Eclipse
Like a chimp with a machine gun
I was very interested by the Rain Bulky Offense archetype that I've been hearing about lately, and I figured i would go and try to create one myself, with Goodra as one of the centerpieces of the team. Politoed is the first member obviously for its rain support that it provides, and I went with a physically defensive spread to handle grounds a bit better. Next up is Goodra, the main special wall on the team, as it is able to deal with Grasses/Waters/Electrics that may otherwise trouble the team. And now Mega Swampert, the main rain sweeper on the team as well as my main wincon. The set looks very awkward, and indeed it is, as this team focuses more on longetivity, so Rest was put to give Swampert recovery and works well with the help of Togekiss. Next up is Doublade, the blanket check for a HUGE amount of threats such as Medicham, Terrakion, Gardevoir, Latios, etc. RestTalk + Iron Head + Pursuit is the set I used here. Next up is Tentacruel, and I went back and forth between this pokemon and Ludicolo, as Ludicolo provides an actual ground resist, but Tenta's Poison typing along with Rapid Spin support proved to be far more useful for the rest of my team. The final member is Heal Bell + NP Togekiss, being able to handle stall very efficiently, while providing valuable Heal Bell support for the team given that 4 of the 6 members have Rest as their means of recovery. Understand that this team has some flaws that I am trying to iron out, mainly the Excadrill weakness which is very apparent; I have to rely on Politoed/Swampert being healthy enough to take it on, which is sometimes not the most reliable way to deal with it. Mega Lopunny and Ferrothorn also prove to be really annoying for the team to handle; overall though it is a fun type of playstyle that, although it has some weaknesses, still works pretty well, and I'll try to provide more non-shitty replays to show off the team better.
Goodra @ Leftovers
Ability: Hydration
EVs: 240 HP / 252 SpA / 16 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Thunder
- Fire Blast
- Rest
Swampert-Mega @ Swampertite
Ability: Swift Swim
EVs: 136 HP / 252 Atk / 120 Spe
Adamant Nature
- Waterfall
- Earthquake
- Stealth Rock
- Rest
Politoed @ Damp Rock
Ability: Drizzle
EVs: 248 HP / 216 Def / 44 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Haze
- Toxic
- Rest
Doublade @ Eviolite
Ability: No Guard
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Rest
- Sleep Talk
- Iron Head
- Pursuit
Tentacruel @ Black Sludge
Ability: Rain Dish
EVs: 248 HP / 244 Def / 16 Spe
Timid Nature
- Scald
- Rapid Spin
- Acid Spray
- Knock Off
Togekiss @ Leftovers
Ability: Serene Grace
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Heal Bell
- Roost
- Air Slash
Ability: Hydration
EVs: 240 HP / 252 SpA / 16 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Thunder
- Fire Blast
- Rest
Swampert-Mega @ Swampertite
Ability: Swift Swim
EVs: 136 HP / 252 Atk / 120 Spe
Adamant Nature
- Waterfall
- Earthquake
- Stealth Rock
- Rest
Politoed @ Damp Rock
Ability: Drizzle
EVs: 248 HP / 216 Def / 44 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Haze
- Toxic
- Rest
Doublade @ Eviolite
Ability: No Guard
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Rest
- Sleep Talk
- Iron Head
- Pursuit
Tentacruel @ Black Sludge
Ability: Rain Dish
EVs: 248 HP / 244 Def / 16 Spe
Timid Nature
- Scald
- Rapid Spin
- Acid Spray
- Knock Off
Togekiss @ Leftovers
Ability: Serene Grace
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Heal Bell
- Roost
- Air Slash
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