PU Offensive Cryogonal

uploading -mz
:bw/cryogonal:

name: Offensive
move 1: Rapid Spin / Defog
move 2: Recover
move 3: Freeze-Dry
move 4: Hidden Power Fire
item: Icium Z / Metronome / Icicle Plate
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Defog can be used over Rapid Spin on non-entry hazard stacking teams, as it gives Cryogonal more opportunities to remove entry hazards. Freeze-Dry takes precedence over Frost Breath as Cryogonal's STAB move of choice, as it allows Cryogonal to deal with Water-types like Jellicent, Lanturn, and Ludicolo while retaining enough power to pressure Calm Mind variants of Oricorio-E and Oricorio-G. Hidden Power Fire lets Cryogonal threaten Ferroseed, which otherwise walls it, as well as Alolan Sandslash and Rotom-F. Hidden Power Fighting is an option that lets Cryogonal deal better damage to Aurorus and Aggron while still hitting Alolan Sandslash, but it leaves Cryogonal walled by Ferroseed and Bronzor.

Set Details
========

Icium Z lets Cryogonal OHKO Oricorio-E and Oricorio-G after a Calm Mind boost, as well as take out targets like Mudsdale, Lurantis, and Absol from full health and Skuntank and Stoutland after slight chip damage. If the team already has a Z-Move user, Metronome can be used to further increase Cryogonal's cleaning potential, given that very few Pokemon can take a boosted Freeze-Dry comfortably, as well as its ability to pressure Pokemon that might attempt to switch in and wall it, such as Musharna and Bronzor. Alternatively, Icicle Plate's consistent power boost to Freeze-Dry can be used to check targets like Lanturn and Jellicent more reliably.

Usage Tips
========

Cryogonal works well early-game, when it can utilize its good offensive prowess to threaten entry hazard setters such as Torterra, Mudsdale, and Qwilfish and find entry hazard removal opportunities against foes that it forces out such as Jellicent and Oricorio-G. Cryogonal's special bulk is respectable even when uninvested, allowing it to switch into threats like Oricorio-E, Jellicent, and Lanturn and giving it more opportunities to wallbreak. However, pivoting into these threats shouldn't be its main purpose, and it also shouldn't be brought in against stronger special attackers like Drampa or foes with physical coverage moves that can lure it in and KO it, such as Victreebel and Abomasnow. Cryogonal can also attempt to conceal the fact that it's offensive and preserve its Z-Move to take out Pursuit trappers such as Skuntank, Absol, and Stoutland that usually force it out. It should do so when its health is full, however, as the lack of Leftovers recovery can give away the set. Icium Z can similarly be used to take out or heavily damage predicted switch-ins that would normally counter Cryogonal, such as Gurdurr, Eelektross, and Regirock. Metronome's surprise factor can be utilized against foes that normally wall Cryogonal such as Bronzor, which will likely attempt to set up Stealth Rock once it sees Hidden Power Fire's low initial damage output.

Team Options
========

Entry hazard setters such as Qwilfish, Ferroseed, Mudsdale, and Regirock assist Cryogonal by pressuring Pokemon that it struggles with such as Kangaskhan and Lycanroc, with Qwilfish also being able to switch into Gurdurr and Regirock alleviating Cryogonal's pressure of checking Oricorio-E. In return, all of them appreciate Cryogonal dealing with Jellicent and Lanturn and revenge killing Torterra, Lurantis, and Victreebel. Kangaskhan and Combusken can offensively check Simisear, weaken Eelektross and Metang, and pressure mutual targets like Victreebel and Alolan Sandslash. Both appreciate Cryogonal supporting them with entry hazard removal and eliminating targets that they struggle to break through, such as Mudsdale, Jellicent, Lanturn, and Altaria. Jellicent and Victreebel can provide Cryogonal with a solid defensive backbone, as they are able to handle Fighting-types like Gurdurr and Primeape as well as cripple Rock-types that Cryogonal struggles to break through such as Regirock and Carbink. Jellicent is also capable of switching into Combusken and Alolan Sandslash and can even function as a spinblocker on entry hazard stacking teams. In return, Cryogonal can check Oricorio-E and Oricorio-G for them. Lanturn and Primeape can create opportunities for Cryogonal to wallbreak or remove entry hazards by bringing it in on Pokemon like Jellicent, Mudsdale, and Eelektross, with the former also checking Fire-types like Combusken and non-Grassium Z Simisear and curing Cryogonal of status with Heal Bell and the latter revenge killing Absol and Alolan Raichu. Swords Dance Silvally-Fairy is also notable for being able to pressure Musharna, Gurdurr, and Hitmonchan and benefiting from entry hazard removal provided by Cryogonal. Skuntank greatly assists Cryogonal by threatening and Pursuit trapping bulky Psychic-types such as Musharna, Metang, and Bronzor and weakening other targets such as Stoutland, Silvally-Fairy, and opposing Cryogonal.

[CREDITS]
- Written by: [[royesk, 474994]]
- Quality checked by: [[Estarossa, 461329], [Megazard, 202117], [TJ, 331538]]
- Grammar checked by: [[Estronic, 240732], [The Dutch Plumberjack, 232216]]
 
Last edited by a moderator:

Estarossa

moo?
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C&C Leader
:bw/cryogonal:

[SET]
name: Offensive
move 1: Rapid Spin / Defog
move 2: Recover
move 3: Freeze-Dry
move 4: Hidden Power Fire
item: Icium Z / Metronome / Icicle Plate
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

*Freeze-Dry takes precedence over Frost Breath as Cryogonal's STAB move of choice as it allows it to deal with Water-types like Jellicent, Lanturn, and Ludicolo while retaining enough power to pressure Calm Mind variants of Oricorio-E and Oricorio-G.
*Hidden Power Fire lets Cryogonal take out Ferroseed, which otherwise walls it, as well as Alolan Sandslash and Rotom-Frost.
add a bullet imo on HP Fighting for better damage vs Aurorus and Aggron while still hitting Snowslash / Frostom, but obviously stress that it leaves you walled by Bronzor unlike Metro + HP fire which can pressure it more.


Set Details
========

*Icium Z lets Cryogonal OHKO Oricorio-E and Oricorio-G after a Calm Mind boost, as well as targets like Mudsdale, Lurantis, and Absol from full health and Skuntank and Stoutland after slight chip damage.
*If the team already has a Z-Move user, Metronome can be used to further increase Cryogonal's cleaning potential and its ability to pressure Pokemon that might attempt to switch in and wall it, such as Musharna and Bronzor.
*Alternatively, Icicle Plate's consistent power boost to Freeze-Dry can be used to check targets like Lanturn and Jellicent more reliably.

Usage Tips
========

*While Cryogonal is generally best preserved to late-game, it can also be used during early-game to remove entry hazards against Pokemon that it forces out such as Oricorio-E and Lanturn and take out hazard setters such as Qwilfish and Torterra. However, due to its poor bulk, it should be brought in via U-turn or Volt Switch whenever possible, and should avoid trying to counter special attackers like Victreebel unless necessary.
*Cryogonal can also attempt to conceal the fact that it's offensive and use its Z-Move on predicted switch-ins that would normally counter it, such as Gurdurr. It should do so when its health is full, however, as the lack of Leftovers recovery can give away the set.
*Icium Z can similarly be used to take out Pursuit trappers such as Skuntank, Absol, and Stoutland that usually force it out. I'd mention that its advisable to conserve the Z crystal for this a lot of the time. Also swap these two bullet points around to make it clearer that this is going to often be a more useful use of the Z move.
*Otherwise, it should preferably be kept healthy until late-game, when it can use its high speed to clean against weakened teams efficiently.

Team Options
========

*Cryogonal fits well on entry hazard stacking teams that benefit from its fast Rapid Spin as well as its ability to function as a secondary late-game cleaner.
*Entry hazard setters such as Qwilfish, Ferroseed, Mudsdale, and Regirock assist Cryogonal by pressuring Pokemon that Cryogonal struggles with such as Kangaskhan and Lycanroc, with the former this is a little unclear given there are four mons mentioned so former / latter is ambiguous also being able to switch into Gurdurr and the latter alleviating Cryogonal's pressure of checking Oricorio-E. In return, all of them appreciate Cryogonal dealing with Jellicent and Lanturn and being capable of revenge killing Torterra, Lurantis, and Victreebel.
*Kangaskhan and Combusken pair well with Cryogonal as they can offensively check Simisear, weaken Eelektross, Musharna, not the biggest fan of this mention, especially given that the two mons struggle a lot more versus fatter CM sets which abuse offensive Cryo really well and Metang, and pressure mutual targets like Victreebel and Alolan Sandslash. Both appreciate Cryogonal supporting them with entry hazard removal and eliminating targets that they struggle to break through, such as Mudsdale, Jellicent, Lanturn, and Altaria.
*Jellicent and Victreebel can provide Cryogonal a solid defensive backbone as they are able to handle Fighting-types like Gurdurr and Primeape as well as cripple Rock-types that Cryogonal struggles to break through such as Regirock and Carbink. Jellicent is also capable of switching into Combusken and Alolan Sandslash, and can even function as a spinblocker on hazard stacking teams. In return, Cryogonal can check Oricorio-E and Oricorio-G for them.
*VoltTurn users like Lanturn and Primeape can create switch-in opportunities for Cryogonal to wallbreak or remove hazards, suggest some examples of the mons they are actually bringing in here that Cryo likes, like Victreebel, Mudsdale, Pompom etc with the former also checking Fire-types like (non-grassium) Simisear and Combusken and cure Cryogonal of status with Heal Bell, and the latter revenge killing Absol and Alolan Raichu. Swords Dance Silvally-Fairy is also notable for being able to pressure Musharna, Gurdurr, and Hitmonchan and benefitting from hazard removal provided by Cryogonal.
*Skuntank greatly assists Cryogonal by handling bulky Psychic-types that Cryogonal can struggle with such as Musharna, Metang, and Bronzor specifically mentioning Pursuit trapping them is probably worth it here and weakening other targets such as Stoutland, Silvally-Fairy, and opposing Cryogonal, making Cryogonal's task of late-game cleaning easier. A brief mention of Choice Scarf Skuntank with Punishment would be worth adding here imo, stuff like CM Musharna, Nasty Plot Simisear, Turtonator etc can abuse Cryogonal for free set up, which Punishment is perfect for. (scarf skunk also deals with Raichu).

[CREDITS]
- Written by: [[royesk, 474994]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
Good work as always. 1/3 :)

Estarossa-QC.gif
 
Last edited:

MZ

And now for something completely different
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:bw/cryogonal:

[SET]
name: Offensive
move 1: Rapid Spin / Defog
move 2: Recover
move 3: Freeze-Dry
move 4: Hidden Power Fire
item: Icium Z / Metronome / Icicle Plate
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

*Freeze-Dry takes precedence over Frost Breath as Cryogonal's STAB move of choice as it allows it to deal with Water-types like Jellicent, Lanturn, and Ludicolo while retaining enough power to pressure Calm Mind variants of Oricorio-E and Oricorio-G.
*Hidden Power Fire lets Cryogonal take out Ferroseed, which otherwise walls it, as well as Alolan Sandslash and Rotom-Frost.
*Hidden Power Fighting lets Cryogonal deal better damage to Aurorus and Aggron while still hitting Alolan Sandslash, but leaves Cryogonal walled by Ferroseed and Bronzor.

I don't know why this doesn't explain spin vs fog, that's massively relevant

Set Details
========

*Icium Z lets Cryogonal OHKO Oricorio-E and Oricorio-G after a Calm Mind boost, as well as targets like Mudsdale, Lurantis, and Absol from full health and Skuntank and Stoutland after slight chip damage.
*If the team already has a Z-Move user, Metronome can be used to further increase Cryogonal's cleaning potential and its ability to pressure Pokemon that might attempt to switch in and wall it, such as Musharna and Bronzor.
*Alternatively, Icicle Plate's consistent power boost to Freeze-Dry can be used to check targets like Lanturn and Jellicent more reliably.

Usage Tips
========

*While Cryogonal is generally best preserved to late-game I don't agree with this at all, in what possible way is this a lategame mon? it needs to remove hazards for other things, it's not a sweeper or cleaner vs all but the slowest of teams, and it's meant to like, break things offensively, it can also be used during early-game to remove entry hazards against Pokemon that it forces out such as Oricorio-E and Lanturn and take out hazard setters such as Qwilfish and Torterra. However, due to its poor bulk, it should be brought in via U-turn or Volt Switch whenever possible, and should avoid trying to counter powerful special attackers like Victreebel unless necessary.
*Cryogonal can also attempt to conceal the fact that it's offensive and preserve its Z-Move to take out Pursuit trappers such as Skuntank, Absol, and Stoutland that usually force it out. It should do so when its health is full, however, as the lack of Leftovers recovery can give away the set.
*Icium Z can similarly be used to take out predicted switch-ins that would normally counter it, such as Gurdurr.
*Otherwise, it should preferably be kept healthy until late-game, when it can use its high speed to clean against weakened teams efficiently. yeah I just what even the huh what

I would talk about this thing's early game utility? like the stuff it actually does? you can talk about uses and surprise factor of metronome, how you mix in hazard removal, and pursuit avoidance. sorry but im just genuinely baffled at framing this as a lategame mon


Team Options
========

*Cryogonal fits well on entry hazard stacking teams that benefit from its fast Rapid Spin as well as its ability to function as a secondary late-game cleaner.
*Entry hazard setters such as Qwilfish, Ferroseed, Mudsdale, and Regirock assist Cryogonal by pressuring Pokemon that Cryogonal struggles with such as Kangaskhan and Lycanroc, with Qwilfish also being able to switch into Gurdurr and Regirock alleviating Cryogonal's pressure of checking Oricorio-E. In return, all of them appreciate Cryogonal dealing with Jellicent and Lanturn and being capable of revenge killing Torterra, Lurantis, and Victreebel.
*Kangaskhan and Combusken pair well with Cryogonal as they can offensively check Simisear, weaken Eelektross and Metang, and pressure mutual targets like Victreebel and Alolan Sandslash. Both appreciate Cryogonal supporting them with entry hazard removal and eliminating targets that they struggle to break through, such as Mudsdale, Jellicent, Lanturn, and Altaria.
*Jellicent and Victreebel can provide Cryogonal a solid defensive backbone as they are able to handle Fighting-types like Gurdurr and Primeape as well as cripple Rock-types that Cryogonal struggles to break through such as Regirock and Carbink. Jellicent is also capable of switching into Combusken and Alolan Sandslash, and can even function as a spinblocker on hazard stacking teams. In return, Cryogonal can check Oricorio-E and Oricorio-G for them.
*VoltTurn users like Lanturn and Primeape can create switch-in opportunities for Cryogonal to wallbreak or remove hazards by bringing it in on Pokemon like Jellicent, Mudsdale, and Eelektross, with the former also checking Fire-types like Combusken and non-Grassium Z Simisear and cure Cryogonal of status with Heal Bell, and the latter revenge killing Absol and Alolan Raichu. Swords Dance Silvally-Fairy is also notable for being able to pressure Musharna, Gurdurr, and Hitmonchan and benefitting from hazard removal provided by Cryogonal.
*Skuntank greatly assists Cryogonal by threatening and Pursuit trapping bulky Psychic-types that Cryogonal can struggle with such as Musharna, Metang, and Bronzor and weakening other targets such as Stoutland, Silvally-Fairy, and opposing Cryogonal, making Cryogonal's task of late-game cleaning easier. Choice Scarf Skuntank in particular can use Punishment to revenge kill foes that use Cryogonal as setup fodder, such as Calm Mind Musharna, Nasty Plot Simisear, and Turtonator, and deal with Alolan Raichu.

this is all ok but mildly long. skunk is a great example of just crazy amounts of fluff. like I would just cut the whole scarf skunk bit, that's not really relevant to cryo in any major way. would also try to cut down on the rest of this, just seeing the length this is at should be a massive red flag for this bit needing to be shorter

[CREDITS]
- Written by: [[royesk, 474994]]
- Quality checked by: [[Estarossa, 461329], [, ], [, ]] me
- Grammar checked by: [[, ], [, ]]
stamp.gif
2/3 but I can't stress how important fixing this lategame stuff is
 

TJ

Banned deucer.
is the Smogon Tour Season 34 Championis a Past SPL Championis a Two-Time Past SCL Champion
:bw/cryogonal:

[SET]
name: Offensive
move 1: Rapid Spin / Defog
move 2: Recover
move 3: Freeze-Dry
move 4: Hidden Power Fire
item: Icium Z / Metronome / Icicle Plate
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Defog can be used over Rapid Spin on non-entry hazard stacking teams as it gives Cryogonal more opportunities to remove hazards. Freeze-Dry takes precedence over Frost Breath as Cryogonal's STAB move of choice as it allows it to deal with Water-types like Jellicent, Lanturn, and Ludicolo while retaining enough power to pressure Calm Mind variants of Oricorio-E and Oricorio-G. Hidden Power Fire lets Cryogonal take out Ferroseed, which otherwise walls it, as well as Alolan Sandslash and Rotom-Frost. (hp fire doesnt ohko rotom-frost) Hidden Power Fighting lets Cryogonal deal better damage to Aurorus and Aggron while still hitting Alolan Sandslash, but leaves Cryogonal walled by Ferroseed and Bronzor.

Set Details
========

Icium Z lets Cryogonal OHKO Oricorio-E and Oricorio-G after a Calm Mind boost, as well as targets like Mudsdale, Lurantis, and Absol from full health and Skuntank and Stoutland after slight chip damage. If the team already has a Z-Move user, Metronome can be used to further increase Cryogonal's cleaning potential and its ability to pressure Pokemon that might attempt to switch in and wall it, such as Musharna and Bronzor. (id mention that freeze dry on cryo is really spamable, which also makes metronome appealing) Alternatively, Icicle Plate's consistent power boost to Freeze-Dry can be used to check targets like Lanturn and Jellicent more reliably.

Usage Tips
========

Cryogonal works well during early-game when it can utilize its good offensive prowess to threaten entry hazard setters such as Torterra, Mudsdale, and Qwilfish and find hazard removal opportunities against foes that it forces out, such as Lanturn and Oricorio-G. (it doesnt really force out lanturn as much as it does oricorio-g, id pick a different example) Cryogonal's specially defensive bulk is respectable even when uninvested, allowing it to switch into threats like Oricorio-E, Jellicent, and Abomasnow, (albeit, it has to be wary of woodhammer from the latter)which gives it more opportunities to wallbreak. However, this shouldn't be its main purpose, and it also shouldn't be brought it against stronger threats like Victreebel and Drampa. (similar to abomasnow, id mention how victreebel is able to run physical/mixed sets which can lure cryo) Cryogonal can also attempt to conceal the fact that it's offensive and preserve its Z-Move to take out Pursuit trappers such as Skuntank, Absol, and Stoutland that usually force it out. It should do so when its health is full, however, as the lack of Leftovers recovery can give away the set. Icium Z can similarly be used to take out or heavily damage predicted switch-ins that would normally counter it, such as Gurdurr, Eelektross, and Regirock. Metronome's surprise factor can be utilized against foes that normally wall Cryogonal such as Bronzor, which will likely attempt to set up Stealth Rock once it sees Hidden Power Fire's low initial power output.

Team Options
========

Entry hazard setters such as Qwilfish, Ferroseed, Mudsdale, and Regirock assist Cryogonal by pressuring Pokemon that Cryogonal struggles with such as Kangaskhan and Lycanroc, with Qwilfish also being able to switch into Gurdurr and Regirock alleviating Cryogonal's pressure of checking Oricorio-E. In return, all of them appreciate Cryogonal dealing with Jellicent and Lanturn and being capable of revenge killing Torterra, Lurantis, and Victreebel. Kangaskhan and Combusken can offensively check Simisear, weaken Eelektross and Metang, and pressure mutual targets like Victreebel and Alolan Sandslash. Both appreciate Cryogonal supporting them with entry hazard removal and eliminating targets that they struggle to break through, such as Mudsdale, Jellicent, Lanturn, and Altaria. Jellicent and Victreebel can provide Cryogonal a solid defensive backbone as they are able to handle Fighting-types like Gurdurr and Primeape as well as cripple Rock-types that Cryogonal struggles to break through such as Regirock and Carbink. Jellicent is also capable of switching into Combusken and Alolan Sandslash, and can even function as a spinblocker on hazard stacking teams. In return, Cryogonal can check Oricorio-E and Oricorio-G for them. VoltTurn users like Lanturn and Primeape can create switch-in opportunities for Cryogonal to wallbreak or remove hazards by bringing it in on Pokemon like Jellicent, Mudsdale, and Eelektross, with the former also checking Fire-types like Combusken and non-Grassium Z Simisear and curing Cryogonal of status with Heal Bell, and the latter revenge killing Absol and Alolan Raichu. Swords Dance Silvally-Fairy is also notable for being able to pressure Musharna, Gurdurr, and Hitmonchan and benefitting from hazard removal provided by Cryogonal. Skuntank greatly assists Cryogonal by threatening and Pursuit trapping bulky Psychic-types such as Musharna, Metang, and Bronzor and weakening other targets such as Stoutland, Silvally-Fairy, and opposing Cryogonal.

[CREDITS]
- Written by: [[royesk, 474994]]
- Quality checked by: [[Estarossa, 461329], [Megazard, 202117], [, ]]
- Grammar checked by: [[, ], [, ]]
TJ-QC-5-small.gif
3/3
 

bigtalk

Banned deucer.
AMGP check, implement what you want

add remove (comment)
(AC=add comma; RC=remove comma; AH=add hyphen; RH=remove hyphen)

:bw/cryogonal:

[SET]
name: Offensive
move 1: Rapid Spin / Defog
move 2: Recover
move 3: Freeze-Dry
move 4: Hidden Power Fire
item: Icium Z / Metronome / Icicle Plate
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Defog can be used over Rapid Spin on non-entry hazard-(AH)stacking teams, (AC) as it gives Cryogonal more opportunities to remove entry hazards. Freeze-Dry takes precedence over Frost Breath as Cryogonal's STAB move of choice, (AC) as it allows it Cryogonal to deal with Water-types like Jellicent, Lanturn, and Ludicolo while retaining enough power to pressure Calm Mind variants of Oricorio-E and Oricorio-G. Hidden Power Fire lets Cryogonal threaten Ferroseed, which otherwise walls it, as well as Alolan Sandslash and Rotom-F. Hidden Power Fighting lets Cryogonal deal better damage to Aurorus and Aggron while still hitting Alolan Sandslash, but leaves Cryogonal walled by Ferroseed and Bronzor.

Set Details
========

Icium Z lets Cryogonal OHKO Oricorio-E and Oricorio-G after a Calm Mind boost, as well as targets like Mudsdale, Lurantis, and Absol from full health and Skuntank and Stoutland after slight chip damage. If the team already has a Z-Move user, Metronome can be used to further increase Cryogonal's cleaning potential, given that very few Pokemon can take a boosted Freeze-Dry comfortably, as well as its ability to pressure Pokemon that might attempt to switch in and wall it, such as Musharna and Bronzor. Alternatively, Icicle Plate's consistent power boost to Freeze-Dry can be used to check targets like Lanturn and Jellicent more reliably.

Usage Tips
========

Cryogonal works well during the early-game, (AC) when it can utilize its good offensive prowess to threaten entry hazard setters such as Torterra, Mudsdale, and Qwilfish and find entry hazard removal opportunities against foes that it forces out, such as Jellicent and Oricorio-G. Cryogonal's specially defensive special bulk is respectable even when uninvested, allowing it to switch into threats like Oricorio-E, Jellicent, and Lanturn, which gives it more opportunities to wallbreak. However, this pivoting into these threats shouldn't be its main purpose, and it also shouldn't be brought it in against stronger special attackers like Drampa (RC) as well as or foes that can run physical coverage to lure in Cryogonal (RC) such as Victreebel and Abomasnow that can lure in Cryogonal and (KO / weaken) it with physical coverage moves. Cryogonal can also attempt to conceal the fact that it's offensive and preserve its Z-Move to take out Pursuit trappers such as Skuntank, Absol, and Stoutland that usually force it out. It should only do bother doing (optional replacement) so when its health is full, however, as the lack of Leftovers recovery can give away the set. Icium Z can similarly be used to take out or heavily damage predicted switch-ins that would normally counter it Cryogonal, such as Gurdurr, Eelektross, and Regirock. Metronome's surprise factor can be utilized against foes that normally wall Cryogonal such as Bronzor, which will likely attempt to set up Stealth Rock once it sees Hidden Power Fire's low initial power damage output.

Team Options
========

Entry hazard setters such as Qwilfish, Ferroseed, Mudsdale, and Regirock assist Cryogonal by pressuring Pokemon that Cryogonal struggles with such as Kangaskhan and Lycanroc, with Qwilfish also being able to switch into Gurdurr, (AC; ambiguity) and Regirock alleviating Cryogonal's pressure of checking Oricorio-E. In return, all of them appreciate Cryogonal dealing with Jellicent and Lanturn and being capable of revenge killing Torterra, Lurantis, and Victreebel. Kangaskhan and Combusken can offensively check Simisear, weaken Eelektross and Metang, and pressure mutual targets like Victreebel and Alolan Sandslash. Both appreciate Cryogonal supporting them with entry hazard removal and eliminating targets that they struggle to break through, such as Mudsdale, Jellicent, Lanturn, and Altaria. Jellicent and Victreebel can provide Cryogonal with a solid defensive backbone, (AC) as they are able to handle Fighting-types like Gurdurr and Primeape, (AC) as well as cripple Rock-types that Cryogonal struggles to break through such as Regirock and Carbink. Jellicent is also capable of switching into Combusken and Alolan Sandslash, and can even function as a spinblocker on entry hazard-(AH)stacking teams. In return, Cryogonal can check Oricorio-E and Oricorio-G for them. Lanturn and Primeape can create switch-in opportunities for Cryogonal to wallbreak or remove entry hazards by bringing using Volt Switch and U-turn to bring (optional replacement, if you'd like to be more explicit) it in on Pokemon like Jellicent, Mudsdale, and Eelektross, with the former partner (only necessary alongside prev change) also checking Fire-types like Combusken and non-Grassium Z Simisear and curing Cryogonal of status with Heal Bell, and the latter revenge killing Absol and Alolan Raichu. Swords Dance Silvally-Fairy is also notable for being able to pressure Musharna, Gurdurr, and Hitmonchan and benefitting from entry hazard removal provided by Cryogonal. Skuntank greatly assists Cryogonal by threatening and Pursuit trapping bulky Psychic-types such as Musharna, Metang, and Bronzor and weakening other targets such as Stoutland, Silvally-Fairy, and opposing Cryogonal.

[CREDITS]
- Written by: [[royesk, 474994]]
- Quality checked by: [[Estarossa, 461329], [Megazard, 202117], [TJ, 331538]]
- Grammar checked by: [[, ], [, ]]
 
AMGP check, implement what you want

add remove (comment)
(AC=add comma; RC=remove comma; AH=add hyphen; RH=remove hyphen)

:bw/cryogonal:

[SET]
name: Offensive
move 1: Rapid Spin / Defog
move 2: Recover
move 3: Freeze-Dry
move 4: Hidden Power Fire
item: Icium Z / Metronome / Icicle Plate
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Defog can be used over Rapid Spin on non-entry hazard-(AH)stacking teams, (AC) as it gives Cryogonal more opportunities to remove entry hazards. Freeze-Dry takes precedence over Frost Breath as Cryogonal's STAB move of choice, (AC) as it allows it Cryogonal to deal with Water-types like Jellicent, Lanturn, and Ludicolo while retaining enough power to pressure Calm Mind variants of Oricorio-E and Oricorio-G. Hidden Power Fire lets Cryogonal threaten Ferroseed, which otherwise walls it, as well as Alolan Sandslash and Rotom-F. Hidden Power Fighting lets Cryogonal deal better damage to Aurorus and Aggron while still hitting Alolan Sandslash, but leaves Cryogonal walled by Ferroseed and Bronzor.

Set Details
========

Icium Z lets Cryogonal OHKO Oricorio-E and Oricorio-G after a Calm Mind boost, as well as targets like Mudsdale, Lurantis, and Absol from full health and Skuntank and Stoutland after slight chip damage. If the team already has a Z-Move user, Metronome can be used to further increase Cryogonal's cleaning potential, given that very few Pokemon can take a boosted Freeze-Dry comfortably, as well as its ability to pressure Pokemon that might attempt to switch in and wall it, such as Musharna and Bronzor. Alternatively, Icicle Plate's consistent power boost to Freeze-Dry can be used to check targets like Lanturn and Jellicent more reliably.

Usage Tips
========

Cryogonal works well during the early-game, (AC) when it can utilize its good offensive prowess to threaten entry hazard setters such as Torterra, Mudsdale, and Qwilfish and find entry hazard removal opportunities against foes that it forces out, such as Jellicent and Oricorio-G. Cryogonal's specially defensive special bulk is respectable even when uninvested, allowing it to switch into threats like Oricorio-E, Jellicent, and Lanturn, which gives it more opportunities to wallbreak. However, this pivoting into these threats shouldn't be its main purpose, and it also shouldn't be brought it in against stronger special attackers like Drampa (RC) as well as or foes that can run physical coverage to lure in Cryogonal (RC) such as Victreebel and Abomasnow that can lure in Cryogonal and (KO / weaken) it with physical coverage moves. Cryogonal can also attempt to conceal the fact that it's offensive and preserve its Z-Move to take out Pursuit trappers such as Skuntank, Absol, and Stoutland that usually force it out. It should only do bother doing (optional replacement) so when its health is full, however, as the lack of Leftovers recovery can give away the set. Icium Z can similarly be used to take out or heavily damage predicted switch-ins that would normally counter it Cryogonal, such as Gurdurr, Eelektross, and Regirock. Metronome's surprise factor can be utilized against foes that normally wall Cryogonal such as Bronzor, which will likely attempt to set up Stealth Rock once it sees Hidden Power Fire's low initial power damage output.

Team Options
========

Entry hazard setters such as Qwilfish, Ferroseed, Mudsdale, and Regirock assist Cryogonal by pressuring Pokemon that Cryogonal struggles with such as Kangaskhan and Lycanroc, with Qwilfish also being able to switch into Gurdurr, (AC; ambiguity) and Regirock alleviating Cryogonal's pressure of checking Oricorio-E. In return, all of them appreciate Cryogonal dealing with Jellicent and Lanturn and being capable of revenge killing Torterra, Lurantis, and Victreebel. Kangaskhan and Combusken can offensively check Simisear, weaken Eelektross and Metang, and pressure mutual targets like Victreebel and Alolan Sandslash. Both appreciate Cryogonal supporting them with entry hazard removal and eliminating targets that they struggle to break through, such as Mudsdale, Jellicent, Lanturn, and Altaria. Jellicent and Victreebel can provide Cryogonal with a solid defensive backbone, (AC) as they are able to handle Fighting-types like Gurdurr and Primeape, (AC) as well as cripple Rock-types that Cryogonal struggles to break through such as Regirock and Carbink. Jellicent is also capable of switching into Combusken and Alolan Sandslash, and can even function as a spinblocker on entry hazard-(AH)stacking teams. In return, Cryogonal can check Oricorio-E and Oricorio-G for them. Lanturn and Primeape can create switch-in opportunities for Cryogonal to wallbreak or remove entry hazards by bringing using Volt Switch and U-turn to bring (optional replacement, if you'd like to be more explicit) it in on Pokemon like Jellicent, Mudsdale, and Eelektross, with the former partner (only necessary alongside prev change) also checking Fire-types like Combusken and non-Grassium Z Simisear and curing Cryogonal of status with Heal Bell, and the latter revenge killing Absol and Alolan Raichu. Swords Dance Silvally-Fairy is also notable for being able to pressure Musharna, Gurdurr, and Hitmonchan and benefitting from entry hazard removal provided by Cryogonal. Skuntank greatly assists Cryogonal by threatening and Pursuit trapping bulky Psychic-types such as Musharna, Metang, and Bronzor and weakening other targets such as Stoutland, Silvally-Fairy, and opposing Cryogonal.

[CREDITS]
- Written by: [[royesk, 474994]]
- Quality checked by: [[Estarossa, 461329], [Megazard, 202117], [TJ, 331538]]
- Grammar checked by: [[, ], [, ]]
did, tyvm
 

Astra

talk to me nice
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[SET]
name: Offensive
move 1: Rapid Spin / Defog
move 2: Recover
move 3: Freeze-Dry
move 4: Hidden Power Fire
item: Icium Z / Metronome / Icicle Plate
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Defog can be used over Rapid Spin on non-entry hazard-stacking teams, as it gives Cryogonal more opportunities to remove entry hazards. Freeze-Dry takes precedence over Frost Breath as Cryogonal's STAB move of choice, as it allows Cryogonal to deal with Water-types like Jellicent, Lanturn, and Ludicolo while retaining enough power to pressure Calm Mind variants of Oricorio-E and Oricorio-G. Hidden Power Fire lets Cryogonal threaten Ferroseed, which otherwise walls it, as well as Alolan Sandslash and Rotom-F. Hidden Power Fighting lets Cryogonal deal better damage to Aurorus and Aggron while still hitting Alolan Sandslash, but it leaves Cryogonal walled by Ferroseed and Bronzor.

Set Details
========

Icium Z lets Cryogonal OHKO Oricorio-E and Oricorio-G after a Calm Mind boost, as well as targets like Mudsdale, Lurantis, and Absol from full health and Skuntank and Stoutland after slight chip damage. If the team already has a Z-Move user, Metronome can be used to further increase Cryogonal's cleaning potential, given that very few Pokemon can take a boosted Freeze-Dry comfortably, as well as its ability to pressure Pokemon that might attempt to switch in and wall it, such as Musharna and Bronzor. Alternatively, Icicle Plate's consistent power boost to Freeze-Dry can be used to check targets like Lanturn and Jellicent more reliably.

Usage Tips
========

Cryogonal works well during the early-game (optional), when it can utilize its good offensive prowess to threaten entry hazard setters such as Torterra, Mudsdale, and Qwilfish and find entry hazard removal opportunities against foes that it forces out, (RC) such as Jellicent and Oricorio-G. Cryogonal's special bulk is respectable even when uninvested, allowing it to switch into threats like Oricorio-E, Jellicent, and Lanturn, (RC) which gives and giving it more opportunities to wallbreak. However, pivoting into these threats shouldn't be its main purpose, and it also shouldn't be brought in against stronger special attackers like Drampa or foes such as Victreebel and Abomasnow that can lure in Cryogonal and KO it with physical coverage moves. Cryogonal can also attempt to conceal the fact that it's offensive and preserve its Z-Move to take out Pursuit trappers such as Skuntank, Absol, and Stoutland that usually force it out. It should do so when its health is full, however, as the lack of Leftovers recovery can give away the set. Icium Z can similarly be used to take out or heavily damage predicted switch-ins that would normally counter Cryogonal, such as Gurdurr, Eelektross, and Regirock. Metronome's surprise factor can be utilized against foes that normally wall Cryogonal such as Bronzor, which will likely attempt to set up Stealth Rock once it sees Hidden Power Fire's low initial damage output.

Team Options
========

Entry hazard setters such as Qwilfish, Ferroseed, Mudsdale, and Regirock assist Cryogonal by pressuring Pokemon that Cryogonal it struggles with such as Kangaskhan and Lycanroc, with Qwilfish also being able to switch into Gurdurr, (RC) and Regirock alleviating Cryogonal's pressure of checking Oricorio-E. In return, all of them appreciate Cryogonal dealing with Jellicent and Lanturn and revenge killing Torterra, Lurantis, and Victreebel. Kangaskhan and Combusken can offensively check Simisear, weaken Eelektross and Metang, and pressure mutual targets like Victreebel and Alolan Sandslash. Both appreciate Cryogonal supporting them with entry hazard removal and eliminating targets that they struggle to break through, such as Mudsdale, Jellicent, Lanturn, and Altaria. Jellicent and Victreebel can provide Cryogonal with a solid defensive backbone, as they are able to handle Fighting-types like Gurdurr and Primeape, (RC) as well as cripple Rock-types that Cryogonal struggles to break through such as Regirock and Carbink. Jellicent is also capable of switching into Combusken and Alolan Sandslash, (RC) and can even function as a spinblocker on entry hazard-stacking teams. In return, Cryogonal can check Oricorio-E and Oricorio-G for them. Lanturn and Primeape can create opportunities for Cryogonal to wallbreak or remove entry hazards by bringing it in on Pokemon like Jellicent, Mudsdale, and Eelektross, with the former also checking Fire-types like Combusken and non-Grassium Z Simisear and curing Cryogonal of status with Heal Bell, (RC) and the latter revenge killing Absol and Alolan Raichu. Swords Dance Silvally-Fairy is also notable for being able to pressure Musharna, Gurdurr, and Hitmonchan and benefiting from entry hazard removal provided by Cryogonal. Skuntank greatly assists Cryogonal by threatening and Pursuit trapping bulky Psychic-types such as Musharna, Metang, and Bronzor and weakening other targets such as Stoutland, Silvally-Fairy, and opposing Cryogonal.

[CREDITS]
- Written by: [[royesk, 474994]]
- Quality checked by: [[Estarossa, 461329], [Megazard, 202117], [TJ, 331538]]
- Grammar checked by: [[, ], [, ]]
1/2 :blobthumbsup:
Estronic-GP-small.gif
 

Lumari

empty spaces
is a Site Content Manageris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator Alumnus
TFP Leader
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[SET]
name: Offensive
move 1: Rapid Spin / Defog
move 2: Recover
move 3: Freeze-Dry
move 4: Hidden Power Fire
item: Icium Z / Metronome / Icicle Plate
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Defog can be used over Rapid Spin on non-entry hazard stacking (remove second hyphen) teams, as it gives Cryogonal more opportunities to remove entry hazards. Freeze-Dry takes precedence over Frost Breath as Cryogonal's STAB move of choice, as it allows Cryogonal to deal with Water-types like Jellicent, Lanturn, and Ludicolo while retaining enough power to pressure Calm Mind variants of Oricorio-E and Oricorio-G. Hidden Power Fire lets Cryogonal threaten Ferroseed, which otherwise walls it, as well as Alolan Sandslash and Rotom-F. Hidden Power Fighting is an option that lets Cryogonal deal better damage to Aurorus and Aggron while still hitting Alolan Sandslash, but it leaves Cryogonal walled by Ferroseed and Bronzor.

Set Details
========

Icium Z lets Cryogonal OHKO Oricorio-E and Oricorio-G after a Calm Mind boost, as well as take out targets like Mudsdale, Lurantis, and Absol from full health and Skuntank and Stoutland after slight chip damage. If the team already has a Z-Move user, Metronome can be used to further increase Cryogonal's cleaning potential, given that very few Pokemon can take a boosted Freeze-Dry comfortably, as well as its ability to pressure Pokemon that might attempt to switch in and wall it, such as Musharna and Bronzor. Alternatively, Icicle Plate's consistent power boost to Freeze-Dry can be used to check targets like Lanturn and Jellicent more reliably.

Usage Tips
========

Cryogonal works well early-game, when it can utilize its good offensive prowess to threaten entry hazard setters such as Torterra, Mudsdale, and Qwilfish and find entry hazard removal opportunities against foes that it forces out such as Jellicent and Oricorio-G. Cryogonal's special bulk is respectable even when uninvested, allowing it to switch into threats like Oricorio-E, Jellicent, and Lanturn and giving it more opportunities to wallbreak. However, pivoting into these threats shouldn't be its main purpose, and it also shouldn't be brought in against stronger special attackers like Drampa or foes with physical coverage moves such as Victreebel and Abomasnow that can lure it in Cryogonal and KO it, (comma) with physical coverage moves such as Victreebel and Abomasnow. Cryogonal can also attempt to conceal the fact that it's offensive and preserve its Z-Move to take out Pursuit trappers such as Skuntank, Absol, and Stoutland that usually force it out. It should do so when its health is full, however, as the lack of Leftovers recovery can give away the set. Icium Z can similarly be used to take out or heavily damage predicted switch-ins that would normally counter Cryogonal, such as Gurdurr, Eelektross, and Regirock. Metronome's surprise factor can be utilized against foes that normally wall Cryogonal such as Bronzor, which will likely attempt to set up Stealth Rock once it sees Hidden Power Fire's low initial damage output.

Team Options
========

Entry hazard setters such as Qwilfish, Ferroseed, Mudsdale, and Regirock assist Cryogonal by pressuring Pokemon that it struggles with such as Kangaskhan and Lycanroc, with Qwilfish also being able to switch into Gurdurr and Regirock alleviating Cryogonal's pressure of checking Oricorio-E. In return, all of them appreciate Cryogonal dealing with Jellicent and Lanturn and revenge killing Torterra, Lurantis, and Victreebel. Kangaskhan and Combusken can offensively check Simisear, weaken Eelektross and Metang, and pressure mutual targets like Victreebel and Alolan Sandslash. Both appreciate Cryogonal supporting them with entry hazard removal and eliminating targets that they struggle to break through, such as Mudsdale, Jellicent, Lanturn, and Altaria. Jellicent and Victreebel can provide Cryogonal with a solid defensive backbone, as they are able to handle Fighting-types like Gurdurr and Primeape as well as cripple Rock-types that Cryogonal struggles to break through such as Regirock and Carbink. Jellicent is also capable of switching into Combusken and Alolan Sandslash and can even function as a spinblocker on entry hazard stacking (RH) teams. In return, Cryogonal can check Oricorio-E and Oricorio-G for them. Lanturn and Primeape can create opportunities for Cryogonal to wallbreak or remove entry hazards by bringing it in on Pokemon like Jellicent, Mudsdale, and Eelektross, with the former also checking Fire-types like Combusken and non-Grassium Z Simisear and curing Cryogonal of status with Heal Bell and the latter revenge killing Absol and Alolan Raichu. Swords Dance Silvally-Fairy is also notable for being able to pressure Musharna, Gurdurr, and Hitmonchan and benefiting from entry hazard removal provided by Cryogonal. Skuntank greatly assists Cryogonal by threatening and Pursuit trapping bulky Psychic-types such as Musharna, Metang, and Bronzor and weakening other targets such as Stoutland, Silvally-Fairy, and opposing Cryogonal.

[CREDITS]
- Written by: [[royesk, 474994]]
- Quality checked by: [[Estarossa, 461329], [Megazard, 202117], [TJ, 331538]]
- Grammar checked by: [[Estronic, 240732], [, ]]
 

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