Rei
The arcana is the means by which all is revealed
Balance Steel
Kartana @ Grassium Z
Ability: Beast Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Sacred Sword
- Smart Strike
- Swords Dance
Celesteela @ Leftovers
Ability: Beast Boost
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Protect
- Leech Seed
- Toxic
- Heavy Slam
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 176 Atk / 252 SpD
Sassy Nature
- Spikes
- Leech Seed
- Power Whip
- Protect
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Toxic
- Protect
Necrozma-Dusk-Mane @ Leftovers
Ability: Prism Armor
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Sunsteel Strike
- Morning Sun
- Toxic
- Stealth Rock
Lucario-Mega @ Lucarionite
Ability: Adaptability
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Bullet Punch
- Stone Edge
Ability: Beast Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Sacred Sword
- Smart Strike
- Swords Dance
Celesteela @ Leftovers
Ability: Beast Boost
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Protect
- Leech Seed
- Toxic
- Heavy Slam
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 176 Atk / 252 SpD
Sassy Nature
- Spikes
- Leech Seed
- Power Whip
- Protect
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Toxic
- Protect
Necrozma-Dusk-Mane @ Leftovers
Ability: Prism Armor
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Sunsteel Strike
- Morning Sun
- Toxic
- Stealth Rock
Lucario-Mega @ Lucarionite
Ability: Adaptability
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Bullet Punch
- Stone Edge
I went with Grassium Kartana to nuke Toxapex after a Swords Dance or just nuke a threat with its powerful STAB z. Next I went with Celesteela to help tank Physical attacks and also wearing down Arceus forms that do not run refresh with Celesteela's Toxic and Leech Seed. Next I went with Ferrothorn. Spikes help wear down Pokemon and limit how many times a Pokemon can switch in if it has no way to recover HP. Power Whip can do massive damage to a scarf Kyorge limiting the damage output of Water Spout. Next I went with Heatran to be a Fire immunity and also trap Pokemon and wear it down with Toxic while getting HP back from Protecting and its item Leftovers to protect itself from an attacking move. Next I went to Dusk Mane for a Rock Settler and is the main way to check Xerneas thanks to Prism Armor if Xerneas is running HP Fire that can threaten Ferrothorn. Lastly I needed some way to kill Ho-Oh and help aid in the Flying matchup so I went with Mega Lucario. Thanks to Adaptability Mega Lucario threatens Celesteela with Close Combat, and Bullet Punch becomes quite dangerous as well. Even without the Adaptability boost, Stone Edge threatens Flying Pokemon that are weak to rock types, just Swords Dance and the game should be over, in less you miss a Stone Edge.
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