Project SV OU - Lure That Threat Week 39 - Gliscor - Voting!

Kenpwnchi

formerly Pwndkthnx
Week 28! Gliscoring time

:sv/gliscor:


Gliscor @ Toxic Orb
Ability: Poison Heal
Tera Type: Water
EVs: 244 HP / 252 Def / 12 SpD
Impish Nature
- Earthquake
- Spikes
- Toxic
- Protect

Gliscor has returned to OU, making an impact as one of the best Spikes setters and competing against fellow bulky Ground-type Ting-Lu. Toxic punishs a multitude of Pokemon that would otherwise take advantage of Gliscor such as Iron Defense Zamazenta and Moonlight Ursaluna-B, it also racks up chip damage alongside Spikes. Additionally, it improves Gliscor's matchup against Great Tusk, wearing it down in order to keep Spikes up. Protect is used to safely activate Toxic Orb, preventing Gliscor from being dissuaded by Knock Off or Will-O-Wisp; it also racks up passive healing with Poison Heal and Toxic damage on the foe. Tera Water is used to turn Gliscor's Ice- and Water-type weaknesses into resistances, improving its matchup against Hisuian Samurott and Great Tusk with Ice Spinner. Gliscor naturally fits on bulky offense and balance teams. Alomomola and Clefable act as excellent Wish passers to keep Gliscor healthy throughout the game; the former covers its Ice- and Water-type weaknesses, while the latter can use Stealth Rock to form a hazard-stacking core with it. Gholdengo and Dragapult can both block Rapid Spin, the former also blocks Defog, and they also both take advantage of Spikes wearing down the opposition.

so what have u cooked up to lure this threat
the deadline for submissions will be 7th october!
 
Sneasler @ White Herb
Ability: Unburden
Tera Type: Flying
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Close Combat
- Acrobatics
- Dire Claw
- Swords Dance

This one is a bit Tera-focused, but I still love it. You click Tera-flying and either CC if you still have your herbs, or SD if you don’t. Then, you outspeed and use +2 STAB 110 power Acrobatics.

+2 252+ Atk Tera Flying Sneasler Acrobatics (110 BP) vs. 244 HP / 252+ Def Gliscor: 244-288 (69.3 - 81.8%) -- guaranteed 2HKO after Poison Heal

It cannot attack you now
 

Dragonite @ Heavy-Duty Boots
Ability: Multiscale
Tera Type: Normal
EVs: 252 Atk / 104 SpA / 152 Spe
Mild Nature
- Dragon Dance
- Extreme Speed
- Ice Beam
- Thunderbolt


Okay so what we have here is a pretty standard looking Dragonite (at least the top half of it is). A max physdef Gliscor can naturally eat hits from this thing, even boosted, and Toxic it to put it on a timer. This is obviously an issue for setup sweepers, since it forces them to either swap out and reset their boosts, or commit to the attack, which will most often end with a sack.

+1 252+ Atk Tera Normal Dragonite Extreme Speed vs. 244 HP / 252+ Def Gliscor: 135-160 (38.3 - 45.4%) -- 59% chance to 3HKO after Poison Heal

Pretty much ate that hit^. Well, Dragonite literally only runs Dragon Dance Extreme Speed, with a couple Banded ones here and there. This statement is still not false. After all, this is a Dragon Dance Dragonite. It's just got two very uncommon moves that work well with its respectable base 100 special attack stat.

104+ SpA Dragonite Ice Beam vs. 244 HP / 12 SpD Gliscor: 396-468 (112.5 - 132.9%) -- guaranteed OHKO
104+ SpA Dragonite Thunderbolt vs. 244 HP / 12 SpD Tera Water Gliscor: 198-234 (56.2 - 66.4%) -- guaranteed 2HKO after Poison Heal


If Gliscor doesn't know that an Ice Beam is incoming, which it has no reason to play around assuming they don't already know your set, it will instantly get outsped and drop to that attack. If it does know that you have Ice Beam (Perhaps you took out a Great Tusk with it), it'll be incentivised to Tera next time it comes in. And then suddenly it gets 2HKOd by that perfect boltbeam coverage. Target lured.

The addition of these moves and the redistribution of the EVs are actually surprisingly effective against OU. Normally we make hyperspecific sets on this thread that, while fun for luring the target, do not necessarily function well against the OU metagame. However, I genuinely believe that this could be a viable Dragonite set for the future. Here's why.

1. It still has that max attack Tera Normal Extreme Speed boosted by Dragon Dance. If worst comes to worst, it functions just as effectively as a Dragon Dance sweeper as any other Dragonite would.

2. The 104 EVs required to guarantee the 2HKO on Tera Water Gliscor, even through poison heal, leave us with exactly 152 EVs left to invest into our speed. When making this set, I had already had 152 as the target amount of leftover EVs, because this not only provides a stat maximisation (gaining 2 stat points from 148 rather than 1), but it also gives Dragonite 351 speed at +1. Just enough to outspeed base 100s such as Iron Moth and all the Ogerpon variants. And naturally, anything slower also gets outrun.

3. This moveset is pretty damn good, as the calcs below should make evident. We can turn a fair few checks into victims.

104+ SpA Dragonite Ice Beam vs. 252 HP / 0 SpD Great Tusk: 262-310 (60.3 - 71.4%) -- guaranteed 2HKO
104+ SpA Dragonite Thunderbolt vs. 252 HP / 4 SpD Dondozo: 224-264 (44.4 - 52.3%) -- 19.1% chance to 2HKO
104+ SpA Dragonite Thunderbolt vs. 248 HP / 8 SpD Corviknight: 180-212 (45.1 - 53.1%) -- 89.1% chance to 2HKO after Stealth Rock and Leftovers recovery
104+ SpA Dragonite Ice Beam vs. 252 HP / 0 SpD Landorus-Therian: 384-452 (100.5 - 118.3%) -- guaranteed OHKO
104+ SpA Dragonite Ice Beam vs. 252 HP / 0 SpD Zapdos: 172-204 (44.7 - 53.1%) -- 26.6% chance to 2HKO


And naturally, the speed boost from Dragon Dance can make it easier to hit these mons with supereffective attacks, along with other threats like Dragapult (You will need 2 Dragon Dances for that beast though)

TLDR: We don't really compromise on what Dragonite does by making it a mixed attacker. Instead, we make it way harder to stop, and naturally we can take down Gliscor without a problem. The original dragon has adapted through over 20 years of power creep (step aside, Kyurem).
 
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Weirdhamster

Banned deucer.
Gliscor @ Toxic Orb
Ability: Poison Heal
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Facade
- Earthquake
- Crabhammer

Gliscor loves to switch in on gliscor. Not only can gliscor trade 3 spikes with the opposing gliscor, it can also ignore anything the opposing gliscor can usually throw at it. This is where swords dance gliscor comes into play. Opposing gliscors will usually feel safe against a gliscor. This is however not the case. Gliscor can turn into a threatening bulky sweeper with the combination of swords dance and poison heal. With crabhammer, gliscor can force a 2 hit ko on other gliscors, and if the opposing gliscor tries to protect stall your gliscor, you can always swords dance up again as the opposing gliscor can’t hit you.

+2 252 Atk Gliscor Crabhammer vs. 244 HP / 252+ Def Gliscor: 216-256 (61.3 - 72.7%) -- guaranteed 2HKO after Poison Heal
 

SirinC&Kokomi

Pls watch Legend of Shenli
is a Tiering Contributor
:sv/okidogi:
Okidogi (M) @ Heavy-Duty Boots
Ability: Guard Dog
Tera Type: Poison
EVs: 252 HP / 252 Atk / 4 D ef
Jolly Nature
- Drain Punch
- Poison Jab
- Ice Punch
- Counter
252 Atk Okidogi Ice Punch vs. 244 HP / 252+ Def Gliscor: 204-240 (57.9 - 68.1%) -- guaranteed 2HKO after Poison Heal

:gliscor:Duo stab resistance?The dog even couldn't kill Gliscor with an Ice punch!
:okidogi:Well...
0 Atk Tera Water Gliscor Earthquake vs. 252 HP / 4 Def Okidogi: 186-218 (48.9 - 57.3%) -- 93.4% chance to 2HKO
:Okidogi:Reveal Icepunch Freely and Gliscor can't spam Spikes&Protect at all.
And this damage calc...186 means Counter OHKOes Gliscor!
:gliscor:Well I doesn't know that newbie here much...
 
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It's turn 1
Gliscor has protected on your lead, and now has poison heal active.
You're in shambles.
You switch in to your SE coverage for gliscor, and force it out
That SE Coverage mon forces in something that is not Great Tusk

Immaculate plays ensue, unti...

Enter: Pecha Berry Gholdengo
:sv/Gholdengo:
Gholdengo @ Pecha Berry
Ability: Good as Gold
Tera Type: Steel
EVs: 252 HP / 108 SpA / 148 Spe
Modest Nature
IVs: 0 Atk
- Make It Rain
- Hex
- Recover
- Trick


Gliscor comes in to take advantage of the -SpA of Make it Rain
You haven't revealed any other moves... (maybe recover)

Two things can unfold
One:
You click Trick
They click Protect
They are confused, but likely curious.
If they switch out on the second trick, so be it. Gholdengo gains a relevant item.

Two:
You click Trick
"Pecha Berry cures Gliscor's Poison!"
(Opponent has 120 seconds left)
They're in shambles
They click EQ
Gholdengo takes 218-258 (57.6 - 68.2%)
Nothing Recover can't fix later

THEN
Gholdengo can trick AGAIN, on a different mon, ideally getting leftovers/hdb/other utility, and inflicting toxic in one move
Imagine the look on a stall-player's face as their Natural Cure Blissey gets Toxic'd upon switchin
And then there's Hex to make sure the Toxic Orb Double Cross increases damage dealt


Gholdengo acts as a slow nuke and bulky offensive mon. The set listed hits 226 but the EV spread is to outspeed base 60s. Gliscor is popular enough that creep-wars will definitely happen, so instead of some arbitrary value might as well outspeed all base 60 pokemon. HP is important for Recover's full effectiveness, and the rest is for damage so it's not a sitting duck, bringing Modest SpA to 361. If this somehow forces Tera on gliscor, then it's even more successful of a sequence. Knock off does diminished damage over time. Make it Rain does 69.8 min. You don't want to attack a full health glisc but you can pick off a weakened one, and maybe bluff scarf with trick. Hard to pull off but funny if you do.
 
Its Umbreon time!



Umbreon @ Leftovers
Ability: Inner Focus
Tera Type: Fairy / Water / Grass / Flying / Bug, etc., Tera is irrelevant for this set.
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Mean Look
- Skill Swap

- Foul Play
- Rest

Umbreon is a passive Mon that Gliscor easily comes into, since he wants to put some Spikes. Umbreon traps Gliscor with Mean Look and starts using Foul Play. When Gliscor uses Toxic, then Umbreon uses Skill Swap to murder Gliscor in a very comical way. Rest is here to heal the poison after Gliscor dies.

But wait, there is more!

Umbreon @ Leftovers
Ability: Inner Focus
Tera Type: Poison / Steel
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Mean Look
- Curse

- Crunch
- Rest

Umbreon uses Gliscor as set-up fodder. At +6, Umbreon can use Tera to avoid the Poison and kill Gliscor with it.

Umbreon @ Leftovers
Ability: Inner Focus
Tera Type: Poison / Steel
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Mean Look
- Calm Mind

- Dark Pulse
- Rest

Umbreon can do the same with a CM set. If Gliscor is the only Ground, Tera Poison Umbreon can actually be a legit win condition.

Umbreon @ Leftovers
Ability: Inner Focus
Tera Type: Poison / Steel
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Mean Look
- Spite

- Foul Play
- Rest

Umbreon can also PP Stall Gliscor's EQ or Toxic, so that a teammate then switches into it for free and uses Gliscor as set-up bait.


Gliscor makes many Pokemon useless, but almost all of them have ways of bypassing Gliscor and even taking advantage of it. Umbreon is one of the best examples of it.
 

toshimelonhead

Honey Badger don't care.
is a Tiering Contributor
:Clefable:
Clefable (F) @ Leftovers
Ability: Magic Guard
Tera Type: Water
EVs: 252 HP / 120 SpA / 136 SpD
Calm Nature
IVs: 0 Atk
- Moonblast
- Stealth Rock
- Moonlight
- Ice Beam

120 SpA Clefable Ice Beam vs. 244 HP / 12 SpD Gliscor: 352-416 (100 - 118.1%) -- guaranteed OHKO
0 Atk Gliscor Earthquake vs. 252 HP / 0 Def Clefable: 135-159 (34.2 - 40.3%) -- 40.6% chance to 3HKO after Leftovers recovery
244 SpA Choice Specs Walking Wake Hydro Steam vs. 252 HP / 136+ SpD Clefable: 163-193 (41.3 - 48.9%) -- guaranteed 3HKO after Leftovers recovery

The biggest risk here is using Ice Beam when Gliscor uses Protect and revealing Ice Beam too early, but the ability to avoid Toxic damage from Magic Guard and OHKO back with Ice Beam is always nice.
 

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