You can suggest better team name!
With the end of gen 5 approaching, I thought I’d show you guy my one of more successful team that I built myself. Frankly, I’ve only maxed at ~2000’s in ladder because this team sucks. So, please help me to improve it. :) However, I’ve battled a bunch of high profile players and defeated them with this team with minimal hax. I testbattled this with Ogasian a quite bit, so shout outs for him (sorry for brutally beating you every time ;) ). I’m usually in PS! ubers chat. My username is always nonsensical (my current account is asdklfjasdklf or something like that)
This team is HO, and you should play it accordingly. Your goal should be beating opposing pokemons quickly and effectively. Set up sweeps happen rarely, however the opportunity is there. Do not allow opposing team to set up! Also, slow sweepers such as Kyurem-B/W, Rayquaza, Zekrom, Reshiram, and other base 90-95 should be non-issue. The sheer power of this team is sufficient to weaken them and easily revenged.
I created this team to be functional in varying battle conditions. Generally, hazards on my side isn't troublesome, as long you don't let it to accumulate too much. I want to avoid specific win conditions and allow myself a flexible playstyle.
I’m not a fan of showing off replays, but here you go:
http://pokemonshowdown.com/replay/ubers-55674761
I’m going to go ahead and point out the fact that I have absolutely nothing to deal with scarfkia except for exploding gene on it.
Kribensis (Arceus-Ground) @ Earth Plate
Ability: Multitype
EVs: 252 Atk / 252 Spd
Adamant Nature
- Earthquake
- Swords Dance
- ExtremeSpeed
- Stone Edge
This thing is a beast. It’s one of the best late game sweeper, with blazing fast speed and powerful attacks. This is my answer to sun and sand teams and revenge killing some troublesome stuff such as Ho-oh, Tyranitar, Excadrill, Mewtwo, Rockceus, Rayquaza. and others. Extremespeed is used to pick off weakened pokemon.
Trilobite (Forretress) @ Custap Berry
Ability: Sturdy
EVs: 252 Atk
Lonely Nature
IVs: 0 Def / 0 SDef
- Stealth Rock
- Toxic Spikes
- Rapid Spin
- Gyro Ball
Typical custap berry lead. I usually sack it since 1 toxic spikes layer is usually sufficient. I tend to only use 1 toxic layer, rather than going for 2nd for 12% damage, opposed to 6% since this team forces a lot of switches. I’m open to using spikes instead of toxic spikes, however toxic spikes is invaluable for destroying potential lategame sweepers, stall, and semistall teams. This is also my sleep fodder for lead darkrai. Deoxys leads are usually just attacked directly for substantial damage. Cloyster leads are problematic but I usually let Kyogre to handle it. Defensive Forretress can go burn and die in hell.
Chernobyl (Latios) (M) @ Soul Dew
Ability: Levitate
EVs: 252 Spd / 252 SAtk
Timid Nature
- Draco Meteor
- Thunder
- Psyshock
- Hidden Power [Fire]
Damn Latios, I don’t know why Latios isn’t used more often. This thing WRECKS anything with Draco Meteor (ohkoing Giratina-a!!) This is also, my surefire Kyogre check. I also use this to revenge kill non-scarf palika and pretty much anything below Latios’ speed. Fire HP is given a slot to get rid of troublesome steels such as Genesect (locked on anything other than U-turn), Ferrothorn, and Forretress. Also, Latios gets bonus points for killing weakened Ho-oh with Psyshock.
Colossus (Genesect) @ Choice Scarf
Ability: Download
EVs: 252 Atk / 4 SAtk / 252 Spd
Hasty Nature
- U-turn
- Ice Beam
- Explosion
- Flamethrower
Genesect is THE best scarfer. This thing is just so powerful. It destroys Rayquaza sweeps, Mewtwo, Lati@s, Darkrai, and Grassceus. Explosion is useful for pinch situations, where I absolutely HAVE to get rid of something. I’m considering Thunder>Flamethrower to nail Kyogre.
Prehistoric (Giratina-Origin) @ Griseous Orb
Ability: Levitate
EVs: 164 HP / 84 Spd / 252 Atk / 4 SDef / 4 Def
Adamant Nature
- Substitute
- Dragon Tail
- Earthquake
- Shadow Sneak
The weak link of my team. I desperately need a spinblocker, but this set simply does not last long enough. It die quickly, especially against sand teams. However, when it’s alive, it’s useful shuffler and spinblocker. Please give me suggestions to improve this! However, it performs brilliantly as shuffling to weaken opposing team and picking off weakened mons. It’s also an emergency ghostceus/ekiller check (not really, but yeah). Also, it’s the sole check for Kabto, which otherwise demolish my team.
Deluge (Kyogre) @ Choice Specs
Ability: Drizzle
EVs: 252 SAtk / 168 HP / 88 Spd
Modest Nature
- Water Spout
- Surf
- Thunder
- Ice Beam
Speedy bulky specsogre to outspeed bulky specsogre and speedcreeps base 100 (fuck tentas). Kyogre deliver incredibly powerful Water Spouts and forces a lot of switches. It’s also used as a check for other Kyogres and especially Ghostceus. This is my go-to Ferrothorn killer. ;)
Threats:
Paralysis
Parahax :( This happens often.
Giratina-O
WoW is not appreciated at all. Weird sets can surprise me and destroy my usual checks for it.
Palika
Scarfkia kills this team. Usual Palika variants can be dealt with Latios, Kyogre, and is revenge killed by Groundceus.
Kabtopus
I have no real check for it. An expertly played Kabto will beat this team.
I’m probably missing other threats, so, feel free to tear it apart and suggest stuff. :)
Importable
With the end of gen 5 approaching, I thought I’d show you guy my one of more successful team that I built myself. Frankly, I’ve only maxed at ~2000’s in ladder because this team sucks. So, please help me to improve it. :) However, I’ve battled a bunch of high profile players and defeated them with this team with minimal hax. I testbattled this with Ogasian a quite bit, so shout outs for him (sorry for brutally beating you every time ;) ). I’m usually in PS! ubers chat. My username is always nonsensical (my current account is asdklfjasdklf or something like that)
This team is HO, and you should play it accordingly. Your goal should be beating opposing pokemons quickly and effectively. Set up sweeps happen rarely, however the opportunity is there. Do not allow opposing team to set up! Also, slow sweepers such as Kyurem-B/W, Rayquaza, Zekrom, Reshiram, and other base 90-95 should be non-issue. The sheer power of this team is sufficient to weaken them and easily revenged.
I created this team to be functional in varying battle conditions. Generally, hazards on my side isn't troublesome, as long you don't let it to accumulate too much. I want to avoid specific win conditions and allow myself a flexible playstyle.
I’m not a fan of showing off replays, but here you go:
http://pokemonshowdown.com/replay/ubers-55674761
I’m going to go ahead and point out the fact that I have absolutely nothing to deal with scarfkia except for exploding gene on it.
Kribensis (Arceus-Ground) @ Earth Plate
Ability: Multitype
EVs: 252 Atk / 252 Spd
Adamant Nature
- Earthquake
- Swords Dance
- ExtremeSpeed
- Stone Edge
This thing is a beast. It’s one of the best late game sweeper, with blazing fast speed and powerful attacks. This is my answer to sun and sand teams and revenge killing some troublesome stuff such as Ho-oh, Tyranitar, Excadrill, Mewtwo, Rockceus, Rayquaza. and others. Extremespeed is used to pick off weakened pokemon.
Trilobite (Forretress) @ Custap Berry
Ability: Sturdy
EVs: 252 Atk
Lonely Nature
IVs: 0 Def / 0 SDef
- Stealth Rock
- Toxic Spikes
- Rapid Spin
- Gyro Ball
Typical custap berry lead. I usually sack it since 1 toxic spikes layer is usually sufficient. I tend to only use 1 toxic layer, rather than going for 2nd for 12% damage, opposed to 6% since this team forces a lot of switches. I’m open to using spikes instead of toxic spikes, however toxic spikes is invaluable for destroying potential lategame sweepers, stall, and semistall teams. This is also my sleep fodder for lead darkrai. Deoxys leads are usually just attacked directly for substantial damage. Cloyster leads are problematic but I usually let Kyogre to handle it. Defensive Forretress can go burn and die in hell.
Chernobyl (Latios) (M) @ Soul Dew
Ability: Levitate
EVs: 252 Spd / 252 SAtk
Timid Nature
- Draco Meteor
- Thunder
- Psyshock
- Hidden Power [Fire]
Damn Latios, I don’t know why Latios isn’t used more often. This thing WRECKS anything with Draco Meteor (ohkoing Giratina-a!!) This is also, my surefire Kyogre check. I also use this to revenge kill non-scarf palika and pretty much anything below Latios’ speed. Fire HP is given a slot to get rid of troublesome steels such as Genesect (locked on anything other than U-turn), Ferrothorn, and Forretress. Also, Latios gets bonus points for killing weakened Ho-oh with Psyshock.
Colossus (Genesect) @ Choice Scarf
Ability: Download
EVs: 252 Atk / 4 SAtk / 252 Spd
Hasty Nature
- U-turn
- Ice Beam
- Explosion
- Flamethrower
Genesect is THE best scarfer. This thing is just so powerful. It destroys Rayquaza sweeps, Mewtwo, Lati@s, Darkrai, and Grassceus. Explosion is useful for pinch situations, where I absolutely HAVE to get rid of something. I’m considering Thunder>Flamethrower to nail Kyogre.
Prehistoric (Giratina-Origin) @ Griseous Orb
Ability: Levitate
EVs: 164 HP / 84 Spd / 252 Atk / 4 SDef / 4 Def
Adamant Nature
- Substitute
- Dragon Tail
- Earthquake
- Shadow Sneak
The weak link of my team. I desperately need a spinblocker, but this set simply does not last long enough. It die quickly, especially against sand teams. However, when it’s alive, it’s useful shuffler and spinblocker. Please give me suggestions to improve this! However, it performs brilliantly as shuffling to weaken opposing team and picking off weakened mons. It’s also an emergency ghostceus/ekiller check (not really, but yeah). Also, it’s the sole check for Kabto, which otherwise demolish my team.
Deluge (Kyogre) @ Choice Specs
Ability: Drizzle
EVs: 252 SAtk / 168 HP / 88 Spd
Modest Nature
- Water Spout
- Surf
- Thunder
- Ice Beam
Speedy bulky specsogre to outspeed bulky specsogre and speedcreeps base 100 (fuck tentas). Kyogre deliver incredibly powerful Water Spouts and forces a lot of switches. It’s also used as a check for other Kyogres and especially Ghostceus. This is my go-to Ferrothorn killer. ;)
Threats:
Paralysis
Parahax :( This happens often.
Giratina-O
WoW is not appreciated at all. Weird sets can surprise me and destroy my usual checks for it.
Palika
Scarfkia kills this team. Usual Palika variants can be dealt with Latios, Kyogre, and is revenge killed by Groundceus.
Kabtopus
I have no real check for it. An expertly played Kabto will beat this team.
I’m probably missing other threats, so, feel free to tear it apart and suggest stuff. :)
Importable