Fire and Ice
Salutations. This is probably gonna be my one and only USUM OU RMT on the site as I mostly play Ubers, but I've been getting back into OU with a squad that I've been having fun with. The name of the team is based around 3 Attacks Hidden Power Ice Mega Charizard X, which is a set that I've made myself and has surprisingly put in some work as of late, catching its would-be check in Landorus-T off guard. This team also features an offensive duo of Calm Mind Fairium Z Tapu Koko + Specs Ash-Greninja which both help pressure each other's checks and counters.
The Team:
Charizard-Mega-X @ Charizardite X
Ability: Tough Claws
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Flare Blitz
- Hidden Power [Ice]
- Earthquake
- Roost
The star of the show. 3 Attacks + Roost is easily the most consistent of Mega Charizard X's sets in the meta. However, I decided to take a different approach to it. I felt that losing momentum vs non-scarf Landorus-T was very annoying despite the large chip damage that Flare Blitz dishes out, and Dragon Claw's main targets were against mons that were faster than it (Lati@s + Garchomp). So I experimented with Hidden Power Ice and I've never looked back. People forget that Mega Charizard X has a base 130 Special Attack, which enables its Hidden Power Ice, with a hindering nature and no investment, to 2HKO fat Landos. Flare Blitz into Hidden Power Ice against defensive Landorus-T has a very high chance to KO from full, and is guaranteed after Stealth Rock or even the smallest amount of chip damage. Hidden Power Ice also 2HKOs offensive Zygarde, Gliscor, and Helmet Garchomp. Earthquake eliminates Heatran and does a sizable chunk to Tyranitar, and Roost provides reliable recovery.
Mew @ Leftovers
Ability: Synchronize
EVs: 240 HP / 72 Def / 140 SpD / 56 Spe
Bold Nature
IVs: 0 Atk
- Stealth Rock
- Soft-Boiled
- Will-O-Wisp
- Psychic
I chose Mew as my bulky stealth rock setter. With its bulk at its disposal, Mew is capable of checking Mega Medicham, Mega Lopunny, Landorus-T, Zygarde, and Tapu Bulu, as primary examples. With Psychic as Mew's attacking move, that list also gains Toxapex, Mega Venusaur, and Rotom-W for mons that Mew can adequately go up against. Softboiled is included for reliable recovery, and Will-O-Wisp cripples the many hard-hitting physical attackers in the tier.
Ferrothorn @ Chople Berry
Ability: Iron Barbs
EVs: 252 HP / 48 Def / 208 SpD
Sassy Nature
IVs: 0 Spe
- Gyro Ball
- Leech Seed
- Protect
- Power Whip
Ferrothorn is my primary Water and Fairy resist, something that Charizard really appreciates, and is my primary answer to the Tapus, Rain abusers, opposing Ash-Greninja, and non HP Fire Lati@s. Chople Berry enables Ferrothorn to adequately handle All Out Pummeling Tapu Lele, Superpower Tapu Bulu, Superpower Mega Swampert, and Focus Blast Mega Alakazam. Power Whip annihilates Gastrodon, Ash-Greninja, Mega Swampert, and Quagsire. Leech Seed whittles down incoming switchins such as Heatran and Toxapex.
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 248 HP / 48 Def / 212 Spe
Impish Nature
- Earthquake
- Hidden Power [Fire]
- U-turn
- Defog
Bulky Scarf Landorus-T is starting to become a popular set for the #1 used mon in OU, and it's something that this team has appreciated so far. I wanted a fast Defogger that could actually take a hit and provide momentum with U-turn. The Speed EVs enable Lando-T to outpace Mega Lopunny and +1 Jolly Mega Tyranitar, and the rest goes to physical defense investment, which happens to prevent opposing Mega Charizard X from 2HKOing with Flare Blitz. Hidden Power Fire + the physical bulk also enable this Lando-T to adequately take on Kartana, as HP Fire with no investment still picks up the OHKO.
Greninja-Ash @ Choice Specs
Ability: Battle Bond
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Hydro Pump
- Dark Pulse
- Water Shuriken
- Spikes
Standard SpecsNaruto Frog Ash-Greninja w/ Spikes. Both Charizard and Tapu Koko really appreciate the Spikes support that this mon brings for them, as Charizard is able to pressure Toxapex harder with Earthquake + Spikes, and Tapu Koko likes seeing Tapu Bulu and AV Magearna being chipped away as well. Ash-Greninja, in turn, also really likes the wallbreaking support Charizard brings to the table as this helps Ash-Gren pick off weakened foes with its Specs-powered attacks, especially with Water Shuriken, later on in the game. Twinkle Tackle Tapu Koko can also heavily dent the likes of Tyranitar, which enables Ash-Greninja to freely spam Dark Pulse mid-late game.
Tapu Koko @ Fairium Z
Ability: Electric Surge
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Hidden Power [Fire]
- Thunderbolt
- Dazzling Gleam
Calm Mind Twinkle Tackle Tapu Koko is an absolute beast, and I've had games where it solo'd unprepared teams. Fairium Z enables Dazzling Gleam to become Twinkle Tackle, and it blast holes into Dark-type, Ground-type, and Grass-type Pokemon that would give some of the other members of its team issues, such as Tyranitar, Mega Sableye, defensive Lando, Hippowdon (dies after Stealth Rock and 1 spike), AV Tapu Bulu, and AV Tangrowth. With both this mon and Ash-Greninja pressuring AV Tapu Bulu, it's only a matter of time before +1 Twinkle Tackle is within range of knocking it out. Hidden Power Fire is used to aid Ash-Greninja in wearing down Ferrothorn.
Matchup Issues:
Stall
I don't have the best matchup vs Stall. Best I can hope for is to attempt to stack as many hazards as possible and pressure Mega Sableye and the defoggers from doing their jobs.
Mega Venusaur
While not the most common mon at the moment, Mega Venusaur gives my team serious issues if Zard X and Mew go down.
Dragon Dance Mega Charizard X
I have Lando-T and Ash-Gren to fall back on, but if they're both weakened enough, this mon can go on a terror against my team.
Salutations. This is probably gonna be my one and only USUM OU RMT on the site as I mostly play Ubers, but I've been getting back into OU with a squad that I've been having fun with. The name of the team is based around 3 Attacks Hidden Power Ice Mega Charizard X, which is a set that I've made myself and has surprisingly put in some work as of late, catching its would-be check in Landorus-T off guard. This team also features an offensive duo of Calm Mind Fairium Z Tapu Koko + Specs Ash-Greninja which both help pressure each other's checks and counters.
The Team:
Charizard-Mega-X @ Charizardite X
Ability: Tough Claws
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Flare Blitz
- Hidden Power [Ice]
- Earthquake
- Roost
The star of the show. 3 Attacks + Roost is easily the most consistent of Mega Charizard X's sets in the meta. However, I decided to take a different approach to it. I felt that losing momentum vs non-scarf Landorus-T was very annoying despite the large chip damage that Flare Blitz dishes out, and Dragon Claw's main targets were against mons that were faster than it (Lati@s + Garchomp). So I experimented with Hidden Power Ice and I've never looked back. People forget that Mega Charizard X has a base 130 Special Attack, which enables its Hidden Power Ice, with a hindering nature and no investment, to 2HKO fat Landos. Flare Blitz into Hidden Power Ice against defensive Landorus-T has a very high chance to KO from full, and is guaranteed after Stealth Rock or even the smallest amount of chip damage. Hidden Power Ice also 2HKOs offensive Zygarde, Gliscor, and Helmet Garchomp. Earthquake eliminates Heatran and does a sizable chunk to Tyranitar, and Roost provides reliable recovery.
-1 252 Atk Tough Claws Charizard-Mega-X Flare Blitz vs. 252 HP / 240+ Def Landorus-Therian: 133-157 (34.8 - 41%) -- guaranteed 3HKO after Stealth Rock and Leftovers recovery
0- SpA Charizard-Mega-X Hidden Power Ice vs. 252 HP / 0 SpD Landorus-Therian: 236-280 (61.7 - 73.2%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
0- SpA Charizard-Mega-X Hidden Power Ice vs. 244 HP / 152 SpD Gliscor: 204-244 (57.9 - 69.3%) -- guaranteed 2HKO after Stealth Rock and Poison Heal
0- SpA Charizard-Mega-X Hidden Power Ice vs. 4 HP / 0 SpD Zygarde: 204-244 (56.9 - 68.1%) -- guaranteed 2HKO after Stealth Rock
0- SpA Charizard-Mega-X Hidden Power Ice vs. 252 HP / 0 SpD Garchomp: 224-268 (53.3 - 63.8%) -- guaranteed 2HKO
0- SpA Charizard-Mega-X Hidden Power Ice vs. 252 HP / 0 SpD Landorus-Therian: 236-280 (61.7 - 73.2%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
0- SpA Charizard-Mega-X Hidden Power Ice vs. 244 HP / 152 SpD Gliscor: 204-244 (57.9 - 69.3%) -- guaranteed 2HKO after Stealth Rock and Poison Heal
0- SpA Charizard-Mega-X Hidden Power Ice vs. 4 HP / 0 SpD Zygarde: 204-244 (56.9 - 68.1%) -- guaranteed 2HKO after Stealth Rock
0- SpA Charizard-Mega-X Hidden Power Ice vs. 252 HP / 0 SpD Garchomp: 224-268 (53.3 - 63.8%) -- guaranteed 2HKO
Mew @ Leftovers
Ability: Synchronize
EVs: 240 HP / 72 Def / 140 SpD / 56 Spe
Bold Nature
IVs: 0 Atk
- Stealth Rock
- Soft-Boiled
- Will-O-Wisp
- Psychic
I chose Mew as my bulky stealth rock setter. With its bulk at its disposal, Mew is capable of checking Mega Medicham, Mega Lopunny, Landorus-T, Zygarde, and Tapu Bulu, as primary examples. With Psychic as Mew's attacking move, that list also gains Toxapex, Mega Venusaur, and Rotom-W for mons that Mew can adequately go up against. Softboiled is included for reliable recovery, and Will-O-Wisp cripples the many hard-hitting physical attackers in the tier.
Ferrothorn @ Chople Berry
Ability: Iron Barbs
EVs: 252 HP / 48 Def / 208 SpD
Sassy Nature
IVs: 0 Spe
- Gyro Ball
- Leech Seed
- Protect
- Power Whip
Ferrothorn is my primary Water and Fairy resist, something that Charizard really appreciates, and is my primary answer to the Tapus, Rain abusers, opposing Ash-Greninja, and non HP Fire Lati@s. Chople Berry enables Ferrothorn to adequately handle All Out Pummeling Tapu Lele, Superpower Tapu Bulu, Superpower Mega Swampert, and Focus Blast Mega Alakazam. Power Whip annihilates Gastrodon, Ash-Greninja, Mega Swampert, and Quagsire. Leech Seed whittles down incoming switchins such as Heatran and Toxapex.
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 248 HP / 48 Def / 212 Spe
Impish Nature
- Earthquake
- Hidden Power [Fire]
- U-turn
- Defog
Bulky Scarf Landorus-T is starting to become a popular set for the #1 used mon in OU, and it's something that this team has appreciated so far. I wanted a fast Defogger that could actually take a hit and provide momentum with U-turn. The Speed EVs enable Lando-T to outpace Mega Lopunny and +1 Jolly Mega Tyranitar, and the rest goes to physical defense investment, which happens to prevent opposing Mega Charizard X from 2HKOing with Flare Blitz. Hidden Power Fire + the physical bulk also enable this Lando-T to adequately take on Kartana, as HP Fire with no investment still picks up the OHKO.
Greninja-Ash @ Choice Specs
Ability: Battle Bond
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Hydro Pump
- Dark Pulse
- Water Shuriken
- Spikes
Standard Specs
Tapu Koko @ Fairium Z
Ability: Electric Surge
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Hidden Power [Fire]
- Thunderbolt
- Dazzling Gleam
Calm Mind Twinkle Tackle Tapu Koko is an absolute beast, and I've had games where it solo'd unprepared teams. Fairium Z enables Dazzling Gleam to become Twinkle Tackle, and it blast holes into Dark-type, Ground-type, and Grass-type Pokemon that would give some of the other members of its team issues, such as Tyranitar, Mega Sableye, defensive Lando, Hippowdon (dies after Stealth Rock and 1 spike), AV Tapu Bulu, and AV Tangrowth. With both this mon and Ash-Greninja pressuring AV Tapu Bulu, it's only a matter of time before +1 Twinkle Tackle is within range of knocking it out. Hidden Power Fire is used to aid Ash-Greninja in wearing down Ferrothorn.
Matchup Issues:
Stall
I don't have the best matchup vs Stall. Best I can hope for is to attempt to stack as many hazards as possible and pressure Mega Sableye and the defoggers from doing their jobs.
Mega Venusaur
While not the most common mon at the moment, Mega Venusaur gives my team serious issues if Zard X and Mew go down.
Dragon Dance Mega Charizard X
I have Lando-T and Ash-Gren to fall back on, but if they're both weakened enough, this mon can go on a terror against my team.
https://replay.pokemonshowdown.com/gen7ou-724054124
https://replay.pokemonshowdown.com/gen7ou-724147152
https://replay.pokemonshowdown.com/gen7ou-724157909
https://replay.pokemonshowdown.com/gen7ou-724072143
https://replay.pokemonshowdown.com/gen7ou-724093885
https://replay.pokemonshowdown.com/gen7ou-724094963
https://replay.pokemonshowdown.com/gen7ou-724147152
https://replay.pokemonshowdown.com/gen7ou-724157909
https://replay.pokemonshowdown.com/gen7ou-724072143
https://replay.pokemonshowdown.com/gen7ou-724093885
https://replay.pokemonshowdown.com/gen7ou-724094963
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