Gone with the wind, a tail wind team

Status
Not open for further replies.
For those who dont know Tailwind is the anti trick room, for four turns your entire teams speed is double This opens up for the usage of other lesser used pokemon to shine.


Zapdos @ Leftovers
Trait: Pressure
EVs: 248 HP / 228 Def / 32 Spd
Bold Nature (+Def, -Atk)
- Tailwind
- Volt Switch
- Roost
- Thunderbolt

The main Tailwind user, set up on the first turn, and volt switch to one of my sweepers the second turn, while it's always done it's job im not quite sold on it.



Medicham (M) @ Life Orb
Trait: Pure Power
EVs: 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Hi Jump Kick
- Psycho Cut
- Rock Slide
- Fire Punch

Im not to sure about medicham several pokemon have taken this spot as the physcial sweeper, yet known have done enough to warrent keeping the job. I personally feel underwhelmed everytime i have to use something other than hi jump kick, i'd gladly take suggestions.




Suicune @ Leftovers
Trait: Pressure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Tailwind
- Rest
- Calm Mind
- Scald

The standard Suicune set with Tailwind over sleep talk, he has the choice of either boosting up or setting up the tailwind and getting out.


Nidoking (M) @ Life Orb
Trait: Sheer Force
EVs: 255 SAtk / 255 Spd
Modest Nature (+SAtk, -Atk)
- Earth Power
- Flamethrower
- Thunderbolt
- Ice Beam

probably the most reliable sweeper in my core, doubling his speed he out speeds everything but the base 90+ chlorophyll pokemon making him a speedy and powerful sweeper.



Deoxys-D @ Leftovers
Trait: Pressure
EVs: 252 HP / 136 Def / 120 SDef
Bold Nature (+Def, -Atk)
- Cosmic Power
- Recover
- Seismic Toss
- Magic Coat
The bulky mon used to take the harder hits when im not sure anyone else can the combo of Cosmic Power Seismic Toss and Magic coat have turn the tables on many a fight.



Cacturne (M) @ Life Orb
Trait: Sand Veil
EVs: 40 Atk / 252 SAtk / 216 Spd
Rash Nature (+SAtk, -SDef)
- Superpower
- Sucker Punch
- Dark Pulse
- Energy Ball

Cacturne was an expremient that wielded intresting results, not only did he manage the huge psychic weakness i had at one point, but he play'd quite the roll of a mixed sweeper. However there where times he was dead weight.



The overall goal was to set up tailwind, switch to one of my sweepers, and rack up and easy kill or two before going back to dexoys or the tailwinders. While im able to set up in most cases creative stalling always ends up setting me back to square one.
 
RMT Rules said:
3. Have some actual words in your post beyond your six Pokemon and their moves. Not following this makes your post quite boring to read and rate. All Pokemon should have a good reason for being in your team anyway, so why not post that reason? If you are having trouble with this one, start by giving an explanation for each team member. Why are they there? What role do they serve? How do you get them in? Then, give an explanation of how you would open with the team and how you would go about using it. All of these things help people rate your team and allow us to offer more helpful advice.
Your descriptions are lacking, which puts you in violation of the rule above. Please elaborate more on each team member - about 3 or 4 solid sentences per member is a good goal to reach for. The RMT archive contains some examples of well-written RMTs. If you fix your descriptions, PM me with the updates and I'll be happy to unlock your thread.
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top