Welcome to Smogon! Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global rules.
Switching to Anise the Starmie
Zap Cannon - Meteor Beam - Hydro Pump
***IF Darmanitan is to use a damaging Grass-type move, Protect the first and third instance, restarting queue each time.
***IF Darmanitan is to use U-Turn, use Flip Turn the first instance and restart queue.
***IF Darmanitan is under the effects of a P/E move when you are to act, use Rain Dance the first instance and Light Screen the second instance, restarting queue each time.
Life Orb
Sheer Force, Zen Mode
HP: 84/100
EN: 68/100
3/10/10/8/23
3/4
PAR (10%), no combo
Black Glasses
Illusion
HP: 77/85
EN: 72/100
7/5/9/5/121
3/4
Keep pushing forward!
Solar Beam, Grass Knot, Solar Beam
IF Starmie is in the evasive stage of a D/E move when you are to act, THEN initiate action string Solar Beam, Grass Knot, Solar Beam.
IF Starmie is to use Reflect Type, THEN initiate action string Earthquake, Payback, Earthquake, replace the action string "Solar Beam, Grass Knot, Solar Beam" in your first sub with "Dig (Default), Earthquake, Payback", AND ignore your third sub for the rest of the round.
[Check at the end of Starmie's turn] IF the weather is not clear, THEN replace all instances of Solar Beam in current orders with Grass Knot.
"No more hiding behind disguises! Lets push forward now!"
Body Slam - Body Slam - Body Slam
***[Check at start of step]IF you are slower than Zoroark and Zoroark is to use a damaging-evasive move, use Sky Attack that action.
***IF Zoroark is to use Counter when you are to use Body Slam, use Moonblast the first and third instance and Dazzling Gleam the second instance.
***IF you are under the effects of Torment when you are to use Body Slam, and you used Body Slam the action prior, use Play Rough that action.