Expert Evan
every battle has a smell!
In trying out some of the new Platinum moves along with what I currently have available, here's what I've been trying as a standard wi-fi and shoddybattle team as of lately:
Tyranitar (M) @ Leftovers
Ability: Sand Stream
EVs: 252 HP/68 Spd/190 SAtk
Quiet nature (+SAtk, -Spd)
- Thunderbolt
- Dark Pulse
- Substitute
- Focus Punch
Classic Boah is used to summon the sandstorm and as a mixed sweeper. Oftentimes I feel I have to switch it out so I could use it again later on in event I lose the sand stream. I might switch thunderbolt (meant for gyarados) for ice beam if I see more salamence leads.
Bronzong @ Chesto Berry
Ability: Levitate
EVs: 252 HP/152 Atk/8 Def/98 SDef
Relaxed nature (+Def, -Spd)
- Trick Room
- Earthquake
- Explosion
- Gyro Ball
I've had success with this one at Showdown-NY this year, idea is to setup the trick room, hit faster types hard with gyro ball, explode then bring in brave marowak to deal heavier damage.
Marowak (M) @ Thick Club
Ability: Rock Head
EVs: 252 HP/252 Atk/6 Def
Brave nature (+Atk, -Spd)
- Rock Slide
- Swords Dance
- Earthquake
- Fire Punch
Trick room Marowak once it sets up a swords dance it can be unstoppable unless it cannot go first anymore.
Scizor (M) @ Life Orb
Ability: Technician
EVs: 232 HP/252 Atk/24 Def
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Quick Attack
- Swords Dance
- Superpower
Addition of bullet Punch makes it able to hit ghosts and to be effective against rock types that a normal quick attack cannot deal with. Superpower is iffy mainly to deal with other steel types such as metagross but the loss of attack hurts it.
Lucario (M) @ Expert Belt
Ability: Inner Focus
EVs: 6 Def/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Vacuum Wave
- Aura Sphere
- Dark Pulse
- Hidden Power [Ice]
Besides boah, this is my only other one with special attack moves. Normally I'd use choice specs but would rather make my moves more variable to deal with what can come my way.
Breloom (M) @ Toxic Orb
Ability: Poison Heal
EVs: 44 HP/252 Atk/212 Spd
Adamant nature (+Atk, -SAtk)
- Spore
- Seed Bomb
- Substitute
- Focus Punch
Between this and gyarados, I wanted to try something so annoying once it can setup properly. sleep clause hurts it from abusing it though.
I know problem pokemon that I had to deal with included dusknoir and infernape as switching breloom for bulky-gyarados may be one I may replace. I'm open to further suggestions here.
Tyranitar (M) @ Leftovers
Ability: Sand Stream
EVs: 252 HP/68 Spd/190 SAtk
Quiet nature (+SAtk, -Spd)
- Thunderbolt
- Dark Pulse
- Substitute
- Focus Punch
Classic Boah is used to summon the sandstorm and as a mixed sweeper. Oftentimes I feel I have to switch it out so I could use it again later on in event I lose the sand stream. I might switch thunderbolt (meant for gyarados) for ice beam if I see more salamence leads.
Bronzong @ Chesto Berry
Ability: Levitate
EVs: 252 HP/152 Atk/8 Def/98 SDef
Relaxed nature (+Def, -Spd)
- Trick Room
- Earthquake
- Explosion
- Gyro Ball
I've had success with this one at Showdown-NY this year, idea is to setup the trick room, hit faster types hard with gyro ball, explode then bring in brave marowak to deal heavier damage.
Marowak (M) @ Thick Club
Ability: Rock Head
EVs: 252 HP/252 Atk/6 Def
Brave nature (+Atk, -Spd)
- Rock Slide
- Swords Dance
- Earthquake
- Fire Punch
Trick room Marowak once it sets up a swords dance it can be unstoppable unless it cannot go first anymore.
Scizor (M) @ Life Orb
Ability: Technician
EVs: 232 HP/252 Atk/24 Def
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Quick Attack
- Swords Dance
- Superpower
Addition of bullet Punch makes it able to hit ghosts and to be effective against rock types that a normal quick attack cannot deal with. Superpower is iffy mainly to deal with other steel types such as metagross but the loss of attack hurts it.
Lucario (M) @ Expert Belt
Ability: Inner Focus
EVs: 6 Def/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Vacuum Wave
- Aura Sphere
- Dark Pulse
- Hidden Power [Ice]
Besides boah, this is my only other one with special attack moves. Normally I'd use choice specs but would rather make my moves more variable to deal with what can come my way.
Breloom (M) @ Toxic Orb
Ability: Poison Heal
EVs: 44 HP/252 Atk/212 Spd
Adamant nature (+Atk, -SAtk)
- Spore
- Seed Bomb
- Substitute
- Focus Punch
Between this and gyarados, I wanted to try something so annoying once it can setup properly. sleep clause hurts it from abusing it though.
I know problem pokemon that I had to deal with included dusknoir and infernape as switching breloom for bulky-gyarados may be one I may replace. I'm open to further suggestions here.