Hey there!
I'm looking for some advice and recommendations for my Ubers Stall team. This team has given me some consistent results in the ladder and I would like to hear suggestions on how to make it better for the PS ladder. Thanks in advance!
Lugia @ Leftovers
Ability: Multiscale
Happiness: 0
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Recover
- Substitute
- Toxic
- Ice Beam
This is the pokemon I started building around. I mainly use this set as you would play a SubToxic Gliscor: comes in on something that can't touch it, set up a sub+toxic/outright toxic the switch and recover until the opponent dies. I use full speed to surprise the opponent with an extremely fast toxic and to speed tie with Mega-mence before a DD. HP investment gives an odd number as I recall helps with SR damage and leftovers.
Aegislash @ Leftovers
Ability: Stance Change
EVs: 248 HP / 8 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Shadow Sneak
- Gyro Ball
- King's Shield
- Toxic
My main Xerneas' check and helps with toxic stall along Lugia. King's shield helps protecting it from damage, stalling turns on a statused mon and scouting. The 8 Atk investment has given me the 2HKO (gyro+shadow) in every Xerneas I've faced so I put the rest on special bulk so I haven't changed it.
Groudon @ Red Orb
Ability: Drought
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Earthquake
- Lava Plume
- Stealth Rock
- Dragon Tail
Fully Spdef Groudon to switch on Kyogre, tank a +2 Moonblast/Focus Blast from Xerneas and some other special hits. I don't really feel comfortable using Preciples Blades so I run EQ, Lava Plume for the burn chance mainly and Dragon Tail to phase anything not named Xerneas. Running both EQ and Lava Plume allows me to play "mind-games" with random Klefkis.
Arceus- Ground (Arceus) @ Stone Plate
Ability: Multitype
EVs: 248 HP / 248 Def / 12 Spe
Bold Nature
IVs: 0 Atk
- Recover
- Will-O-Wisp
- Judgment
- Defog
Ho-oh counter and Team's Defoger, Trollceus-Rock has achived some quick KOs on the likes of Salamence and Yveltal who are careless enough not to check its type. I'm using full Def to tank the EQs that roam the tier to kill Groudon and to switch into Ho-oh instead of the logical SdD that a set with WoW usually has. Defog to keep multiscale on Lugia and avoid damage on Yveltal.
Xerneas @ Choice Scarf
Ability: Fairy Aura
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Sleep Talk
- Thunderbolt
- Focus Blast
Really my only offensive mon and late-game sweeper. Choice Scarf lets it outspeed almost the complete tier and usual scarfers. These 3 attacks give Xerneas nice coverage against the most common treats in the tier and Sleep Talk gives me a respectful check to Darkrai. I believe there are more optimized sets, giving Xerneas more bulk so any suggestion is appreciated.
Yveltal @ Rocky Helmet
Ability: Dark Aura
EVs: 248 HP / 252 Def / 8 Spe
Jolly Nature
- Sucker Punch
- Foul Play
- Roost
- Taunt
Not really sure if it's a gimmick or not...I stole this idea from the PS user Wombology (thx!). It checks E-Killer and Arceus-Ghost, taunts SR users and racks up damage on physical attackers with SP+Rocky Helmet softing stuff for Xerneas revenge.
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This team has been doing great so far and I've only struggled against Ferrothorn as the only thing that can reliably get rid of it is Groudon, the rest of my team hates the leech seed+protect combo. Wall-ceus has also given me headaches but hasn't been common in my experience.
Also Kyogre-Primal switching on Groudon is a problem as the origin pulse destroys anything in my team, so I have to rely on a going to Lugia and back to Groudon.
Name Elo GXE Glicko-1 COIL
45LolMe1593 84.6 1822 ± 43 --
I'm looking for some advice and recommendations for my Ubers Stall team. This team has given me some consistent results in the ladder and I would like to hear suggestions on how to make it better for the PS ladder. Thanks in advance!
Lugia @ Leftovers
Ability: Multiscale
Happiness: 0
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Recover
- Substitute
- Toxic
- Ice Beam
This is the pokemon I started building around. I mainly use this set as you would play a SubToxic Gliscor: comes in on something that can't touch it, set up a sub+toxic/outright toxic the switch and recover until the opponent dies. I use full speed to surprise the opponent with an extremely fast toxic and to speed tie with Mega-mence before a DD. HP investment gives an odd number as I recall helps with SR damage and leftovers.
Aegislash @ Leftovers
Ability: Stance Change
EVs: 248 HP / 8 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Shadow Sneak
- Gyro Ball
- King's Shield
- Toxic
My main Xerneas' check and helps with toxic stall along Lugia. King's shield helps protecting it from damage, stalling turns on a statused mon and scouting. The 8 Atk investment has given me the 2HKO (gyro+shadow) in every Xerneas I've faced so I put the rest on special bulk so I haven't changed it.
Groudon @ Red Orb
Ability: Drought
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Earthquake
- Lava Plume
- Stealth Rock
- Dragon Tail
Fully Spdef Groudon to switch on Kyogre, tank a +2 Moonblast/Focus Blast from Xerneas and some other special hits. I don't really feel comfortable using Preciples Blades so I run EQ, Lava Plume for the burn chance mainly and Dragon Tail to phase anything not named Xerneas. Running both EQ and Lava Plume allows me to play "mind-games" with random Klefkis.
Arceus- Ground (Arceus) @ Stone Plate
Ability: Multitype
EVs: 248 HP / 248 Def / 12 Spe
Bold Nature
IVs: 0 Atk
- Recover
- Will-O-Wisp
- Judgment
- Defog
Ho-oh counter and Team's Defoger, Trollceus-Rock has achived some quick KOs on the likes of Salamence and Yveltal who are careless enough not to check its type. I'm using full Def to tank the EQs that roam the tier to kill Groudon and to switch into Ho-oh instead of the logical SdD that a set with WoW usually has. Defog to keep multiscale on Lugia and avoid damage on Yveltal.
Xerneas @ Choice Scarf
Ability: Fairy Aura
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Sleep Talk
- Thunderbolt
- Focus Blast
Really my only offensive mon and late-game sweeper. Choice Scarf lets it outspeed almost the complete tier and usual scarfers. These 3 attacks give Xerneas nice coverage against the most common treats in the tier and Sleep Talk gives me a respectful check to Darkrai. I believe there are more optimized sets, giving Xerneas more bulk so any suggestion is appreciated.
Yveltal @ Rocky Helmet
Ability: Dark Aura
EVs: 248 HP / 252 Def / 8 Spe
Jolly Nature
- Sucker Punch
- Foul Play
- Roost
- Taunt
Not really sure if it's a gimmick or not...I stole this idea from the PS user Wombology (thx!). It checks E-Killer and Arceus-Ghost, taunts SR users and racks up damage on physical attackers with SP+Rocky Helmet softing stuff for Xerneas revenge.
--------------
This team has been doing great so far and I've only struggled against Ferrothorn as the only thing that can reliably get rid of it is Groudon, the rest of my team hates the leech seed+protect combo. Wall-ceus has also given me headaches but hasn't been common in my experience.
Also Kyogre-Primal switching on Groudon is a problem as the origin pulse destroys anything in my team, so I have to rely on a going to Lugia and back to Groudon.
Name Elo GXE Glicko-1 COIL
45LolMe1593 84.6 1822 ± 43 --