I'd like to propose a (somewhat) new Aerodactyl set.

The set:

move 1: Stone Edge
move 2: Earthquake
move 3: Fire Blast
move 4: Ice Fang/Thunder Fang/Toxic/Pursuit
item: Life Orb/Expert Belt
ability: Pressure
nature: Hasty
evs: 252 atk, 216 speed, 42 sp atk


Initially, this set is very similar to the Life Orb set listed on the current Aerodactyl Analysis. The main difference is the shifting of EV's to sp atk and the presence of Fire Blast. Aerodactyl's base 60 sp atk, while far from impressive, is enough to do serious damage to Skarmory, who would otherwise wall Aerodactyl quite effectively (An Adamant, CB Stone Edge doesn't even 2HKO). The single most important damage calculation:

64.37% - 75.45% to a 252 hp Skarmory (Fire Blast).

An easy 2HKO. However, another interesting point is that it may be possible for Aerodactyl to Stone Edge first, and then score a KO with Fire Blast afterwards. Stone Edge does:

32.04% - 37.72% to an Impish, 252 hp, 252 def Skarmory (Stone Edge).

Adding the numbers up, you've got 96.41% - 113.17% damage total without lefties (pretty good chance of a KO, since not all Skarmories carry leftovers), and 90.41% - 107.17% total damage with them, still a decent chance.

With Stealth Rock factored into the equation, however, Skarmory takes 12.5% extra damage upon switching in, meaning that a Stone Edge and Fire Blast from this Aerodactyl will always KO Skarm if SR is up (assuming neither move misses, of course).

Fire Blasts's applications are a bit limited elsewhere, but it does have some use. Against Bronzong, another pokemon that would do an effective job of walling Aerodactyl (and doing heavy damage to it with a STAB Gyro Ball), a Life Orb'd Fire Blast does:

42.01% - 49.70% to a 252 HP, Neutral Nature Bronzong.
31.36% - 36.98% to a 252 HP, 252 sp def, Positive Nature Bronzong.

With leftovers recovery factored in, a 2HKO isn't going to happen even if SR is up. Aerodactyl isn't going to want to stay in on Bronzong either if it's unsure of a KO, since it risks taking a STAB Gyro Ball or a Hypnosis. However, unlike Skarmory, Bronzong lacks a reliable healing move, so repeated Fire Blasts will wear it down fairly quickly if you predict right. It is notable that Fire Fang will do slightly more if the enemy Bronzong has equal defenses (assuming this Aerodactyl's 252 atk, 42 sp atk spread), but Bronzongs that opponents will switch into Aerodactyl are more likely to be physically-oriented versions, and the main target of Fire Blast is Skarmory, anyways.

As for other pokemon that Fire Blast would have uses on...Scizor and Forretress would both be fairly effective switches on Aerodactyl - despite not resisting any of his core attacks, their high defense stats and STAB steel moves would pose a danger. Both of them are 1HKO'd by Fire Blast even with Expert Belt (assuming 252 hp EV's). One last pokemon that Fire Blast is useful for is Tangrowth, who can switch in fairly safely (Stone Edge does 28.71% - 33.66% to a 252/252 Impish Tangrowth, Ice Fang does even less) and threaten Aerodactyl with a variety of moves (Stun Spore seriously cripples Aerodactyl, Power Whip has a chance of a OHKO even with no attack EV's, etc). Fire Blast does 68.32% - 80.45% damage against the same Tangrowth, easily KOing if it's taken some previous damage.


As for the other options...Toxic is a potential option for dealing with bulky Ground types that would be otherwise be good switch-ins on Aerodactyl (Hippodown, Donphan, Swampert, Gliscor, etc). Toxic will severely hurt their long-term durability, limiting the number of times they can switch in effectively. And Fire Blast (along with EQ) covers any steel types that would otherwise block Toxic. Ice Fang does a decent chunk of damage to the aforementioned Ground types, while Thunder Fang hits bulky Water types for a lot of damage (since Stone Edge out-powers Thunder Fang, though, it's a lesser option), and Pursuit is always an effective revenge-kill option when combined with Aerodactyl's high speed and attack. Unfortunately, the only other notable special attack that Aerodactyl gets besides FB/Flamethrower is Dragon Pulse, which would only really be useful for Garchomp. And even then, Ice Fang would probably work better.

So...go ahead and comment. This is my first time submitting a set like this so it's probably a bit messy, but I do feel that Fire Blast is a good option on a Life Orb Aerodactyl and it deserves a set of it's own.
 
Seems a little too specialised.. Does Aerodactyl really fear Skarm that much that it needs to 2hko it instead of 3? Bronzong is just as easily wrecked by FireFang. And I realise this is probably more setup for a sim environment, but as an in-game user of Aerodactyl, one of the thoughts that came to my mind was the pain of having to breed for a SpA IV as well.
 
Skarmory still walls Aerodactyl quite effectively (CB Aerodactyl can 3HKO with Stone Edge, but Skarmory can easily just Roost it off and stall out your limited Stone Edge PP).

As for Bronzong, I'm not totally sure on this, but I believe most of them are more defensive on the physical side than the special side, making Fire Blast more effective on many of them. And Fire Blast has double the base power of Fire Fang.

Also, part of the idea behind this set is that Aerodactyl loses very little by switching to a hasty nature and dropping the defensive EV's. It's not going to be missing the extra HP or defense much, and being able to effectively dispose of or heavily damage it's most common counters is worth that, to me at least.
 
Yes, if not, skarmory can roost and stall out fire blast.
That's a confusing answer, what I meant was does Aero fear Skarm enough to carry Fire blast, so if not, he wouldn't be carrying it, and it's impossible to stall out a move that isn't carried.

And Fire Blast has double the base power of Fire Fang.
Aerodactyl's attack stat is also much higher than it's special attack stat, even with that EV spread, more than enough so that Fire Fang outdamages Fire Blast with Life Orb or Expert Belt, with the main exception of course being Skarmory because of his defense.

Fire fang also has triple the PP, chance to flinch, better accuracy, and benefits from choice band (which I guess doesn't apply here.)
 
Aerodactyl's attack stat is also much higher than it's special attack stat, even with that EV spread, more than enough so that Fire Fang outdamages Fire Blast with Life Orb or Expert Belt, with the main exception of course being Skarmory because of his defense.

Fire fang also has triple the PP, chance to flinch, better accuracy, and benefits from choice band (which I guess doesn't apply here.)
Again, though, the idea is that most of Aerodactyl's common switch-ins will have higher defense than special defense (Bronzong might have more special than physical, but even so, Fire Blast still does a good amount of damage ). Aerodactyl is basically always a physical sweeper, so the pokemon that opponents switch in will most likely be ones intended to take physical hits, not special. Fire Fang does outdamage Fire Blast on a completely sp def oriented Bronzong (does 42.60% - 50.00% compared to Fire Blast's 31.36% - 36.98%, and FF on a completely physical defensive Bronzong does 31.66% - 37.28%), and Fire Fang will do a tiny bit more damage than Fire Blast assuming equal defenses, but the point bears repeating that Bronzongs opponents switch into a physical sweeper will be a physical wall, not a special one.
 
What physical attack (barring Firefang) does Aerodactyl carry that hurts Bronzong, regardless of the Bronzong being special/physically defensive.
 
What physical attack (barring Firefang) does Aerodactyl carry that hurts Bronzong, regardless of the Bronzong being special/physically defensive.
Kinda a strange question...You mean, what physical attack does Aerodactyl carry that scores neutral damage on Bronzong? All attacking moves will "hurt" a Bronzong, obviously, but if you're looking for ones that it doesn't resist...

Thunder Fang does neutral damage, Pursuit and Crunch do as well, and Fire Fang/Blast is SE. That's about it, I think. Crunch isn't a common move on Aerodactyl since it doesn't get very good coverage, Pursuit won't do much damage without a switch, and Thunder Fang will do less than a resisted Stone Edge. So, really, Aerodactyl's best move against Bronzong (barring all fire moves) is either Crunch or Stone Edge, despite the fact that it's resisted.
 

Wild Eep

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Especially since your Aerodactyl can't 2HKO Bronzong, I'd keep it way out of Bronzong's reach if you have any clue that it may have Gyro Ball.

Gyro Ball from a Relaxed/Sassy min speed Bronzong will always OHKO Aerodactyl with this EV spread by a large margin (155.15% - 182.39% for reference).

So, you'd lose your Aerodactyl while significantly damaging Bronzong, which I'm not sure is a great trade. But if it isn't a Gyro Baller, all bets are off, though.
 

Carl

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All pokemon have some sort of counter so obviously yes Aerodactyl is not going to be switching into Bronzong any time soon. He mentioned the damage calcs to be clear as to how Fire Blast helps Aerodactyl with another one of its potential counters. To be honest I'm not sure why Fire Blast isn't in the analysis already since it is a viable option for a Life Orb set. Fire Fang is weak and the power boost is welcomed. My filler move here would probably be Toxic or Ice Fang depending on what I was more afraid of.
 
Yeah, Aerodactyl doesn't want to stay in on Bronzong. Even if Bronzong is a special version, Aero risks taking Hypnosis. Fire Blast is still useful if you predict Bronzong's switch-in, though, since you can do a decent chunk of damage to it.

Carl, thanks for the comment. I was surprised when Fire Blast wasn't mentioned in Other Options, too.
 
R/B/Y'd/10

But really, this just strikes me as another "Throw Fireblast on a Physical Sweeper for Skarm" set that keeps popping up since the advent of ChainChomp
 

dekzeh

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R/B/Y'd/10

But really, this just strikes me as another "Throw Fireblast on a Physical Sweeper for Skarm" set that keeps popping up since the advent of ChainChomp
This happens since ADV.. It has nothing to do with ChainChomp.

The set suggested should actually be the standard.
 
Skarm can't stall stone edge with roost safely. After 8 stone edges, the odds of ONE of them being a critical are high. A smart skarm could only roar aero out, as setting up rocks or spikes is too risky. So skarm isn't too much of a threat to aero, fire blast or not.
 
This happens since ADV.. It has nothing to do with ChainChomp.

The set suggested should actually be the standard.

Should be the standard? Skarm is common but it's not on 9/10 teams, this setup gives up alot of stuff to specialise dealing with skarm, and FB on Aerodactyl really only going to be better than firefang when dealing with Skarm. It's a viable option if you really hate/fear skarm that much, but there are easier/better ways to deal with it and there are better options for Aerodactyl overall.
 
Well, I personally like this set.
This idea is far too common to be considered new, though
Especially when you consider the fact that there were already people using Fire Blast on Aero back during the ADV generation to hit Skarm.

I'm all for ingenuity, but I don't think slapping Fire Blast on the 4th moveslot of a physical sweeper counts as re-inventing the wheel.
 
Crunch isn't a common move on Aerodactyl since it doesn't get very good coverage.

You are part right, part wrong.

Crunch isn't common, but its a hell of a great attack to use with Aero.
Considering you can KO pretty much any Psychic and Ghost type pokemon with no effort at all, and can also prove devastating to a different type of switch-in if the defense drop effect kicks in!
 
Crunch isn't common, but its a hell of a great attack to use with Aero.
Considering you can KO pretty much any Psychic and Ghost type pokemon with no effort at all, and can also prove devastating to a different type of switch-in if the defense drop effect kicks in!
Well...a SE Crunch has 160 power, while a neutral STAB Stone Edge has 150, so it's not all that big of a difference (though the 100% accuracy and defense down are nice). I can't really think of many pokemon that it would be really useful against, though, when compared to Aero's other options. Cresselia, Starmie, Slowbro, and Dusknoir would be decent Aerodactyl switch-ins that Crunch would be effective against, though all it gets is 10 bonus power and 20 extra accuracy. It's also very nice against Claydol, though those aren't very common. When you consider the other options that Aerodactyl has available to it, Crunch doesn't seem quite as useful.

I'm all for ingenuity, but I don't think slapping Fire Blast on the 4th moveslot of a physical sweeper counts as re-inventing the wheel.
True, this moveset isn't incredibly revolutionary, but it allows Aerodactyl to easily defeat one of his most common counters, and gives him an effective weapon against several less-common ones. And Fire Blast isn't even mentioned on the current Skarm analysis.

This happens since ADV.
True, but it's arguably better here due to the presence of Life Orb.

Skarm can't stall stone edge with roost safely. After 8 stone edges, the odds of ONE of them being a critical are high. A smart skarm could only roar aero out, as setting up rocks or spikes is too risky. So skarm isn't too much of a threat to aero, fire blast or not.
It's possible that Skarmory could be KO'd by a critical hit, but with Stone Edge dealing only 32.04% - 37.72%, even if you do crit and hit consecutively there's not guarentee of a KO. Also, you have to consider Stone Edge's 80% accuracy - there's a good chance that'll miss, as well, giving Skarmory an extra turn to roost. There's a small chance that Skarm would get KO'd by a crit, but in most cases it would be safe to keep him in.

Also, added a note about Tangrowth, since he usually walls Aerodactyl pretty well and Fire Blast works great against him.
 

McGrrr

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Aerodactyl uses both of its defenses, so the nature really hurts; with neutral SD and a few HP EVs, it always survives Gengar thunderbolt. Physical defense is needed too, to buffer Heracross megahorn (in a pinch) and Skarmory drill pecks etc.
 
Whoa, you're absolutely right about surviving a hit from Gengar (guess I underestimated Aerodactyl's defenses a bit). I wouldn't consider Aerodactyl a safe switch into Heracross, though (CC and Stone Edge will both KO Aerodactyl, and I'm pretty sure that Aerodactyl can't OHKO Heracross without using AA, which doesn't offer the best coverage). Still, I see your point about defenses.

Fire Blast would still be a viable option with the EV's shifted to HP, though. Even with a Jolly nature it still does 54.49% - 64.07% to Skarmory, a 2HKO if you can predict the switch.
 

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