CFM
a Pet Mod by thechurchofcage a.k.a. The Cancer Fairy
(formerly known as Cool Funky Mode)
Approved by G-Luke. Logo by nu nu X .
Introduction:
It was dead for a while, but now it's back! Welcome one, welcome all to the Third
Metagame:
Our philosophy behind CFM consists of five basic principles:
- Every Pokémon, move or ability should be blessed with a unique, or nearly unique, selling point that distinguishes it from all others.
- The principle motivating factor behind designing a Pokémon or mechanic is not to make it more powerful, but to make it more interesting.
- However, unviable or lacklustre Pokémon, moves, abilities and items should be buffed to make them competitive.
- Overcentralising, overly dominant, or otherwise unhealthy aspects of a metagame should be nerfed to a more reasonable level.
- Tiers should be planned to be healthy and dynamic, with a wide range of competitive Pokémon. There are no BL tiers.
In addition to Pokémon, moves, abilities and items, there are some more fundamental changes to the mechanics of the game:
- There is no Dynamax mechanic in CFM
-
Instead of being tied to the Levitate ability (which no longer exists) or Flying typing, any Pokémon which can be reasonably considered to be capable of flight or levitation is considered to be passively levitating. This makes them immune to entry hazards and most Ground-type attacks. To counteract this, however, some Ground-type attacks (such as Drill Run, Mud Bomb) can hit levitating Pokémon, but they cannot hit those Pokémon for super-effective damage. Further, being paralysed, frozen or asleep will ground a Pokémon until they are cured. You can see if a Pokémon is airborne or not using the /cfm command explained below.
-
Instead of outright banning (or raising by several tiers) Pokémon just because of one ability or move, CFM has a number of complex bans to allow Pokémon to be used in lower tiers without the offending aspect. These bans include:
・Blaziken (RU): cannot use Speed Boost in any tier below CFM OU
・Diggersby (PU): cannot use Huge Power in any tier below CFM OU.
・Heatran (OU): cannot use Magma Armor in any tier below CFM Ubers.
・Porygon-Z (UU): cannot use Hyper Beam in any tier below CFM Ubers.
・Serperior (NU): cannot use Contrary in any tier below CFM OU.
・Volcarona (OU): cannot use Drought in any tier below CFM Ubers.
・Zapdos (OU): cannot use Drizzle in any tier below CFM Ubers. -
・Burn: burn does 1/8th damage per turn as it did before Gen 7. However, it can no longer affect Water-type Pokémon, and the move Scald is considerably rarer.
・Freeze: the thaw chance has been raised to 25% per turn. Additionally, the status lasts for a maximum of four turns. Being frozen will ground a levitating Pokémon.
・Paralysis: speed is reduced by 66%. However, the chance for full paralysis has been reduced to 10%. Being paralysed will ground a levitating Pokémon.
・Poison: being hit by Poison Powder twice in succession will first poison, then Toxic poison a Pokémon.
・Sleep: being asleep will ground a levitating Pokémon. -
・Hail: boosts the power of Ice-type attacks by 30% while reducing the power of Fire-type and Water-type attacks by 50%. The moves Blizzard, Hurricane & Thunder will never miss.
・Rain: boosts the power of Water-type attacks by 30% (50% in Primordial Sea) while reducing the power of Fire-type attacks by 50%. However, the move Sacred Fire is not affected; in Primordial Sea, Sacred Fire can still be used but it cannot strike for super-effective damage. The moves Hurricane & Thunder will never miss.
・Sand: the move Stone Edge will never miss.
・Sun: boosts the power of Fire-type attacks by 30% (50% in Desolate Land) while reducing the power of Water-type attacks by 50%. In regular Sun, the moves Scald, Steam Eruption, Origin Pulse are not affected; in Desolate Land, Origin Pulse can still be used but it cannot strike for super-effective damage. The move Hurricane will never miss if and only if the user is a Fire-type (otherwise it becomes 50% accurate); additionally, the reduced 10% confusion chance becomes a 10% burn chance. -
・ Electric: boosts the power of all Electric-type attacks by 30%. Additionally, Ground-types become susceptible to Electric-type attacks but they are resisted. Pokémon may now be put to sleep, but Rest cannot be used by any Pokémon.
・ Grassy: boosts the power of all Grass-type attacks by 30%. All grounded Pokémon (or Pokémon with Grassy Surge) recover 1/16 HP per turn. Grounded Grass-types (or Pokémon with Grassy Surge) recover an additional 1/16 and cannot be poisoned. The power of Bulldoze, Earthquake, and Magnitude is not halved.
・ Misty: boosts the power of all Fairy-type attacks by 30%. Does not reduce the power of Dragon-type moves. All grounded Pokémon (or Pokémon with Misty Surge) cannot be afflicted by status effects.
・ Psychic: boosts the power of all Psychic-type attacks by 30%. All grounded Pokémon (or Pokémon with Psychic Surge) are unaffected by priority moves.
Anybody and anyone can play CFM! The mod is very mature, having been in development since October
Speaking of, the server has number of unique commands to make finding information on CFM easier! You can use /cfm in place of the /data command to find out about CFM mechanics, the /cds instead of /ds, /cms instead of /ms, and /clearn in place of /learn. Due to the vast number of changes present in CFM, keeping up with battles may be a little confusing so there is also a Tutorial Mode! If you're in a CFM battle, you need only enter the command /tm for all /cfm entries of currently used Pokémon and moves to be automatically rendered in chat! This can be turned off with /tm off.
We also have a bot, Leon Botsky, who will accept CFM Factory battles!
Slates and demokratsiya:
Up until now, determining changes that would make their way into the metagame was a strict lengthy process with final decisions made by a nomenklatura that included myself and members of
What's more, suggestions for moves, abilities, tier changes, urgent changes (like a quickban or a bugfix), or other minor changes (like a learnset change) should be made freely, either here or on our Discord server. We will also make no attempts to control the free discussion of ideas or criticism!
Supreme Council:
In order to ensure the continuation of the glorious revolution, the final decisions will be made by a purely temporary committee on behalf of the people consisting of:
- The Cancer Fairy (myself) - Premier
- Yung Dramps - First Secretary
- LorisMasta17 - Chairman
- Sharpest a.k.a. door - Commissar
- PorygodOfSeizures - Interior Minister
- Server: the people's Showdown server and the only place to play CFM!
- Info Site: a Weebly site detailing many of the metagame changes that make up CFM. (May contain obsolete, inaccurate or incomplete information - a new website is WIP)
- Discord: if you want to follow the progress of CFM more closely, talk to us and friends, make suggestions more directly, discuss mechanics and teambuilding, follow the progress of the CFM romhack, or just exchange memes and have fun, then this is the place to be!
- Old CFM: ew. Archive link to the Gen 7 CFM thread.
Last edited: