With the recent addition of head smash on aggron, he is capable of more then people might think.
For example, this works good with a rock polish set.
One i thought of is:
Aggron @ Focus sash
Nature: Jolly
EV spread: 252 Atk 252 SpE 4 HP
Moveset:
Rock Polish
Head Smash
Aqua tail
Earthquake
Focus sash garuntees that at least one rock polish will be successfully put up (assuming there are no Stealth Rocks or SPikes in play.)
After just a single rock polish, aggron will be able to outrun a good number of things in UU and OU alike.
Head Smash is a devastatingly powerful move, and although it has a downfall of 1/2 recoil, Rock Head nullifies that, so basically you have a super fast super powerful move at your desposal.
Earthquake and Aqua tail are there for coverage, mainly for things like annoying steel rock and ground types that might have otherwise walled you.
While it's easy to point out all the positive things of this set, it has a big weakness to many things. One of these things is priority. Both Mach punch and Vaccum wave are big threats, and if Aggron has already been hit down to his sash, any priority move will kill him. Another problem is Stealth Rock and Spikes. Although i rapid spinner will help, it's not uncommen to have a team without one. Thus it is reccomended you have rapid spinner when using aggron. Still, this is also a big problem with Aggron.
So the main question and point of this thread is to voice your opinion on Aggron's usefulness. I personally think he's very viable despite his weaknesses and is very capable of sweeping. I do no think he is getting out of UU though.
Your comment doesn't have to be just about this set, you can comment on how well you think any aggron set plays.
I'm interested to hear your opinions.
For example, this works good with a rock polish set.
One i thought of is:
Aggron @ Focus sash
Nature: Jolly
EV spread: 252 Atk 252 SpE 4 HP
Moveset:
Rock Polish
Head Smash
Aqua tail
Earthquake
Focus sash garuntees that at least one rock polish will be successfully put up (assuming there are no Stealth Rocks or SPikes in play.)
After just a single rock polish, aggron will be able to outrun a good number of things in UU and OU alike.
Head Smash is a devastatingly powerful move, and although it has a downfall of 1/2 recoil, Rock Head nullifies that, so basically you have a super fast super powerful move at your desposal.
Earthquake and Aqua tail are there for coverage, mainly for things like annoying steel rock and ground types that might have otherwise walled you.
While it's easy to point out all the positive things of this set, it has a big weakness to many things. One of these things is priority. Both Mach punch and Vaccum wave are big threats, and if Aggron has already been hit down to his sash, any priority move will kill him. Another problem is Stealth Rock and Spikes. Although i rapid spinner will help, it's not uncommen to have a team without one. Thus it is reccomended you have rapid spinner when using aggron. Still, this is also a big problem with Aggron.
So the main question and point of this thread is to voice your opinion on Aggron's usefulness. I personally think he's very viable despite his weaknesses and is very capable of sweeping. I do no think he is getting out of UU though.
Your comment doesn't have to be just about this set, you can comment on how well you think any aggron set plays.
I'm interested to hear your opinions.