So here is the team that I am presenting, A Star in the Sky....yeah its corny, deal with it.
At a glance:
The team is based around Wish CM Jirachi, and goes about attempting to remove its counters from play. Gliscor was chosen as a great Ttar counter. Then Machamp was chosen as an Anti-Lead, as it beats most of todays leads. Heatran was chosen for SR, and the ability to beat Swampert. Scarf Latias was then added in order to deal with DD Mence and DD Gyara, as well as beng able to Trick Blissey. Finally, ScarfTar was added as the catch all for opposing special sweepers.
Machamp
Adament @ Lum Berry
240 HP/244 Atk/16 SpD/8 Spe
-Dynamic Punch
-Payback
-Bullet Punch
-Ice Punch/Stone Edge
Having never played with an anti-lead before, and having seen the first hand power of lead Machamp, I decided to go with it. Lum Berry is obviously to take on the likes of Roserade, or providing a single use status absorber late game. Dynamic Punch, Payback, and Bullet Punch are staples on lead Machamp. However, I am having difficulty deciding on Ice Punch vs Stone Edge. Ice Punch hits Mence harder, but Stone Edge also catches Gyarados.
- I usually Dynamic Punch to find out the item then go to Heatran.
- Payback, then Bullet Punch.
- Normally Dynamic Punch to start, or predict the Trick and go to Latias or Ttar.
- Straight Dynamic Punch.
- Dynamic Punch then Bullet Punch.
- Dynamic Punch, then go to Latias to counter..
- Dynamic Punch once, then go to Latias..
- It can't do anything so I just Dynamic Punch.
Heatran
Timid @ Shuca Berry
4 HP/252 SpA/252 Spe
-Fire Blast
-Earth Power
-Hidden Power Grass
-Stealth Rock
Here is a variation of Heatrap. I needed Stealth Rock somehwere on my team, and Heatran just seemed to fit in nicely. It provides me with a way to beat Swampert, who would otherwise run rampant through my team. It can also be useful for trapping other pokemon that can give me trouble. It gives me a safe initial switch to CB Scizor, unless Superpower of course, while also nicely dealing with Magnezone and Jirachi.
Latias
Timid @ Choice Scarf
4 HP/252 SpA/252 Spe
-Draco Meteor
-Surf
-Thunderbolt
-Trick
After looking through my team, I became aware of a DD Mence weakness, and also a slight DD Gyarados weakness. In order to remedy this, I went with Scarf Latias. Since I have Machamp and Gliscor to deal with Ttar, I am less worried about running scarf. Trick helps me deal with threats such as Crocune and Blissy, whom are otherwise just a sever annoyance to face. Latias is also the only Infernape counter on my team, but it does the job well, bar U-Turn and HP Ice.
Gliscor
Jolly @ Leftovers
252 HP/40 Def/216 Spe
-Taunt
-Toxic
-Earthquake
-Roost
Gliscor is probably the most crucial member to the team. While providing a counter to Lucario is very important, probably more important is its role of stallbreaker on the team. Gliscor can single-handedly crush stall, through the great combination of Taunt and Toxic. It is the teams main Ttar counter, and also helps when faced with opposing Metagross. If need be, it can also get Magnezone out of the way to help pave the way for a Jirachi sweep. However, its main job for this team is to destroy stall, which otherwise threatens my team.
Tyranitar
Jolly @ Choice Scarf
4 HP/252 Atk/252 Spe
-Crunch
-Stone Edge
-Superpower
-Pursuit
Scarf Tyranitar, arguably the biggest threat in todays metagame. It plays the all important role of countering Latias. I find it hard to build a team without Scarf Tar these days, thanks to the plethora of pokemon it counters. I basically plays the role of a much more offensive Blissey, stopping almost all special threats in todays Metagame. One must be careful with Specs Latias though, as Surf is a 2HKO. I opted to go with Superpower over Earthquake in order to hit Blissey harder, as well as opposing Ttar. Scarf tar is also very useful in outspeeding MixMence, ensuring that it does not walk through my entire team.
Jirachi
Bold @ Leftovers
252 HP/220 Def/36 Spe
-Wish
-Calm Mind
-Thunderbolt
-Psychic
The entire team was based around Jirachi. Looking through some RMT's, I saw the Wish CM Jirachi, and I had to try it. Once its counters are out of the way, teams are hard pressed to stop it. Tyranitar is dealt with through Gliscor and Machamp. Blissey is dealth with through Gliscor and Machamp and Ttar. Magnezone is beaten by Heatran. Snorlax is the same as Blissey. Swampert is beaten by Heatran. After these threats are taken out, it is a simple matter of Calm Minding up, and going for a sweep. Jirachi is also important in that it can check Empoleon, while also being a secondary check to Gyarados should Latias fall early in the battle.
So there is my team. It has been fairly successful so far, but I feel like it can improve a lot. Any help you can give would be much appreciated.
At a glance:
The team is based around Wish CM Jirachi, and goes about attempting to remove its counters from play. Gliscor was chosen as a great Ttar counter. Then Machamp was chosen as an Anti-Lead, as it beats most of todays leads. Heatran was chosen for SR, and the ability to beat Swampert. Scarf Latias was then added in order to deal with DD Mence and DD Gyara, as well as beng able to Trick Blissey. Finally, ScarfTar was added as the catch all for opposing special sweepers.
Machamp
Adament @ Lum Berry
240 HP/244 Atk/16 SpD/8 Spe
-Dynamic Punch
-Payback
-Bullet Punch
-Ice Punch/Stone Edge
Having never played with an anti-lead before, and having seen the first hand power of lead Machamp, I decided to go with it. Lum Berry is obviously to take on the likes of Roserade, or providing a single use status absorber late game. Dynamic Punch, Payback, and Bullet Punch are staples on lead Machamp. However, I am having difficulty deciding on Ice Punch vs Stone Edge. Ice Punch hits Mence harder, but Stone Edge also catches Gyarados.
Heatran
Timid @ Shuca Berry
4 HP/252 SpA/252 Spe
-Fire Blast
-Earth Power
-Hidden Power Grass
-Stealth Rock
Here is a variation of Heatrap. I needed Stealth Rock somehwere on my team, and Heatran just seemed to fit in nicely. It provides me with a way to beat Swampert, who would otherwise run rampant through my team. It can also be useful for trapping other pokemon that can give me trouble. It gives me a safe initial switch to CB Scizor, unless Superpower of course, while also nicely dealing with Magnezone and Jirachi.
Latias
Timid @ Choice Scarf
4 HP/252 SpA/252 Spe
-Draco Meteor
-Surf
-Thunderbolt
-Trick
After looking through my team, I became aware of a DD Mence weakness, and also a slight DD Gyarados weakness. In order to remedy this, I went with Scarf Latias. Since I have Machamp and Gliscor to deal with Ttar, I am less worried about running scarf. Trick helps me deal with threats such as Crocune and Blissy, whom are otherwise just a sever annoyance to face. Latias is also the only Infernape counter on my team, but it does the job well, bar U-Turn and HP Ice.
Gliscor
Jolly @ Leftovers
252 HP/40 Def/216 Spe
-Taunt
-Toxic
-Earthquake
-Roost
Gliscor is probably the most crucial member to the team. While providing a counter to Lucario is very important, probably more important is its role of stallbreaker on the team. Gliscor can single-handedly crush stall, through the great combination of Taunt and Toxic. It is the teams main Ttar counter, and also helps when faced with opposing Metagross. If need be, it can also get Magnezone out of the way to help pave the way for a Jirachi sweep. However, its main job for this team is to destroy stall, which otherwise threatens my team.
Tyranitar
Jolly @ Choice Scarf
4 HP/252 Atk/252 Spe
-Crunch
-Stone Edge
-Superpower
-Pursuit
Scarf Tyranitar, arguably the biggest threat in todays metagame. It plays the all important role of countering Latias. I find it hard to build a team without Scarf Tar these days, thanks to the plethora of pokemon it counters. I basically plays the role of a much more offensive Blissey, stopping almost all special threats in todays Metagame. One must be careful with Specs Latias though, as Surf is a 2HKO. I opted to go with Superpower over Earthquake in order to hit Blissey harder, as well as opposing Ttar. Scarf tar is also very useful in outspeeding MixMence, ensuring that it does not walk through my entire team.
Jirachi
Bold @ Leftovers
252 HP/220 Def/36 Spe
-Wish
-Calm Mind
-Thunderbolt
-Psychic
The entire team was based around Jirachi. Looking through some RMT's, I saw the Wish CM Jirachi, and I had to try it. Once its counters are out of the way, teams are hard pressed to stop it. Tyranitar is dealt with through Gliscor and Machamp. Blissey is dealth with through Gliscor and Machamp and Ttar. Magnezone is beaten by Heatran. Snorlax is the same as Blissey. Swampert is beaten by Heatran. After these threats are taken out, it is a simple matter of Calm Minding up, and going for a sweep. Jirachi is also important in that it can check Empoleon, while also being a secondary check to Gyarados should Latias fall early in the battle.
So there is my team. It has been fairly successful so far, but I feel like it can improve a lot. Any help you can give would be much appreciated.