Only Mowtom and the current referee should be posting in this thread.
Scenario: Mystery Jungle
Pokemon #1: Dotted the Drednaw
Pokemon Ability: Strong Jaw
Pokemon Attitude: Fascinated by new experiences, but rusty at battling.
Pokemon Background: After brutally injuring herself one too many times by tripping over a blade of grass, Dotted was mostly retired from battling. She has spent much of her time recently reading anything she could get her jaw on, especially nonfiction, and knows lots about biology, ecosystems, navigation, and much more!
Pokemon #2: Virion the Venusaur
Pokemon Ability: Chlorophyll
Pokemon Attitude: Extremely self-sufficient, but has difficulty understanding when teamwork is useful.
Pokemon Background: Virion puts the gatherer in "hunter-gatherer". Growing up she was the best among her siblings at finding the tastiest berries and sturdiest branches, and she's only gotten better with practice. And she's used to spending time in forests too!
Drednaw [Dotted]
Stage: ★★★☆☆
Type: Water / Rock
Abilities: Strong Jaw/ Shell Armor / Swift Swim (Unlocked)
Nature: Quirky
Stats:
HP: 95
Atk: 8
Def: 7
SpA: 4
SpD: 5
Spe: 74
Size Class: 2
Weight Class: 5
Attacks (65):
Physical
Assurance
Bite
Body Press
Body Slam
Bulldoze
Counter
Crunch
Dig
Dive
Dragon Tail
Earthquake
Facade
False Swipe
Giga Impact
Head Smash
Headbutt
High Horsepower
Ice Fang
Iron Tail
Jaw Lock
Megahorn
Liquidation
Payback
Poison Jab
Razor Shell
Revenge
Rock Blast
Rock Slide
Rock Tomb
Sand Tomb
Skull Bash
Smart Strike
Stomping Tantrum
Stone Edge
Superpower
Tackle
Throat Chop
Waterfall
Special
Blizzard
Earth Power
Hydro Pump
Hyper Beam
Ice Beam
Mud Shot
Muddy Water
Round
Scald
Snore
Surf
Water Gun
Whirlpool
Status
Attract
Endure
Gastro Acid
Iron Defense
Protect
Rain Dance
Rest
Rock Polish
Sandstorm
Scary Face
Sleep Talk
Stealth Rock
Substitute
Swords Dance
Venusaur [Virion]
Stage: ★★★☆☆
Type: Grass / Poison
Abilities:Overgrow / Chlorophyll (Unlocked)
Nature: Quirky
Stats:
HP: 90
Atk: 6
Def: 6
SpA: 7
SpD: 7
Spe: 80
Size Class: 4
Weight Class: 4
Attacks (87):
Physical
Bide
Body Slam
Bulldoze
Bullet Seed
Cut
Double-Edge
Earthquake
Facade
False Swipe
Frustration
Fury Cutter
Giga Impact
Headbutt
Natural Gift
Outrage
Petal Blizzard
Power Whip
Rage
Razor Leaf
Return
Rock Climb
Rock Smash
Secret Power
Seed Bomb
Skull Bash
Stomping Tantrum
Strength
Tackle
Take Down
Vine Whip
Special
Earth Power
Echoed Voice
Energy Ball
Giga Drain
Grass Knot
Hidden Power (Fire)
Hyper Beam
Leaf Storm
Magical Leaf
Mega Drain
Mud-Slap
Petal Dance
Razor Wind
Round
Sludge
Sludge Bomb
Snore
Solar Beam
Venoshock
Weather Ball
Status
Amnesia
Attract
Captivate
Charm
Confide
Curse
Defense Curl
Double Team
Endure
Flash
Grass Whistle
Grassy Terrain
Growl
Growth
Helping Hand
Ingrain
Leech Seed
Light Screen
Mimic
Nature Power
Poison Powder
Protect
Reflect
Rest
Roar
Safeguard
Sleep Powder
Sleep Talk
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Synthesis
Toxic
Work Up
Worry Seed
In this distant, jungle-covered land, there is a legend from long ago. An ancient civilization, Zalas, once dominated this land. Proud and mighty, they were a truly terrifying empire, said to have such exceedingly great power that they could rend the land asunder. Alas, the predisposition of Zalas was to conquer, exploit, and enslave all upon the land, human and Pokemon alike. Of course, no empire can escape the grip of rust and decay forever, and this empire was no different. It is said that in one tumultuous day, the empire was swallowed up into the earth, seemingly a victim of their own power and success. One would expect to find many records and artifacts from this great empire, but apart from some coinage and a few scant artifacts, very little remains. Even their language is unknown to the scholars of this day. Surely, a generous reward would be paid to anyone who could find more relics of this lost empire, especially if it led to unraveling the secrets of their language.
One day, during your own travels, you came upon a map, leading to a long forgotten destination. Upon commencing your own research, you found that this map points out the location of Ixzanam, the capital of ancient Zalas. Intrigued, you took your long, arduous journey towards this ruined place. You went to the closest village to the jungles of Zalas, and made your preparations for your journey thereunto. Before you depart however, a man in the village cautions you against going into the jungle, warning of the "song of the ancients" that rends the very ground asunder. Whether or not you believe his warning, you take your journey into the jungle.
At first, the journey appears to be uneventful. Well, as uneventful as journeying through a thick jungle can be at any rate. The jungle is thick with vines and foliage that proves to be hassle in your journey. Still, the path is not without it's sights, you even manage to spot a Toucannon in the wood. Suddenly, a piercing roar emanates from the depths of the jungle, the birds flying away as fast as they can. You then hear an insanely loud sound, as if an explosion went off in your general vicinity. The ground starts shaking violently underneath your feet. You throw your Pokemon to safety just before a giant sinkhole erupts underneath your feet, and you fall in.
How will your Pokemon save you from a fall that threatens to end your journey before it even begins?
Scenario: Mystery Jungle
Pokemon #1: Dotted the Drednaw
Pokemon Ability: Strong Jaw
Pokemon Attitude: Fascinated by new experiences, but rusty at battling.
Pokemon Background: After brutally injuring herself one too many times by tripping over a blade of grass, Dotted was mostly retired from battling. She has spent much of her time recently reading anything she could get her jaw on, especially nonfiction, and knows lots about biology, ecosystems, navigation, and much more!
Pokemon #2: Virion the Venusaur
Pokemon Ability: Chlorophyll
Pokemon Attitude: Extremely self-sufficient, but has difficulty understanding when teamwork is useful.
Pokemon Background: Virion puts the gatherer in "hunter-gatherer". Growing up she was the best among her siblings at finding the tastiest berries and sturdiest branches, and she's only gotten better with practice. And she's used to spending time in forests too!
Drednaw [Dotted]
Stage: ★★★☆☆
Type: Water / Rock
Abilities: Strong Jaw
Nature: Quirky
Stats:
HP: 95
Atk: 8
Def: 7
SpA: 4
SpD: 5
Spe: 74
Size Class: 2
Weight Class: 5
Attacks (65):
Physical
Assurance
Bite
Body Press
Body Slam
Bulldoze
Counter
Crunch
Dig
Dive
Dragon Tail
Earthquake
Facade
False Swipe
Giga Impact
Head Smash
Headbutt
High Horsepower
Ice Fang
Iron Tail
Jaw Lock
Megahorn
Liquidation
Payback
Poison Jab
Razor Shell
Revenge
Rock Blast
Rock Slide
Rock Tomb
Sand Tomb
Skull Bash
Smart Strike
Stomping Tantrum
Stone Edge
Superpower
Tackle
Throat Chop
Waterfall
Special
Blizzard
Earth Power
Hydro Pump
Hyper Beam
Ice Beam
Mud Shot
Muddy Water
Round
Scald
Snore
Surf
Water Gun
Whirlpool
Status
Attract
Endure
Gastro Acid
Iron Defense
Protect
Rain Dance
Rest
Rock Polish
Sandstorm
Scary Face
Sleep Talk
Stealth Rock
Substitute
Swords Dance
Venusaur [Virion]
Stage: ★★★☆☆
Type: Grass / Poison
Abilities:
Nature: Quirky
Stats:
HP: 90
Atk: 6
Def: 6
SpA: 7
SpD: 7
Spe: 80
Size Class: 4
Weight Class: 4
Attacks (87):
Physical
Bide
Body Slam
Bulldoze
Bullet Seed
Cut
Double-Edge
Earthquake
Facade
False Swipe
Frustration
Fury Cutter
Giga Impact
Headbutt
Natural Gift
Outrage
Petal Blizzard
Power Whip
Rage
Razor Leaf
Return
Rock Climb
Rock Smash
Secret Power
Seed Bomb
Skull Bash
Stomping Tantrum
Strength
Tackle
Take Down
Vine Whip
Special
Earth Power
Echoed Voice
Energy Ball
Giga Drain
Grass Knot
Hidden Power (Fire)
Hyper Beam
Leaf Storm
Magical Leaf
Mega Drain
Mud-Slap
Petal Dance
Razor Wind
Round
Sludge
Sludge Bomb
Snore
Solar Beam
Venoshock
Weather Ball
Status
Amnesia
Attract
Captivate
Charm
Confide
Curse
Defense Curl
Double Team
Endure
Flash
Grass Whistle
Grassy Terrain
Growl
Growth
Helping Hand
Ingrain
Leech Seed
Light Screen
Mimic
Nature Power
Poison Powder
Protect
Reflect
Rest
Roar
Safeguard
Sleep Powder
Sleep Talk
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Synthesis
Toxic
Work Up
Worry Seed
In this distant, jungle-covered land, there is a legend from long ago. An ancient civilization, Zalas, once dominated this land. Proud and mighty, they were a truly terrifying empire, said to have such exceedingly great power that they could rend the land asunder. Alas, the predisposition of Zalas was to conquer, exploit, and enslave all upon the land, human and Pokemon alike. Of course, no empire can escape the grip of rust and decay forever, and this empire was no different. It is said that in one tumultuous day, the empire was swallowed up into the earth, seemingly a victim of their own power and success. One would expect to find many records and artifacts from this great empire, but apart from some coinage and a few scant artifacts, very little remains. Even their language is unknown to the scholars of this day. Surely, a generous reward would be paid to anyone who could find more relics of this lost empire, especially if it led to unraveling the secrets of their language.
One day, during your own travels, you came upon a map, leading to a long forgotten destination. Upon commencing your own research, you found that this map points out the location of Ixzanam, the capital of ancient Zalas. Intrigued, you took your long, arduous journey towards this ruined place. You went to the closest village to the jungles of Zalas, and made your preparations for your journey thereunto. Before you depart however, a man in the village cautions you against going into the jungle, warning of the "song of the ancients" that rends the very ground asunder. Whether or not you believe his warning, you take your journey into the jungle.
At first, the journey appears to be uneventful. Well, as uneventful as journeying through a thick jungle can be at any rate. The jungle is thick with vines and foliage that proves to be hassle in your journey. Still, the path is not without it's sights, you even manage to spot a Toucannon in the wood. Suddenly, a piercing roar emanates from the depths of the jungle, the birds flying away as fast as they can. You then hear an insanely loud sound, as if an explosion went off in your general vicinity. The ground starts shaking violently underneath your feet. You throw your Pokemon to safety just before a giant sinkhole erupts underneath your feet, and you fall in.
How will your Pokemon save you from a fall that threatens to end your journey before it even begins?