Kiyo
the cowboy kid
Hi, these three mons work pretty well together. Liepard and Kangaskhan appreciate the Toxic Spikes and Spikes that Garbodor sets up, Garbodor also resists Fighting-type attacks for the other two (although that should be an obvious defensive synergy in a type core thread). Lure Liepard is great for baiting in and getting rid of most of the common fighting types in NU (it does like 86 min to Gurdurr with Knock Off + Play Rough if they're not clever enough to Mach Punch you to death, and I'm pretty sure it reliably dispatches the others) as well as luring in and weakening or KOing Rock-type Pokemon that give Kangaskhan trouble. Kangaskhan is pretty self explanatory, one of the best Normal-type attackers we have, able to wear down its checks and counters with the assistance of residual hazard damage from Garbodor and its useful priority and coverage moves.
Kangaskhan (F) @ Silk Scarf
Ability: Scrappy
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Fake Out
- Double-Edge
- Earthquake / Aqua Tail / Fire Punch
- Sucker Punch / Aqua Tail / Fire Punch
Garbodor @ Rocky Helmet
Ability: Aftermath
EVs: 252 HP / 160 Def / 96 Spe
Impish Nature
- Toxic Spikes
- Spikes
- Gunk Shot
- Drain Punch
Liepard @ Life Orb
Ability: Prankster
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Knock Off
- Encore
- Play Rough
- Grass Knot
Ability: Scrappy
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Fake Out
- Double-Edge
- Earthquake / Aqua Tail / Fire Punch
- Sucker Punch / Aqua Tail / Fire Punch
Garbodor @ Rocky Helmet
Ability: Aftermath
EVs: 252 HP / 160 Def / 96 Spe
Impish Nature
- Toxic Spikes
- Spikes
- Gunk Shot
- Drain Punch
Liepard @ Life Orb
Ability: Prankster
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Knock Off
- Encore
- Play Rough
- Grass Knot
edit: can people put the mons in a nice N-P-D order so that the whole thread looks cleaner? it really bugged me when all the F-W-G cores were represented that the types were all over the place.