UberSkitty
Assist Skitty was banned from NatDex Ubers
I started this a decent while ago, and and as the name suggests, I'm doing a solo of every game using only Skitty! (And HM Slaves ofc). Also sadly not Gens 1 and 2, since Skitty ain't in them. And I just gotta say, if you feel like ur fav mon sucks in game, this is a fun thing to do. While the games are often hardest at the beginning, by the mid/end Skitty has been able to just sweep due to being overleveled and a great movepool. Another thing that's great about Skitty is that it only evolves via Stone, so I don't have to worry about the evolution thing popping up after battles like it would via level/friendship.
I've been using Emulators, setting Skitty as my starter. However, the Skitty is not IV/Nature set, I just use what I'm given. The exception of this being if I get Normalize. Sue me. Also the nicknames are random words people gave me in Discord. Discord is where I talked about this most, specifically PU Discord In-Game Room. Even found the day I announced and started the challenge:
Will prob also refer to Discord for some stuff I don't remember as well, specifically the earlier games.
Some other general rules I play by:
Here's the playthroughs I've done so far with some pics and details about the hardest battles, starting with Emerald: (prob gonna make a couple separate postsfor more likes so it looks nicer and stuff when adding on more games)
EmeraldThis was the first playthrough, being over half a year ago at this point.
Skitty has an alright movepool early on, specifically Sing/Attract/Growl to try to hax/outlast threats. And one of the biggest threats was early on, with the first Gym leader being a Rock-type! (A common trend in games sadly). My best way to hit her mons was by getting a good amount of hits with Double Slap. Second Gym is Fighting-type, so you can imagine that took me a few tries. After that things got easier, bar some random stuff like Brandon's Aron.
Skitty's coverage luckily gets much better later on, like learning Faint Attack via level and Dig via TM. Not to mention better STABs like Secret Power, Return, and Double Edge. Normal STAB is amazing in-game, just sayin.
So yeah, Skitty continued to get more and more over-leveled and learned a bunch of new coverage moves via TM like Shadow Ball and Ice Beam. Fast forward, I finally reached the E4. Had to wait a while though cuz I wanted the Shell Bell and Shoal Cave wasn't being nice.
I used a set I'd end up using a lot, BoltBeam/Calm Mind/Substitute. I'd often just be able to set up Sub and spam CM against their first mon and sweep. Was even able to get around moves like Curse thanks to Substitute and Sheer Cold thanks to being overleveled. IIRC I did have some trouble with Wallace though, specifically that damned Double Team Ludicolo. But I still beat him so bop.
Finished the entire playthrough in a few days, and started LeafGreen a couple days later.
Some point around (I wanna say before?) the Diamond playthrough I decided to battle Steven. I was honestly really scared of him, even looking into stuff like EVs and IVs. Leveled up my Skitty a bunch via those reporters, and caught some mons that I felt would make things quicker, specifically a Minun with Protect/Helping Hand/Encore/TWave. And a couple of Pickup mons in the back for potential Rare Candies. Eventually I finally felt prepared for Steven, using the same moveset as the E4, but now with Lefties! And then...I p much just set up on his Skarmory lead and won with ease. Was very anticlimactic.
Went back and took some pics while making this thread, post Steven fight: (can't remember how to screenshot in this emu tho so the pics are kinda off)
Also this is my secret base, made it while waiting for the Shoal Cave tides :)
LeafGreenLike I said, I had only started this playthrough days after finishing Emerald (but before beating Steven).
The beginning of the game was pretty similar, with Skitty's level up moves and the slow first gym battle against Rock-types, tho definitely not as bad as that Nosepass in Emerald. Also got Water Pulse and Dig early on so Rock mons in general weren't too bad, not to mention the only Steel mons being Magnemite and Magneton. Outside of that, coverage moves were pretty limited, with most of the good ones being sold at the Game Corner. But even then, Normal coverage hits most mons anyway, so it wasn't too big of a problem. Usually just had two Normal moves for PP reasons, again between Secret Power, Return, and Double Edge.
I honestly don't remember a lotta what happened throughout the replay, or at least anything special. I did do those Sevii Island missions for some grinding tho if that counts. But fast forward...
By the time Victory Roar came along, I decided to finally get some stronger coverage moves, aka Game Corner time. Luckily it turned out I was rich enough at that point to just buy all the coins needed for Ice Beam+Thunderbolt (each 4000 coins).
And after Victory Road, it was time for the E4. It was around then that I realized I probably should've caught a Snorlax for the Leftovers. I didn't have the Item Finder either. So I opted for a Magnet, which can only be found on wild Magneton. Naturally I made the logical move of catching every Magneton I found instead of just bending my rules and using a Dugtrio with Thief. Alas, I eventually got one, and all it took was 20 min with the emulator at x4 Speed!
Used the same moves against the E4 as in Emerald, BoltBeam/Substitute/Calm Mind, and again worked like a charm. Bruno was kinda a pain though, trying to use his Onix to setup on while having to keep up Sub in fear of Rock Tomb. Either way, with LeafGreen complete, so was Gen 3 and Gameboy.
Also fun fact, Skitty doesn't count towards unlocking item from Oak's Assistant since it's not in the Kanto Dex, hence the No. ???.
Recent pic, Post E4:
I plan to add onto this later on, both my other finished playthroughs and whenever I start my next one, XY onCitra the 3DS!
I've been using Emulators, setting Skitty as my starter. However, the Skitty is not IV/Nature set, I just use what I'm given. The exception of this being if I get Normalize. Sue me. Also the nicknames are random words people gave me in Discord. Discord is where I talked about this most, specifically PU Discord In-Game Room. Even found the day I announced and started the challenge:
Will prob also refer to Discord for some stuff I don't remember as well, specifically the earlier games.
Some other general rules I play by:
- If Skitty got KOed, I'd just SR and hope I saved recently.
- No using mons other than Skitty outside of double/triple matches, in which they just use non-attacking moves. And eventually the exception of Battle Factory.
- Healing items are allowed. No X-Items in battle, can instead use them against wild mons to raise Skitty's friendship.
- Avoided using Assist, bar one instance when I couldn't hit a Gastly in HG.
Here's the playthroughs I've done so far with some pics and details about the hardest battles, starting with Emerald: (prob gonna make a couple separate posts
Emerald
Skitty has an alright movepool early on, specifically Sing/Attract/Growl to try to hax/outlast threats. And one of the biggest threats was early on, with the first Gym leader being a Rock-type! (A common trend in games sadly). My best way to hit her mons was by getting a good amount of hits with Double Slap. Second Gym is Fighting-type, so you can imagine that took me a few tries. After that things got easier, bar some random stuff like Brandon's Aron.
Skitty's coverage luckily gets much better later on, like learning Faint Attack via level and Dig via TM. Not to mention better STABs like Secret Power, Return, and Double Edge. Normal STAB is amazing in-game, just sayin.
So yeah, Skitty continued to get more and more over-leveled and learned a bunch of new coverage moves via TM like Shadow Ball and Ice Beam. Fast forward, I finally reached the E4. Had to wait a while though cuz I wanted the Shell Bell and Shoal Cave wasn't being nice.
I used a set I'd end up using a lot, BoltBeam/Calm Mind/Substitute. I'd often just be able to set up Sub and spam CM against their first mon and sweep. Was even able to get around moves like Curse thanks to Substitute and Sheer Cold thanks to being overleveled. IIRC I did have some trouble with Wallace though, specifically that damned Double Team Ludicolo. But I still beat him so bop.
Finished the entire playthrough in a few days, and started LeafGreen a couple days later.
Some point around (I wanna say before?) the Diamond playthrough I decided to battle Steven. I was honestly really scared of him, even looking into stuff like EVs and IVs. Leveled up my Skitty a bunch via those reporters, and caught some mons that I felt would make things quicker, specifically a Minun with Protect/Helping Hand/Encore/TWave. And a couple of Pickup mons in the back for potential Rare Candies. Eventually I finally felt prepared for Steven, using the same moveset as the E4, but now with Lefties! And then...I p much just set up on his Skarmory lead and won with ease. Was very anticlimactic.
Went back and took some pics while making this thread, post Steven fight: (can't remember how to screenshot in this emu tho so the pics are kinda off)
Also this is my secret base, made it while waiting for the Shoal Cave tides :)
LeafGreen
The beginning of the game was pretty similar, with Skitty's level up moves and the slow first gym battle against Rock-types, tho definitely not as bad as that Nosepass in Emerald. Also got Water Pulse and Dig early on so Rock mons in general weren't too bad, not to mention the only Steel mons being Magnemite and Magneton. Outside of that, coverage moves were pretty limited, with most of the good ones being sold at the Game Corner. But even then, Normal coverage hits most mons anyway, so it wasn't too big of a problem. Usually just had two Normal moves for PP reasons, again between Secret Power, Return, and Double Edge.
I honestly don't remember a lotta what happened throughout the replay, or at least anything special. I did do those Sevii Island missions for some grinding tho if that counts. But fast forward...
By the time Victory Roar came along, I decided to finally get some stronger coverage moves, aka Game Corner time. Luckily it turned out I was rich enough at that point to just buy all the coins needed for Ice Beam+Thunderbolt (each 4000 coins).
And after Victory Road, it was time for the E4. It was around then that I realized I probably should've caught a Snorlax for the Leftovers. I didn't have the Item Finder either. So I opted for a Magnet, which can only be found on wild Magneton. Naturally I made the logical move of catching every Magneton I found instead of just bending my rules and using a Dugtrio with Thief. Alas, I eventually got one, and all it took was 20 min with the emulator at x4 Speed!
Used the same moves against the E4 as in Emerald, BoltBeam/Substitute/Calm Mind, and again worked like a charm. Bruno was kinda a pain though, trying to use his Onix to setup on while having to keep up Sub in fear of Rock Tomb. Either way, with LeafGreen complete, so was Gen 3 and Gameboy.
Also fun fact, Skitty doesn't count towards unlocking item from Oak's Assistant since it's not in the Kanto Dex, hence the No. ???.
Recent pic, Post E4:
I plan to add onto this later on, both my other finished playthroughs and whenever I start my next one, XY on
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