Hello! Before I start I'd like to say I'm very new to competitive-style Pokemon battling and I am still learning some of the terminology. As such my team probably doesn't look very well-made,, I wanted to make a monotype fairy team to use since it is my favorite typing, but it's difficult to do much against poison and steel types since the only Pokemon immune to poison I can legally use on Pokemon Showdown is klefki (mega mawile is banned for some reason), which is good in its own way but now very powerful offensively, and, well, I can't do much against steel without rearranging my entire team. I would really appreciate if you gave me some suggestion on what I can do to either improve the team I already have or suggest a substitute if you think I'm using the wrong Pokemon.
Sylphan (Sylveon) (F) @ Leftovers
Ability: Pixilate
Shiny: Yes
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Hyper Voice
- Wish
- Protect
- Heal Bell
Sylveon is my favorite Pokemon, and so naturally I wanted to use her on the team. She makes a really good healer for when I'm in a tough spot. Hyper Voice is her primary STAB move which I also like because it bypasses substitute, and then the rest are pretty much just healing moves.
Diancie @ Diancite
Ability: Clear Body
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Moonblast
- Diamond Storm
- Earth Power
- Psychic
I've never used Diancie once before making this team, and after using her I have to say I think it's a great Pokemon. Diamond Storm is amazing thanks to the defense boost, and it's very useful against bug types. I also like her speed. Her rock typing neutralizes poison, but gives her a quad weakness to steel, which is the only flaw I can find with her. Overall, has gotten me out of some tough spots.
Tapu Koko @ Life Orb
Ability: Electric Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Roost
I will say I don't use Tapu Koko that much because a) It's very frail b) Lots of physical attackers run Earthquake c) Electric-type attacks haven't come in handy for me as much as I thought they would have. Nevertheless it's the fastest fairy-type Pokemon available and with Life Orb it does do a lot of damage in some situations. I've probably just using it wrong since the Tapus overall are very popular due to how powerful they are, but again I'm quite new to this so that's most likely.
Tapu Bulu @ Choice Band
Ability: Grassy Surge
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Swords Dance
- Horn Leech
- Superpower
- Stone Edge
Horn Leech is probably the only move I use regularly on Tapu Bulu. It's 4x weak to Poison, which isn't good, and to be honest it's hard to get in a swords dance before my opponent switches into something with a poison or fire move. Provided, it does seem to be really powerful, but only in some niche situations
Keyboi (Klefki) @ Light Clay
Ability: Prankster
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Spikes
- Reflect
- Thunder Wave
- Foul Play
I wanted a support/setup Pokemon for my team, and Klefki fits the role perfectly. I almost always lead with him with the exception of seeing a lot of flying-types, in which case I switch into either Diancie or Tapu Koko. Before I used him I actually didn't like or care for Klefki, but now that I've used him I really like him! Prankster is a useful ability, and I can switch into him whenever a poison-type comes up. Of course, offensively, there is something to be spoken for, but that wasn't my intent when picking Klefki for my team.
Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 184 HP / 148 Def / 120 SpD / 56 Spe
Bold Nature
IVs: 0 Atk
- Surf
- Defog
- Haze
- Protect
Finally I added Tapu Fini. I originally had Azumarill in this spot as a water-type, since I'd heard it was really good with belly drum. To be honest, though, my whole team was already kind of frail before I added Azumarill, and the fact that you have to get rid of a bunch of HP before becoming useful didn't appeal to me. Next, I added Primarina, which is more of a tank, but it lacked some moves I really wanted. (I didn't have any way to get rid of entry hazards, for one). I eventually replaced Primarina with Tapu Fini, who is doing an excellent job as a tank so far and is my favorite Tapu on the team. She's what I switch into for steel-types since she only takes neutral damage, and she's been very helpful in the short time I've been using her,
Overall, my team could be worse, but I think I'm just lacking a lot of coverage and speed in general. Again, if you have any suggestions, I'd really appreciate it.
Sylphan (Sylveon) (F) @ Leftovers
Ability: Pixilate
Shiny: Yes
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Hyper Voice
- Wish
- Protect
- Heal Bell
Sylveon is my favorite Pokemon, and so naturally I wanted to use her on the team. She makes a really good healer for when I'm in a tough spot. Hyper Voice is her primary STAB move which I also like because it bypasses substitute, and then the rest are pretty much just healing moves.
Diancie @ Diancite
Ability: Clear Body
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Moonblast
- Diamond Storm
- Earth Power
- Psychic
I've never used Diancie once before making this team, and after using her I have to say I think it's a great Pokemon. Diamond Storm is amazing thanks to the defense boost, and it's very useful against bug types. I also like her speed. Her rock typing neutralizes poison, but gives her a quad weakness to steel, which is the only flaw I can find with her. Overall, has gotten me out of some tough spots.
Tapu Koko @ Life Orb
Ability: Electric Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Roost
I will say I don't use Tapu Koko that much because a) It's very frail b) Lots of physical attackers run Earthquake c) Electric-type attacks haven't come in handy for me as much as I thought they would have. Nevertheless it's the fastest fairy-type Pokemon available and with Life Orb it does do a lot of damage in some situations. I've probably just using it wrong since the Tapus overall are very popular due to how powerful they are, but again I'm quite new to this so that's most likely.
Tapu Bulu @ Choice Band
Ability: Grassy Surge
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Swords Dance
- Horn Leech
- Superpower
- Stone Edge
Horn Leech is probably the only move I use regularly on Tapu Bulu. It's 4x weak to Poison, which isn't good, and to be honest it's hard to get in a swords dance before my opponent switches into something with a poison or fire move. Provided, it does seem to be really powerful, but only in some niche situations
Keyboi (Klefki) @ Light Clay
Ability: Prankster
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Spikes
- Reflect
- Thunder Wave
- Foul Play
I wanted a support/setup Pokemon for my team, and Klefki fits the role perfectly. I almost always lead with him with the exception of seeing a lot of flying-types, in which case I switch into either Diancie or Tapu Koko. Before I used him I actually didn't like or care for Klefki, but now that I've used him I really like him! Prankster is a useful ability, and I can switch into him whenever a poison-type comes up. Of course, offensively, there is something to be spoken for, but that wasn't my intent when picking Klefki for my team.
Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 184 HP / 148 Def / 120 SpD / 56 Spe
Bold Nature
IVs: 0 Atk
- Surf
- Defog
- Haze
- Protect
Finally I added Tapu Fini. I originally had Azumarill in this spot as a water-type, since I'd heard it was really good with belly drum. To be honest, though, my whole team was already kind of frail before I added Azumarill, and the fact that you have to get rid of a bunch of HP before becoming useful didn't appeal to me. Next, I added Primarina, which is more of a tank, but it lacked some moves I really wanted. (I didn't have any way to get rid of entry hazards, for one). I eventually replaced Primarina with Tapu Fini, who is doing an excellent job as a tank so far and is my favorite Tapu on the team. She's what I switch into for steel-types since she only takes neutral damage, and she's been very helpful in the short time I've been using her,
Overall, my team could be worse, but I think I'm just lacking a lot of coverage and speed in general. Again, if you have any suggestions, I'd really appreciate it.
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