Well hey there!
If my profile doesn’t give some idea of how talented I am at teambuilding, I... I shouldn’t be doing it. I really shouldn’t. But it’s fun.
I’ve recently been in love with Scizor and its massive mega 150 Attack to build a team with it. Originally it was going to be a bug monotype, but after a lot of struggles, I decided I was slightly more competent working with Steel types. I used Smogon’s recommended sets a lot to aid in this, so... yeah.
— Note I’ve changed it after a bit of help from a friend —
Without further ado, here’s the most likely abysmal team.
Scizor @ Scizorite
Ability: Technician
EVs: 248 HP / 244 Def / 16 SpD
Impish Nature
- Swords Dance
- Bullet Punch
- Roost
- U-Turn
Uh... My reasoning is I want it? ;•-• If I’m going to be honest, I just put Smogon’s set on there and decided to hope someone would help me. ;v;
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Magma Storm
- Earth Power
- Taunt
- Stealth Rock
Now, my friend said Heatran was way better than Stakataka, but he didn’t give any exactly pointers on a set. I decided the Smogon set for monotype looked decent enough.
Lucario @ Life Orb
Ability: Justified
EVs: 252 Atk / 252 Spe / 4 SpD
Jolly Nature
- Swords Dance
- Sky Uppercut
- Meteor Mash
- Ice Punch
Another all out attacker, the Lucario is meant to be a speedy glass cannon. Not going to last long, but will hopefully deal massive damage with the time it gets. 252 Speed and a Jolly nature are meant to really max out that speed, while the Life Orb helps it hit like a truck. Swords Dance will make it hit like a Concord. I felt Sky Uppercut could be more reliable than Close Combat as it doesn’t lower stats, and Ice Punch could help deal with Rock and Dragon types if needed? I don’t know man...
Klefki @ Leftovers
Ability: Prankster
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Defog
- Toxic
- Spikes
- Play Rough
I want to be a jerk.
This maximizes my ability to be a jerk.
Kartana @ Choice Scarf
Ability: Beast Boost
EVs: 252 Atk / 252 Spe / 4 HP
Jolly Nature
- Sacred Sword
- Smart Strike
- Leaf Blade
- Knock Off
Not much to say here other than powerful speed control.
Magnezone @ Electrium Z
Ability: Magnet Pull
EVs: 252 SpA / 252 Spe / 4 Def
Timid Nature
- Thunderbolt
- Volt Switch
- Flash Cannon
- Hidden Power Fire
I was hesitant to give something with Volt Switch a Choice item, so I decided a Zap Plate could help boost those Electric moves. Otherwise it’s copied verbatim from Smogon. It’s here because Aegislash just had to be Uber.
An early thanks to anyone who spares the time to help out my confused teambuilding, haha. It means a ton to me.
If my profile doesn’t give some idea of how talented I am at teambuilding, I... I shouldn’t be doing it. I really shouldn’t. But it’s fun.
I’ve recently been in love with Scizor and its massive mega 150 Attack to build a team with it. Originally it was going to be a bug monotype, but after a lot of struggles, I decided I was slightly more competent working with Steel types. I used Smogon’s recommended sets a lot to aid in this, so... yeah.
— Note I’ve changed it after a bit of help from a friend —
Without further ado, here’s the most likely abysmal team.
Scizor @ Scizorite
Ability: Technician
EVs: 248 HP / 244 Def / 16 SpD
Impish Nature
- Swords Dance
- Bullet Punch
- Roost
- U-Turn
Uh... My reasoning is I want it? ;•-• If I’m going to be honest, I just put Smogon’s set on there and decided to hope someone would help me. ;v;
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Magma Storm
- Earth Power
- Taunt
- Stealth Rock
Now, my friend said Heatran was way better than Stakataka, but he didn’t give any exactly pointers on a set. I decided the Smogon set for monotype looked decent enough.
Lucario @ Life Orb
Ability: Justified
EVs: 252 Atk / 252 Spe / 4 SpD
Jolly Nature
- Swords Dance
- Sky Uppercut
- Meteor Mash
- Ice Punch
Another all out attacker, the Lucario is meant to be a speedy glass cannon. Not going to last long, but will hopefully deal massive damage with the time it gets. 252 Speed and a Jolly nature are meant to really max out that speed, while the Life Orb helps it hit like a truck. Swords Dance will make it hit like a Concord. I felt Sky Uppercut could be more reliable than Close Combat as it doesn’t lower stats, and Ice Punch could help deal with Rock and Dragon types if needed? I don’t know man...
Klefki @ Leftovers
Ability: Prankster
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Defog
- Toxic
- Spikes
- Play Rough
I want to be a jerk.
This maximizes my ability to be a jerk.
Kartana @ Choice Scarf
Ability: Beast Boost
EVs: 252 Atk / 252 Spe / 4 HP
Jolly Nature
- Sacred Sword
- Smart Strike
- Leaf Blade
- Knock Off
Not much to say here other than powerful speed control.
Magnezone @ Electrium Z
Ability: Magnet Pull
EVs: 252 SpA / 252 Spe / 4 Def
Timid Nature
- Thunderbolt
- Volt Switch
- Flash Cannon
- Hidden Power Fire
I was hesitant to give something with Volt Switch a Choice item, so I decided a Zap Plate could help boost those Electric moves. Otherwise it’s copied verbatim from Smogon. It’s here because Aegislash just had to be Uber.
An early thanks to anyone who spares the time to help out my confused teambuilding, haha. It means a ton to me.
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