@Airfoil : then, dominate the metagame using StoneQuake coverage and it will most likely get nerfed. I didn't say that I'm not willing to change it, only that expect it to be needed. Theorymoning doesn't make much sense at this point, you can't ask me to undo my work and recode this everytime someones assumes something ! Play this and prove your point ;)
@DarkMalice : mostly what PokéMontage set. I wanted this to still be a choice between raw power and reliability. I also won't change any BP in order to keep analyses and damage calcs still relevant. This doesn't belong here, though.
@Steeler : Suggestions go in the
development thread. I don't think I'll do that, though, as knowing your opponent won't move mean you can take advantage of it and, for exemple, continue boosting instead of attacking. No one does that with standard paralysis because 3 times out if 4, they'll just get KOed.
So, I had a little more time to play this, here are my thoughts :
- Terrakion greatly benefits from SE, it will probably go up in usage.
- Magnezone is amazing, as phazer-pinning while disposing of Ferrothorn removes so many defensive cores. SubCharge also got a lot better. Works very well with Excadrill, but also ChestoRest Kingdra.
- I saw HJK Lucario, but CC is still probably better for Ghosts, Blissey and Ferrothorn. However, Iron Tail now let him break through slower Gliscors and gives him amazing neutral coverage. Iron Tail might lower speed (like Hammer Arm) as a small nerf.
- Dragon Rush makes Bulky Dragonite a lot better, and Salamence probably benefits from it too. It will probably get 1/4 recoil.
- I didn't get to try it or play against it, but Sun probably got better from Sleep Powder.