“I am the Love Cactus. Make desert to me.”
― Jarod Klintz
Overview
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name: Spikes
move 1: Spikes
move 2: Petal Blizzard / Endeavor
move 3: Knock Off
move 4: Sucker Punch / Endeavor
ability: Water Absorb
evs: 252 Atk / 4 Def / 252 Spe
item: Focus Sash
nature: Jolly
Moves
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Other Options
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**Faster Pokemon**: These are usually impossible for Maractus to deal with and usually 2HKO it. Especially if they set up.
**Taunt Users**: Taunt users such as Qwilfish and Mismagius can prevent Maractus from its main role of using Spikes and turn it back on you.
**Fake Out**: Fake Out users such as Kangaskhan can break Maractus's Focus Sash and limit it to one layer of Spikes or none at all if they're faster.
**Rapid Spiners and Defoggers**: Rapid Spinners and Defoggers like Avalugg and Pelipper can ruin whatever Spikes Maractus could set up and make it difficult for it to do anything.
**Xatu**: Xatu can stop Spikes and even with Knock Off, Maractus has trouble taking it out.
― Jarod Klintz
Overview
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- Spikes make Maractus a reliable lead.
- Almost completely outclassed by other Spikes leads such as Cacturne, Crustle, and Garbodor.
- Knock Off and Endeavor give Maractus a small niche to use over Cacturne.
- Water Absorb gives Maractus an immunity to Water-type moves.
- Speed isn't the best.
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name: Spikes
move 1: Spikes
move 2: Petal Blizzard / Endeavor
move 3: Knock Off
move 4: Sucker Punch / Endeavor
ability: Water Absorb
evs: 252 Atk / 4 Def / 252 Spe
item: Focus Sash
nature: Jolly
Moves
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- Spikes make Maractus a reliable lead for setting up entry hazards.
- Petal Blizzard is Maractus's ideal STAB option.
- Endeavor is very effective when Maractus is down to its Focus Sash.
- Knock Off cripples Defense by removing the target's item.
- Sucker Punch lets Maractus get a final hit on a faster foe before going down.
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- 252 Attack and Speed is a given, letting Maractus outspeed others and hit as hard as possible.
- Jolly nature on top of 252 Speed allows Maractus to outspeed the base 70's.
- Focus Sash to guarantee at least one layer of Spikes and make Endeavor very effective.
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- This set is best used as a lead so use Spikes until the next attack will take you out.
- Knock Off is the reason to use Maractus as it is a nice utility and can ruin a defensive Pokemon's chances with it not having an item.
- Petal Blizzard is useful for scaring off Stealth Rock users and predicting a faster Taunt from another suicide lead. If Petal Blizzard is doing very little, Maractus can switch out and come in later.
- Endeavor is a cool option that becomes devastating when Maractus is down to its Focus Sash.
- While Maractus is a committed lead, don't worry about Spikes if you're up against a Pokemon boosting its stats and Maractus can't beat at all, you can switch out can come in later.
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- A suicide lead like Maractus works well with Pokemon that can use them. Examples are Feraligatr, Magmotar, and Primeape.
- Pokemon with Defiant such as Pawniard and Primeape can scare off Defog users from switching-in.
- Ghost-types block Rapid Spin and keep Spikes on the field. Golurk is a good example as it can also set up Stealth Rock.
Other Options
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- Energy Ball is a option worth considering if you decide to invest some EVs in Special Attack.
- If your team relies on sun, Maractus can use Sunny Day but without a Heat Rock, it won't last long.
- Grasswhistle can put enemies to sleep, allowing Maractus to set up more spikes safely. However, it's terribly inaccurate.
- Grass Knot is another STAB option that can OHKO a physically defensive Seismitoad and Rhydon.
- Toxic is nice if you find your attacking moves are doing squat to a bulkier Pokemon.
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**Faster Pokemon**: These are usually impossible for Maractus to deal with and usually 2HKO it. Especially if they set up.
**Taunt Users**: Taunt users such as Qwilfish and Mismagius can prevent Maractus from its main role of using Spikes and turn it back on you.
**Fake Out**: Fake Out users such as Kangaskhan can break Maractus's Focus Sash and limit it to one layer of Spikes or none at all if they're faster.
**Rapid Spiners and Defoggers**: Rapid Spinners and Defoggers like Avalugg and Pelipper can ruin whatever Spikes Maractus could set up and make it difficult for it to do anything.
**Xatu**: Xatu can stop Spikes and even with Knock Off, Maractus has trouble taking it out.
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