Only Florina Liastacia and the current referee should be posting in this thread.
Galvantula [Fulma Cimo (Epseranto - Lightning Bug)] (M)
Stage 3/5
Types: Bug/Electric
STAB
STAB; immune to paralysis status.
Abilities:
Compoundeyes / Unnerve / Swarm
Compoundeyes: This Pokemon's complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Unnerve: The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Swarm: When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by three (3). (eg Silver Wind goes from 6 to 9, X-Scissor from 8 to 11)
Nature: Serious (+Spe, -Spe)
Stats:
HP: 85
Atk: 6
Def: 5
SpA: 7
SpD: 5
Spe: 108
Size Class: 2
Weight Class: 2
Attacks:
Absorb
Agility
Attract
Bounce
Bug Bite
Bug Buzz
Camouflage
Charge Beam
Confide
Cross Poison
Cut
Disable
Discharge
Double Team
Electro Ball
Electroweb
Endure
Energy Ball
Facade
Feint Attack
Flash
Frustration
Fury Cutter
Gastro Acid
Giga Drain
Giga Impact
Hidden Power (Ice)
Hyper Beam
Infestation
Leech Life
Light Screen
Lunge
Pin Missile
Poison Jab
Poison Sting
Protect
Pursuit
Rain Dance
Rest
Return
Rock Climb
Round
Screech
Secret Power
Signal Beam
Slash
Sleep Talk
Snore
Speed Swap
Spider Web
Sticky Web
String Shot
Struggle Bug
Substitute
Sucker Punch
Swagger
Swift
Thief
Throat Chop
Thunder
Thunder Wave
Thunderbolt
Toxic
Volt Switch
Wild Charge
X-Scissor
Heliolisk [Vetero Forto - Weather Strength (Esperanto)] (Female)
Stage 3/5
Types: Normal/Electric
STAB
STAB; immune to paralysis status.
Abilities:
Dry Skin / Sand Veil / Solar Power (H)
Dry Skin: This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by one (1). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted. #Molded
Sand Veil: This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage. #Molded
Solar Power: When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by three (3).
Nature: Serious (+Spe, -Spe)
Stats:
HP: 85
Atk: 4
Def: 4
SpA: 8
SpD: 7
Spe: 109
Size Class: 2
Weight Class: 2
Attacks:
Agility
Ally Switch
Attract
Breaking Swipe
Brutal Swing
Bulldoze
Camouflage
Charge
Charge Beam
Confide
Cut
Dark Pulse
Dig
Discharge
Double Team
Dragon Pulse
Dragon Rush
Dragon Tail
Eerie Impulse
Electric Terrain
Electrify
Electro Ball
Electroweb
Endure
Facade
Fire Punch
Flash
Focus Blast
Frustration
Giga Impact
Glare
Grass Knot
Hidden Power (Ice)
Hyper Beam
Hyper Voice
Iron Tail
Light Screen
Low Kick
Low Sweep
Mega Kick
Mega Punch
Mud-Slap
Parabolic Charge
Pound
Protect
Psych Up
Quick Attack
Rain Dance
Razor Wind
Rest
Return
Rock Slide
Rock Tomb
Round
Sandstorm
Secret Power
Sleep Talk
Snore
Solar Beam
Substitute
Sunny Day
Surf
Swagger
Swift
Tail Whip
Thunder
Thunder Punch
Thunder Shock
Thunder Wave
Thunderbolt
Toxic
U-turn
Volt Switch
Weather Ball
Wild Charge
Gallade [Vanguard] (Male)
Stage 3/5
Types: Psychic/Fighting
STAB
STAB
Abilities: Steadfast / Justified
Steadfast: If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.
Justified: This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).
Nature: Serious (+Spe, -Spe)
Stats:
HP: 85
Atk: 9
Def: 5
SpA: 5
SpD: 8
Spe: 80
Size Class: 3
Weight Class: 4
Attacks:
Aerial Ace
Air Slash
Ally Switch
Attract
Aura Sphere
Body Slam
Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Charge Beam
Charm
Close Combat
Confide
Confuse Ray
Confusion
Cut
Dazzling Gleam
Destiny Bond
Disable
Disarming Voice
Double Team
Drain Punch
Draining Kiss
Dream Eater
Earthquake
Echoed Voice
Encore
Endure
Energy Ball
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Heal Pulse
Helping Hand
Hidden Power (Water)
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Life Dew
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magic Room
Magical Leaf
Mean Look
Mega Kick
Mega Punch
Memento
Misty Terrain
Natural Gift
Night Slash
Poison Jab
Power-Up Punch
Protect
Psybeam
Psych Up
Psychic
Psycho Cut
Psyshock
Quick Guard
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Revenge
Reversal
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Solar Blade
Stone Edge
Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Throat Chop
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Wide Guard
Will-O-Wisp
Wonder Room
Work Up
X-Scissor
Zen Headbutt
Battle Info
Format: 3v3 Singles
Switch: OK
DQ: 48 hours for challenger, 72 hours for ref
Abilities: All
Items: On
Megas: One
Z-Moves: One
Recoveries: 2
Chills: 5
Substitutions: 3
Rival Tierno's team consists of three Pokemon, one chosen randomly from each slot
Rival Tierno sends out first
Rival Tierno's Item Bag: 1× Super Potion
Rolling for mons, got 2, 1, 1
Slot 1: Oricorio, Hidden Power [Fighting]
Slot 2: Roserade, Hidden Power [Ground]
Slot 3: Vanilluxe, Hidden Power [Rock]
Oricorio (F)
Type: Fire/Flying OR Electric/Flying OR Psychic/Flying OR Ghost/Flying
Ability: Dancer
Item: Power Lens
Nature: Timid (+Spe, -Atk, +10% Acc)
HP: 90
Atk: 4 (-)
Def: 5
SpA: 7
SpD: 5
Spe: 107 (+)
Size: 1
Weight: 1
Moves:
Acrobatics
Aerial Ace
Agility
Air Cutter
Air Slash
Attract
Baton Pass
Calm Mind
Captivate
Confide
Covet
Defog
Double Slap
Double Team
Embargo
Facade
Feather Dance
Fly
Frustration
Growl
Helping Hand
Hidden Power
Hurricane
Icy Wind
Mirror Move
Peck
Pluck
Pound
Protect
Quash
Rest
Return
Revelation Dance
Role Play
Roost
Round
Safeguard
Sandstorm
Sky Attack
Sleep Talk
Snore
Steel Wing
Substitute
Swagger
Swords Dance
Tailwind
Taunt
Teeter Dance
Toxic
U-turn
Work Up
Roserade (M)
Type: Grass/Poison
Abilities: Natural Cure/Poison Point/Technician
Item: Grassium Z
Nature: Bold (+Def, -Atk)
HP: 85
Atk: 4 (-)
Def: 7 (+)
SpA: 9
SpD: 8
Spe: 90
Size: 2
Weight: 2
Moves:
Absorb
Aromatherapy
Attract
Body Slam
Bullet Seed
Captivate
Confide
Cotton Spore
Covet
Cut
Dazzling Gleam
Double Team
Double-Edge
Endure
Energy Ball
Extrasensory
Facade
Flash
Frustration
Fury Cutter
Giga Drain
Giga Impact
Grass Knot
Grass Whistle
Grassy Glide
Grassy Terrain
Growth
Hidden Power
Hyper Beam
Ingrain
Laser Focus
Leaf Storm
Leech Seed
Life Dew
Magical Leaf
Mega Drain
Mimic
Mind Reader
Mud-Slap
Natural Gift
Nature Power
Nightmare
Petal Blizzard
Petal Dance
Pin Missile
Poison Jab
Poison Sting
Power Whip
Protect
Psych Up
Rain Dance
Razor Leaf
Rest
Return
Round
Secret Power
Seed Bomb
Shadow Ball
Sleep Powder
Sleep Talk
Sludge Bomb
Snore
Solar Beam
Spikes
Stun Spore
Substitute
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
Swift
Swords Dance
Synthesis
Toxic
Toxic Spikes
Uproar
Venom Drench
Venoshock
Water Sport
Weather Ball
Worry Seed
Vanilluxe (F)
Type: Ice
Abilities: Ice Body/Snow Warning/Weak Armor
Item: NeverMeltIce
Nature: Modest (+SpA, -Atk)
HP: 85
Atk: 6 (-)
Def: 6
SpA: 9 (+)
SpD: 7
Spe: 79
Size: 3
Weight: 4
Moves:
Acid Armor
Ally Switch
Astonish
Attract
Aurora Veil
Autotomize
Avalanche
Beat Up
Blizzard
Confide
Double Team
Endure
Explosion
Facade
Flash Cannon
Freeze-Dry
Frost Breath
Frustration
Giga Impact
Hail
Harden
Hidden Power
Hyper Beam
Hyper Voice
Ice Beam
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Imprison
Iron Defense
Light Screen
Magic Coat
Magnet Rise
Mirror Coat
Mirror Shot
Mist
Natural Gift
Powder Snow
Protect
Rain Dance
Rest
Return
Round
Secret Power
Self-Destruct
Sheer Cold
Signal Beam
Sleep Talk
Snore
Substitute
Swagger
Taunt
Toxic
Uproar
Water Pulse
Weather Ball
Let's start off with Oricorio [Pom-Pom form].
Florina Liastacia to send out and order.
Galvantula [Fulma Cimo (Epseranto - Lightning Bug)] (M)
Stage 3/5
Types: Bug/Electric
Abilities:
Compoundeyes / Unnerve / Swarm
Compoundeyes: This Pokemon's complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Unnerve: The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Swarm: When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by three (3). (eg Silver Wind goes from 6 to 9, X-Scissor from 8 to 11)
Nature: Serious (+Spe, -Spe)
Stats:
HP: 85
Atk: 6
Def: 5
SpA: 7
SpD: 5
Spe: 108
Size Class: 2
Weight Class: 2
Attacks:
Absorb
Agility
Attract
Bounce
Bug Bite
Bug Buzz
Camouflage
Charge Beam
Confide
Cross Poison
Cut
Disable
Discharge
Double Team
Electro Ball
Electroweb
Endure
Energy Ball
Facade
Feint Attack
Flash
Frustration
Fury Cutter
Gastro Acid
Giga Drain
Giga Impact
Hidden Power (Ice)
Hyper Beam
Infestation
Leech Life
Light Screen
Lunge
Pin Missile
Poison Jab
Poison Sting
Protect
Pursuit
Rain Dance
Rest
Return
Rock Climb
Round
Screech
Secret Power
Signal Beam
Slash
Sleep Talk
Snore
Speed Swap
Spider Web
Sticky Web
String Shot
Struggle Bug
Substitute
Sucker Punch
Swagger
Swift
Thief
Throat Chop
Thunder
Thunder Wave
Thunderbolt
Toxic
Volt Switch
Wild Charge
X-Scissor
@ No Item
Bug/Electric | Compoundeyes / Unnerve / Swarm
HP: 85/85 | EN: 100
6/5/7/5/108 | 2/2
Status: OK
Bug/Electric | Compoundeyes / Unnerve / Swarm
More accurate. Prevents eating berries. Stronger bug moves below 28 HP.
6/5/7/5/108 | 2/2
Status: OK
Heliolisk [Vetero Forto - Weather Strength (Esperanto)] (Female)
Stage 3/5
Types: Normal/Electric
Abilities:
Dry Skin / Sand Veil / Solar Power (H)
Dry Skin: This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by one (1). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted. #Molded
Sand Veil: This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage. #Molded
Solar Power: When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by three (3).
Nature: Serious (+Spe, -Spe)
Stats:
HP: 85
Atk: 4
Def: 4
SpA: 8
SpD: 7
Spe: 109
Size Class: 2
Weight Class: 2
Attacks:
Agility
Ally Switch
Attract
Breaking Swipe
Brutal Swing
Bulldoze
Camouflage
Charge
Charge Beam
Confide
Cut
Dark Pulse
Dig
Discharge
Double Team
Dragon Pulse
Dragon Rush
Dragon Tail
Eerie Impulse
Electric Terrain
Electrify
Electro Ball
Electroweb
Endure
Facade
Fire Punch
Flash
Focus Blast
Frustration
Giga Impact
Glare
Grass Knot
Hidden Power (Ice)
Hyper Beam
Hyper Voice
Iron Tail
Light Screen
Low Kick
Low Sweep
Mega Kick
Mega Punch
Mud-Slap
Parabolic Charge
Pound
Protect
Psych Up
Quick Attack
Rain Dance
Razor Wind
Rest
Return
Rock Slide
Rock Tomb
Round
Sandstorm
Secret Power
Sleep Talk
Snore
Solar Beam
Substitute
Sunny Day
Surf
Swagger
Swift
Tail Whip
Thunder
Thunder Punch
Thunder Shock
Thunder Wave
Thunderbolt
Toxic
U-turn
Volt Switch
Weather Ball
Wild Charge
Gallade [Vanguard] (Male)
Stage 3/5
Types: Psychic/Fighting
Abilities: Steadfast / Justified
Steadfast: If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.
Justified: This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).
Nature: Serious (+Spe, -Spe)
Stats:
HP: 85
Atk: 9
Def: 5
SpA: 5
SpD: 8
Spe: 80
Size Class: 3
Weight Class: 4
Attacks:
Aerial Ace
Air Slash
Ally Switch
Attract
Aura Sphere
Body Slam
Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Charge Beam
Charm
Close Combat
Confide
Confuse Ray
Confusion
Cut
Dazzling Gleam
Destiny Bond
Disable
Disarming Voice
Double Team
Drain Punch
Draining Kiss
Dream Eater
Earthquake
Echoed Voice
Encore
Endure
Energy Ball
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Heal Pulse
Helping Hand
Hidden Power (Water)
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Life Dew
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magic Room
Magical Leaf
Mean Look
Mega Kick
Mega Punch
Memento
Misty Terrain
Natural Gift
Night Slash
Poison Jab
Power-Up Punch
Protect
Psybeam
Psych Up
Psychic
Psycho Cut
Psyshock
Quick Guard
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Revenge
Reversal
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Solar Blade
Stone Edge
Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Throat Chop
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Wide Guard
Will-O-Wisp
Wonder Room
Work Up
X-Scissor
Zen Headbutt
@ No Item
Psychic/Fighting | Steadfast / Justified
HP: 85/85 | EN: 100
9/5/5/8/80 | 3/4
Status: OK
Psychic/Fighting | Steadfast / Justified
+1 Spe when flinched. +1 Atk when hit with Dark-type move.
9/5/5/8/80 | 3/4
Status: OK
Battle Info
Format: 3v3 Singles
Switch: OK
DQ: 48 hours for challenger, 72 hours for ref
Abilities: All
Items: On
Megas: One
Z-Moves: One
Recoveries: 2
Chills: 5
Substitutions: 3
Rival Tierno's team consists of three Pokemon, one chosen randomly from each slot
Rival Tierno sends out first
Rival Tierno's Item Bag: 1× Super Potion
Kalos Route 19, also known as Grande Vallée Way, is home to a valley containing plenty of beautiful marshes. This battle takes place on a wooden bridge across the valley, on which Tierno has spent the past half hour practicing his dancing with his Pokemon! As a result, his dancing skills are stronger than they would otherwise be.
- All of Tierno's Pokemon have access to all moves tagged #Dance
- Petal Dance does not cause the user to go on a rampage
- When a Pokemon with Dancer uses a #Dance move with BAP, the BAP of that move is multiplied by 1.25 (rounded up)
- When a Pokemon with Dancer uses a #Dance move with no BAP, all stage boosts of that move are increased by 1
- Camouflage turns the user into a Flying type
- Secret Power may cause sleep
- Nature Power becomes Wood Hammer
Rolling for mons, got 2, 1, 1
Slot 1: Oricorio, Hidden Power [Fighting]
Slot 2: Roserade, Hidden Power [Ground]
Slot 3: Vanilluxe, Hidden Power [Rock]
Oricorio (F)
Type: Fire/Flying OR Electric/Flying OR Psychic/Flying OR Ghost/Flying
Ability: Dancer
Item: Power Lens
Nature: Timid (+Spe, -Atk, +10% Acc)
HP: 90
Atk: 4 (-)
Def: 5
SpA: 7
SpD: 5
Spe: 107 (+)
Size: 1
Weight: 1
Moves:
Acrobatics
Aerial Ace
Agility
Air Cutter
Air Slash
Attract
Baton Pass
Calm Mind
Captivate
Confide
Covet
Defog
Double Slap
Double Team
Embargo
Facade
Feather Dance
Fly
Frustration
Growl
Helping Hand
Hidden Power
Hurricane
Icy Wind
Mirror Move
Peck
Pluck
Pound
Protect
Quash
Rest
Return
Revelation Dance
Role Play
Roost
Round
Safeguard
Sandstorm
Sky Attack
Sleep Talk
Snore
Steel Wing
Substitute
Swagger
Swords Dance
Tailwind
Taunt
Teeter Dance
Toxic
U-turn
Work Up
Roserade (M)
Type: Grass/Poison
Abilities: Natural Cure/Poison Point/Technician
Item: Grassium Z
Nature: Bold (+Def, -Atk)
HP: 85
Atk: 4 (-)
Def: 7 (+)
SpA: 9
SpD: 8
Spe: 90
Size: 2
Weight: 2
Moves:
Absorb
Aromatherapy
Attract
Body Slam
Bullet Seed
Captivate
Confide
Cotton Spore
Covet
Cut
Dazzling Gleam
Double Team
Double-Edge
Endure
Energy Ball
Extrasensory
Facade
Flash
Frustration
Fury Cutter
Giga Drain
Giga Impact
Grass Knot
Grass Whistle
Grassy Glide
Grassy Terrain
Growth
Hidden Power
Hyper Beam
Ingrain
Laser Focus
Leaf Storm
Leech Seed
Life Dew
Magical Leaf
Mega Drain
Mimic
Mind Reader
Mud-Slap
Natural Gift
Nature Power
Nightmare
Petal Blizzard
Petal Dance
Pin Missile
Poison Jab
Poison Sting
Power Whip
Protect
Psych Up
Rain Dance
Razor Leaf
Rest
Return
Round
Secret Power
Seed Bomb
Shadow Ball
Sleep Powder
Sleep Talk
Sludge Bomb
Snore
Solar Beam
Spikes
Stun Spore
Substitute
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
Swift
Swords Dance
Synthesis
Toxic
Toxic Spikes
Uproar
Venom Drench
Venoshock
Water Sport
Weather Ball
Worry Seed
Vanilluxe (F)
Type: Ice
Abilities: Ice Body/Snow Warning/Weak Armor
Item: NeverMeltIce
Nature: Modest (+SpA, -Atk)
HP: 85
Atk: 6 (-)
Def: 6
SpA: 9 (+)
SpD: 7
Spe: 79
Size: 3
Weight: 4
Moves:
Acid Armor
Ally Switch
Astonish
Attract
Aurora Veil
Autotomize
Avalanche
Beat Up
Blizzard
Confide
Double Team
Endure
Explosion
Facade
Flash Cannon
Freeze-Dry
Frost Breath
Frustration
Giga Impact
Hail
Harden
Hidden Power
Hyper Beam
Hyper Voice
Ice Beam
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Imprison
Iron Defense
Light Screen
Magic Coat
Magnet Rise
Mirror Coat
Mirror Shot
Mist
Natural Gift
Powder Snow
Protect
Rain Dance
Rest
Return
Round
Secret Power
Self-Destruct
Sheer Cold
Signal Beam
Sleep Talk
Snore
Substitute
Swagger
Taunt
Toxic
Uproar
Water Pulse
Weather Ball
Let's start off with Oricorio [Pom-Pom form].
Florina Liastacia to send out and order.