Lol thats what I meant to say. And why is Blaziken always at +2 in your calculations?If I were to use it I'd probably go Baton Pass/Stone Edge/Thunderpunch>Protect. Generally you want to switch Blaze into something that it can take any attack from, such as something like Heatran, Tyranitar, etc. that you can force out. You can then either set up or attack, depending on what you think your opponent will do. If faced with a defensive counter it can Baton Pass out. Azumarill and Talonflame still eat it alive though.
Also lol Starmie.
+2 252 Atk Life Orb Blaziken Hi Jump Kick vs. 248 HP / 32 Def Starmie: 286-338 (88.54 - 104.64%) -- guaranteed OHKO after Stealth Rock
^"bulky" Rapid Spin set.
And Starmie gets Analytic not Adaptability.
That's unfair.
Alright if you can do +2 attack, then we two can do +2 any stat in a calculation.
And so with the set you rum you lose out on you're stabs, why would you do that anyways?
anyways, running that set, I can safely switch out a Gliscor, what are you going to do now? HJK, nope, Thunderpunch, Nope Flareblitz maybe but i doubt it would kill it, next thing you no Gliscor uses SD and a physical rock or flying move next turn after that, say bye to Blaziken.
But yes, you can keep making unreasonable asumptions, like why a Azumarill is going to be scared of a HJK, when in all actuallity if the thing has a choice band it's another Bye Bye.