"Welcome, everyone, to the Grass Gym! This time around, we have a more seasoned challenger in the grass gym, Gale Wing Srock! I honestly have not seen much of him since I came back, so I'm excited to see how he has improved. On the other side we have EM, who... well, he's EM."
THE RULES
3v3 Gym Singles
Hard 2 Day DQ (3 for refs)
3 Subs
All abilities
Items on
2 recoveries / 5 Chills
1 Mega
The ASB TournamentGrass-type Gym Arena
Surrounded by thousands of screamingPokemon fansGrass-type Pokemon, the ASBGrass-type Gym Arena can be best described as a standard Pokemon battling arena. In the center of the arena lies a dirt-based floor outlined to show two separate sides (with a white Pokeball center). Surrounding the dirt is a moat filled with water. The moat is about fifteen feet wide and creates a perimeter around the dirt arena. The arena itself is eighty feet wide, one hundred feet long. All moves, weathers, and abilities are legal for the match, since it's an outdoor arena with a large water source and packed dirt. Pokemon must stay in the arena (or the dimensions of the arena in the case of Flying Pokemon, who cannot leave the arena and cannot fly higher than sixty feet). This prevents Pokemon from injuring the crowd watching the tournament. There are ALMOST no outside interruptions by fans, Pokemon, or other elements not associated with the current battle. However, the spectators are impatient and want to see a match. If a trainer hesitates excessively during the battle (read: goes over DQ), they will swarm and attack.
Summary:
- Standard rules
- If you go over DQ the spectators will brutally murder you. LOAs will be judged on a case-by-case basis, but don't push it.
3v3 Gym Singles
Hard 2 Day DQ (3 for refs)
3 Subs
All abilities
Items on
2 recoveries / 5 Chills
1 Mega
Surrounded by thousands of screaming
Summary:
- Standard rules
- If you go over DQ the spectators will brutally murder you. LOAs will be judged on a case-by-case basis, but don't push it.
"With that out of the way, it's time for the Pokémon!"
Necturna [] (F)
Nature: Jolly (+15% Spe, +10% Acc, -1 SpA
Type: Grass/Ghost
Abilities: Forewarn / Telepathy (Unlocked)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 5
Spe: 94 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
Moves: (80/80)
Absorb
Attract
Bind
Calm Mind
Confide
Covet
Curse
Cut
Dark Pulse
Double Team
Dream Eater
Energy Ball
Facade
Flash
Forest's Curse
Frustration
Future Sight
Giga Drain
Giga Impact
Grass Knot
Grassy Terrain
Gravity
Hex
Hidden Power (Water)
Horn Leech
Hyper Beam
Infestation
Ingrain
Knock Off
Leaf Blade
Leaf Storm
Leech Life
Leech Seed
Leer
Magical Leaf
Natural Gift
Nature Power
Night Shade
Nightmare
Ominous Wind
Pain Split
Payback
Phantom Force
Poison Fang
Power Whip
Protect
Psych Up
Psychic
Rest
Return
Round
Secret Power
Seed Bomb
Shadow Ball
Shadow Claw
Shadow Sneak
Skill Swap
Sleep Talk
Snatch
Snore
Soak (Sketched)
Solar Beam
Spite
Stone Edge
Substitute
Sunny Day
Super Fang
Swagger
Swift
Synthesis
Telekinesis
Thief
Thunder Fang
Torment
Toxic
Toxic Spikes
Trick
Vine Whip
Will-O-Wisp
Worry Seed
Roserade [Rozureido] (F)
Nature: Timid (+15% Spe, +12% Acc, -1 Atk)
Type: Grass/Poison
Abilities: Natural Cure / Poison Point / Technician (Unlocked)
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 104 (+)
Size Class: 2
Weight Class: 2
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Moves: (77/79)
Absorb
Aromatherapy
Attract
Body Slam
Bullet Seed
Captivate
Confide
Cotton Spore
Covet
Cut
Dazzling Gleam
Double Team
Double-Edge
Endure
Energy Ball
Extrasensory
Facade
Flash
Frustration
Fury Cutter
Giga Drain
Giga Impact
Grass Knot
Grass Whistle
Grassy Terrain
Growth
Hidden Power (Rock)
Hyper Beam
Ingrain
Leaf Storm
Leech Seed
Magical Leaf
Mega Drain
Mimic
Mind Reader
Mud-Slap
Natural Gift
Nature Power
Nightmare
Petal Blizzard
Petal Dance
Pin Missile
Poison Jab
Poison Sting
Protect
Psych Up
Rain Dance
Razor Leaf
Rest
Return
Round
Secret Power
Seed Bomb
Shadow Ball
Sleep Powder
Sleep Talk
Sludge Bomb
Snore
Solar Beam
Spikes
Stun Spore
Substitute
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
Swift
Swords Dance
Synthesis
Toxic
Toxic Spikes
Uproar
Venom Drench
Venoshock
Water Sport
Weather Ball
Worry Seed
Ferrothorn [Nattorei] (M)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type: Grass/Steel
Abilities: Iron Barbs / Anticipation (Unlocked)
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 2
SpD: Rank 5
Spe: 17 (-)
Size Class: 2
Weight Class: 5
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Moves: (67/67)
Acid Spray
Aerial Ace
Block
Bulldoze
Bullet Seed
Confide
Curse
Cut
Double Team
Endeavor
Energy Ball
Explosion
Facade
Flash
Flash Cannon
Frustration
Giga Drain
Giga Impact
Grass Knot
Gravity
Gyro Ball
Harden
Hidden Power (Water)
Hone Claws
Hyper Beam
Ingrain
Iron Defense
Iron Head
Knock Off
Leech Seed
Magnet Rise
Metal Claw
Mirror Shot
Nature Power
Payback
Pin Missile
Poison Jab
Power Whip
Protect
Rest
Return
Rock Climb
Rock Polish
Rock Smash
Rollout
Round
Sandstorm
Secret Power
Seed Bomb
Self-Destruct
Shadow Claw
Sleep Talk
Snore
Solar Beam
Spikes
Stealth Rock
Strength
Substitute
Sunny Day
Swagger
Swords Dance
Tackle
Thunder
Thunder Wave
Thunderbolt
Toxic
Worry Seed
Venusaur [Fushigibana] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Grass Poison
Abilities: Overgrow / Chlorophyll (Unlocked) / Thick Fat (Mega)
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (-)
Size Class: 4
Weight Class: 4
Base Rank Total: 20
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Grass/Poison
Stats (Mega):
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 6 (+)
SpD: Rank 5
Spe: 69 (-)
Size Class: 5
Weight Class: 5
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Moves: (88/94)
Double-Edge
Growl
Growth
Leech Seed
Petal Blizzard
Petal Dance
Poison Powder
Razor Leaf
Seed Bomb
Sleep Powder
Solar Beam
Sweet Scent
Synthesis
Tackle
Take Down
Vine Whip
Worry Seed
Amnesia
Charm
Endure
Giga Drain
Grassy Terrain
Grass Whistle
Ingrain
Leaf Storm
Magical Leaf
Nature Power
Power Whip
Razor Wind
Skull Bash
Sludge
Attract
Bide
Bulldoze
Bullet Seed
Confide
Curse
Defense Curl
Double Team
Earthquake
Echoed Voice
Energy Ball
Facade
Frustration
Giga Impact
Grass Knot
Hidden Power (Ice)
Hyper Beam
Light Screen
Mega Drain
Natural Gift
Protect
Rage
Reflect
Rest
Return
Roar
Rock Smash
Round
Safeguard
Secret Power
Sleep Talk
Sludge Bomb
Strength
Substitute
Sunny Day
Swagger
Swords Dance
Toxic
Venoshock
Bind
Block
Body Slam
Frenzy Plant
Fury Cutter
Grass Pledge
Headbutt
Knock Off
Mimic
Mud-Slap
Outrage
Snore
Stomping Tantrum
String Shot
Ancient Power
Dig
Rock Throw
Weather Ball
Challenger Gale Wing Srock
Salamence [Tiamat] (F)
NATURE: Sassy (-10% Evasion)
TYPE: Dragon / Flying
ABILITIES: Intimidate / Moxie (Unlocked) / Aerilate (Mega)
STATS
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4
SpD: Rank 4 (+)
Spe: 86 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 22
Mega STATS
HP: 100
Atk: Rank 6
Def: Rank 5
SpA: Rank 5
SpD: Rank 4 (+)
Spe: 104 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 27
EC: 9/9
MC: 0
AC: 5/5
ATTACKS (18/64)
Level Up (12/13)
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Dragon Breath
Crunch
Flamethrower
Dragon Claw
Zen Headbutt
Double-Edge
Fire Fang
Thunder Fang
Dragon Tail
Protect
Fly
Scary Face
Egg / Prev Gen / Event (8/13)
Endure
Hydro Pump
Dragon Rage
Twister
Dragon Rush
Defog
Dragon Dance
Thrash
Refresh
Wish
TM/HM (9/x)
Substitute
Hone Claws
Rock Slide
Facade
Rock Tomb
Brick Break
Rest
Sleep Talk
Roar
Fire Blast
Earthquake
Hyper Beam
Roost
Bulldoze
Toxic
Giga Impact
Aerial Ace
Incinerate
Frustration
Sunny Day
Return
Double Team
Shadow Claw
Secret Power
Tutor
Draco Meteor
Hyper Voice
Aqua Tail
Iron Tail
Heat Wave
Snore
Tailwind
Swift
Air Cutter
Chandelure [Sophia] (Female)
Nature: Bold (+1 Def, -1 Atk)
Type: Ghost/Fire
Abilities:
Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Flame Body: (Passive) This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Infiltrator: (Passive) (HA) (UnLocked) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 6
SpD: Rank 3
Spe: 80
Size Class: 2
Weight Class: 3
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Level Up:
Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-O-Wisp
Flame Burst
Imprison
Inferno
Shadow Ball
Pain Split
Hex
Overheat
Still to get: Memento, Curse,
Egg / Prev Gens:
Acid
Acid Armor
Clear Smog
Endure
Power Split
Telekinesis
Still to get: Captivate, Haze,
Tutor:
Heat Wave
Shock Wave
Snore
Trick
Still to get: Spite,
TM:
Flame Charge
Solar Beam
Protect
Substitute
Flamethrower
Toxic
Taunt
Psychic
Double Team
Trick Room
Fire Blast
Energy Ball
Incinerate
Embargo
Dark Pulse
Hyper Beam
Thief
Hidden Power (Ground)
Rest
Sleep Talk
Sunny Day
Safeguard
Still to get: Calm Mind, Frustration, Return, Facade, Attract, Round, Payback, Flash, Psych Up, Dream Eater, Swagger, Secret Power, Confide.
Michelle McCool | Tomohawk (F)
_______________________________
Michelle McCool was born in Kentucky and dreams of being a world class wrestler one day. She always watches WWE and mimics the wrestling moves of everyone and her favorite wrestler is Michelle McCool, so Fletchner named her after her Favorite star.
[Nature]Modest (+1 SpA, -1 Atk)
[Type]Flying / Fighting
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
[Abilities]
Intimidate / Prankster / Justified
Intimidate (✓)
(Passive, MoldBreaker affects - No)
When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.
Prankster
(Passive, MoldBreaker affects - No)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Justified (H)
(Passive, MoldBreaker affects - Yes)
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
[Stats]HP: 110
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 20
[Counters]
EC: 6 | 6
AC: 5 | 5
MC: 1
KOC: 0
[Attacks] [64/89]
Level Up (24 / 28)
Scratch (4,3) | Fury Swipes (2*5,4) | Baby-Doll Eyes (5) | Harden (5) | Focus Energy (12) | Rock Smash (7,3) | Roar (6) | Noble Roar (6) | Taunt (10) | Hyper Voice (9,7) | Super Power (15,7) | Rest (15) | Sunny Day(10) | Aura Sphere(11,5) | Aerial Ace (9,3) | Morning Sun(35/25,17) | Whirlwind(7) | Earth Power (9,7) | Rain Dance(10) | Air Slash(11,5) | Heat Wave(10,7) | Hurricane(14,7) | Healing Wish(+20, 22) | Sky Drop(9+tw,3+tw/2) |
Still to get: Work Up (7) | Submission (15-tw,5) | Bulk Up (6) | Retaliate (14/7,8)
Egg (6 / 9)
Confuse Ray (5) | Air Cutter (9,3) | Rapid Spin (4,6) | Baton Pass (10) | Yawn (7) | Haze |
Still to get: Memento
TM/HM/Tutor (38 / 52)
Protect (7+D/2.5) | Grass Knot(6+WC,4+WC/2) | Brick Break (11,5) | Hidden Power (Ice) [6] | Focus Blast (15,7) | Substitute (12) | Sleep Talk (3+m) | Facade (7/14, 5/8) | Bulldoze (6,5) | Roost (+20,12) | Stealth Rock (12) | Snatch (4+m) | Bounce (9,9) | Drain Punch (11,11) | Focus Punch (18,9) | Rock Slide (8,6) | Reflect (10) | Double Team (4*c) | Frustration (8/10,7) | Iron Tail (10,7) | Toxic (7) | Safeguard (10) | Hyper Beam (15,10) | Fly (12,10) | Sky Attack(17,9) | Tailwind (9) | Solar Beam (12,8) | Earthquake (10,7) | Incinerate (6,4) | Thief (6,4) | Swagger (7) | Acrobatics(9/14, 6) | Giga Impact (14,11) | Rock Tomb (6,4) | After You (6) | Covet (6,4) | Snore (5,3) |
Still to get: Last Resort (14,9) | Uproar (9,6) | Return (8/10,7) | Attract (6) | Round (6,8) | Echoed Voice (20,15) | Steel Wing (7,5) | False Swipe(4,3) | Fling(5-17,3-9) | Quash (5) | Flash (4) | Secret Power (7,5) | Nature Power (9/10,9) | Power-Up Punch (7,3) | Confide (5) | Strength (8,6) |
"The gym leader brings the same old Pokémon team, while the challenger brings two powerhouses and a tricky-yet-strong flying type to the match. EM has dealt with all these threats before: has he learnt enough about them to get the win here?"
Coin Flip
Heads = Leader
Tails = Challenger
It's tails! Gale will get us started!
HOW THINGS WILL HAPPEN
Gale Wing Srock sends out and equips.
Elevator Music sends out, equips and orders.
Gale Wing Srock orders.
I ref.