Hey guys, was hoping for some suggestions to better improve my team either by other moves or another pokemon. The team is definitely strong, but I have a problem with a lot of common pokemon in the meta.
The Team:
Ditto @ Choice Scarf
Ability: Imposter
EVs: 248 HP / 8 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Transform
Ditto is great as a revenge killer and one of the pokemon I use to mop up with. Pokemon set up in your face? Now you have a faster one to sweep them with. He also works as a stall Heatran switch in because of my teams lack of a good switch in. The EVs are the standard, gives him HP Ice, although I have sometimes wanted HP ground or fire. I have never thought to myself that I wish this ditto was anything else either, he definitely pulls his weight and won me a lot of otherwise unwinnable games.
Dragonite @ Life Orb
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Extreme Speed
- Fire Punch
- Earthquake
- Outrage
Dragonite is my second pokemon I use to mop up with thanks to his powerful Extreme Speed. Fire Punch is for Ferrothorn and Scizor mainly, while Earthquake is for Toxapex and Heatran, two pokemon that give this team a hard time. Outrage is kind of filler, but if the steel/fairy pokemon are gone or in the former case weakened, it is a powerful attack. Item was Choice Band which was nice cause it killed Hawlucha with Extreme Speed after rocks but the flexibility of Life Orb has helped more than the extra power. The item and last spot are definitely flexible, and I'm open to suggestions.
Greninja @ Fightinium Z
Ability: Protean
EVs: 176 Atk / 80 SpA / 252 Spe
Hasty Nature
- Spikes
- Gunk Shot
- Ice Beam
- Low Kick
Greninja is my main way to deal with Fairy Pokemon and in general just a fast pokemon I can volt switch in to and pressure a switch. Spikes goes perfectly with that, and has the added benefit of making him a ground type if I anticipate a volt switch from pokemon like magearna and rotom although it usually doesn't work more than once. I find myself using Fightium Z mainly for Ferrothorn and Heatran if I am able to volt into him. Toxic Spikes would probably give more value, I'm down for suggestions.
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 112 Def / 144 Spe
Impish Nature
- Defog
- Earthquake
- Stone Edge
- Hidden Power [Ice]
Landorus is a good switch in to physically offensive threats, and can then defog as the pokemon switches. I chose him for his intimidate, as well as a strong earthquake. Hidden power ice is so I can beat opposing Landorus and Gliscor, while stone edge is to put some damage on zapdos and volcarona. I think full attack Lando can be worth using since I do have problems with Toxapex. Moveset could be adjusted if a good ferrothorn replacement is suggested.
Magearna @ Assault Vest
Ability: Soul-Heart
EVs: 248 HP / 224 SpD / 36 Spe
Sassy Nature
- Volt Switch
- Fleur Cannon
- Iron Head
- Focus Blast
Magearna is my go to switch in for Greninja and other special attackers. Iron Head is to hit Calm Mind users like Clefairy who would otherwise win even if I brought in Ditto. Lack of Recovery defintely hurts, and Fleur Cannon more often than not doesn't do anything for me, but Magearna is a strong pokemon who above all offers a slow volt switch so I can bring in my other frail pokemon without taking a hit. Magearna does struggle with doing meaningful damage to Toxapex as well.
Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 248 HP / 80 Def / 180 SpD
Relaxed Nature
IVs: 0 Spe
- Leech Seed
- Gyro Ball
- Stealth Rock
- Power Whip
My punisher to contact attackers and a general nuisance as well, Ferrothorn is the latest addition to the team. I wanted a tanky pokemon who could set up stealth rocks. Although he fits the criteria he is usually pretty underwhelming because he switches into a lot of scalds which can hinder him greatly. This pokemon is the most replaceable and I am most open to suggestions about possible replacements. A defogger could work in this position as well cause Landorus can run the rocks.
Pokemon I struggle with:
Team doesn't have a real good switch because everyone who can threaten it can get burned.
Hawlucha is annoying because ditto is still slower than it because of Unburden
Nothing on my team really enjoys taking either of his stab moves and if ditto comes in for a revenge, only shadow ball really kills, while they normally have a resist for it on their team
Lack of status moves on my team as well as constant knock offs make this mon annoying to deal with too if it runs HP Fire
---
Anyways, that's the team! Any help for suggestions would be greatly appreciated, thanks for taking the time to look at my team!
The Team:
Ditto @ Choice Scarf
Ability: Imposter
EVs: 248 HP / 8 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Transform
Ditto is great as a revenge killer and one of the pokemon I use to mop up with. Pokemon set up in your face? Now you have a faster one to sweep them with. He also works as a stall Heatran switch in because of my teams lack of a good switch in. The EVs are the standard, gives him HP Ice, although I have sometimes wanted HP ground or fire. I have never thought to myself that I wish this ditto was anything else either, he definitely pulls his weight and won me a lot of otherwise unwinnable games.
Dragonite @ Life Orb
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Extreme Speed
- Fire Punch
- Earthquake
- Outrage
Dragonite is my second pokemon I use to mop up with thanks to his powerful Extreme Speed. Fire Punch is for Ferrothorn and Scizor mainly, while Earthquake is for Toxapex and Heatran, two pokemon that give this team a hard time. Outrage is kind of filler, but if the steel/fairy pokemon are gone or in the former case weakened, it is a powerful attack. Item was Choice Band which was nice cause it killed Hawlucha with Extreme Speed after rocks but the flexibility of Life Orb has helped more than the extra power. The item and last spot are definitely flexible, and I'm open to suggestions.
Greninja @ Fightinium Z
Ability: Protean
EVs: 176 Atk / 80 SpA / 252 Spe
Hasty Nature
- Spikes
- Gunk Shot
- Ice Beam
- Low Kick
Greninja is my main way to deal with Fairy Pokemon and in general just a fast pokemon I can volt switch in to and pressure a switch. Spikes goes perfectly with that, and has the added benefit of making him a ground type if I anticipate a volt switch from pokemon like magearna and rotom although it usually doesn't work more than once. I find myself using Fightium Z mainly for Ferrothorn and Heatran if I am able to volt into him. Toxic Spikes would probably give more value, I'm down for suggestions.
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 112 Def / 144 Spe
Impish Nature
- Defog
- Earthquake
- Stone Edge
- Hidden Power [Ice]
Landorus is a good switch in to physically offensive threats, and can then defog as the pokemon switches. I chose him for his intimidate, as well as a strong earthquake. Hidden power ice is so I can beat opposing Landorus and Gliscor, while stone edge is to put some damage on zapdos and volcarona. I think full attack Lando can be worth using since I do have problems with Toxapex. Moveset could be adjusted if a good ferrothorn replacement is suggested.
Magearna @ Assault Vest
Ability: Soul-Heart
EVs: 248 HP / 224 SpD / 36 Spe
Sassy Nature
- Volt Switch
- Fleur Cannon
- Iron Head
- Focus Blast
Magearna is my go to switch in for Greninja and other special attackers. Iron Head is to hit Calm Mind users like Clefairy who would otherwise win even if I brought in Ditto. Lack of Recovery defintely hurts, and Fleur Cannon more often than not doesn't do anything for me, but Magearna is a strong pokemon who above all offers a slow volt switch so I can bring in my other frail pokemon without taking a hit. Magearna does struggle with doing meaningful damage to Toxapex as well.
Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 248 HP / 80 Def / 180 SpD
Relaxed Nature
IVs: 0 Spe
- Leech Seed
- Gyro Ball
- Stealth Rock
- Power Whip
My punisher to contact attackers and a general nuisance as well, Ferrothorn is the latest addition to the team. I wanted a tanky pokemon who could set up stealth rocks. Although he fits the criteria he is usually pretty underwhelming because he switches into a lot of scalds which can hinder him greatly. This pokemon is the most replaceable and I am most open to suggestions about possible replacements. A defogger could work in this position as well cause Landorus can run the rocks.
Pokemon I struggle with:
Team doesn't have a real good switch because everyone who can threaten it can get burned.
Hawlucha is annoying because ditto is still slower than it because of Unburden
Nothing on my team really enjoys taking either of his stab moves and if ditto comes in for a revenge, only shadow ball really kills, while they normally have a resist for it on their team
Lack of status moves on my team as well as constant knock offs make this mon annoying to deal with too if it runs HP Fire
---
Anyways, that's the team! Any help for suggestions would be greatly appreciated, thanks for taking the time to look at my team!