RMT of the Week V5: Week 14

Vote for the RMT of the Week!

  • [OU] Flawless - Bro Kappa

    Votes: 3 6.1%
  • [OU] Drugs 'n' Guns - Mudvayne

    Votes: 3 6.1%
  • [UU] UU Stall - dodmen & hilarious

    Votes: 18 36.7%
  • [UU] Whimsikrow Offense - LittleRunnerXC

    Votes: 4 8.2%
  • [RU] Beyond the Sky - EonX

    Votes: 3 6.1%
  • [NU] no fun allowed - Realistic Waters

    Votes: 4 8.2%
  • [NU] Into Darkness - PrinceLucian

    Votes: 2 4.1%
  • [NU] La Perla - Lax

    Votes: 4 8.2%
  • [Ubers] Stayin' Innovative - Antacool

    Votes: 3 6.1%
  • [PU] E-turn-ity - Akir

    Votes: 2 4.1%
  • [Doubles] Remember Remember - darksylvion

    Votes: 2 4.1%
  • [VGC] Winter Sun - Draconid997

    Votes: 1 2.0%

  • Total voters
    49
  • Poll closed .
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IronBullet

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RMT of the Week
co-hosted by Team Pokepals
approved by IronBullet and Jirachee

Ever wanted your team rated and noticed by a lot of people? Do you want all the efforts you put into testing your team, editing it and finalizing it to count? This is where RMT of the Week comes in! The aim of this project is to give people who put effort into making quality RMTs the attention they deserve. There are a lot of teams out there that are well-built and presented, but often left in the dark. Not anymore!

The concept is fairly simple:
  • Every week, we will nominate a few teams as candidates for the RMT of the Week.
  • These teams are put in a poll. Everyone can vote for the team they think is most deserving of the award.
  • At the end of the week, the winner will be the team that receives the most votes.
So what's in it for the winners? Well, the winning team will be announced on social media. It will also be recorded in the Hall Of Fame, which will be posted in the OP for each week, and people are encouraged to rate it. Winning the RMT of the Week also increases the chance of having your RMT added to Team Showcase, subject to review, since it brings it to the notice of the staff. Finally, the winner will have an opportunity to give a brief interview.

Now you're probably thinking, "Why would people rate this team in particular? After all, it's no different from any other team." Yeah, maybe. But this is the perfect opportunity for all you unbadged raters to draw attention to yourselves. If you post good rates for the RMT of the Week, something that most of the staff is going to look at, you increase your chances of earning the Team Rater
badge.

If you are interested in getting your team shortlisted, here are some things that you can do to increase your chances:
  • Make sure your team is viable and effective: This one is self-explanatory. If your team doesn't fit into its tier or metagame, or lacks any kind of success, it won't have a high chance of being selected. It doesn't have to be archive worthy though, and it doesn't have to have peaked at #1; a moderately successful team can make it, but it has to work.
  • Your team should be well-presented: Wouldn't you enjoy posting in a thread more if it was visually appealing? If you put effort into presenting your team attractively, people will be more willing to rate it. We appreciate it when you take time to improve the quality of your RMTs, as it enhances the quality of the forum.
  • Be nice and receptive to people's opinions: No one likes to rate the team of a close-minded person!
For those whose teams are selected, don't ask anyone, be it friends or anyone else, on the forums or on PS! to vote for you. For friends of the people whose teams get selected, the same goes for you as well: please don't post the link in chat rooms to try and get people to vote.

The first time someone is caught cheating, their team will be disqualified and removed from the ongoing week. If someone is caught cheating for a second time, they will be permanently banned from the project.

Week 1:

[OU] Tripple Weather Is Stronk - Bluwing

Week 2:

[OU] Fight to the Finish - Team Pokepals

Week 3:

[UU] Rock 'N Roll Suicide - Hogg

Week 4:

[OU] Lord Cobalion and cute Mew - Costi

Week 5:

[UU] Real Friends - Shiba

Week 6:

[RU] Dance All Night - Feliburn

Week 7:

[AG] Philophobia - Dream Eater Gengar

Week 8:

[PU] 3005 - Dundies

Week 9:

[OU] Mexican Cena - Darkreaper215

Week 10:

[NU] i still play bp lol - iplaytennislol

Week 11:

[Ubers] Mega Mence is disgusting - Sweep

Week 12:

[PU] Ice Ice Baby - Paraplegic

Week 13:

[RBY] Memento /cpg/ - Bedschibaer

Week 14 Nominees:


1. [OU] Flawless - Bro Kappa


2. [OU] Drugs 'n' Guns - Mudvayne


3. [UU] UU Stall - dodmen & hilarious


4. [UU] Whimsikrow Offense - LittleRunnerXC


5. [RU] Beyond the Sky - EonX


6. [NU] no fun allowed - Realistic Waters


7. [NU] Into Darkness - PrinceLucian


8. [NU] La Perla - Lax


9. [Ubers] Stayin' Innovative - Antacool


10. [PU] E-turn-ity - Akir


11. [Doubles] Remember Remember - darksylvion


12. [VGC] Winter Sun - Draconid997
 

IronBullet

Astronomy Domine
is a Top Tutor Alumnusis a Site Content Manager Alumnusis a Top Team Rater Alumnusis a Battle Simulator Admin Alumnusis a Top Social Media Contributor Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis an Administrator Alumnus
We caught up with last week's winner Bedschibaer to ask him a few questions about his RBY RMT, Memento /cpg/.

1. Can you give a brief description of your team? What do you think is the reason behind its success?

The team focuses on a Pokemon, that I thought would be a very good metagame call in the tournaments I played in, and tries to support this mon as efficiently as possible. The way I built it was really reactive to what was and is popular which can give me a slight edge in games, especially since RBY is a very stale metagame, but it's also standard enough to not be a team where I have to rely on matchups. Many people don't know that but despite RBY teams being so similar there are quite alot of important decisions one can make when building a team and preparing for a field of players, I'd say alot of people liked my RMT because that is an aspect that is usually not visible for many.

2. Have you found the feedback that you've received in the forum to be helpful?

Every feedback is helpful because it gives you access to your team from another person's point of view. There haven't been too many rates yet and to be honest I haven't found the time to take those into consideration and respond to them yet, but I am happy that my team even got rated, considering that RBY isn't the most popular metagame on this website, and hopefully there are more opinions and more feedback to come.

3. Is there any advice you'd like to give to future RMT posters?

I'd say that making clear arguments is a very important thing when posting, both as a rater and as someone who wants to be rated. It's something that I still try working on for myself since I can get too "ranty" at times and often have problems communicating effectively. Being able to properly explain your thought process and certain decisions, both in teambuilding and editing/rating, leads to interesting posts that people like reading. I've kept the presentation of my RMT simple and tried to make my decisions on it understandable, especially for other players, so they don't just copypaste my team and simply click buttons when playing it (because I am sure I am not the only one who does this when playing a tier that's new to me) but understand why I opted for it the way it is and can play and hopefully rate accordingly.

Thanks for taking the time to do the interview and congrats again :)
 
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