The thing I think I'm most excited about is TR.
Obviously, I've made a somewhat acceptable TR team that has worked "ok" in OU. (not really it sucks)
But with mega abomasnow and reuniclus both being in TR, and both being staples of the playstyle, I'm seriously excited to give it a go, and see where I get. As for TR setters, I'm looking at maybe Gourgeist-XL and Porygon-2 oh crap, err Aromatisse? Can't be taunted, resists dark... hope it does decently...
Some powerhouses like Escavalier and even our boy druddigon (lolololol) are available and can definitely be frightening in TR.
But really, I think Mega Abomasnow is gonna get a real chance to shine in this tier. In fact, we might see a re-emergence of hail, with the new abomasnow getting an almighty mega, and staples of Hail being present in the tier right now, like Kyurem and Walrein.
The big flaw with this is that, to keep hail up to keep blizzards accurate, we might even have to...
stoop to...
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Manual hail setters.
NEVER THOUGHT I'D SAY THAT DEAR GOD.
MANUAL HAIL
Some other big threats I can see rampaging the tier:
Barbaracle
Holy shit this thing gets up and ur done. It's so powerful, and it actually has the bulk to live hits with white herb to actually get the boost off!
The only real problem (well two) is that it doesn't have priority and it doesn't have accurate options. It's really annoying sometimes when you can sweep an entire team, but it depends on you hitting stone edge 4 times in a row. Trust me, I've lost games where I would've swept if I just hit ONE stone edge.
Delphox.
Oh oh oh boooyy. I have a really stupid and messed up set that shouldn't work for this guy.
Delphox @ Leftovers
Ability: Blaze
EVs: 252 Spd / 248 HP / 8 Def
Timid Nature
- Substitute
- Calm Mind
- Mystical Fire
- Will-O-Wisp
This set will definitely need some adjusting, especially the speed, cuz I dunno what I want to outpace yet.
But this set is pretty retarded. You get behind a sub to avoid status, burn physical threats, and with a combination of mystical fire and calm mind slowly stall out the special hitters. Get rid of fire immunities (much easier now that no chandelure everywhere) and just set up all over defensive teams. This set really, really, really shouldn't work, but it just somehow does.
Blaze>Magician b/c you like leftovers and with no reliable recovery and reliance on sub, you'll find yourself at a low hp often early on, so the power boost is quite beneficial to help you get going.
Azelf
This guy has so many effective sets he can run, and has a movepool ridiculously vast. You can tailor it to the things you want to hit, go mixed, or just set rocks and explode. I can foresee azelf being THE staple lead on HO teams, and I'm honestly surprised it wasn't even mentioned in the initial list of potential threats. This guy boasts amazing offensive stats of 125/125/115, enough to make pokemon like infernape cry to mommy.
As a mixed attacker, a revenge killer, a dedicated lead, god this thing has so much it can do! He's gonna be a staple for sure.
Cincinno
Eww this thing
Cresselia
Why is thing allowed lol this thing never dies. It got a much better "mono-attack" in moonblast, to help out your sub cm sets and your "cro-cress" sets. CAn set double screens, help out manual weather, this guy has a lot of things it can do. He's gonna be a must-have for defensive teams looking for solid checks to pokemon like Sawk, Toxicroak, and Emboar. If there's any mixed wall/support thing that just doesn't die in this tier, this guy girl is it.
Sigilyph
If people use cosmic power I'm gonna start crying. He makes for a great LO attacker, with no life orb recoil and roost too. He hits pretty hard, has a good speed tier, and a movepool with all the things he really needs. A great pokemon I expect to see succeed in the new tier as well.
Tyrantrum
I expect this one to be a standard "cleaner" type of pokemon on offensive teams. This guy has a solid speed tier of 71 and an excellent boosting move to work with, namely dragon dance. He has all the elemental fangs, crunch, and dragon claw, giving you room to tailor your little T-rex to what it needs to beat. Just have something to take any priority hit, because he's weak so much. He has a pretty bad defensive typing, but his offensive typing are both two of the best offensive types in the game, and that makes him pretty fantastic.
Carracosta
This guy, with sturdy, can do a bunch of scary shit, like weakness policy and shell smash. Even both (shudder). Not to mention he has some sound defense, reliable priority, consistent STAB(s) (screw stone edge) with waterfall, and the game's best boosting move with nearly the best ability that ever go along with it. He's gonna be something you want hazards up for, because a Carracosta at +4 attack +4 sp. att and +2 speed, with reliable priority, is nothing to scoff at, even if its at 1 hp.
Sharpedo
Why is thing allowed in RU holy crap. Broken ability, great STABs, reliable moves for both STABs, great movepool and even the ability to go special, along with the new destiny bond and aqua jet. He still dies to every (priority) move ever, but he's supposed to be a cleaner anyway, and he does a great job of that. It's easy to mess up grasses with all the ice types available to you (COUGH COUGH KYUREM COUGH COUGH) and Life Orb Adamant Sharpedo hits pretty damn hard. It won't be taking out things from full health, but he cleans like a monster. He has priority to outspeed other priority not named espeed, and has destiny bond to remove big threats to your team. Destiny Bond really did this guy good, giving him an actual use any part of the game outside of late-game. He can weaken some grasses (like ferroseed) enough for partners (like carracosta) to just blast through them. It's even adept at removing unsuspecting scarfers, which would kill it after it used destiny bond after it got a free speed boost from protect, further paving the way for possible sweeps. Dbond did this guy some good stuff, and I expect to see very high in usage. \
Tornadus
Loss of flying gem reallly hurts this guy, but if you want to roll with manual rain, there's no way you can ignore this guy. Prankster Rain Dance, strong Hurricane, and options to coverage moves like Focus Blast and support moves like U-turn and Knock Off make Tornadus a great Offensive support mon for rain dance teams, with abusers to take advantage of his ability to dent grasses. He even has priority Tailwind if you feel like messing around with that, though 2 turns to abuse really isn't worth a moveslot imo. Regardless, for manual rain this guy is the one.
Kabutops
Speaking of manual rain, Kabutops is gonna be a prime abuser, if the idea of manual rain strikes your fancy. Offensive spinning was his job last gen, and I think nobody really comes close to him in this role in the tier right now. Great STABs, great priority, Swords Dance, fantastic 125 base attack and situational but amazing ability is makes it a huge threat. He's definitely not going anywhere.
Yeah that's all I can think of for now.