So I havent played Sun and Moon yet, so maybe Im missing a mon or two that are better than the ones I have, but whatever. This is my team from looking at the list of avalible mons. And so far, I think Ive covered so many threats.
Without further ado,
Sniper (Scizor-Mega) @ Scizorite
Ability: Light Metal
EVs: 248 HP / 44 Atk / 16 Def / 200 SpD
Impish Nature
- Bullet Punch
- Roost
- U-turn
- Swords Dance
PoryGod-Z (Porygon-Z) @ Normalium Z
Ability: Adaptability
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Conversion
- Ice Beam
- Shadow Ball
Fin Boy (Tapu Fini) @ Leftovers
Ability: Misty Surge
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Moonblast
- Scald
- Ice Beam
- Defog
Karate Draco (Kommo-o) @ Life Orb
Ability: Soundproof
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Outrage
- Earthquake
- Sky Uppercut
Manny (Mamoswine) @ Focus Sash
Ability: Oblivious
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- Ice Shard
- Stone Edge
The Quickster (Greninja-Ash) @ Life Orb
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Water Shuriken
- Dark Pulse
- Hydro Pump
- Ice Beam
This team was supposed to start with Mega Beedrill to start with the new mega mechanics, but Beedrill cant be caught!! So mega scizor replaces as a priority AND a u-turn. Yay!!! Bulk is sorta maxed to help take hits and still able to dance.
Porygon-Z.....standard sweeper. Electric and ice are awesome together and ghost picks off the few mons that resist both (if any). Idk how else to explain this broken mon.
Tapu Fini is here to help with hazards (yay defog!) since Greninja and Proygon-Z dont want much on my side. A spinner like tentacreul might seem better, but then I realized that Moonblast is really, really, really helpful against the boxing dragon, dragons, and mega gyarados. So...yeah i need moonblast.
Kommo-o is the fourth mon and for good reason. I wanted to use him since I saw him and he fits well as a second sweeper and resists electric, which kinda boops alot of my mons. Dance and coverage are insane. Earthquake and uppercut kinda cover the same mons, but having a second earthquake user helps deal with those pesky electric types (mainly that eletric tree that everyone and their mom has).
Mamoswine is the lead-off (mostly) and immunity to electric. Stealth rock and gtfo, or faint. Moves are mostly standard, with stone edge being a filler for icicle crash (or can he learn it?)
Ash Greninja is the third sweeper. He is so helpful with priority and now that water shuriken is special, this gives him a great way to activate battle bond. Hydro pump and dark pulse excel of that insane 153 attack stat and are better than protean greninja. Ice beam boops garchomp and other dragons as well.
This team seems weird I think, but it covers most of the metagame threats. However, Im 15-0 with it and I think thats good for not knowing much about the meta game. Ive also stayed away from ultra beasts and most legendaries since I dont want to know everything about them. So maybe one of them fits my team better, but until I play I wont know. Have fun with this team and rating it!
Without further ado,
Sniper (Scizor-Mega) @ Scizorite
Ability: Light Metal
EVs: 248 HP / 44 Atk / 16 Def / 200 SpD
Impish Nature
- Bullet Punch
- Roost
- U-turn
- Swords Dance
PoryGod-Z (Porygon-Z) @ Normalium Z
Ability: Adaptability
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Conversion
- Ice Beam
- Shadow Ball
Fin Boy (Tapu Fini) @ Leftovers
Ability: Misty Surge
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Moonblast
- Scald
- Ice Beam
- Defog
Karate Draco (Kommo-o) @ Life Orb
Ability: Soundproof
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Outrage
- Earthquake
- Sky Uppercut
Manny (Mamoswine) @ Focus Sash
Ability: Oblivious
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- Ice Shard
- Stone Edge
The Quickster (Greninja-Ash) @ Life Orb
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Water Shuriken
- Dark Pulse
- Hydro Pump
- Ice Beam
This team was supposed to start with Mega Beedrill to start with the new mega mechanics, but Beedrill cant be caught!! So mega scizor replaces as a priority AND a u-turn. Yay!!! Bulk is sorta maxed to help take hits and still able to dance.
Porygon-Z.....standard sweeper. Electric and ice are awesome together and ghost picks off the few mons that resist both (if any). Idk how else to explain this broken mon.
Tapu Fini is here to help with hazards (yay defog!) since Greninja and Proygon-Z dont want much on my side. A spinner like tentacreul might seem better, but then I realized that Moonblast is really, really, really helpful against the boxing dragon, dragons, and mega gyarados. So...yeah i need moonblast.
Kommo-o is the fourth mon and for good reason. I wanted to use him since I saw him and he fits well as a second sweeper and resists electric, which kinda boops alot of my mons. Dance and coverage are insane. Earthquake and uppercut kinda cover the same mons, but having a second earthquake user helps deal with those pesky electric types (mainly that eletric tree that everyone and their mom has).
Mamoswine is the lead-off (mostly) and immunity to electric. Stealth rock and gtfo, or faint. Moves are mostly standard, with stone edge being a filler for icicle crash (or can he learn it?)
Ash Greninja is the third sweeper. He is so helpful with priority and now that water shuriken is special, this gives him a great way to activate battle bond. Hydro pump and dark pulse excel of that insane 153 attack stat and are better than protean greninja. Ice beam boops garchomp and other dragons as well.
This team seems weird I think, but it covers most of the metagame threats. However, Im 15-0 with it and I think thats good for not knowing much about the meta game. Ive also stayed away from ultra beasts and most legendaries since I dont want to know everything about them. So maybe one of them fits my team better, but until I play I wont know. Have fun with this team and rating it!