Paralyzing PDon is a big deal. If it's offensive then, now it's pretty much useless. If it's support then it's guaranteed to be slower than your whole team and makes it ez for you to eliminate it. Basically, I think that a Paralyzed support Pdon lasts as long as a toxiced one does...Why is paralyzing pdon a big deal. If it's support pdon than toxic is better and if it's offensive than clicking dtail/thousand arrows is better. The few things glare does is cool like hitting xern but it doesn't provide as muh utility as dtail or toxic. Big deal you can spread yellow magic around.. dont you think racking up damage with spikes + phazing is overall better than hoping you get a full par. If you give up sleeptalk then you are passive af and just another gira a,,, The reason I don't see a point for coil is because the def boost is not needed to check most things. Yea u make a fair point with last mon ekiller but even then a lot of ekillers run icebeam now. I gave the two sets that have the overall most utility and would fit best on more teams than a niche glare set or coil.
edit: I thought the reason to run coil was to make sure you stand a chance against things that setup an sd like pdon/mluke/ekiller. I feel like the att boost isn't even worth it as u need to setup multiple times to do any real damage. Not to mention anything can revenge you so at best you coil up and check the 1 thing you are trying to check and switch out which is the same thing dtail/toxic is doing.
Lunala @ Psychium ZWith Dark void nerf and hypnoGar banned, is there any other (at least somewhat) reliable sleep inducer viable in Uber? Especially those with sleep powder, Lovely Kiss, or Spore (As those have a higher accuracy than Hypnosis)?
the first post said:Suspects or potential bans are not a topic for discussion in this thread.
Offensive Lugia sets are simply not viable. While its great bulk and access to Multiscale might make it seem like a decent Calm Mind user, 90 base Special Attack is poor by Ubers standards. This means that even if it happens to get to +6 without being hit by a lucky crit, being statused or being phazed out, it still lacks the ability to threaten the majority of the Ubers metagame. For example, Lugia can't even OHKO Defensive Primal Groudon at +6 with Aeroblast, and PDon can easily just go and hit it with a Dragon Tail or Roar. Lugia is already bad enough this gen, if you're going to use it then the only real viable set is Physically Defensive with Toxic/Whirlwind/Roost/Ice Beam and maybe screens in there somewhere. Anything else is gimmicky and unviable.Since I was lucky enough to still have my bold XD Lugia for years, I was thinking of this set:
Psychium Z
252 hp/defense/4 SPA
Roost
Calm Mind
Psycho Boost
Aeroblast
Set up after dealing with steel/dark types. Any support or tanky mon that wants to come in and toxic, Z move them after 2 boosts for massive damage.
Perhaps I'm still far too much of a n00b here.... But why Jolly Nature? You're going for a mixed set, shouldn't it have Naive, or Hasty? Though then again, perhaps you're going for keeping some of its bulk. And perhaps the amount of power gained isn't enough to warrant the defense drop.While I'm theorymoning atm due to the fact that the Mewtwonites aren't usable still, I feel Mega Mewtwo X in particular has a fair shot of being pretty cool in this meta, given the rise of Pokemon like Mega Lucario, Dark-types like Arceus-Dark and Yveltal, and with the decline of one of its checks in Ho-Oh.
Mewtwo-Mega-X @ Mewtwonite X
Ability: Steadfast
EVs: 180 Atk / 76 SpD / 252 Spe
Jolly Nature
- Low Kick
- Earthquake
- Ice Beam
- Taunt
The SpDef ensures that Mega Gengar's Shadow Ball won't OHKO MM2X from full since you speed-tie with it. The rest goes to Attack and Speed. If you're more worried about Ekiller, you could run the older 112 Atk / 144 Def / 252 Spe spread, but I feel MegaGar is a more prevalent threat atm and this spread gives MM2X more attack power as well. Also, that spread is meant for Jolly Life Orb Ekiller whereas Adamant still has a roll to kill you after rocks.
Ice Beam is way better than Ice Punch now due to the Latis being gone, and Ice Beam will enable you to 2HKO Zygarde-C and OHKO Mega Salamence after Intimidate, something Ice Punch would normally fail to do.
Edit: They're on the ladder now.