin @ Life Orb
Trait: Natural Cure
EVs: 32 HP / 224 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Seed Flare
- Hidden Power [Fire]
- Earth Power
- Rest
The enitre premise of this team was around a sweeping Shaymin. Seed Flare is an obvious choice, serving as a very powerful STAB with a 40% chance of lowering Sp Def. From there, HP Fire was added in order to deal with Scizor swith-ins, as they were bound to come. Rest was then added over Synthesis, as Synthesis is hindered by SS, and Rest provides more reliable recovery. However, I am considering changing to Synthesis. Finally, I decided on Earth Power for the last move, as it could hit opposing switch-ins such as Infernape and Heatran.
Currently this team has a couple of issues. First off, Zapdos seems to be a major pain, as I do not have any safe switch-ins. Also, Cresselia can be a hassle to take down, leaving me having to resort to Paraflinch with Rachi. Another issue this team has it was lead Machamps, as I dont really have any safe switchins to Dynamic Punch. Any help with these issues would be much appreciated. A Threat list may be added depending on how much time I have later.
Well, there is the team. It has been fairly succesful so far, but I feel that it needs a little bit of help, any rates would be much appreciated.