UncleSam
Leading this village
Well a few comments:
1. Fake claims probably could've been given out better, but there were some truly random roles on the village as well as same-evo-line-as-mafia-mons to cover for the fact that some of the mafia only had a few decent claims based on how they might be checked. In the end it might've been better to just let people claim random mons that were more likely to be in the game.
2. I disagree 100% that the mafias and wolf played poorly, quite the opposite actually. Both OU and Ubers were highly active and so was Twin, they were all collaborating more than any of the villagers until mills started gaining control late game. I think that the OverUsed made some poor stabbing choices which meant they were pretty much never going to win in the late game and Ubers got some really poor luck, but if I had to rank play as factions I'd rank it as Ubers>Anything Goes>Village>OU, without significant differences between any of the factions tbh. All were active, none missed actions, everyone was thinking about the game. A few villagers missed some really crucial things but that's kind of expected, where the village really didn't do well was in actually utilizing all their killing roles. I was hoping that the village vigilantes would be used early and often to kill *mostly* mafia, but, just like in LOTR mafia, the vigilantes were used extremely sparingly for fear of hitting villagers.
3. I have no clue why people think the Ubers were weaker than OU; maybe they were more susceptible to luck fucking, but so is any smaller faction necessarily. The Ubers had Factional/Kyogre/Darkrai/2x Flare Blitz and potential Geomancy kills, while OU had only Faction/Status Killer/2x Flare Blitz kills, the OU had to idle two of their best roles every night, and the OU didn't have an inspector 'in' with the village. Now I realize that many of these (Kyogre losing vigilante, shade dying so early, etc.) were lost super early on and so it's hard to see just how badly luck factored into this, but I really don't think that Ubers were weak in the slightest. Even things like Blazade's role or Mage Vulpes' role were better than anything the OU had; there's a reason that the Ubers and Twin held all the items in the game at the end while OU had nothing. The Ubers were generally faster, had really strong roles, and were tactically a lot stronger.
4. I stand by what I did (requesting that Yeti actually get the new players involved) because I don't agree at all with the philosophy that the host shouldn't have 'any influence' on how people play the game. For example, if people are being toxic the hosts have every right to let them know that and to tell them to stop it, and vice-versa I have every right to request that Yeti share some information with newer players (I did not mention anyone in particular, and I said specifically to make a secondary sheet without super sensitive information on it, which was ignored). I'm sorry that Yeti feels this overstepped bounds of a host or w.e but I am 100% comfortable with that and am never going to fault a host for stepping in when newer players are complaining about not being involved in a game meant specifically to try to get newer players involved in the first place.
1. Fake claims probably could've been given out better, but there were some truly random roles on the village as well as same-evo-line-as-mafia-mons to cover for the fact that some of the mafia only had a few decent claims based on how they might be checked. In the end it might've been better to just let people claim random mons that were more likely to be in the game.
2. I disagree 100% that the mafias and wolf played poorly, quite the opposite actually. Both OU and Ubers were highly active and so was Twin, they were all collaborating more than any of the villagers until mills started gaining control late game. I think that the OverUsed made some poor stabbing choices which meant they were pretty much never going to win in the late game and Ubers got some really poor luck, but if I had to rank play as factions I'd rank it as Ubers>Anything Goes>Village>OU, without significant differences between any of the factions tbh. All were active, none missed actions, everyone was thinking about the game. A few villagers missed some really crucial things but that's kind of expected, where the village really didn't do well was in actually utilizing all their killing roles. I was hoping that the village vigilantes would be used early and often to kill *mostly* mafia, but, just like in LOTR mafia, the vigilantes were used extremely sparingly for fear of hitting villagers.
3. I have no clue why people think the Ubers were weaker than OU; maybe they were more susceptible to luck fucking, but so is any smaller faction necessarily. The Ubers had Factional/Kyogre/Darkrai/2x Flare Blitz and potential Geomancy kills, while OU had only Faction/Status Killer/2x Flare Blitz kills, the OU had to idle two of their best roles every night, and the OU didn't have an inspector 'in' with the village. Now I realize that many of these (Kyogre losing vigilante, shade dying so early, etc.) were lost super early on and so it's hard to see just how badly luck factored into this, but I really don't think that Ubers were weak in the slightest. Even things like Blazade's role or Mage Vulpes' role were better than anything the OU had; there's a reason that the Ubers and Twin held all the items in the game at the end while OU had nothing. The Ubers were generally faster, had really strong roles, and were tactically a lot stronger.
4. I stand by what I did (requesting that Yeti actually get the new players involved) because I don't agree at all with the philosophy that the host shouldn't have 'any influence' on how people play the game. For example, if people are being toxic the hosts have every right to let them know that and to tell them to stop it, and vice-versa I have every right to request that Yeti share some information with newer players (I did not mention anyone in particular, and I said specifically to make a secondary sheet without super sensitive information on it, which was ignored). I'm sorry that Yeti feels this overstepped bounds of a host or w.e but I am 100% comfortable with that and am never going to fault a host for stepping in when newer players are complaining about not being involved in a game meant specifically to try to get newer players involved in the first place.