OU Blacephalon (Speedboosting SubCM)

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[SET]
name: Substitute + Calm Mind
move 1: Flamethrower
move 2: Shadow Ball
move 3: Substitute
move 4: Calm Mind
item: Ghostium Z
ability: Beast Boost
nature: Timid
evs: 232 HP / 20 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Flamethrower is Blacephalon's most reliable Fire-type STAB move due to its perfect accuracy, and it is chosen over Fire Blast because the extra power isn't needed. Shadow Ball is Blacephalon's best Ghost-type STAB move and provides great coverage because it has only one resistance and one immunity. Substitute eases prediction on switches, makes Blacephalon harder to revenge kill, and gives it a number of setup opportunities, such as turning Chansey into setup fodder with avoidance of Toxic and immunity to Seismic Toss. Calm Mind boosts Blacephalon's Special Attack and Special Defense, meaning it can pose as more of a threat to bulkier Pokemon and, in some situations, take some hits despite its frailty.

Set Details
========

Maximum Speed investment in conjunction with a Timid nature is used to maximize Blacephalon's Speed. 20 Special Attack EVs give Blacephalon as much firepower as possible while keeping its Special Attack one point lower than its Speed to ensure Beast Boost boosts Blacephalon's Speed. The rest of the EVs are dumped into HP to improve Blacephalon's poor bulk, and the last 4 EVs are put into Special Defense as opposed to HP to ensure Blacephalon can use Substitute four times instead of three. Ghostium Z turns Shadow Ball into a 160-Base Power Never-Ending Nightmare, allowing it to bust through Pokemon that can otherwise take a hit such as Heatran, Zygarde, and Gliscor.

Usage Tips
========

In situations where Blacephalon is forcing a switch, it is often the correct play to get up a Substitute in order to ease prediction and make it harder for your opponent to revenge kill Blacephalon. Be sure to use Blacephalon's Z-Move to break through bulkier Pokemon that could otherwise take a hit from it in order to get a Speed boost and possibly sweep the opponent's team. Avoid letting foes afflict Blacephalon with paralysis or Toxic poison, as they severely hinder Blacephalon's offensive capabilities by making it very slow or putting it on a timer. It should be noted that this set lacks the power of other Blacephelon sets, so you'll need the opposing team to be weakened more than usual to attempt a sweep.

Team Options
========

This Blacephalon set is used strictly on hyper offensive teams, as it has great matchups against both stall and offensive team archetypes, especially when it is behind Aurora Veil or Light Screen and Reflect. Entry hazard setters that fit on these offensive teams, such as Landorus-T, Greninja, and Excadrill, are great partners, as they can weaken Pokemon and put them in range of Blacephalon's attacks. Excadrill's ability to use Rapid Spin to remove entry hazards makes it a great partner, as Blacephalon is affected by every type of entry hazard. Pokemon such as Kartana and Mega Gyarados that can muscle past bulky Water-types, such as Toxapex, Gastrodon, Mantine, and Pyukumuku, are good assets to Blacephalon, as it struggles to break through these Pokemon, especially the former. Finally, Tapu Koko and Alolan Ninetales are wonderful teammates because they can set up either Light Screen and Reflect or Aurora Veil, respectively, for Blacephalon, making up for its poor bulk and giving it more setup opportunities.
 
Last edited:

Leo

after hours
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MPL Champion
  • 20 Special Attack EVs gives Blacephalon as much firepower as possible while still retaining it's ability to boost it's speed after each kill.
I'd give a short explanation as to how beast boost works here--just say it makes its spa be one point below its speed for beast boost or something
It's only used on these teams due to the lack of setup opportunities it gets because of it's lacking bulk, meaning it really benefits from Screens support.
I wouldnt stress screens/veil support this much considering it was mostly used on webs/xtra ho

1/3
 
I'd give a short explanation as to how beast boost works here--just say it makes its spa be one point below its speed for beast boost or something

I wouldnt stress screens/veil support this much considering it was mostly used on webs/xtra ho

1/3
Implemented, I just removed the sentence about why it's used on those builds bc it's not that useful, but I'll just reword it if you want
 
Make a point in usage tips to be careful when trying to pave a way for it to sweep as less SpA investment means a lot less power so things have to get more chip.

Also remove all Blacephalon mentions, that Pokémon is unviable
don’t do this actually
Excellent work! QC 3/3
 
Make a point in usage tips to be careful when trying to pave a way for it to sweep as less SpA investment means a lot less power so things have to get more chip.

Also remove all Blacephalon mentions, that Pokémon is unviable
don’t do this actually
Excellent work! QC 3/3
Implemented, thanks all :]
 

frostration

i probably have a headache
is a Social Media Contributor Alumnus
amcheck! use whatever you'd like, and let me know if you have any questions or concerns!
add | remove | [comments] | [AC = add comma] | [RC = remove comma] | [AH = add hyphen] | [AA = add apostrophe]
[SET]
name: SubCM
move 1: Flamethrower
move 2: Shadow Ball
move 3: Substitute
move 4: Calm Mind
item: Ghostium Z
ability: Beast Boost
nature: Timid
evs: 232 HP / 20 SpA / 4 SpD / 252 Spe


[SET COMMENTS]
Moves
========

Flamethrower is Blacephalon's most powerful Fire-type STAB move that also has perfect accuracy aside from Mind Blown, [AC] and it is chosen over Fire Blast as because the consistency is appreciated and the extra power isn't needed. Shadow Ball is Blacephalon's best Ghost-type STAB move and provides great coverage, due to having because it has ["due to" is an adjective and won't fit here] only one resistance and one immunity. Substitute eases prediction on switches, makes Blacephalon harder to revenge kill, [AC] and gives it a number of setup opportunities, such as turning Chansey into setup fodder as you avoid with avoidance of Toxic and are immune immunity to Seismic Toss. Calm Mind boosts Blacephalon's Special Attack and Special Defense, meaning it can pose as more of a threat to bulkier Pokemon [RC] and, [AC] in some situations, [AC] can take some hits despite it's its frailty.

Set Details
========

Maximum Speed investment in conjunction with a Timid nature is used to maximise maximize Blacephalon's Speed. 20 Special Attack EVs gives Blacephalon as much firepower as possible while keeping its Special Attack one point lower than it's its Speed [RC] to ensure Beast Boost boosts Blacephalon's sSpeed. 4 EVs are put into Special Defense to ensure that Blacephelon can Substitute four times instead of three, and tThe rest of the EVs are dumped into HP to improve Blacephalon's poor bulk, and 4 EVs are put into SpDef to ensure Blacephalon can Subsitute four times instead of three. [reorganized the sentence since you refer to "the rest of the EVs", which should be last] Ghostium Z turns Shadow Ball into a 160-Base Power Never Ending Nightmare, allowing it to bust through Pokemon that can otherwise take a hit such as Heatran, Zygarde, and Gliscor.

Usage Tips
========

In situations where Blacephalon is forcing a switch, it is often the correct play to get up a Substitute in order to ease prediction and make it harder for your opponent to revenge kill Blacephalon. Be sure to use your Z-Move [AH] to break through bulkier Pokemon that could otherwise take a hit from Blacephalon in order to get a Speed boost and possibly sweep the opponent's [AA] team. Avoid letting foes inflict Blacephalon be inflicted [passive --> active voice] with a Pparalysis or Toxic poison, [AC] as they severely hinder Blacephalon's offensive capabilities [RC] by making it very slow or putting it on a timer respectively [there isn't really any ambiguity in regards to the effects of paralysis and poison, so you don't need this]. It should be noted that this set lacks the power you'll be accustomed to after using others of other Blacephelon sets, so you'll need the opposing team to be weakened more than usual to attempt a sweep.

Team Options
========

This Blacephalon set is used strictly on hyper offensive teams, [AC] as it has great matchups against both Sstall and Ooffensive team archetypes, especially behind Aurora Veil or Light Screen and Reflect. Entry Hhazard setters that fit on these offensive teams, [AC] such as Landorus, Greninja, and Excadrill, [AC] are great partners, [AC] as they can weaken Pokemon in range of Blacephalon's attacks. Excadrill's ability to use Rapid Spin to remove entry hazards makes it in particular is a great partner, [AC] as Blacephalon is affected by every type of entry hazard, so Excadrill's ability to use Rapid Spin to remove these is very valuable. [reorganized to avoid a non-essential appositive] Pokemon such as Kartana and Mega Gyarados that can muscle past bulky Water-types, [AC] such as Toxapex, Gastrodon, Mantine, and Pyukumuku, [AC] are good assets to Blacephalon, [AC] as it struggles to break through these Pokemon, especially the former. Finally, Tapu Koko and Alolan Ninetales are wonderful teammates, [AC] as they can set up either Light Screen and Reflect or Aurora Veil respectively for Blacephalon, making up for it's to make up for its poor bulk and giving give it more setup opportunities. [changed to avoid a non-essential appositive]
 

autumn

only i will remain
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C&C Leader
reviewing the above for GP 1/2; super solid, just read my comments
add remove comments
[SET]
name: SubCM Substitute + Calm Mind (avoid abbreviations even in set names)
move 1: Flamethrower
move 2: Shadow Ball
move 3: Substitute
move 4: Calm Mind
item: Ghostium Z
ability: Beast Boost
nature: Timid
evs: 232 HP / 20 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Flamethrower is Blacephalon's most powerful reliable Fire-type STAB move that also has due to its perfect accuracy aside from Mind Blown, [AC] (moves that aren't on the set or another viable option as a moves mention aren't really relevant and can confuse readers. you're looking for the most reliable stab move instead of powerful) and it is chosen over Fire Blast as because the consistency is appreciated and the (implied with change to reliable) extra power isn't needed. Shadow Ball is Blacephalon's best Ghost-type STAB move and provides great coverage, due to having because it has ["due to" is an adjective and won't fit here] only one resistance and one immunity. Substitute eases prediction on switches, makes Blacephalon harder to revenge kill, [AC] and gives it a number of setup opportunities, such as turning Chansey into setup fodder as you avoid with avoidance of Toxic and are immune immunity to Seismic Toss. Calm Mind boosts Blacephalon's Special Attack and Special Defense, meaning it can pose as more of a threat to bulkier Pokemon [RC] and, [AC] in some situations, [AC] can take some hits despite it's its frailty.

Set Details
========

Maximum Speed investment in conjunction with a Timid nature is used to maximise maximize Blacephalon's Speed. 20 Special Attack EVs gives Blacephalon as much firepower as possible while keeping its Special Attack one point lower than it's its Speed [RC] to ensure Beast Boost boosts Blacephalon's sSpeed. 4 EVs are put into Special Defense to ensure that Blacephelon can Substitute four times instead of three, and tThe rest of the EVs are dumped into HP to improve Blacephalon's poor bulk, and 4 EVs are put into SpDef to ensure Blacephalon can Subsitute four times instead of three. [reorganized the sentence since you refer to "the rest of the EVs", which should be last] (the extra 4 are taken out of hp so it's lowered for a so-called "sub number" so it can work as last. the change is also fine, but maybe clarify Special Defense as opposed to HP) Ghostium Z turns Shadow Ball into a 160-Base Power Never Ending Nightmare, allowing it to bust through Pokemon that can otherwise take a hit such as Heatran, Zygarde, and Gliscor.

Usage Tips
========

In situations where Blacephalon is forcing a switch, it is often the correct play to get up a Substitute in order to ease prediction and make it harder for your opponent to revenge kill Blacephalon. Be sure to use your Z-Move [AH] to break through bulkier Pokemon that could otherwise take a hit from Blacephalon in order to get a Speed boost and possibly sweep the opponent's [AA] team. Avoid letting foes inflict Blacephalon be inflicted [passive --> active voice] with a Pparalysis or Toxic poison, [AC] as they severely hinder Blacephalon's offensive capabilities [RC] by making it very slow or putting it on a timer respectively [there isn't really any ambiguity in regards to the effects of paralysis and poison, so you don't need this]. It should be noted that this set lacks the power you'll be accustomed to after using others of other Blacephelon sets, so you'll need the opposing team to be weakened more than usual to attempt a sweep.

Team Options
========

This Blacephalon set is used strictly on hyper offensive teams, [AC] as it has great matchups against both Sstall and Ooffensive team archetypes, especially when it is (not having this can imply that the offensive and stall teams have screens up which isn't true) behind Aurora Veil or Light Screen and Reflect. Entry Hhazard setters that fit on these offensive teams, [AC] such as Landorus-T (forme name always needed because landorus (incarnate) is uber), Greninja, and Excadrill, [AC] are great partners, [AC] as they can weaken Pokemon and put them in range of Blacephalon's attacks. Excadrill's ability to use Rapid Spin to remove entry hazards makes it in particular is a great partner, [AC] as Blacephalon is affected by every type of entry hazard, so Excadrill's ability to use Rapid Spin to remove these is very valuable. [reorganized to avoid a non-essential appositive] Pokemon such as Kartana and Mega Gyarados that can muscle past bulky Water-types, [AC] such as Toxapex, Gastrodon, Mantine, and Pyukumuku, [AC] are good assets to Blacephalon, [AC] as it struggles to break through these Pokemon, especially the former. Finally, Tapu Koko and Alolan Ninetales are wonderful teammates, [AC] as they can set up either Light Screen and Reflect or Aurora Veil respectively for Blacephalon, making up for it's to make up for its poor bulk and giving give it more setup opportunities. [changed to avoid a non-essential appositive]
 
reviewing the above for GP 1/2; super solid, just read my comments
add remove comments
[SET]
name: SubCM Substitute + Calm Mind (avoid abbreviations even in set names)
move 1: Flamethrower
move 2: Shadow Ball
move 3: Substitute
move 4: Calm Mind
item: Ghostium Z
ability: Beast Boost
nature: Timid
evs: 232 HP / 20 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Flamethrower is Blacephalon's most powerful reliable Fire-type STAB move that also has due to its perfect accuracy aside from Mind Blown, [AC] (moves that aren't on the set or another viable option as a moves mention aren't really relevant and can confuse readers. you're looking for the most reliable stab move instead of powerful) and it is chosen over Fire Blast as because the consistency is appreciated and the (implied with change to reliable) extra power isn't needed. Shadow Ball is Blacephalon's best Ghost-type STAB move and provides great coverage, due to having because it has ["due to" is an adjective and won't fit here] only one resistance and one immunity. Substitute eases prediction on switches, makes Blacephalon harder to revenge kill, [AC] and gives it a number of setup opportunities, such as turning Chansey into setup fodder as you avoid with avoidance of Toxic and are immune immunity to Seismic Toss. Calm Mind boosts Blacephalon's Special Attack and Special Defense, meaning it can pose as more of a threat to bulkier Pokemon [RC] and, [AC] in some situations, [AC] can take some hits despite it's its frailty.

Set Details
========

Maximum Speed investment in conjunction with a Timid nature is used to maximise maximize Blacephalon's Speed. 20 Special Attack EVs gives Blacephalon as much firepower as possible while keeping its Special Attack one point lower than it's its Speed [RC] to ensure Beast Boost boosts Blacephalon's sSpeed. 4 EVs are put into Special Defense to ensure that Blacephelon can Substitute four times instead of three, and tThe rest of the EVs are dumped into HP to improve Blacephalon's poor bulk, and 4 EVs are put into SpDef to ensure Blacephalon can Subsitute four times instead of three. [reorganized the sentence since you refer to "the rest of the EVs", which should be last] (the extra 4 are taken out of hp so it's lowered for a so-called "sub number" so it can work as last. the change is also fine, but maybe clarify Special Defense as opposed to HP) Ghostium Z turns Shadow Ball into a 160-Base Power Never Ending Nightmare, allowing it to bust through Pokemon that can otherwise take a hit such as Heatran, Zygarde, and Gliscor.

Usage Tips
========

In situations where Blacephalon is forcing a switch, it is often the correct play to get up a Substitute in order to ease prediction and make it harder for your opponent to revenge kill Blacephalon. Be sure to use your Z-Move [AH] to break through bulkier Pokemon that could otherwise take a hit from Blacephalon in order to get a Speed boost and possibly sweep the opponent's [AA] team. Avoid letting foes inflict Blacephalon be inflicted [passive --> active voice] with a Pparalysis or Toxic poison, [AC] as they severely hinder Blacephalon's offensive capabilities [RC] by making it very slow or putting it on a timer respectively [there isn't really any ambiguity in regards to the effects of paralysis and poison, so you don't need this]. It should be noted that this set lacks the power you'll be accustomed to after using others of other Blacephelon sets, so you'll need the opposing team to be weakened more than usual to attempt a sweep.

Team Options
========

This Blacephalon set is used strictly on hyper offensive teams, [AC] as it has great matchups against both Sstall and Ooffensive team archetypes, especially when it is (not having this can imply that the offensive and stall teams have screens up which isn't true) behind Aurora Veil or Light Screen and Reflect. Entry Hhazard setters that fit on these offensive teams, [AC] such as Landorus-T (forme name always needed because landorus (incarnate) is uber), Greninja, and Excadrill, [AC] are great partners, [AC] as they can weaken Pokemon and put them in range of Blacephalon's attacks. Excadrill's ability to use Rapid Spin to remove entry hazards makes it in particular is a great partner, [AC] as Blacephalon is affected by every type of entry hazard, so Excadrill's ability to use Rapid Spin to remove these is very valuable. [reorganized to avoid a non-essential appositive] Pokemon such as Kartana and Mega Gyarados that can muscle past bulky Water-types, [AC] such as Toxapex, Gastrodon, Mantine, and Pyukumuku, [AC] are good assets to Blacephalon, [AC] as it struggles to break through these Pokemon, especially the former. Finally, Tapu Koko and Alolan Ninetales are wonderful teammates, [AC] as they can set up either Light Screen and Reflect or Aurora Veil respectively for Blacephalon, making up for it's to make up for its poor bulk and giving give it more setup opportunities. [changed to avoid a non-essential appositive]
Implemented - I talked with frostration in dms and I figured out that I could just change "as" for "because" to avoid the appositives issue, so I did that once. Thank you both for the check :]
 
Last edited:

Fireflame

Silksong when
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Remove Add Comments (AC)= add comma (RC)= remove comma (AH)= add hyphen (RH)= remove hyphen
[SET]
name: Substitute + Calm Mind
move 1: Flamethrower
move 2: Shadow Ball
move 3: Substitute
move 4: Calm Mind
item: Ghostium Z
ability: Beast Boost
nature: Timid
evs: 232 HP / 20 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Flamethrower is Blacephalon's most reliable Fire-type STAB move due to its perfect accuracy, and it is chosen over Fire Blast because the extra power isn't needed. Shadow Ball is Blacephalon's best Ghost-type STAB move and provides great coverage because it has only one resistance and one immunity. Substitute eases prediction on switches, makes Blacephalon harder to revenge kill, and gives it a number of setup opportunities, such as turning Chansey into setup fodder with avoidance of Toxic and immunity to Seismic Toss. Calm Mind boosts Blacephalon's Special Attack and Special Defense, meaning it can pose as more of a threat to bulkier Pokemon and, in some situations, can take some hits despite its frailty.

Set Details
========

Maximum Speed investment in conjunction with a Timid nature is used to maximize Blacephalon's Speed. 20 Special Attack EVs give Blacephalon as much firepower as possible while keeping its Special Attack one point lower than its Speed to ensure Beast Boost boosts Blacephalon's Speed. 20 Special Attack EVs gives Blacephalon as much firepower as possible while keeping its Special Attack one point lower than it's Speed, to ensure Beast Boost boosts Blacephalon's speed. (uh huh) The rest of the EVs are dumped into HP to improve Blacephalon's poor bulk, and the last 4 EVs are put into Special Defense as opposed to HP to ensure Blacephalon can Subsitute use Substitute four times instead of three. Ghostium Z turns Shadow Ball into a 160-Base Power Never-(AH)Ending Nightmare, allowing it to bust through Pokemon that can otherwise take a hit such as Heatran, Zygarde, and Gliscor.

Usage Tips
========

In situations where Blacephalon is forcing a switch, it is often the correct play to get up a Substitute in order to ease prediction and make it harder for your opponent to revenge kill Blacephalon. Be sure to use your Blacephalon's Z-Move to break through bulkier Pokemon that could otherwise take a hit from Blacephalon it in order to get a Speed boost and possibly sweep the opponent's team. Avoid letting foes inflict afflict Blacephalon with paralysis or Toxic poison, as they severely hinder Blacephalon's offensive capabilities by making it very slow or putting it on a timer. It should be noted that this set lacks the power of other Blacephelon sets, so you'll need the opposing team to be weakened more than usual to attempt a sweep.

Team Options
========

This Blacephalon set is used strictly on hyper offensive teams, as it has great matchups against both stall and offensive team archetypes, especially when it is behind Aurora Veil or Light Screen and Reflect. Entry hazard setters that fit on these offensive teams, such as Landorus-T, Greninja, and Excadrill, are great partners, as they can weaken Pokemon and put them in range of Blacephalon's attacks. Excadrill's ability to use Rapid Spin to remove entry hazards makes it a great partner, as Blacephalon is affected by every type of entry hazard. Pokemon such as Kartana and Mega Gyarados that can muscle past bulky Water-types, such as Toxapex, Gastrodon, Mantine, and Pyukumuku, are good assets to Blacephalon, as it struggles to break through these Pokemon, especially the former. Finally, Tapu Koko and Alolan Ninetales are wonderful teammates because they can set up either Light Screen and Reflect or Aurora Veil,(AC) respectively,(AC) for Blacephalon, making up for it's its poor bulk and giving it more setup opportunities.
GP 2/2
 
Remove Add Comments (AC)= add comma (RC)= remove comma (AH)= add hyphen (RH)= remove hyphen
[SET]
name: Substitute + Calm Mind
move 1: Flamethrower
move 2: Shadow Ball
move 3: Substitute
move 4: Calm Mind
item: Ghostium Z
ability: Beast Boost
nature: Timid
evs: 232 HP / 20 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Flamethrower is Blacephalon's most reliable Fire-type STAB move due to its perfect accuracy, and it is chosen over Fire Blast because the extra power isn't needed. Shadow Ball is Blacephalon's best Ghost-type STAB move and provides great coverage because it has only one resistance and one immunity. Substitute eases prediction on switches, makes Blacephalon harder to revenge kill, and gives it a number of setup opportunities, such as turning Chansey into setup fodder with avoidance of Toxic and immunity to Seismic Toss. Calm Mind boosts Blacephalon's Special Attack and Special Defense, meaning it can pose as more of a threat to bulkier Pokemon and, in some situations, can take some hits despite its frailty.

Set Details
========

Maximum Speed investment in conjunction with a Timid nature is used to maximize Blacephalon's Speed. 20 Special Attack EVs give Blacephalon as much firepower as possible while keeping its Special Attack one point lower than its Speed to ensure Beast Boost boosts Blacephalon's Speed. 20 Special Attack EVs gives Blacephalon as much firepower as possible while keeping its Special Attack one point lower than it's Speed, to ensure Beast Boost boosts Blacephalon's speed. (uh huh) The rest of the EVs are dumped into HP to improve Blacephalon's poor bulk, and the last 4 EVs are put into Special Defense as opposed to HP to ensure Blacephalon can Subsitute use Substitute four times instead of three. Ghostium Z turns Shadow Ball into a 160-Base Power Never-(AH)Ending Nightmare, allowing it to bust through Pokemon that can otherwise take a hit such as Heatran, Zygarde, and Gliscor.

Usage Tips
========

In situations where Blacephalon is forcing a switch, it is often the correct play to get up a Substitute in order to ease prediction and make it harder for your opponent to revenge kill Blacephalon. Be sure to use your Blacephalon's Z-Move to break through bulkier Pokemon that could otherwise take a hit from Blacephalon it in order to get a Speed boost and possibly sweep the opponent's team. Avoid letting foes inflict afflict Blacephalon with paralysis or Toxic poison, as they severely hinder Blacephalon's offensive capabilities by making it very slow or putting it on a timer. It should be noted that this set lacks the power of other Blacephelon sets, so you'll need the opposing team to be weakened more than usual to attempt a sweep.

Team Options
========

This Blacephalon set is used strictly on hyper offensive teams, as it has great matchups against both stall and offensive team archetypes, especially when it is behind Aurora Veil or Light Screen and Reflect. Entry hazard setters that fit on these offensive teams, such as Landorus-T, Greninja, and Excadrill, are great partners, as they can weaken Pokemon and put them in range of Blacephalon's attacks. Excadrill's ability to use Rapid Spin to remove entry hazards makes it a great partner, as Blacephalon is affected by every type of entry hazard. Pokemon such as Kartana and Mega Gyarados that can muscle past bulky Water-types, such as Toxapex, Gastrodon, Mantine, and Pyukumuku, are good assets to Blacephalon, as it struggles to break through these Pokemon, especially the former. Finally, Tapu Koko and Alolan Ninetales are wonderful teammates because they can set up either Light Screen and Reflect or Aurora Veil,(AC) respectively,(AC) for Blacephalon, making up for it's its poor bulk and giving it more setup opportunities.
GP 2/2
hi fireflame goat, big fan
thanks for the check, this is done :]
 
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