Thanks a lot.Sir David
Buzzwole Fighting
Cobalion @ Life Orb
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Taunt
- Focus Blast
- Hidden Power [Ice]
Buzzwole @ Choice Scarf
Ability: Beast Boost
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Leech Life
- Superpower
- Ice Punch
- Poison Jab
Gallade-Mega @ Galladite
Ability: Inner Focus
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Zen Headbutt
- Shadow Sneak
Terrakion @ Rockium Z
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Stone Edge
- Rock Polish
Hawlucha @ Power Herb
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Sky Attack
- High Jump Kick
- Acrobatics
- Defog
Keldeo-Resolute @ Leftovers
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Taunt
- Scald
- Secret Sword
Hi, Sir David. For your request for a Fighting-type team around Buzzwole I decided to use a Choice Scarf set on the Buzzwole since it opens up the room to use Double Dance Terrakion which is a threatening Pokemon to face. So with DD Terrakion and Buzzwole sets decided I added in Cobalion next as the Stealth Rock setter of the team however instead of using a full utility set with moves such as Thunder Wave, I decided on using a offensive Stealth Rock Cobalion set with Life Orb, Focus Blast and Hidden Power Ice which allows to open up some walls and take out Pokemon like Gliscor, Garchomp, Landorus for the team. Next up, Mega Gallade was added since it is a terrific wall breaker able to break types such as Water and Poison. Since the team has DD Terrakion which is vulnerable to hazards in particular such as Toxic Spikes and Sticky Web, I added Defog Hawlucha next to support Terrakion. Lastly, added in Stall breaker Keldeo to keep hazards away and to be able to deal with walls such as Toxapex and Mantine with Taunt.
I also have an alternate team for you to use. The team which is posted below has dual scarf as Choice Scarf Terrakion deals with faster threats which Choice Scarf Buzzwole fails to check. The team also has a Scrafty which is good in my opinion as it provides the team with a much appreciated Psychic-type immunity, allowing the team to deal with threats like Choice Scarf Latios without much issue.
https://pokepast.es/0997706a528f8c11
The alternate team mentioned here is very good.. Scarf Buzzwole and Terrakion come very handy in most of the cases.. I only had trouble with few battles against Flying and Fairies (Mimikyu and Azumaril).. and I just had a save by Buzzwole in a battle..Sir David
Buzzwole Fighting
Cobalion @ Life Orb
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Taunt
- Focus Blast
- Hidden Power [Ice]
Buzzwole @ Choice Scarf
Ability: Beast Boost
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Leech Life
- Superpower
- Ice Punch
- Poison Jab
Gallade-Mega @ Galladite
Ability: Inner Focus
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Zen Headbutt
- Shadow Sneak
Terrakion @ Rockium Z
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Stone Edge
- Rock Polish
Hawlucha @ Power Herb
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Sky Attack
- High Jump Kick
- Acrobatics
- Defog
Keldeo-Resolute @ Leftovers
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Taunt
- Scald
- Secret Sword
Hi, Sir David. For your request for a Fighting-type team around Buzzwole I decided to use a Choice Scarf set on the Buzzwole since it opens up the room to use Double Dance Terrakion which is a threatening Pokemon to face. So with DD Terrakion and Buzzwole sets decided I added in Cobalion next as the Stealth Rock setter of the team however instead of using a full utility set with moves such as Thunder Wave, I decided on using a offensive Stealth Rock Cobalion set with Life Orb, Focus Blast and Hidden Power Ice which allows to open up some walls and take out Pokemon like Gliscor, Garchomp, Landorus for the team. Next up, Mega Gallade was added since it is a terrific wall breaker able to break types such as Water and Poison. Since the team has DD Terrakion which is vulnerable to hazards in particular such as Toxic Spikes and Sticky Web, I added Defog Hawlucha next to support Terrakion. Lastly, added in Stall breaker Keldeo to keep hazards away and to be able to deal with walls such as Toxapex and Mantine with Taunt.
I also have an alternate team for you to use. The team which is posted below has dual scarf as Choice Scarf Terrakion deals with faster threats which Choice Scarf Buzzwole fails to check. The team also has a Scrafty which is good in my opinion as it provides the team with a much appreciated Psychic-type immunity, allowing the team to deal with threats like Choice Scarf Latios without much issue.
https://pokepast.es/0997706a528f8c11
sureLakiTHNDR (Thundurus) @ Flyinium Z
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fly
- Thunder Punch
- Bulk Up
- Superpower
requesting a physical Thundy electric team.
ReservedHello Everyone! I feel like some OMs haven't gotten enough love in this set. I'm requesting a mono AAA Electric team based around this Xurkitree set:
Xurkitree @ Psychium Z
Ability: Surge Surfer
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Hypnosis
- Tail Glow
- Thunderbolt
- Energy Ball
I don't mind changing the attacking moves or the ability, but I'd prefer to keep the Z-Hypnosis Tail Glow. I feel like a good electric surge core combined with pokemon with levitate could do a really good job to support xurkitree in cleaning up the game. I'm relatively inexperienced in mono aaa, and I'd love something spicy (hence why I'm requesting this set.) Thanks!
reservedHi all, I'd like to request a team based around a landorus, with set completely open to changes.
(Set off smogon recommended)
Landorus @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Earth Power
- Sludge Wave
- Gravity
- Focus Blast
I was interested when I found out that Lando was run as a spec attacker typically and I love to use a team based around its wall breaking potential.
I am also interested in any heat sets or unconventional ones as well, for example I saw one person who ran a calm mind set.
hello, meowstic is quite a bad pokemon and while yes some ladders have used it to moderate success remember it is just the ladder. If you wanted a screens setter on Psychic try Deoxys-Speed as your best bet!!!Hello, folks
I'm requesting a Psychic team featuring Meowstic for Screen suport. I have seen players who use it with succes.
As the Mega of choice I would like it to be Latios, Alakazam or Gardevoir, please.
I hope it is possible.
O. K. I was not aware of that. But thanks for the advice.hello, meowstic is quite a bad pokemon and while yes some ladders have used it to moderate success remember it is just the ladder. If you wanted a screens setter on Psychic try Deoxys-Speed as your best bet!!!
Hi all, I've seen a distinct lack of electric monotype teams recently and I'd love to give on a try. There are 2 mons that interest me the most on the viability rankings: Zeraora and Golem-A. For my team request a team with both is not necessary, a team with one or the other is fine as well, but from what I've look at they work together quite well, with Golems rocks chipping for Zera and together they pressure the annoying steel type. Set are open for changes if the ones I've posted are outdated or if the team prefers different moves being run. Thank you :)
Zeraora @ Choice Band
Ability: Volt Absorb
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Plasma Fists
- Close Combat
- Knock Off
- Iron Tail
Golem-Alola @ Air Balloon
Ability: Magnet Pull
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Stealth Rock
- Earthquake
- Fire Punch
- Stone Edge
XannyDevito101 & Odog.Eastpond both of these cores are incredibly common and found on the sample teams. You should check those out, here is a direct link to the samples post: https://www.smogon.com/forums/threads/monotype-sample-teams.3599682/#post-7292576!Hello! I've recently gotten back into Showdown and have had some trouble building for monotype since I haven't built a team for it in close to a year and am not super in-touch with the meta currently. My favorite type is water but I have a nice water team I like, I think it would be fun to use mono-bug :) I'll leave these sets for two of my favorite bug types but I'm not opposed to the sets being changed in any way! I've been a huge believer in scarf Heracross since the beginning of gen 6 and would love to use it again. I feel like Armaldo is a good fit as well just given the typing as well as its utility as a rocker and spinner. Huge thank you in advance :]
Heracross @ Choice Scarf
Ability: Moxie
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- Megahorn
- Earthquake
- Knock Off
Armaldo @ Leftovers
Ability: Battle Armor
EVs: 252 HP / 84 Def / 172 SpD
Careful Nature
- Stealth Rock
- Rapid Spin
- Knock Off
- Stone Edge
Thanks for the team! Seems fun to use, so I'll try it out soon!Thundaaaaa
Tapu Fini Fairy
team
Tapu Fini is a stallbreaker on this team with knock off utility to help remove items, a prime example being Alolan Muk's pinch berry and Eviolite for the rest of the fairy team to take advantage of. Tapu Bulu is a fantastic wallbreaker with the capability to break through a lot of balance builds with a Swords Dance set. Since this build wasn't running any other Z-Moves, I decided to run Rockium Z on tapu bulu to break past pokemon such as zapdos, staraptor, celesteela, and mega venusaur, usually after a bit of chip damage. Mimikyu is a pretty nice setup sweeper that can blanket check a lot of threats using Disguise. It really appreciates klefki's spikes that wear the opposing team down for it. Tapu Koko is another stallbreaker with roost to keep itself healthy, especially in the flying matchup. Tapu Koko can run a lot of sets so its set is really a tossup on what you want to do. Mega Diancie is the Stealth Rock user, Psychic helps in the Poison matchup, and another coverage move can be used over it otherwise. Finally, Klefki is our spiker and screens setter, and supports the rest of the team using its hazards and screens.
Heres a few replays of the team in action:
[Gen 7] Monotype replay: Decem vs. pas de cheval - Pokémon Showdown
Watch a replay of a Pokémon battle between Decem and pas de cheval ([Gen 7] Monotype)
replay.pokemonshowdown.com
[Gen 7] Monotype replay: Decem vs. pas de cheval - Pokémon Showdown
Watch a replay of a Pokémon battle between Decem and pas de cheval ([Gen 7] Monotype)
replay.pokemonshowdown.com
[Gen 7] Monotype replay: Decem vs. pas de cheval - Pokémon Showdown
Watch a replay of a Pokémon battle between Decem and pas de cheval ([Gen 7] Monotype)
replay.pokemonshowdown.com
okView attachment 170515
Requesting A Monotype Flying Team Around The Following:
Thundurus (M) @ Electrium Z
Ability: Prankster
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Agility
- Thunderbolt
- Grass Knot
- Hidden Power [Ice]
Handles water teams really well after a agility (outspeeding scarf greninja) it pretty much sweeps the team also is a nice way to deal with opposing flying teams with thunderbolt in conjunction with hp ice, finally grass knot is for swamperts, and other ground teams to make flying's job a lot easier the team im looking for is hoping to have some creativity and not be a generic balanced flying team offense anyways alas