Name of Pokemon: Mega Blastoise Y
Name of Mega Stone: Blastoisinite Y
New Mega's Type: Water/Electric
New Mega's Ability: No Guard
Old Mega's Stats: 79 / 103 / 120 / 135 / 115 / 78 = 630 BST
New Mega's Stats: 79 / 93 / 125 / 145 / 120 / 68 = 630 BST
New Moves (if any): [Iron Head, Heavy Slam], Zap Cannon (Tutor move)
Competitive Description: One of Mega Blastoise Y's faults is needing to use Pulse moves to get the boost from Mega Launcher. So instead of Mega Launcher, Mega Blastoise Y now has No Guard. In addition to No Guard, Mega Blastoise Y also is now Water/Electric, complemented by Zap Cannon (which is ironic that it naturally doesn't get). Water/Electric give Blastoise Y neutrality to Electric, a x4 Resistance to Steel, but also a weakness to Ground. Although, the new Mega Blastoise Y can combat Ground types and Grass types with 100% accurate Hydro Pumps and Blizzards. And lastly, taking some Atk and Spe to put into Def, SpA, and SpD, will make Mega Blastoise Y a bit bulkier and hit harder for stats it doesn't really care about.
Name of Pokemon: Mega Camerupt Y
Name of Mega Stone: Cameruptite Y
New Mega's Type: Fire/Ground
New Mega's Ability: Simple
Old Mega's Stats: 70 / 120 / 100 / 145 / 105 / 20 = 560 BST
New Mega's Stats: 70 / 90 / 90 / 165 / 95 / 50 = 560 BST
New Moves (if any): [Gunk Shot, Flare Blitz] Fiery Dance
Competitive Description:
Taking from Camerupt's prevolution, Numel, Mega Camerupt Y will have a Simple, yet effective role. Simple and 50 Spe will allow Mega Camerupt Y to get +2 Spe and +2 SpA from Flame Charge and Fiery Dance, and can get +4 Spe from Rock Polish. A 252 Modest Mega Camerupt Y will have 398 Spe, being 1 point slower than Ash-Greninja and Mega Alakazam (with respective natures) after a Flame Charge, and will have 597 Spe after Rock Polish, also just being 1 point slower than +2 neutral Volcarona/Salamence. And Timid is just
Ludicrous Speed, the likes of which are only outmatched by +2 Timid Mega Alakazam. The new Mega Camerupt is frailer, sure, but the old Mega Camerupt was already deceptively frail too, so I just thought of taking some bulk and making that SpA even scarier. If it manages to get 2 Fiery Dance boosts, it can 2HKO Chansey, the G.O.A.T Special Wall, with Fiery Dance itself after Stealth Rock. Making it frailer is also a factor in make Mega Camerupt Y fit into its Niche more. Being able to accelerate into a ball of doom if it isn't stopped. Very Simple :^)
Name of Pokemon: Mega Glalie Y
Name of Mega Stone: Glalitite Y
New Mega's Type: Ice/Ground
New Mega's Ability: Refrigerate
Old Mega's Stats: 80 / 120 / 80 / 120 / 80 / 100 = 580 BST
New Mega's Stats: 80 / 130 / 90 / 90 / 80 / 110 = 580 BST
New Moves (if any): [Earth Power], Swords Dance (Egg move)
Competitive Description: If you have watched
Blunder's Most underrated OU Pokemon video, he has Mega Glalie, Mamoswine, and Regular Kyurem on his list for similar reasons. Ice and Ground are very good compliments of each other offensively. In addition, Blunder also compliments Glalie's access to Spikes and how it can force many switches to set up those Spike layers. These changes to Mega Glalie Y are just improving those aspects. Mega Glalie Y being given Ice/Ground gives it a STAB on Earthquake, many resistances with an immunity, and neutrality to Stealth Rock. Since Mega Glalie X is the Special Attacker, I took 30 SpA and put it in Atk, Def, and Spe equally. The new 110 Spe will let Glalie outspeed (not including Scarf) Kartana, Garchomp, and no longer speed ties with Unboosted Charizard-X/Y, Unboosted Victini, and Medicham, as well as Speed tie Mega Diancie, and the Eon Duo, which it can OHKO without being OHKO'd back. Lastly, with Swords Dance, Mega Glalie Y can break through several Physical Walls and Bulkier Pokemon that it otherwise couldn't, even with the STAB Earthquake and 130 Atk.