Brand New Submissions
Mapu Moli
DNA Donors: Tapu Koko & Oricorio Pom-Pom
Ability: Pom-Pom Dancer
(Electric Surge & Dancer) - Whenever another Pokémon or the user uses a dance or an Electric-type move, a Pokémon with the ability Pom-Pom Dancer will immediatly use that move as well. Using a move through Pom-Pom Dancer is a separate action to usin the move originally selected. Pom-Pom Dancer will not actiavte for a move copied by Pom-Pom Dancer, or any Dancer-based abilities.
Stats: 75 HP
(+3) / 93 Atk
(+1) / 89 Def
(+12) / 98 SpA
(+2) / 85 SpD
(+13) / 120 Spe
(+9) - 560 BST
Notable Moves: Wild Charge, Swords Dance, Thunderbolt, Taunt, U-turn
Role Identification: Mapu Moli is pretty similar to regular Tapu Koko but considerably stronger thanks to a double boost on Electric-type moves. Pretty fast and supportive as well thanks to Taunt, U-turn and what not. Whoever its true niche is getting to +4 thanks to Pom-Pom bosted swords dance and smash through everything with Z-Wild Charge.
Mapu Bupa
DNA Donors: Tapu Lele & Oricorio Pa'u
Ability: Pa'u Dancer
(Psychic Surge & Dancer) - Whenever another Pokémon or the user uses a dance or a Psychic-type move, a Pokémon with the ability Pa'u Dancer will immediatly use that move as well. Using a move through Pa'u Dancer is a separate action to usin the move originally selected. Pa'u Dancer will not actiavte for a move copied by Pa'u Dancer, or any Dancer-based abilities.
Stats: 75 HP
(+3) / 90 Atk
(+13) / 85 Def
(+13) / 120 SpA
(+6) / 93 SpD
(+1) / 98 Spe
(+4) - 561 BST
Notable Moves: Psychic, Psyshock, Calm Mind
Role Identification: Similar to Lele, Mapu Bupa is significantly stronger and with access to a simple boosted Calm Mind, making this Pokémon as much of a nightmare to switch into as Lele is for OU. However, its Speed tier is rather poor for FE standards and the lack of bulk doesn't really help either.
Mapu Auhe
DNA Donors: Tapu Bulu & Oricorio Baile
Ability: Baile Dancer
(Grassy Surge & Dancer) - Whenever another Pokémon or the user uses a dance or a Grass-type move, a Pokémon with the ability Baile Dancer will immediatly use that move as well. Using a move through Baile Dancer is a separate action to usin the move originally selected. Baile Dancer will not actiavte for a move copied by Baile Dancer, or any Dancer-based abilities.
Stats: 75 HP
(+3) / 120 Atk
(+20) / 98 Def
(+6) / 93 SpA
(+2) / 85 SpD
(+3) / 90 Spe
(+6) - 561 BST
Notable Moves: Swords Dance, Wood Hammer, Horn Leech
Role Identification: Despite completely lacking a Fire-type STAB, just like Bulu doesn't get Fairy STAB, Mapu Auhe is a monster, Swords Dance gives it +4 Attack and with base 120 plus double powered Horn Leeches this thing is for sure a threat. Bulk and Speed can let it down, but it is for sure a hell of a wallbreaker.
Mapu Iasu
DNA Donors: Tapu Fini & Oricorio Sensu
Ability: Sensu Dancer
(Misty Surge & Dancer) - Whenever another Pokémon or the user uses a dance or a Fairy-type move, a Pokémon with the ability Sensu Dancer will immediatly use that move as well. Using a move through Sensu Dancer is a separate action to usin the move originally selected. Sensu Dancer will not actiavte for a move copied by Sensu Dancer, or any Dancer-based abilities.
Stats: 75 HP
(+3) / 85 Atk
(+13) / 93 Def
(+1) / 98 SpA
(+2) / 120 SpD
(+20) / 90 Spe
(+1) - 561 BST
Notable Moves: Nature's Madness, Revelation Dance, Moonblast, Taunt, Defog, U-turn
Role Identification: Thanks to its ability, it can remove 75% of an opponents health with Nature's Madness, and access to Taunt makes Mapu Iasu an excellent wallbreaker. It also has an amazing typing on Ghost / Fairy and packs a punch on its offensive moves as well, thanks to its ability as well.
Wait, Exploudit, how did you came up with these offspring names?
Scrambling and rearranging letters didn't feel like the better idea. So since I'm not forced to use the same letters I translated words to hawain and called it a day.
- Tapu (sacred) + Manu (bird) = Mapu
- Moa (chicken) + Oli (happy) = Moli
- Butterfly (butterfly) + Pa'u (pa'u) = Bupa
- Kau (bull) + Kahe (baile) = Auhe
- I'a (swordfish) + Sensu (sensu) = Iasu
Wait, Exploudit, where did you get that ability from?
Whenever another Pokémon uses a dance move, a Pokémon with the Ability Dancer will immediately use that move as well. Using a move through Dancer is a separate action to using the move originally selected. Dancer will not activate for a move copied by another Pokémon with Dancer, but it will activate on an instructed dance move.
+
When a Pokémon with x Surge enters the battle, it creates the effect of the move x Terrain on the battlefield. It boosts the power of x-type moves used by aaffected Pokémon by 50%.
=
Whenever another Pokémon or the user
(this part comes from the fact that the user boost its own moves with x Terrain) uses a dance or a x-type move, a Pokémon with the ability x Dancer will immediatly use that move as well. Using a move through x Dancer is a separate action to usin the move originally selected. x Dance will not actiavte for a move copied by x Dance, or any Dance-based abilities.
Wait, Exploudit, why did you come up with these specific stat spreads?
I wanted to keep a theme similar to the Tapus so went a similar route and made so that they all share a stat but in different orders (except for 89 / 90 for rounding reasons...). The biggest stat is exactly 120 because its as high as I could get it and because it is -10 points from 130 which is Tapus' max considering the BST is -10 points from Tapus' as well. 98 and 93 reflect Oricorio's SpA and Spe stats respectively, 85 relfects Tapu's stats and 75 stants for Oriocorio's HP. The 89 / 90 stat is used for completing the +40 BST.
Nymph
DNA Donors: Magearna & Serperior
Ability: Deciever
(Soul-Heart & Contrary) - Inverts stat changes on user's SpA. Additionally boosts SpA whenever it claims a kill (doesn't take invertion in account here, just like Z-moves).
Stats: 88 HP
(+11) / 85 Atk
(±0) / 105 Def
(±0) / 115 SpA
(+13) / 105 SpD
(±0) / 105 Spe
(+16) - 539 BST
Notable Moves: Fleur Cannon, Leaf Storm, Shift Gear, Thunderbolt, Ice Beam, Focus Blast, Hidden Power [Fire]
Role Identification: Combine Magearna's massive movepool and bulk with Serperior's ability and Speed and there you have it, a monstruous FE wallbreaker. Also, thanks to its ability only inverting SpA, this thing can actually use Shift Gear, making it a very threatening late game cleaner.
Resubmissions
Darkcoma
DNA Donors: Darkrai & Komala
Ability: Coma Aura
(Bad Dreams & Comatose) -
Darkkoma and all opponents are treated as if they were sleeping à la Comatose and sleeping opponents lose 1/8th of their HP at the end of every turn.
Stats: 67 HP
(±0) / 102 Atk
(±0) / 77 Def
(±0) / 125 SpA
(+20) / 92 SpD
(±0) / 115 Spe
(+20) - 578 BST
Notable Moves: Nightmare, Substitute, Protect, Dark Pulse, Nasty Plot, Dream Eater
Role Identification: Darkkoma can take away 3/8 of any non Normal-type's HP at the end of every turn just by using Nightmare, SubTect can help it stall its opponents and KO them very quickly, making Darkkoma behind a Substitute one of the scariest things in FE. Fortunately, it isn't that strong, it isn't that fast and it isn't bulky at all, making it reliant on Nasty Plot and Substitute to wallbreak and make use of Nightmare.
Chancellor
DNA Donors: Kyogre & Clauncher
Ability: Primordial Blaster
(Drizzle & Mega Launcher) - Water type moves gain a 1.5x boost. Aura and Pulse moves gain a 1.5x power boost. These boosts may stack.
Stats: 76 HP
(+1) / 76 Atk
(±0) / 76 Def
(±0) / 124 SpA
(+20) / 111 SpD
(+10) / 76 Spe
(+9) - 539 BST
Notable Moves: Origin Pulse
Role Identification: 252+ SpA Choice Specs Primordial Blaster Chanceler Origin Pulse vs. 248 HP / 8 SpD Eviolite Chansey: 408-480 (58 - 68.2%) -- guaranteed 2HKO
Who needs coverage when you can do this ^?
Duke
DNA Donors: Groudon & Skrelp
Ability: Desolate Adaptation
(Drought & Adaptability) - Doubles (1.5 from Drought x 1.33 from Adaptbility) the power of Fire-type moves and moves that share a type with the user. Stacks with STAB.
Stats: 76 HP
(+1) / 124 Atk
(+19) / 103 Def
(+1) / 80 SpA
(±0) / 76 SpD
(+1) / 76 Spe
(+16) - 535 BST
Notable Moves: Precipice Blades, Gunk Shot, Fire Punch
Role Identification: 252 Atk Adaptability Skrelp Precipice Blades vs. 248 HP / 252+ Def Shuckle: 146-174 (60 - 71.6%) -- guaranteed 2HKO
Also its STABs have amazing coverage and Fire Punch hits anything that resists it bar Rock/Flying types.