I actually was randomising pokemon with the same typing, but didnt note them. LolHa. Well its that time again. Submissions are open!
But this slate is gonna be special. This slate only allows fusions that are monotyped.
Which means no dual typed fusiins this slate.
I hope you are all ready for the challenge!!!
Yes they are, as those are alternate formes. As long as the base form is pure typedSo... Does that count for forms as well? Like, Mello-Piro gives secondary Fight, Mega Zard X gives secondary dragon, etc. I'm assuming they are'nt allowed
Otherwise I'll reserve Keckleon/Arceus
Finally fixed the list. Most forms have their default form as just the pokemon's name (Aegislash, Minior, Rotom, Deoxys, Shaymin, etc) and the ones without a default have it the whole way through (Wishiwashi because school is technically the alternate form, Oricorio, Lycanroc, Wormadam, etc)I have updated the spreadsheet as much as I can. I added this slate's winners to the Sheet and the things that go with it. However, the species and type frequency things weren't cooperating, so I am going to leave that to tyarrow1 .
The 'Cannot be statused' part comes out of nowhere. Also, I know you said you won't do Jewel until later, but don't forget the mega too!DNA Donors: Minior-Meteor / Diancie
Offspring name: Miniancie-Ore
New Type: Rock
Base Stats: 55 / 80 / 135 / 80 / 135 / 55 (+20 Def, +20 SpD)
New ability and desc: Crystalized Shield (Shield's Down + Clear Body) - Changes into Miniancie-Jewel if at or below 1/2 of Miniancie's maximum HP; Miniancie is otherwise in Ore form. Cannot be statused (including volatile conditions like Taunt) or have its stats lowered (even by itself) while in Ore form.
Notable Moves: Shell Smash
Role Identification: Click Shell Smash until you go into Jewel form. It only boosts your offenses and doesn't lower your defenses thanks to the ability, so go nuts!
Will do Miniancie-Jewel and other submissions when I'm on PC LOL
Fair, but does that apply to Taunt?Minior-Meteor cannot be statused. Look it up.
I don't think you should have got away with it, and I'm sure I'd have pointed it out if I'd noticed. Really, you shouldn't be aiming to see how much you can get away with.No. However, if I could get away with adding Taunt on Oxybliss-Defense, I don't see a problem :)
If abilities need to be discussed, please, point it out during the discussion phase, not the submission. For now submit and vote the Fusions that seem more appropriate to you Yahooboo
correct unboosted stats are 55/80/125/80/125/55 (150+100=250, 250/2=125), applying your boosts they become 55/80/145/80/145/55 :)DNA Donors: Minior-Meteor / Diancie
Offspring name: Miniancie-Ore
New Type: Rock
Base Stats: 55 / 80 / 135 / 80 / 135 / 55 (+20 Def, +20 SpD)
New ability and desc: Crystalized Shield (Shield's Down + Clear Body) - Changes into Miniancie-Jewel if at or below 1/2 of Miniancie's maximum HP; Miniancie is otherwise in Ore form. Cannot be statused (including volatile conditions like Taunt) or have its stats lowered (even by itself) while in Ore form.
Notable Moves: Shell Smash
Role Identification: Click Shell Smash until you go into Jewel form. It only boosts your offenses and doesn't lower your defenses thanks to the ability, so go nuts!
Will do Miniancie-Jewel and other submissions when I'm on PC LOL
Objection: Medisawk DOES have neat coverage and a neat utility ability, so the first part isn't right :PParents: Medicham and Sawk
Shared Egg Group: Human-Like
Offspring: Medisawk
Typing:
Stats: 77/102/85/55/85/92
Ability: (Pure Power + Sturdy) - Resilience: Effects of both.
Notable Moves: Close Combat, High Jump Kick, Stone Edge, Earthquake, Thunder Punch, Ice Punch, Zen Headbutt, Bullet Punch, Drain Punch, Fake Out
Role Description: While most Fighting types have neat coverage, dual STAB and some really neat utility ability, Medisawk has none if that. Medisawk just hits stuff with Close Combat and watches them die. Medisawk hits harder than almost everything in the game. Medisawk has also a sly trick up in its sleeve with Sturdy mechanics being built into its ability. Which means its twice as hard to revengekill. While has meh bulk and low speed for a wallbreaker (common wallbreakers hit at least 95+), its raw power cannot be ignored.
considering mewtwo only became legal to fuse 2 slates ago and a special one before that, no, that's not really surprising :PCan you believe that there aren't any Shedinja or Mewtwo fusions yet?
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DNA donors: Mewtwo / Shedinja
Offspring name: Shewt
New type:
New base stats: 53 HP / 120 Atk / 67 Def / 92 SpA / 60 SpD / 105 Spe (BST: 497)
New ability and desc: Untouchable (Unnerve + Wonder Guard) - While this Pokemon is active, it prevents opposing Pokemon from using moves that are super effective against it.
Notable moves: Shadow Claw, Shadow Sneak, Drain Punch, Earthquake, Fire Punch, Ice Punch, Thunder Punch, Sucker Punch, Swords Dance, Will-O-Wisp, Taunt, Final Gambit
Role Identification: Shewt is a good physical attacker that utilizes its immunity to several types to safely switch in. It is basically immune to 4 types (Normal and Fighting thanks to its Ghost typing, Dark and Ghost thanks to its ability). However Shewt has got no bulk so despite having a great defensive typing it must switch in carefully.
Shewt @ Life Orb / Focus Sash / Ghostium Z
Ability: Untouchable
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Shadow Claw
- Drain Punch
- Shadow Sneak
A simple Swords Dance set that can dismantle some defensive cores.
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DNA donors: Mewtwo-Mega-X / Shedinja
Offspring name: Shewt-Mega-X
New type:
New base stats: 53 HP / 200 Atk / 77 Def / 92 SpA / 70 SpD / 105 Spe (BST: 597)
New ability and desc: Steadfast
Notable moves: Shadow Claw, Shadow Sneak, Drain Punch, Earthquake, Fire Punch, Ice Punch, Thunder Punch, Sucker Punch, Swords Dance
Role Identification: Shewt-Mega-X is a monstrous physical attacker with a great offensive typing that lets him hit almost everything for super effective or neutral damage. His 200 Attack is kinda balanced out by the lack of strong STAB attacks (Drain Punch and Shadow Claw are pretty weak).
Shewt-Mega-X @ Mewtwonite X
Ability: Steadfast
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Shadow Claw
- Drain Punch
- Shadow Sneak
A Swords Dance sweeper set that can hit everything except Ghost+Normal Pokemon.
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DNA donors: Mewtwo-Mega-Y / Shedinja
Offspring name: Shewt-Mega-Y
New type:
New base stats: 53 HP / 160 Atk / 47 Def / 132 SpA / 90 SpD / 115 Spe (BST: 597)
New ability and desc: Insomnia
Notable moves: Shadow Ball, Shadow Sneak, Aura Sphere, Focus Blast, Ice Beam, Thunderbolt, Fire Blast, Calm Mind, Will-O-Wisp, Taunt
Role Identification: Shewt-Mega-X is better than Shewt-Mega-Y, but if you want the little bit of extra Speed and the ability to successfully use special attacks you can pick this one.
Shewt-Mega-Y @ Mewtwonite Y
Ability: Insomnia
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Shadow Ball
- Aura Sphere / Focus Blast
- Shadow Sneak
- Calm Mind / Will-O-Wisp
Shadow Ball is Shewt's only special STAB attack, Fighting coverage is mandatory (to hit Dark foes) and Shadow Sneak can pick off weakened faster Pokemon. The last moveslot is customizable, you can use Calm Mind to break through some fatter walls, Will-O-Wisp to annoy physical attackers or some coverage attack to kill a particular threat.
P.S. This restriction is really annoying. I had like 12 new fusions ready with sprites and everything, but all of them have two types. >:(
Uk Mew isnt Ghost type right?Can you believe that there aren't any Shedinja or Mewtwo fusions yet?
+=
DNA donors: Mewtwo / Shedinja
Offspring name: Shewt
New type:
New base stats: 53 HP / 120 Atk / 67 Def / 92 SpA / 60 SpD / 105 Spe (BST: 497)
New ability and desc: Untouchable (Unnerve + Wonder Guard) - While this Pokemon is active, it prevents opposing Pokemon from using moves that are super effective against it.
Notable moves: Shadow Claw, Shadow Sneak, Drain Punch, Earthquake, Fire Punch, Ice Punch, Thunder Punch, Sucker Punch, Swords Dance, Will-O-Wisp, Taunt, Final Gambit
Role Identification: Shewt is a good physical attacker that utilizes its immunity to several types to safely switch in. It is basically immune to 4 types (Normal and Fighting thanks to its Ghost typing, Dark and Ghost thanks to its ability). However Shewt has got no bulk so despite having a great defensive typing it must switch in carefully.
Shewt @ Life Orb / Focus Sash / Ghostium Z
Ability: Untouchable
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Shadow Claw
- Drain Punch
- Shadow Sneak
A simple Swords Dance set that can dismantle some defensive cores.
+=
DNA donors: Mewtwo-Mega-X / Shedinja
Offspring name: Shewt-Mega-X
New type:
New base stats: 53 HP / 200 Atk / 77 Def / 92 SpA / 70 SpD / 105 Spe (BST: 597)
New ability and desc: Steadfast
Notable moves: Shadow Claw, Shadow Sneak, Drain Punch, Earthquake, Fire Punch, Ice Punch, Thunder Punch, Sucker Punch, Swords Dance
Role Identification: Shewt-Mega-X is a monstrous physical attacker with a great offensive typing that lets him hit almost everything for super effective or neutral damage. His 200 Attack is kinda balanced out by the lack of strong STAB attacks (Drain Punch and Shadow Claw are pretty weak).
Shewt-Mega-X @ Mewtwonite X
Ability: Steadfast
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Shadow Claw
- Drain Punch
- Shadow Sneak
A Swords Dance sweeper set that can hit everything except Ghost+Normal Pokemon.
+=
DNA donors: Mewtwo-Mega-Y / Shedinja
Offspring name: Shewt-Mega-Y
New type:
New base stats: 53 HP / 160 Atk / 47 Def / 132 SpA / 90 SpD / 115 Spe (BST: 597)
New ability and desc: Insomnia
Notable moves: Shadow Ball, Shadow Sneak, Aura Sphere, Focus Blast, Ice Beam, Thunderbolt, Fire Blast, Calm Mind, Will-O-Wisp, Taunt
Role Identification: Shewt-Mega-X is better than Shewt-Mega-Y, but if you want the little bit of extra Speed and the ability to successfully use special attacks you can pick this one.
Shewt-Mega-Y @ Mewtwonite Y
Ability: Insomnia
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Shadow Ball
- Aura Sphere / Focus Blast
- Shadow Sneak
- Calm Mind / Will-O-Wisp
Shadow Ball is Shewt's only special STAB attack, Fighting coverage is mandatory (to hit Dark foes) and Shadow Sneak can pick off weakened faster Pokemon. The last moveslot is customizable, you can use Calm Mind to break through some fatter walls, Will-O-Wisp to annoy physical attackers or some coverage attack to kill a particular threat.
P.S. This restriction is really annoying. I had like 12 new fusions ready with sprites and everything, but all of them have two types. >:(
Shewt was Ghost/Psychic but I removed the Psychic typing because of this slate's restriction. The Ghost typing comes from Shedinja.Uk Mew isnt Ghost type right?
You're not allowed to remove typings, as far as I'm aware.Shewt was Ghost/Psychic but I removed the Psychic typing because of this slate's restriction. The Ghost typing comes from Shedinja.
You're not allowed to remove typings, as far as I'm aware.
Nah, Silgon-Z hasn't been made before (or at least hasn't won)
DNA Donors: Reuniclus / Necrozma
Offspring name: Reunicrozma
New Type: Psychic
Base Stats: 113 / 86 / 108 / 136 / 87 / 54 (HP +10, Def +20, SpAtk + 10)
New ability and desc: Crystal Formation (Prism Armor + Regenerator) - After taking damage from a super effective hit, the user restores 33% of its full health.
Notable Moves: Focus Blast, Psyshock, Psychic, Recover, Moonlight, Morning Sun, Thunder, Calm Mind, Iron Defense, Acid Armor, Rock Polish, Stealth Rock, Trick Room, Stored Power
Role Identification: I mostly made this because Reuniclus needs a fusion, but it still basically does what Necrozma does, but it's now able to hit Dark and Steel-type Pokemon with Focus Blast, which could also be combined with Fightinium Z. Get enough Calm Mind/Iron Defense boosts and your opponent hitting you for Super Effective damage will most likely heal you more than hurt, but it may not be so useful before boosting.
I kinda feel like this next one has been made before me, but I'm not positive. If it has I'll just delete this part and only keep the first one.
DNA Donors: Silvally / Porygon-Z
Offspring name: Silgon-Z
New Type: Normal
Base Stats: 110 / 87 / 82 / 135 / 85 / 92 (+20 HP, +20 SpAtk)
New ability and desc: Adaptation Drive (RKS System + Adaptability) - The user's typing changes depending on what Memory Drive it is holding. The base power of all moves of that type now have a 2x multiplier for STAB instead of 1.5x. The typing of the move Multi-Attack is also changed.
Notable Moves: Hyper Beam, Tri-Attack, Ice Beam, Air Slash, Flamethrower, Thunderbolt, Shadow Ball, Psychic, Psyshock, Draco Meteor, Flash Cannon, Surf, Dark Pulse, Signal Beam, Nasty Plot, Agility, Thunder Wave, Recover, Conversion
Role Identification: Though its speed tier is subpar, especially in FE, Silgon-Z has solid bulk and a good 135 Special Attack stat that is backed up by both its good ability and access to moves with 75 or more base power in 12 out of the 18 Pokemon types, making it very versatile. Being able to be any type also lets it adapt (heh) to both your team's needs and the metagame as a whole.